Delphine

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Delphine of Victoria, come from over the thunder and over the gale.
We rise to meet the challenge, and press on in the face of storms. All to be free of the shadow of the past. To reach for where the future lies anew.
Class Caster.png Caster
Branch Mystic Caster.png Mystic
Faction Victoria.png Victoria
Position Ranged
Tags DPS
Trait Attacks deal Arts damage; When unable to find a target, attacks can be stored up and fired all at once (Up to 3 charges)
How to obtain Episode 13 (The Happy Windermere Family!)
Delphine
Base
Elite 2
Delphine.png
Delphine Elite 2.png
Full name
Delphine Windermere
  • SCN: 戴菲恩·温德米尔
  • TCN: 戴菲恩·溫德米爾
  • JP: デルフィーン・ウィンダミア
  • KR: 델핀 윈더미어로
Other names
Little Delphi
Internal name
char_4110_delphn
In Other Languages
Chinese
戴菲恩
Japanese
デルフィーン
Korean
델핀
Character Information
File no.
VC23
Illustrator
Cenm0
Japanese CV
Risa Sekiguchi
Chinese CV
Zeng Tong
English CV
Amber Lee Connors
Korean CV
Kim Ji-yoon
Basic Info
Gender
Female
Combat Experience
3 years
Place of Birth
Date of Birth
November 2nd
Race
Height
152 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Standard
Mobility
Standard
Endurance
Standard
Tactical Acumen
Excellent
Combat Skill
Standard
Originium Arts Assimilation
Standard
Other Information
Affiliation
Occupation
Intelligence staff
Family and relatives

Delphine is a 5★ Victorian Mystic Caster Operator in Arknights. She appears as a supporting character in Episode 12 before being introduced in Episode 13: The Whirlpool that is Passion.

Stats[edit]

Range

Base.pngElite 1.png
    
  
    
   
  
   

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 667 954 1240 1532
ATK.png ATK 541 773 1004 1240 +130
DEF.png DEF 48 82 114 128
RES.png RES 10 15 20 N/A
RDP.png Redeployment time 80 seconds
COST.png DP cost 24 26
BLOCK.png Block count 1
ASPD.png Attack interval 3 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -10 seconds
Potential 4.png
DP cost -1
Potential 5.png
Improves Baptize the Blade
Potential 6.png
DP cost -1
Total Cost
Delphine's Token.png
5
OR
Epic Caster Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Baptize the Blade.
  • New skill: "Preemptive Strike".
  • Range extended.

Raise Delphine to Level 50.
LMD.png
20K
Caster Chip.png
4
Device.png
3
Orirock Cube.png
4
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Cut Without Mercy.
  • Baptize the Blade improved.
  • Operator Modules available.

Raise Delphine to Elite 1 Level 70.
LMD.png
120K
Caster Dualchip.png
3
Cyclicene Prefab.png
8
Semi-Synthetic Solvent.png
10

Talents[edit]

Baptize the Blade
Elite 1.png Increases damage dealt to enemies above 80% HP by 10%
Elite 1.pngPotential 5.png Increases damage dealt to enemies above 80% HP by 12% (+2%)
Elite 2.png Increases damage dealt to enemies above 80% HP by 18%
Elite 2.pngPotential 5.png Increases damage dealt to enemies above 80% HP by 20% (+2%)
Cut Without Mercy
Elite 2.png In [The Whirlpool that is Passion], ATK is increased to 120% against [Sarkaz] enemies, and stores an additional attack charge that only fires against [Sarkaz] enemies

Skills[edit]

