Beehunter

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★★★★
Beehunter
Fighter GuardUrsus
Guard.png
Fighter Guard.png
Ursus
Beehunter icon.png
Beehunter Elite 2 icon.png
Beehunter Skin 1 icon.png
Beehunter, Guard Operator of Rhodes Island, will beat up enemies with her fighting skills.
Boxing comes second, honey comes first.
Position Melee
Tags DPS
Trait Blocks 1 enemy
Availability Headhunting; Recruitment
The name of Beehunter's FGT-Y Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights.

Stats

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1151 1556 1996 2435
ATK.png ATK 211 311 415 513 +60
DEF.png DEF 131 191 262 312
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 7 9
BLOCK.png Block count 1
ASPD.png Attack interval 0.78 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
Max HP +180
Potential 5.png
Improves Boxer's Concentration
Potential 6.png
DP cost -1
Total Cost
Beehunter's Token
5
OR
Rare Guard Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Boxer's Concentration.
  • New skill: Soaring Fists.
Prerequisites
Raise Beehunter to Level 45.
LMD
15K
Guard Chip
3
Device
1
Orirock Cube
1
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Boxer's Concentration improved.
Prerequisites
Raise Beehunter to Elite 1 Level 60.
LMD
60K
Guard Chip Pack
5
Sugar Pack
19
RMA70-12
7

Talent

Boxer's Concentration
Elite 1.png Each consecutive attack on the same target increases ATK by 3%, stacking up to 5 times. Stacks will be lost upon switching targets.
Elite 1.pngPotential 5.png Each consecutive attack on the same target increases ATK by 4% (+1%), stacking up to 5 times. Stacks will be lost upon switching targets.
Elite 2.png Each consecutive attack on the same target increases ATK by 5%, stacking up to 5 times. Stacks will be lost upon switching targets.
Elite 2.pngPotential 5.png Each consecutive attack on the same target increases ATK by 6% (+1%), stacking up to 5 times. Stacks will be lost upon switching targets.

Skills

Skill-Beehunter1.png
Flexibility
Passive
Level Effect Initial SP SP cost Duration
Rank 1.png
20% chance to dodge Physical attacks
Rank 2.png
23% chance to dodge Physical attacks
Rank 3.png
26% chance to dodge Physical attacks
Rank 4.png
30% chance to dodge Physical attacks
Rank 5.png
33% chance to dodge Physical attacks
Rank 6.png
36% chance to dodge Physical attacks
Rank 7.png
40% chance to dodge Physical attacks
Rank 8.png
45% chance to dodge Physical attacks
Rank 9.png
50% chance to dodge Physical attacks
Rank 10.png
60% chance to dodge Physical attacks
Skill-Beehunter2.png
Soaring Fists
Auto Recovery
Manual
10 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Small Attack Interval reduction 0 40 10s
Rank 2.png
Small Attack Interval reduction 0 39 10s
Rank 3.png
Small Attack Interval reduction 0 38 10s
Rank 4.png
Moderate Attack Interval reduction 0 35 10s
Rank 5.png
Moderate Attack Interval reduction 0 34 10s
Rank 6.png
Moderate Attack Interval reduction 0 33 10s
Rank 7.png
Moderate Attack Interval reduction 0 30 10s
Rank 8.png
Significant Attack Interval reduction 0 27 10s
Rank 9.png
Significant Attack Interval reduction 0 24 10s
Rank 10.png
Significant Attack Interval reduction 0 20 10s
Additional information
Soaring Fists reduces Beehunter's attack interval by 50%/50%/50%/55%/55%/55%/55%/60%/60%/60%, lowering it to 0.39/0.39/0.39/0.351/0.351/0.351/0.312/0.312/0.312 seconds (before modifiers).

