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Lin
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★★★★★★
Lin |
The mystery character from Lungmen, helping you amidst the shadows. If you opt to trust her, then some questions you'll just have to swallow. | |
| Class | ||
| Branch | ||
| Faction | ||
| Position | Ranged | |
| Tags | AoE Defense | |
| Trait | Normally does not attack, but has greatly increased DEF and RES; When skill is active, attacks deal AoE Arts damage | |
| How to obtain | Standard Headhunting | |
| Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Lin
Internal name
char_4080_lin
In Other Languages
Chinese
林
Japanese
リン
Korean
린
Character Information
File no.
LM21
- 三目YYB (original design by Liduke)
- small_ryuzaki (Dossoles Holiday NPC)
Character Voices
Kanae Ito
Yan Meme (credited as "Sophia" in EN)
Xiantawutong (credited as "Cotton Candy" in EN)
Artemis Snow
Kang Eun-ae
Basic Info
Gender
Female
Combat Experience
7 years
Place of Birth
Date of Birth
November 9th
Height
166 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Standard
Mobility
Excellent
Endurance
Standard
Tactical Acumen
Standard
Combat Skill
Excellent
Originium Arts Assimilation
Outstanding
Lin is a 6★ Lungmenite Phalanx Caster Operator in Arknights, introduced in Where Vernal Winds Will Never Blow after appearing in Episode 06 and Dossoles Holiday.
Stats[edit]
Range
□□□
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□□□ | □
□□□
□□■□□
□□□
□ |
Attributes
| 1074 – 1343 | 1343 – 1679 | 1679 – 2048 | – | |
| 421 – 569 | 569 – 730 | 730 – 849 | +70 | |
| 158 – 184 | 184 – 212 | 212 – 242 | +40 | |
| 15 | 15 | 15 | – |
| 70 seconds | |
| 22 / 24 | |
| 1 | |
| 2 seconds |
Potential
DP cost -1 |
Improves Shrouded Strength |
ATK +34 |
Improves Foolproof Plan |
DP cost -1 |
| Total Cost |
|---|
Promotion
| |
|
Talents[edit]
| Foolproof Plan | |
|---|---|
| A Crystal Barrier blocks all damage, shattering when 150 or more damage is taken from a single source, dealing 60% of Lin's ATK as Arts damage to all enemies within Attack Range[note 1] and stunning them for 1s, reforms after 12s | |
| A Crystal Barrier blocks all damage, shattering when 150 or more damage is taken from a single source, dealing 70% (+10%) of Lin's ATK as Arts damage to all enemies within Attack Range[note 1] and stunning them for 1s, reforms after 12s | |
| A Crystal Barrier blocks all damage, shattering when 200 or more damage is taken from a single source, dealing 100% of Lin's ATK as Arts damage to all enemies within Attack Range[note 1] and stunning them for 1s, reforms after 8s | |
| A Crystal Barrier blocks all damage, shattering when 200 or more damage is taken from a single source, dealing 110% (+10%) of Lin's ATK as Arts damage to all enemies within Attack Range[note 1] and stunning them for 1s, reforms after 8s | |
| Additional information | |
| |
| Shrouded Strength | |
|---|---|
| 50% chance to recover 1 SP when attacked | |
| 55% (+5%) chance to recover 1 SP when attacked | |
Skills[edit]
Elegance Auto RecoveryManual |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +10%, attacks slow the target for 0.7 seconds |
0 | 10 | –
| |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +15%, attacks slow the target for 0.7 seconds |
0 | 10 | –
| |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +20%, attacks slow the target for 0.7 seconds |
0 | 10 | –
| |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +25%, attacks slow the target for 0.8 seconds |
0 | 8 | –
| |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +30%, attacks slow the target for 0.8 seconds |
0 | 8 | –
| |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +35%, attacks slow the target for 0.8 seconds |
0 | 8 | –
| |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +40%, attacks slow the target for 0.9 seconds |
0 | 6 | –
| |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +45%, attacks slow the target for 0.9 seconds |
0 | 5 | –
| |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +50%, attacks slow the target for 1 second |
0 | 5 | –
| |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +60%, attacks slow the target for 1 second |
0 | 5 | –
| |
| Additional information | ||||
| Elegance increases Lin's attack interval by 1 second. | ||||
Shelter Auto RecoveryManual25 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| ASPD +10, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 15 | 45 | 25
| |
| ASPD +20, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 15 | 44 | 25
| |
| ASPD +30, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 15 | 43 | 25
| |
| ASPD +50, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 20 | 40 | 25
| |
| ASPD +60, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 20 | 39 | 25
| |
| ASPD +70, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 20 | 38 | 25
| |
| ASPD +90, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 25 | 35 | 25
| |
| ASPD +100, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 25 | 32 | 25
| |
