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Class

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Each Operator in Arknights belongs to one of eight classes or jobs which determines how they function, with each job having their own branches, also colloquially referred to as archetypes or sub-classes, that specializes the Operator's abilities.

List[edit]

Caster.png
  • Ranged
  • Attacks deal Arts damage
  • Low to average HP
  • Average to high ATK
  • Low DEF
  • Average RES
  • Average to high DP cost
  • Low to average ASPD
Core Caster
Nothing special
Absinthe
Amiya
Ceobe
Durin
Eyjafjalla
Haze
Ho'olheyak
Logos
Nightmare
Qanipalaat
Reserve Operator - Caster
Reserve Operator - Caster
Steward
Tomimi

Splash Caster
Attacks deal area-of-effect damage
12F
Dusk
Gitano
Greyy
Lava
Lava the Purgatory
Leonhardt
Marcille
Mostima
Pith
Pith
Santalla
Skyfire

Blast Caster
Attacks damage all enemies in a long linear range
Akkord
Aroma
Corroserum
Ifrit

Chain Caster
Attacks jump between multiple targets and temporarily Slow them, but deals 15% less damage in each jump
Astgenne
Leizi
Passenger
Pudding

Mech-Accord Caster
Controls a drone that attacks enemies independently, dealing more damage in successive attacks against the same target
Click
Goldenglow
Kjera
Lappland the Decadenza
Minimalist
Rockrock

Phalanx Caster
Only attacks while the skill is active, which damages all enemies in range; has greatly increased DEF and RES while the skill is not active
Beeswax
Carnelian
Lin
Mint
Pramanix the Prerita

Mystic Caster
Store attacks if no enemies are in range (up to 3), which are simultaneously released in the next attack
Delphine
Ebenholz
Harmonie
Indigo
Iris

Primal Caster
Can deal Elemental damage against enemies being affected by the burst effect of Elemental Injury
Blaze the Igniting Spark
Diamante
Mantra
Miss.Christine
Nymph
Warmy

Shaper Caster
Obtains a summon when defeating an enemy, and can attack enemies blocked by own summons
Necrass
Tecno

Defender.png
  • Melee
  • Can block 2 or 3 enemies, except Duelist Defenders who can only block 1 enemy
  • High HP
  • Low to high ATK
  • High DEF
  • No or low RES
  • Average to high DP cost
  • Low to average ASPD
Protector Defender
Nothing special
Beagle
Bison
Bubble
Cardigan
Croissant
Cuora
Friston-3
Heavyrain
Hoshiguma
Matterhorn
Mechanist
Nian
Noir Corne
Reserve Operator - Defender
Reserve Operator - Defender

Guardian Defender
Can heal friendly units with skills
Bassline
Blemishine
Gummy
Hung
Nearl
Saria
Senshi
Shu
Spot

Juggernaut Defender
Cannot be actively healed by friendlies but can heal themselves through skills and/or talents
Lutonada
Mudrock
Penance
Vetochki
Vulcan

Arts Protector Defender
Attack deals Arts damage while the skill is active
Asbestos
Czerny
Dur-nar
Hoshiguma the Breacher
Shalem

Duelist Defender
Can only block one enemy and only recover/restore SP while blocking an enemy
Aurora
Cement
Eunectes

Fortress Defender
Uses a ranged attack with minimum range that deals area-of-effect damage while not blocking enemies
Ashlock
Firewhistle
Horn

Sentry Protector Defender
Uses a ranged attack with a range of two tiles ahead that can target aerial enemies
Blitz
Jessica the Liberated
Liskarm
Sankta Miksaparato
Underflow

Primal Protector Defender
Inflicts and takes reduced Elemental Injury through skills and/or talents
Cairn
Philae
Yu