Skill-Delphine1.png
"Concentration"
Auto Recovery
Manual
5 seconds
Click to show/hide the information for "Concentration"
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Attack range changes, attack interval is significantly reduced, and each attack deals 30% ATK as Arts damage 5 25 5
Rank 2.png
Attack range changes, attack interval is significantly reduced, and each attack deals 31% ATK as Arts damage 5 24 5
Rank 3.png
Attack range changes, attack interval is significantly reduced, and each attack deals 32% ATK as Arts damage 5 23 5
Rank 4.png
Attack range changes, attack interval is significantly reduced, and each attack deals 35% ATK as Arts damage 5 22 5
Rank 5.png
Attack range changes, attack interval is significantly reduced, and each attack deals 36% ATK as Arts damage 5 21 5
Rank 6.png
Attack range changes, attack interval is significantly reduced, and each attack deals 37% ATK as Arts damage 5 20 5
Rank 7.png
Attack range changes, attack interval is significantly reduced, and each attack deals 40% ATK as Arts damage 5 19 5
Rank 8.png
Attack range changes, attack interval is significantly reduced, and each attack deals 43% ATK as Arts damage 5 18 5
Rank 9.png
Attack range changes, attack interval is significantly reduced, and each attack deals 46% ATK as Arts damage 5 17 5
Rank 10.png
Attack range changes, attack interval is significantly reduced, and each attack deals 50% ATK as Arts damage 5 15 5
Additional information
"Concentration" multiplies Delphine's attack interval by 0.2, reducing it to 0.6 seconds (before modifiers).
Skill-Delphine2.png
"Preemptive Strike"
Auto Recovery
Manual
30 seconds
Click to show/hide the information for "Preemptive Strike"
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
ATK +30%, but no longer targets enemies below 50% HP. Attacks cause targets to take 6% of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends) 10 50 30
Rank 2.png
ATK +35%, but no longer targets enemies below 50% HP. Attacks cause targets to take 6% of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends) 11 49 30
Rank 3.png
ATK +40%, but no longer targets enemies below 50% HP. Attacks cause targets to take 6% of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends) 12 48 30
Rank 4.png
ATK +45%, but no longer targets enemies below 50% HP. Attacks cause targets to take 6% of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends) 13 47 30
Rank 5.png
ATK +50%, but no longer targets enemies below 50% HP. Attacks cause targets to take 6% of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends) 14 46 30
Rank 6.png
ATK +55%, but no longer targets enemies below 50% HP. Attacks cause targets to take 6% of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends) 15 45 30
Rank 7.png
ATK +60%, but no longer targets enemies below 50% HP. Attacks cause targets to take 6% of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends) 16 44 30
Rank 8.png
ATK +75%, but no longer targets enemies below 50% HP. Attacks cause targets to take 6% of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends) 17 43 30
Rank 9.png
ATK +90%, but no longer targets enemies below 50% HP. Attacks cause targets to take 6% of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends) 18 42 30
Rank 10.png
ATK +100%, but no longer targets enemies below 50% HP. Attacks cause targets to take 6% of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends) 20 40 30

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Sugar Substitute.png
5
Rank 4.png
Skill Summary Volume 2.png
6
Polyester.png
3
Rank 5.png
Skill Summary Volume 2.png
6
Oriron.png
4
Rank 6.png
Skill Summary Volume 2.png
6
Semi-Synthetic Solvent.png
4
Rank 7.png
Skill Summary Volume 3.png
6
Compound Cutting Fluid.png
4
Aggregate Cyclicene.png
2
Rank 8.png
"Concentration"
Skill Summary Volume 3.png
5
Crystalline Circuit.png
3
Grindstone.png
1
"Preemptive Strike"
Skill Summary Volume 3.png
5
Refined Solvent.png
3
Transmuted Salt.png
4
Rank 9.png
"Concentration"
Skill Summary Volume 3.png
6
Refined Solvent.png
3
Polymerized Gel.png
5
"Preemptive Strike"
Skill Summary Volume 3.png
6
Oriron Block.png
3
Transmuted Salt Agglomerate.png
5
Rank 10.png
"Concentration"
Skill Summary Volume 3.png
10
Nucleic Crystal Sinter.png
4
Crystalline Circuit.png
2
"Preemptive Strike"
Skill Summary Volume 3.png
10
Polymerization Preparation.png
4
Refined Solvent.png
4

Base skills[edit]

Skill-hire spd&glasgow.pngOld Acquaintances, New Friends
Base.png
Office.png
When this Operator is assigned to the HR Office, HR contacting speed +20%, and for every 1 contact made, increases the likelihood of obtaining Glasgow clues (working time and recruit slots improve the likelihood)
Skill-ctrl g limit&spd.pngMaster Strategist
Elite 2.png
Control Center.png
When this Operator is assigned to the Control Center, for each Glasgow Operator assigned to the same Trading Post, order acquisition efficiency +10%