| ASPD +110, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 25 | 31 | 25
| |
| ASPD +130, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 25 | 30 | 25
|
Riving Lighttails Auto RecoveryManual24–30 seconds |
□□□
□□□□□
□□■□□
□□□□□
□□□ |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| ATK +90%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 1.5x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
10 | 60 | 24
| |
| ATK +100%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 1.5x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
12 | 59 | 24
| |
| ATK +110%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 1.5x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
14 | 58 | 24
| |
| ATK +125%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 2x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
16 | 56 | 26
| |
| ATK +135%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 2x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
18 | 55 | 26
| |
| ATK +145%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 2x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
20 | 54 | 26
| |
| ATK +160%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 2.5x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
22 | 52 | 28
| |
| ATK +175%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 2.5x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
24 | 50 | 28
| |
| ATK +185%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 2.5x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
28 | 50 | 28
| |
| ATK +200%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 3x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
30 | 50 | 30
| |
| Additional information | ||||
| ||||
Skill upgrades
Operator Modules[edit]
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Operator Lin has demonstrated a remarkable aptitude for inflicting well-timed Arts casualties on a large scale. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Caster Operator during field operations to exercise Phalanx Caster responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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Attributes increased: ATK +62, DEF +45 Trait improved: Normally does not attack, but has greatly increased DEF and RES; when skill is active, retains some of the bonus and attacks deal AoE Arts damage | |
|---|---|---|
Attributes increased: ATK +70, DEF +50 Shrouded Strength improved: 50% chance to recover 2 SP when attacked | ||
Attributes increased: ATK +77, DEF +53 Shrouded Strength improved: 75% chance to recover 2 SP when attacked |
| Module Missions |
|
|---|
| Prerequisites |
| ||
|---|---|---|---|
| Have at least 50% Trust with Lin. | |||
| Have at least 100% Trust with Lin. |
| Description |
|---|
| The night is giving way, and the streetlamps are going out one by one. The only light left hangs in front of a food cart on the side of the street, swaying and flickering, steam drifting up beneath it. The vendor sits by his wok, face hidden behind the steam. He sees a customer in the distance, and stands to raise himself up a little. "You haven't been by in forever, Miss." "I'm finally freed up." "You're a busy person. I see you passing through this street every day, but you never sit yourself down here." "One bowl of cart noodles. Oil noodles, curry base, two finballs to top." "Got it." The customer picks herself a spot close to the stovetop, and leisurely seats herself. The cart vendor turns around, stooped over like a fin stranded on land. He ladles out soup to boil the noodles, and chops up the meat, movements fluid and natural. "You're still open so late. Looks like business is good." "All by grace of the Rat King... well, used to be. Now it's by yours, Miss. Back when I was apprenticing, no one would dare open at this hour." "Is your medicine still enough?" "I've got ways to buy it, and I've never dared stop. I'll get sick if I'm not careful, and that'll be a hassle for you." "No, look after yourself. If you do fall sick, that's far more hassle for you than me." "It's out of you and your father's hands I picked my life back up... The fact you'd sit here to eat noodles means you think enough of me." "My dad's goal has always been for everyone to live good lives–" *thunk*– Within the rhythm of the kitchen knife and chopping board lands a heavy, muffled noise, promptly breaking off the subject. "Sorry to scare you, Miss... The new smith here does shoddy work. There used to be a smith next door, went by 'Cleavers Leong.' The knives he sharpened cut fast and shone light. Lovely to use." "What happened to him?" "Died. Five years ago, he did." "Five years. And people still think about him. He must've been a good man." "Not all that good... You could count on him, but he never held back. Never changed his mind. He made one mistake, that's all it took." "A very serious mistake to make." "You and the Rat King both see right through us. You're smart. Us people below, we're dumb. Sometimes, unwise. You'll be needing to teach us a long time more, Miss." "You'd listen