Guard.png
  • Melee
  • Can block 1 ~ 3 enemies
  • Average to high HP
  • Average to high ATK
  • No to average DEF
  • No or low RES
  • Low to average DP cost
  • Low to high ASPD
Dreadnought Guard
Nothing special
Castle-3
Conviction
Flamebringer
Franka
Laios
Lessing
Matoimaru
Melantha
Morgan
Nearl the Radiant Knight
Reserve Operator - Guard
Sharp
Sharp
Skadi

Centurion Guard
Attacks hit multiple targets equal to block count
Blaze
Broca
Estelle
Fuze
Gavial the Invincible
Popukar
Savage
Specter
Varkáris

Lord Guard
Has a ranged attack that deals 0.8× damage, which is used while not blocking enemies
Arene
Ayerscarpe
Frostleaf
Lappland
Leto
Luo Xiaohei
Midnight
Qiubai
SilverAsh
Thorns
Togawa Sakiko

Arts Fighter Guard
Attacks deal Arts damage
Amiya (Guard)
Astesia
Mousse
Sideroca
Surtr
Vina Victoria
Viviana

Instructor Guard
Has a range of two tiles ahead and attacks deal 1.2× damage against enemies not blocked by self; supports friendlies with skills
Bryophyta
Dobermann
Doc
Pallas
Swire
Whislash

Fighter Guard
Has a very low attack interval
Beehunter
Chongyue
Dagda
Flint
Indra
Jackie
Mountain

Swordmaster Guard
Attacks deal two consecutive hits (but are still considered as one attack)
Bibeak
Ch'en
Cutter
Degenbrecher
Irene
Tachanka

Soloblade Guard
Cannot be actively healed by friendlies and restores slight HP in each attack
Akafuyu
Hellagur
Rathalos S Noir Corne
Utage
Zuo Le

Liberator Guard
Only attack and block enemies when the skill is active, and have increased ATK over time when the skill is not active (up to a limit and will be lost when the skill expires upon activation); has a range of the frontal and side tiles
Leizi the Thunderbringer
Młynar
Tequila
Windscoot

Reaper Guard
Attacks hit all enemies within a vertical range of three tiles ahead, cannot be actively healed by friendlies, and restores slight HP for every enemy hit in each attack up to the block count
Entelechia
Executor the Ex Foedere
Highmore
Humus
La Pluma

Crusher Guard
Attacks hit multiple targets equal to block count and have extremely high HP and ATK, but have no defenses whatsoever and a high attack interval
Hoederer
Quartz
Ulpianus
Wind Chimes

Earthshaker Guard
Attacks deal half-strength splash damage affecting enemies near the main target
Odda
Pepe
Yūtenji Nyamu

Primal Guard
Can deal Elemental damage against enemies being affected by the burst effect of Elemental Injury
Gracebearer

Mercenary Guard
Can consume DP to enhance combat abilities
Hadiya

Medic.png
  • Ranged
  • Heals friendly units, with some attacking enemies while doing so
  • Low HP
  • Average ATK
  • Low DEF
  • No to average RES
  • Average DP cost
  • Low to average ASPD
Medic Medic
Heals one target at a time
Ansel
Folinic
Gavial
Hibiscus
Kal'tsit
Lancet-2
Myrrh
Record Keeper
Reserve Operator - Logistics
Reserve Operator - Medic
Shining
Silence
Sussurro
Touch
Touch
Tuye
Warfarin

Multi-target Medic
Heals up to three targets simultaneously
Breeze
Nightingale
Perfumer
Ptilopsis
Rose Salt

Therapist Medic
Heal targets at a wide range with 80% effectiveness on further targets
Ceylon
Lumen
Nowell
Purestream
Whisperain

Wandering Medic
Can remove Elemental Injury on friendlies, even if the target is at full HP, for half the ATK
Chestnut
Eyjafjalla the Hvít Aska
Harold
Honeyberry
Mulberry

Incantation Medic
Attacks enemies instead of healing friendlies, unlike other Medics, but heals a friendly unit within range for half the ATK in each attack
Amiya (Medic)
Hibiscus the Purifier
Reed the Flame Shadow
Titi
Vendela

