Class

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Each Operator in Arknights belongs to one of eight classes or jobs which determines how they function, with each job having their own branches, also colloquially referred to as archetypes or sub-classes, that specializes the Operator's abilities.

Caster.png
Caster
  • Ranged
  • Attacks deal Arts damage
  • Average to low HP
  • Average to high ATK
  • Low DEF
  • Average RES
  • High DP cost
  • Low to Average ASPD
Core Caster
Core Caster
Nothing special
Absinthe
Amiya
Ceobe
Durin
Eyjafjalla
Haze
Ho'olheyak
Logos
Nightmare
Qanipalaat
Reserve Operator - Caster
Reserve Operator - Caster
Steward
Tomimi
Splash Caster
Splash Caster
Attacks deal area-of-effect damage
12F
Dusk
Gitano
Greyy
Lava
Lava the Purgatory
Leonhardt
Marcille
Mostima
Pith
Pith
Santalla
Skyfire
Blast Caster
Blast Caster
Attacks damage all enemies in a long linear range
Aroma
Corroserum
Ifrit
Chain Caster
Chain Caster
Attacks jump between multiple targets and temporarily Slows them, but deals 15% less damage in each jump
Astgenne
Leizi
Passenger
Pudding
Mech-Accord Caster
Mech-Accord Caster
Controls a drone that attacks enemies independently, dealing more damage in successive attacks against the same target
Click
Goldenglow
Kjera
Lappland the Decadenza
Minimalist
Rockrock
Phalanx Caster
Phalanx Caster
Only attacks while the skill is active, which damages all enemies in range; has greatly increased DEF and RES while the skill is not active
Beeswax
Carnelian
Lin
Mint
Mystic Caster
Mystic Caster
Store attacks if no enemies are in range (up to 3), which are simultaneously released in the next attack
Delphine
Ebenholz
Harmonie
Indigo
Iris
Primal Caster
Primal Caster
Can deal Elemental damage against enemies being affected by the burst effect of Elemental Injury
Blaze the Igniting Spark
Diamante
Nymph
Warmy
Shaper Caster
Shaper Caster
Obtains a summon when defeating an enemy, and can attack enemies blocked by own summons
Necrass
Tecno

Defender.png
Defender
  • Melee
  • Can block 2 or 3 enemies, except Duelist Defenders who can only block 1 enemy
  • High HP
  • Low to average ATK
  • High DEF
  • No or low RES
  • High DP cost
  • Average ASPD
Protector Defender
Protector Defender
Nothing special
Beagle
Bison
Bubble
Cardigan
Croissant
Cuora
Friston-3
Heavyrain
Hoshiguma
Matterhorn
Mechanist
Nian
Noir Corne
Reserve Operator - Defender
Reserve Operator - Defender
Guardian Defender
Guardian Defender
Can heal friendly units with skills
Bassline
Blemishine
Gummy
Hung
Nearl
Saria
Senshi
Shu
Spot
Juggernaut Defender
Juggernaut Defender
Cannot be actively healed by friendlies but can heal themselves through skills and/or talents
Lutonada
Mudrock
Penance
Vulcan
Arts Protector Defender
Arts Protector Defender
Attack deals Arts damage while the skill is active
Asbestos
Czerny
Dur-nar
Shalem
Duelist Defender
Duelist Defender
Can only block one enemy and only recover/restore SP while blocking an enemy
Aurora
Cement
Eunectes
Fortress Defender
Fortress Defender
Uses a ranged attack with minimum range that deals area-of-effect damage while not blocking enemies
Ashlock
Firewhistle
Horn
Sentry Protector Defender
Sentry Protector Defender
Uses a ranged attack with a range of two tiles ahead that can target aerial enemies
Blitz
Jessica the Liberated
Liskarm
Underflow
Primal Protector Defender
Primal Protector Defender
Inflicts and takes reduced Elemental Injury through skills and/or talents
Philae
Yu

