
★★★★★
Highmore |
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![]() Branch Operator Highmore, more belligerent than her looks suggest. Daughter of the sea, yet willful rejecter of the ocean. | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Melee | |
Tags | DPS | |
Trait | Cannot be healed by allies; Attacks deal AoE damage; Recovers 50 HP for every enemy hit during attacks, up to Block count | |
How to obtain | Mizuki & Caerula Arbor – Ecosequence |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
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1055 | 1389 | 1759 | 2120 | +250 |
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306 | 438 | 569 | 670 | +40 |
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216 | 300 | 385 | 454 | – |
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0 | N/A | |||
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70 seconds | ||||
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19 | 20 | 22 | ||
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1 | 2 | |||
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1.3 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -4 seconds |
![]() | Max HP +160 |
![]() | Improves Sustenance from the Reaper |
![]() | DP cost -1 |
Total Cost | |
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Sustenance from The Reaper | |
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Recover 18 Elemental Injury per enemy hit during attacks, up to Block count |
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Recover 23 (+5) Elemental Injury per enemy hit during attacks, up to Block count |
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Recover 30 Elemental Injury per enemy hit during attacks, up to Block count |
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Recover 35 (+5) Elemental Injury per enemy hit during attacks, up to Block count |
Interfluence from Maladie | |
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In [Mizuki & Caerula Arbor], ASPD +10, Block +1 |
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In [Mizuki & Caerula Arbor], ASPD +25, Block +1 |
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Surrendrance from Hindsight Offensive Recovery Auto |
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Click to show/hide the information for Surrendrance from Hindsight |
Lv. | Description | ![]() |
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The ATK of the next attack increases to 105%, attacking twice consecutively | 0 | 4 | – |
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The ATK of the next attack increases to 110%, attacking twice consecutively | 0 | 4 | – |
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The ATK of the next attack increases to 115%, attacking twice consecutively | 0 | 4 | – |
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The ATK of the next attack increases to 120%, attacking twice consecutively | 0 | 3 | – |
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The ATK of the next attack increases to 125%, attacking twice consecutively | 0 | 3 | – |
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The ATK of the next attack increases to 130%, attacking twice consecutively | 0 | 3 | – |
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The ATK of the next attack increases to 135%, attacking twice consecutively | 0 | 3 | – |
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The ATK of the next attack increases to 145%, attacking twice consecutively | 0 | 3 | – |
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The ATK of the next attack increases to 155%, attacking twice consecutively | 0 | 3 | – |
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The ATK of the next attack increases to 165%, attacking twice consecutively | 0 | 2 | – |
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Evanescence from Paranoia Auto Recovery Manual 20 seconds |
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Click to show/hide the information for Evanescence from Paranoia |
Lv. | Description | ![]() |
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ATK +30%, gain 40% Physical dodge, and recover 5% of Max HP whenever an enemy dies within range | 10 | 40 | 20 |
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ATK +33%, gain 40% Physical dodge, and recover 5% of Max HP whenever an enemy dies within range | 10 | 39 | 20 |
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ATK +36%, gain 40% Physical dodge, and recover 5% of Max HP whenever an enemy dies within range | 10 | 38 | 20 |
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ATK +40%, gain 45% Physical dodge, and recover 6% of Max HP whenever an enemy dies within range | 12 | 37 | 20 |
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ATK +43%, gain 45% Physical dodge, and recover 6% of Max HP whenever an enemy dies within range | 12 | 36 | 20 |
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ATK +46%, gain 45% Physical dodge, and recover 6% of Max HP whenever an enemy dies within range | 12 | 35 | 20 |
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ATK +50%, gain 50% Physical dodge, and recover 7% of Max HP whenever an enemy dies within range | 14 | 34 | 20 |
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ATK +53%, gain 53% Physical dodge, and recover 8% of Max HP whenever an enemy dies within range | 16 | 32 | 20 |
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ATK +56%, gain 56% Physical dodge, and recover 9% of Max HP whenever an enemy dies within range | 18 | 31 | 20 |
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ATK +60%, gain 60% Physical dodge, and recover 10% of Max HP whenever an enemy dies within range | 20 | 30 | 20 |
![]() | Consciousness Compatibility | ![]() |
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When this Operator is assigned to a Factory, all Rhine Lab and Pinus Sylvestris skills in the Factory are considered Standardization skills |
![]() | Standardization β | ![]() |
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When this Operator is assigned to a Factory, productivity +25% |
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Operator Highmore has demonstrated a remarkable aptitude in dispatching enemy swathes with little to no support. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Reaper responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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HP +160 ASPD +4 |
Trait improved: Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block count |
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HP +230 ASPD +5 |
Sustenance from the Reaper improved: Recover 35 Elemental Injury per enemy hit during attacks, up to Block count | |
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HP +300 ASPD +6 |
Sustenance from the Reaper improved: Recover 40 Elemental Injury per enemy hit during attacks, up to Block count |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Highmore. | |||||
![]() | Have at least 100% Trust with Highmore. |
Description |
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This is not the first time I bring you out to sea. You've heard countless ocean tales from me. You already know how the tides flow, and how they ebb. You know that when pale blue light shines in the surface, you are no longer to bother the fins and seabeasts. You know that when the pinnacle of Oberos Lighthouse touches the very top of the Shadow-Moon, we Ægir should return home. You are familiar with the skyscraping surges, and the smallest of sprays. You've learned to converse with them, haven't you? You love to chatter with them, and they are glad to tell you how they are feeling. Do you still remember what they told you? They are but one part of the sea; they are one and the same. You know where the surges will stop and rest, and you know where the tiniest suds will assimilate into the ocean. I have nothing left to tell you now. Hence, this time will be very different; you must prepare yourself, and you must listen to me. We are familiar with the earth and ocean; they have made me and my vessel old, unable to reach farther places. You see? The briny winds dry my cheeks, the air erodes at my bones, the starlight presses down on my shoulders, and if not for you, even lifting this oar would likely be beyond me. But you are different. Your arms are still growing, your bones and flesh are sturdier than mine, your eyes livelier, and your thoughts brighter. You should make it to higher, farther waters. Young child, you must sail far. Child, this sea will be very different. Gone will be the fins you know, gone will be the fearsome seabeasts, and there will be no lighthouse to guide your way, as your destination is in the seas beyond where the stars shine... However, still there will be tides there, still there will be waves, and still there will be countless glimmering specks of ocean foam just like you, Highmore. I trust that, just as before, you will be familiar with these new tides, and familiar with these new waves. They will tell you stories even I haven't heard. You must accompany the twin moons–no, you must go somewhere higher, farther, vaster than the twin moons... The meaning of a voyage is not mine to give, for you will find it yourself. But first you must remember, Highmore, remember what I've told you. A voyage is by no means a retreat, and the reason we leave our home is by no means our disappointment with it. Your voyage is because you are young, because you are sturdy, and because it is for a home as young and hope-filled as you. Once you have seen tide upon tide, seen wave upon wave, you must return home, and you must return to tell us. Highmore, a voyage is not a farewell. You must remember, remember your anchor, for so long as you have your anchor, your vessel will be sure to make landfall; so long as you have your anchor, you, voyaging child, will be sure to return home. |
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