Chain Medic
Healing jumps between multiple targets but restores 25% less HP in each jump
Mon3tr
Paprika
Papyrus

Sniper.png
  • Ranged
  • Low to average HP
  • Average to high ATK
  • Low DEF
  • No RES
  • Low to high DP cost
  • Low to high ASPD
Marksman Sniper
Attacks aerial enemies over the others
Adnachiel
April
Archetto
Ash
Blue Poison
Exusiai
GreyThroat
Insider
Jessica
"Justice Knight"
Kroos
Kroos the Keen Glint
May
Meteor
Platinum
Rangers
Reserve Operator - Sniper
Reserve Operator - Sniper
Stormeye
Stormeye
Vermeil

Artilleryman Sniper
Attacks deal area-of-effect damage
Catapult
Fiammetta
Jieyun
Meteorite
Sesa
Shirayuki
W

Deadeye Sniper
Has a long range and attacks enemies with the lowest DEF over the others
Ambriel
Andreana
Fartooth
Firewatch
Lemuen
Lunacub

Heavyshooter Sniper
Has a short range but high ATK
Aciddrop
Melanite
Pozëmka
Provence
Schwarz

Spreadshooter Sniper
Attacks damage all enemies in range with those in the frontal row taking 1.5× damage
Aosta
Ch'en the Holungday
Executor
Kichisei
Pinecone

Besieger Sniper
Has a minimum range of the frontal tiles and attacks enemies with the highest weight over the others
Erato
Rosa
Toddifons
Totter
Typhon

Flinger Sniper
Attacks deal two consecutive hits with the second dealing half damage and can only target ground enemies
Greyy the Lightningbearer
Rosmontis
Terra Research Commission
Wiš'adel

Hunter Sniper
Only attacks while having ammunition which deals 1.2× damage and reloaded over time if no enemies are in range
Coldshot
Ray
Snow Hunter

Loopshooter Sniper
Uses a boomerang-like projectile to attack with a long and wide range, but must wait until the projectile returns to attack again
Brigid
Caper
Narantuya

Skybreaker Sniper
Takes Off upon deployment and only attacks aerial enemies while Taking Off; lands when skill is activated, dealing AOE Physical damage
Skybox

Specialist.png
  • Melee/Ranged
  • The trait or skills define primary function
  • Can block 0 to 2 enemies
  • Low to average HP
  • Average ATK
  • Average DEF
  • No to high RES
  • Low to average DP cost
  • Low to high ASPD
Push Stroker Specialist
Melee, but can be deployed on ranged tiles; can push away enemies with skills and attacks hit multiple targets equal to block count
Enforcer
FEater
Shaw
Weedy

Hookmaster Specialist
Melee, but can be deployed on ranged tiles; can pull in enemies with skills and has a range of several tiles ahead
Almond
Cliffheart
Gladiia
Rope
Snowsant

Executor Specialist
Melee; has a much shorter redeployment time of 18 seconds (with the sole exception to THRM-EX)
Crownslayer
Gravel
Kafka
Kirin R Yato
Misery
Phantom
Projekt Red
Reserve Operator - Specialist
THRM-EX
Texas the Omertosa
Waai Fu

Ambusher Specialist
Melee; attacks hit all enemies in range, can dodge Physical and Arts attacks 50% of the time, and has reduced aggression
Ascalon
Ethan
Kirara
Manticore
Mizuki
Yahata Umiri

Geek Specialist
Ranged; causes "friendly fire" to buff friendlies and degenerates HP over time
Aak
Exusiai the New Covenant
Spuria

Merchant Specialist
Melee; has a shorter redeployment time of 25 seconds but drains 3 DP every 3 seconds while deployed and will be automatically retreated if there are not enough DP, and does not return DP when retreated
Figurino
Jaye
Lee
Mr. Nothing
Swire the Elegant Wit