Skill upgrades

Rank 2.png
Skill Summary - 1
2
Rank 3.png
Skill Summary - 1
2
Damaged Device
2
Rank 4.png
Skill Summary - 2
3
Orirock Cube
2
Rank 5.png
Skill Summary - 2
3
Sugar
3
Rank 6.png
Skill Summary - 2
3
Aketon
2
Rank 7.png
Skill Summary - 3
4
Integrated Device
2
Rank 8.png
Flexibility
Skill Summary - 3
2
White Horse Kohl
1
Aketon
4
Soaring Fists
Skill Summary - 3
2
Manganese Trihydrate
1
Integrated Device
3
Rank 9.png
Flexibility
Skill Summary - 3
4
Grindstone Pentahydrate
2
White Horse Kohl
3
Soaring Fists
Skill Summary - 3
4
RMA70-24
2
Manganese Trihydrate
2
Rank 10.png
Flexibility
Skill Summary - 3
6
D32 Steel
2
Orirock Concentration
2
Soaring Fists
Skill Summary - 3
6
Polymerization Preparation
2
White Horse Kohl
2

Base skills

Skill-train guard1.png Guard Expert α
Base.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Skill-ws asc1.png Training Record
Elite 1.png
Workshop.png
When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 70%

Operator Modules

Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it.
Please read the translation guidelines first before translating the section.

Original

Original module.png Original: Beehunter's Badge
Module Badge.png
Fighter Guard.png
Operator Beehunter has demonstrated a remarkable aptitude in gaining an advantage on close-quarters combat.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Fighter responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

FGT-Y

FGT-Y module.png FGT-Y: Strong Jaw
Strong Jaw.png
Stage 1
HP +120
ATK +30
New trait:
While above 50% HP, ASPD +10
Stage 2
HP +145
ATK +40
Boxer's Concentration improved:
Each consecutive attack on the same target increases ATK by 6%, stacking up to 5 times. Stacks will be lost upon switching targets.
Stage 3
HP +170
ATK +45
Boxer's Concentration improved:
Each consecutive attack on the same target increases ATK by 7%, stacking up to 5 times. Stacks will be lost upon switching targets.
Module MissionsUnlock conditions
  1. During battle, have Beehunter use Soaring Fists a total of 8 times (excluding Support Units)
  2. Clear Main Theme 7-4 with a 3-star rating; You must deploy your own Beehunter, and have Beehunter defeat at least 10 enemies
  • Complete both of Beehunter's FGT-Y Module Missions.
  • Raise Beehunter to Elite 2 Level 40.
  • Have at least 100% Trust with Beehunter.
Materials
Stage 1Stage 2Stage 3
Module Data Block
1
Compound Cutting Fluid
4
LMD
20K
Module Data Block
1
Data Supplement Stick
15
Oriron Cluster
5
LMD
25K
Module Data Block
1
Data Supplement Instrument
5
Orirock Cluster
6
LMD
30K
Description
“左一拳,右一拳!这拳风又快又重......这、这个乌萨斯是从哪里跳出来的?!
“真没想到!神圣的擂台之上突然闯入了第三个人,而她竟然接住了那两个‘狂暴野兽’的每一记重拳!
“啊?......要把我带去调查?我们的地下擂台涉嫌窝藏、倒卖你们的药品?
“不,让我解说完这场比赛!自由、激烈、以一敌多、以弱御强!这才是地下擂台赛该有的样子!”
几个罗德岛干员架着解说员,刚挡下好事观众丢过来的酒瓶与烂拳套,又有一群凶神恶煞的打手拦在他们面前。干员们本不想把事态扩大,但观赛席已经乱作一团。
干员们正要戴上舒拉为他们准备的保护牙套,亲身来会一会地下拳场的规矩,而那个一向直来直往的乌萨斯却从擂台上跳下来,挡在了干员们的身前。
“我来对付他们!地下拳场的规矩我熟!”
在舒拉的记忆里,她就是在破旧擂台的昏黄灯光下、裁判钟响时的欢呼与嘘声中长大的。面对比自己强大得多的对手,面对不公平的比赛判决,面对那些她看不惯又打不赢的一切,舒拉很早就学会了咬紧牙关。倒下,再爬起来,然后继续用尽全力去挥拳,去表达心底里的不服气,去释放血液中的叛逆。
等舒拉再回过神来时,她已经被干员们搀扶着离开了地下拳场。面对众多敌人,舒拉又一次为她的朋友们争取了足够多的时间,拿回了他们的东西。听到干员们商量着要在晚上的庆功宴上给她点一桶怎么喝都喝不完的蜂蜜,舒拉才痴痴地咧起嘴,牵动的肌肉终于让她感受到了迟来的真实的疼痛。
“舒拉......你伤得挺重的,还是先让医疗干员帮你处理一下吧?”
“唔......唔哇,没什么大不了的!”
舒拉一张口,保护牙套便从她嘴里掉了出来。大家惊讶地发现,原来这个牙套已经被舒拉咬烂了。

Changelog