Guard.png
Guard
  • Melee
  • Can block 1 ~ 3 enemies
  • High HP
  • High ATK
  • Low to average DEF
  • No or low RES
  • Average to high DP cost
  • Average to high ASPD
Dreadnought Guard
Dreadnought Guard
Nothing special
Castle-3
Conviction
Flamebringer
Franka
Laios
Lessing
Matoimaru
Melantha
Morgan
Nearl the Radiant Knight
Reserve Operator - Guard
Sharp
Sharp
Skadi
Centurion Guard
Centurion Guard
Attacks hit multiple targets equal to block count
Blaze
Broca
Estelle
Fuze
Gavial the Invincible
Popukar
Savage
Specter
Lord Guard
Lord Guard
Has a ranged attack that deals 0.8× damage, which is used while not blocking enemies
Arene
Ayerscarpe
Frostleaf
Lappland
Leto
Luo Xiaohei
Midnight
Qiubai
SilverAsh
Thorns
Arts Fighter Guard
Arts Fighter Guard
Attacks deal Arts damage
Amiya
Astesia
Mousse
Sideroca
Surtr
Vina Victoria
Viviana
Instructor Guard
Instructor Guard
Has a range of two tiles ahead and attacks deal 1.2× damage against enemies not blocked by self; supports friendlies with skills
Bryophyta
Dobermann
Doc
Pallas
Swire
Whislash
Fighter Guard
Fighter Guard
Has a very low attack interval
Beehunter
Chongyue
Dagda
Flint
Indra
Jackie
Mountain
Swordmaster Guard
Swordmaster Guard
Attacks deal two consecutive hits (but are still considered as one attack)
Bibeak
Ch'en
Cutter
Degenbrecher
Irene
Tachanka
Soloblade Guard
Soloblade Guard
Cannot be actively healed by friendlies and restores slight HP in each attack
Akafuyu
Hellagur
Rathalos S Noir Corne
Utage
Zuo Le
Liberator Guard
Liberator Guard
Only attack and block enemies when the skill is active, and have increased ATK over time when the skill is not active (up to a limit and will be lost when the skill expires upon activation); has a range of the frontal and side tiles
Młynar
Tequila
Windscoot
Reaper Guard
Reaper Guard
Attacks hit all enemies within a vertical range of three tiles ahead, cannot be actively healed by friendlies, and restores slight HP for every enemy hit in each attack up to the block count
Entelechia
Executor the Ex Foedere
Highmore
Humus
La Pluma
Crusher Guard
Crusher Guard
Attacks hit multiple targets equal to block count and have extremely high HP and ATK, but have no defenses whatsoever and a high attack interval
Hoederer
Quartz
Ulpianus
Wind Chimes
Earthshaker Guard
Earthshaker Guard
Attacks deal half-strength splash damage affecting enemies near the main target
Odda
Pepe

Medic.png
Medic
  • Ranged
  • Heals friendly units instead of attacking enemies
  • Low HP
  • Average ATK
  • Low DEF
  • No to average RES
  • Average DP cost
  • Low ASPD
Medic Medic
Medic Medic
Heals one target at a time
Ansel
Folinic
Gavial
Hibiscus
Kal'tsit
Lancet-2
Myrrh
Reserve Operator - Logistics
Reserve Operator - Medic
Shining
Silence
Sussurro
Touch
Touch
Tuye
Warfarin
Multi-target Medic
Multi-target Medic
Heals up to three targets simultaneously
Breeze
Nightingale
Perfumer
Ptilopsis
Rose Salt
Therapist Medic
Therapist Medic
Heal targets at a wide range with 80% effectiveness on further targets
Ceylon
Lumen
Nowell
Purestream
Whisperain
Wandering Medic
Wandering Medic
Can remove Elemental Injury on friendlies, even if the target is at full HP, for half the ATK
Chestnut
Eyjafjalla the Hvít Aska
Harold
Honeyberry
Mulberry
Incantation Medic
Incantation Medic
Attacks enemies instead of healing friendlies, unlike other Medics, but heals a friendly unit within range for half the ATK in each attack
Amiya
Hibiscus the Purifier
Reed the Flame Shadow
Vendela
Chain Medic
Chain Medic
Healing jumps between multiple targets but restores 25% less HP in each jump
Mon3tr
Paprika
Papyrus