Trapmaster Specialist
Ranged; can use traps which must be deployed on tiles without enemies
Dorothy
Ela
Frost
Robin
Wulfenite

Dollkeeper Specialist
Melee; temporarily replaced by a Substitute which cannot block enemies upon losing all HP, but must be redeployed if the Substitute is defeated
Bena
Iana
Kazemaru
Specter the Unchained
Verdant
Wakaba Mutsumi

Alchemist Specialist
Ranged; can throw Alchemy units to provide various beneficial/debilitating effects to allies or enemies
Thorns the Lodestar
Tin Man

Skyranger Specialist
Melee; can take off with skills to block aerial enemies
Contrail
Tippi

Supporter.png
  • Ranged
  • The trait, skills, and/or talents provide offensive and/or defensive support
  • Low to high HP
  • Low to average ATK
  • Low to average DEF
  • No to average RES
  • Low to average DP cost
  • Average ASPD
Decel Binder Supporter
Attacks temporarily Slow the target
Angelina
Astgenne the Lightchaser
Earthspirit
Glaucus
Grain Buds
Istina
Orchid
Podenco
Proviso
Raidian
Reserve Operator - Supporter
Suzuran

Summoner Supporter

Hexer Supporter
Weaken enemies' defensive and/or offensive capabilities
Gnosis
Lucilla
Pramanix
Shamare

Bard Supporter
Does not attack but passively heal friendlies within range; can Inspire friendlies but are unaffected by Inspiration (including from themselves)
Civilight Eterna
Heidi
Misumi Uika
Skadi the Corrupting Heart
Sora
U-Official

Abjurer Supporter
Augments the defensive capabilities of friendly units and heals friendlies instead of attacking enemies for 0.75× ATK while the skill is active
Haruka
Nine-Colored Deer
Perfumer the Distilled
Quercus
Silence the Paradigmatic
Tsukinogi
Xingzhu

Artificer Supporter
Melee and attacks deal Physical damage, unlike other Supporters; can utilize Support Devices to augment friendlies
Alanna
Catherine
Nasti
Roberta
Stainless
Windflit

Ritualist Supporter

Vanguard.png
  • Melee
  • The trait or skills allow additional DP generation
  • Can block 1 or 2 enemies
  • Average HP
  • Average ATK
  • Average DEF
  • No RES
  • Low DP cost
  • High ASPD
Pioneer Vanguard
Steadily generate DP with skills
CONFESS-47
Chiave
Courier
Fang
Flametail
Kestrel
Poncirus
Reserve Operator - Melee
Reserve Operator - Vanguard
Saga
Scavenger
Siege
Texas
Tulip
Tulip
Vanilla
Vulpisfoglia
Yato
Zima

Charger Vanguard
Generates 1 DP when defeating an enemy and refunds the base DP cost when retreated
Bagpipe
Fang the Fire-Sharpened
Grani
Plume
Reed
Vigna
Wild Mane

Standard Bearer Vanguard
Rapidly generate DP with skills but can neither attack nor block enemies while the skill is active
Elysium
Myrtle
Saileach
Wanqing

Tactician Vanguard
Ranged, unlike other Vanguards; can deploy a Reinforcement within attack range and attacks deal 1.5× damage against enemies being blocked by the Reinforcement(s)
Beanstalk
Blacknight
Mitm
Muelsyse
Vigil

Agent Vanguard
Has a shorter redeployment time of 35 seconds and a range of two tiles ahead, and generate DP in each attack while the skill is active
Cantabile
Chilchuck
Ines
Puzzle
Snegurochka
Surfer

Strategist Vanguard
Steadily generate DP with skills, can provide support to undeployed operators with their talent and skills
Matsukiri
SilverAsh the Reignfrost

Trivia[edit]

  • Due to an inconsistency in the English localization, the interface uses both "class" and "job" to refer to this page's subject; "job" is used in the sorting button of the Operator roster and the description of certain base skills, while "class" is used anywhere else.

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