Operator Modules[edit]

Original module.png Original: Delphine's Badge (click to show/hide the information)
Module Badge.png
Mystic Caster.png
Operator Delphine has demonstrated a perennial commitment to Originium Arts.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Caster Operator during field operations to exercise Mystic Caster responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
MSC-Y module.png MSC-Y: Gloomy Justice (click to show/hide the information)
Gloomy Justice.png
Stage 1
HP +95
ATK +70
New trait:
ASPD +30 when there are stored attacks
Stage 2
HP +110
ATK +85
Baptize the Blade improved:
Increases damage dealt to enemies above 80% HP by 21%
Stage 3
HP +120
ATK +92
Baptize the Blade improved:
Increases damage dealt to enemies above 80% HP by 23%
Module Missions
  1. Defeat a total of 30 enemies with Delphine (excluding Support Units)
  2. Clear Intermezzo WD-6 with a 3-star rating; You must deploy your own Delphine, and use "Preemptive Strike" at least 2 times
PrerequisitesStage 1
  • Complete both of Delphine's MSC-Y Module Missions.
  • Raise Delphine to Elite 2 Level 50.
Module Data Block.png
2
Polymerized Gel.png
3
LMD.png
40K
Stage 2Have at least 50% Trust with Delphine.
Module Data Block.png
2
Data Supplement Stick.png
20
Refined Solvent.png
4
LMD.png
50K
Stage 3Have at least 100% Trust with Delphine.
Module Data Block.png
2
Data Supplement Instrument.png
8
Cutting Fluid Solution.png
5
LMD.png
60K
Description
"It's now my 231st day on field assignment. Everything around me has become unfamiliar as can be..."
Dawn. By the soft glow of the campfire's dying embers, Delphine writes the first sentence in her diary entry, then halts, suddenly realizing how it's been almost a year since the close of that great Londinium war. When she first went over Victoria's borderlands, then a knight-errant, she discovered iniquity in spades that had scant weighed on her before, so as time passed, her sword became a habit, dispensing the justice she felt right.
Thus, when she learns of a still nearby band of Sarkaz vagrants disquieting the locals and looting wherever they please, she finds a destination. "Perhaps just more wretches who found the war had ended before they even made it to Londinium."
"Help me..."
Eyes following the voice, she looks back. A young Feline girl pokes her head out from the shadows.
Shaking, the girl points to the far black horizon, whereupon Delphine finally catches sight of the blade-wielding figures, four in total. They approach.
"It's devils, the lot of them. Could you get me home?" the girl asks.
From its hefty scabbard, Delphine draws what was once her mother's saber, through which courses Originium Arts. Their glow casts light on the girl's frightened face, shallow scars and black crystals thrown into sharp relief.
The distant figures pause, then not a moment later turn to leave, and disappear back into the dark of the horizon.
"You want me to take you home?"
Briefly, the girl hesitates. Without the courage to meet Delphine's fierce gaze, she merely hangs her head and nods.
Yet once back at the camp, they are refused at the gate. The camp's leader is wary, on guard against Delphine who follows the girl closely.
And Delphine needs but a glance to see how the camp's Feline Infected gather, whips stowed at the ready, trying to hide the Sarkaz children quaking in terror.
Delphine's fury ignites. "You make an innocent child pretend she's hunted. You trick countless people to this camp, only to hurt them."
"Be on your way." Delphine lets the girl go, then singles out the leader. "You, with me. There will be a price to pay for the innocents you've hurt."
"I'm only helping my people out."
Delphine shakes her head. "That's no excuse. Have you given any thought to how these children will be when they grow up?"
She takes the leader far away, far enough that no eye in the camp could reach them.
"I'll contact Rhodes Island to assist them. Now, en garde."
On her 231st day on field assignment, Delphine bears a scabbard with one scar more, and sallies forth for a direction that leaves Victoria only further behind.

Changelog[edit]