Sniper.png
Sniper
  • Ranged
  • Average HP
  • Average to high ATK
  • Low DEF
  • No RES
  • Low to high DP cost
  • Low to high ASPD
Marksman Sniper
Marksman Sniper
Attacks aerial enemies over the others
Adnachiel
April
Archetto
Ash
Blue Poison
Exusiai
GreyThroat
Insider
Jessica
"Justice Knight"
Kroos
Kroos the Keen Glint
May
Meteor
Platinum
Rangers
Reserve Operator - Sniper
Reserve Operator - Sniper
Stormeye
Stormeye
Vermeil
Artilleryman Sniper
Artilleryman Sniper
Attacks deal area-of-effect damage
Catapult
Fiammetta
Jieyun
Meteorite
Sesa
Shirayuki
W
Deadeye Sniper
Deadeye Sniper
Has a long range and attacks enemies with the lowest DEF over the others
Ambriel
Andreana
Fartooth
Firewatch
Lunacub
Heavyshooter Sniper
Heavyshooter Sniper
Has a short range but high ATK
Aciddrop
Melanite
Pozëmka
Provence
Schwarz
Spreadshooter Sniper
Spreadshooter Sniper
Attacks damage all enemies in range with those in the frontal row taking 1.5× damage
Aosta
Ch'en the Holungday
Executor
Pinecone
Besieger Sniper
Besieger Sniper
Has a minimum range of the frontal tiles and attacks enemies with the highest weight over the others
Erato
Rosa
Toddifons
Totter
Typhon
Flinger Sniper
Flinger Sniper
Attacks deal two consecutive hits with the second dealing half damage and can only target ground enemies
Greyy the Lightningbearer
Rosmontis
Terra Research Commission
Wiš'adel
Hunter Sniper
Hunter Sniper
Only attacks while having ammunition which deals 1.2× damage and reloaded over time if no enemies are in range
Coldshot
Ray
Loopshooter Sniper
Loopshooter Sniper
Uses a boomerang-like projectile to attack with a long and wide range, but must wait until the projectile returns to attack again
Brigid
Caper
Narantuya

Specialist.png
Specialist
  • Melee/Ranged
  • The trait or skills define primary function
  • Can block 0 to 2 enemies
  • Average HP
  • Average ATK
  • Average DEF
  • No to high RES
  • Low to average DP cost
  • Low to high ASPD
Push Stroker Specialist
Push Stroker Specialist
Melee, but can be deployed on ranged tiles; can push away enemies with skills and attacks hit multiple targets equal to block count
Enforcer
FEater
Shaw
Weedy
Hookmaster Specialist
Hookmaster Specialist
Melee, but can be deployed on ranged tiles; can pull in enemies with skills and has a range of several tiles ahead
Almond
Cliffheart
Gladiia
Rope
Snowsant
Executor Specialist
Executor Specialist
Melee; has a much shorter redeployment time of 18 seconds (with the sole exception to THRM-EX)
Crownslayer
Gravel
Kafka
Kirin R Yato
Misery
Phantom
Projekt Red
Reserve Operator - Specialist
THRM-EX
Texas the Omertosa
Waai Fu
Ambusher Specialist
Ambusher Specialist
Melee; attacks hit all enemies in range, can dodge Physical and Arts attacks 50% of the time, and has reduced aggression
Ascalon
Ethan
Kirara
Manticore
Mizuki
Geek Specialist
Geek Specialist
Ranged; causes "friendly fire" to buff friendlies and degenerates HP over time
Aak
Spuria
Merchant Specialist
Merchant Specialist
Melee; has a shorter redeployment time of 25 seconds but drains 3 DP every 3 seconds while deployed and will be automatically retreated if there are not enough DP, and does not return DP when retreated
Figurino
Jaye
Lee
Mr. Nothing
Swire the Elegant Wit
Trapmaster Specialist
Trapmaster Specialist
Ranged; can use traps which must be deployed on tiles without enemies
Dorothy
Ela
Frost
Robin
Wulfenite
Dollkeeper Specialist
Dollkeeper Specialist
Melee; temporarily replaced by a Substitute which cannot block enemies upon losing all HP, but must be redeployed if the Substitute is defeated
Bena
Iana
Kazemaru
Specter the Unchained
Verdant
Alchemist Specialist
Alchemist Specialist
Ranged; can throw Alchemy units to provide various beneficial/debilitating effects to allies or enemies
Thorns the Lodestar
Tin Man
Skyranger Specialist
Skyranger Specialist
Melee; can take off with skills to block aerial enemies
Contrail