to me, still?" "I thank you that you didn't ask how he died, Miss." "You still blame me." "I've said it already. My life comes from out of your hands. No sense in the blame game." "......" "Your noodles are done, Miss." The vendor carefully carries the bowl over to the customer, and doesn't move away after setting it down–he stands and watches her devour the noodles clean, mouthful by mouthful. After she's done, she pulls the cash out from her bag and places it on the counter. "No need for change." "The streets are tricky at night. Take your time, Miss." "No need to worry, I can see clearly." "No, you'd better be careful. Us little folk, we need you. We need someone to follow." "It's late. Go on home." "Miss..." "I don't have the guts to blame you, but I just want to ask one thing... "If, right now, you were back then, would you still do the same thing?" "I would." "I'm here now so that Lungmen never goes through anything like that again." |
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Attributes increased: ATK +50, DEF +20 New trait: Damage increases with number of enemies in the area (max increase 15%) | |
|---|---|---|
Attributes increased: ATK +73, DEF +40 Foolproof Plan improved: A Crystal Barrier blocks all damage, shattering when 200 or more damage is taken from a single source, dealing 110% of Lin's ATK as Arts damage to all enemies within Attack Range[note 1] and stunning them for 1s; reforms after 6s |
| Module Missions |
|
|---|
| Prerequisites |
| ||
|---|---|---|---|
| Have at least 50% Trust with Lin. | |||
| Have at least 100% Trust with Lin. |
| Description |
|---|
| [Lungmen Daily Interview] Reporter: Today we are fortunate to have a special guest—the President of the Lungmen Young Entrepreneurs' Association, Miss Lin Yühsia herself! Recently, everything seems to be smooth sailing for Miss Lin. She's had one success after the other, taking over the redevelopment of several old neighborhoods and earning the praise of our residents. Special mention goes to the amusement park—my sai lou zai's always pestering me to bring him there! Ah, I feel a headache coming on already! Lin: It was my first time handling such a massive project, so I hope you'll all forgive me for any mistakes I might have made. Reporter: And so humble! I must say, though, you have a good eye. Before you worked your magic, these "laan gai" and "hak gai" were so infamous that even big shots would make detours around our less reputable alleys... Could you share with us some of your experiences on this project? Lin: "Less reputable"? If any part of Lungmen is less reputable, then my colleagues and I are at fault. No one hates making money, so I need only bring everyone to one table and hammer down a price we can all be happy with. Reporter: True enough, but they've been called "laan gai" since our parents' generation, yet you cut out those decades-old tumors in a matter of months, Miss President. I can only imagine you have some special friends at the table? Lin: Any connections I have are the ones I've invested in. As for the people I know, isn't it only natural to become friends with your business partners? Reporter: And here I thought you had some ace up your sleeve—or maybe it's a trade secret you can't disclose? Lin: Haha. I didn't realize you'd be so into gossip, sir. Reporter: Everyone knows how gang-infested these streets are. Who knows what trouble might be just around the corner... Lin: If I had an answer to that, I'd be the Chief of the L.G.D. by now. Though you're pretty promising yourself, to have so much information and be asking such incisive questions. Reporter: Hahaha, you flatter me. But I must confess one small regret I have—that in just one conversation you've made it that much harder for me to consider a career change! Lin: You're too humble. To borrow a phrase from Lungmen's fengshui masters: when prosperity blooms, bad things will naturally leave. I'd also like to use this airtime to ask everyone to support my work as the President of the LYEA. ...... "Mm, this is fine. Tell them to publish it as-is." "Siu ze, I did a background check and the reporter has done a number of hit pieces on you under a pseudonym. He says you're whitewashing the Lin family, and your new projects are crowding out other businesses from developing... Should I take care of him?" "No need. It would be impossible to silence voices like his for good. Let me ask you this: If I told you Lungmen has the potential to grow its businesses for both itself and everyone else, and that is what I really want... Would you believe me?" "...I would." "*sigh* Does it matter if you do?" "Siu ze, I—" "They don't need to know what I want. They just have to watch what I do." |
Base skills[edit]
| When this Operator is assigned to the HR Office, HR contacting speed +20%, Morale consumed per hour -0.25 |
| When this Operator is assigned to the HR Office, +10% HR contacting speed for every Recruit slot other than the initial slot |
Changelog[edit]
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