Supporter.png
Supporter
  • Ranged
  • Attacks deal Arts damage
  • The trait, skills, and/or talents provide offensive and/or defensive support
  • Low HP
  • Average ATK
  • Low DEF
  • Average RES
  • Low to average DP cost
  • Average ASPD
Decel Binder Supporter
Decel Binder Supporter
Attacks temporarily Slow the target
Angelina
Earthspirit
Glaucus
Grain Buds
Istina
Orchid
Podenco
Proviso
Raidian
Reserve Operator - Supporter
Suzuran
Summoner Supporter
Summoner Supporter
Can utilize summons
Deepcolor
Ling
Magallan
Mayer
Sand Reckoner
Scene
Hexer Supporter
Hexer Supporter
Weaken enemies' defensive and/or offensive capabilities
Gnosis
Lucilla
Pramanix
Shamare
Bard Supporter
Bard Supporter
Does not attack but passively heal friendlies within range; can Inspire friendlies but are unaffected by Inspiration (including from themselves)
Civilight Eterna
Heidi
Skadi the Corrupting Heart
Sora
U-Official
Abjurer Supporter
Abjurer Supporter
Augments the defensive capabilities of friendly units and heals friendlies instead of attacking enemies for 0.75× ATK while the skill is active
Nine-Colored Deer
Quercus
Silence the Paradigmatic
Tsukinogi
Xingzhu
Artificer Supporter
Artificer Supporter
Melee and attacks deal Physical damage, unlike other Supporters; can utilize Support Devices to augment friendlies
Alanna
Catherine
Roberta
Stainless
Windflit
Ritualist Supporter
Ritualist Supporter
Can inflict Elemental Injury on enemies
Bobbing
PhonoR-0
Valarqvin
Virtuosa

Vanguard.png
Vanguard
  • Melee
  • The trait or skills allow additional DP generation
  • Can block 1 or 2 enemies
  • Average HP
  • Average ATK
  • Average DEF
  • No RES
  • Low DP cost
  • High ASPD
Pioneer Vanguard
Pioneer Vanguard
Steadily generate DP with skills
Chiave
Courier
Fang
Flametail
Kestrel
Poncirus
Reserve Operator - Melee
Reserve Operator - Vanguard
Saga
Scavenger
Siege
Texas
Tulip
Tulip
Vanilla
Vulpisfoglia
Yato
Zima
Charger Vanguard
Charger Vanguard
Generates 1 DP when defeating an enemy and refunds the base DP cost when retreated
Bagpipe
Fang the Fire-Sharpened
Grani
Plume
Reed
Vigna
Wild Mane
Standard Bearer Vanguard
Standard Bearer Vanguard
Rapidly generate DP with skills but can neither attack nor block enemies while the skill is active
Elysium
Myrtle
Saileach
Wanqing
Tactician Vanguard
Tactician Vanguard
Ranged, unlike other Vanguards; can deploy a Reinforcement within attack range and attacks deal 1.5× damage against enemies being blocked by the Reinforcement(s)
Beanstalk
Blacknight
Mitm
Muelsyse
Vigil
Agent Vanguard
Agent Vanguard
Has a shorter redeployment time of 35 seconds and a range of two tiles ahead, and generate DP in each attack while the skill is active
Cantabile
Chilchuck
Ines
Puzzle
Surfer

Trivia[edit]

  • Due to an inconsistency in the English localization, the interface uses both "class" and "job" to refer to this page's subject; "job" is used in the sorting button of the Operator roster and the description of certain base skills, while "class" is used anywhere else.