Beehunter
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★★★★ Beehunter
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Boxing comes second, honey comes first. | |||||||
Position | Melee | |||||||
Tags | DPS | |||||||
Trait | Blocks 1 enemy | |||||||
Availability | Headhunting; Recruitment |
Operator | File | Overview | Dialogue | Gallery | Trivia |
The name of Beehunter's FGT-Y Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights. |
Stats
Range
■□ |
Attributes
MAX | MAX | MAX | |||
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HP | 1151 | 1556 | 1996 | 2435 | – |
ATK | 211 | 311 | 415 | 513 | +60 |
DEF | 131 | 191 | 262 | 312 | – |
RES | 0 | N/A | |||
Redeployment time | 70 seconds | ||||
DP cost | 7 | 9 | |||
Block count | 1 | ||||
Attack interval | 0.78 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
Max HP +180 | |
Improves Boxer's Concentration | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Beehunter to Level 45. |
Elite 2 |
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Prerequisites |
Raise Beehunter to Elite 1 Level 60. |
Talent
Boxer's Concentration | |
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Each consecutive attack on the same target increases ATK by 3%, stacking up to 5 times. Stacks will be lost upon switching targets. | |
Each consecutive attack on the same target increases ATK by 4% (+1%), stacking up to 5 times. Stacks will be lost upon switching targets. | |
Each consecutive attack on the same target increases ATK by 5%, stacking up to 5 times. Stacks will be lost upon switching targets. | |
Each consecutive attack on the same target increases ATK by 6% (+1%), stacking up to 5 times. Stacks will be lost upon switching targets. |
Skills
Flexibility Passive |
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Level | Effect | |||
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20% chance to dodge Physical attacks | – | – | – | |
23% chance to dodge Physical attacks | – | – | – | |
26% chance to dodge Physical attacks | – | – | – | |
30% chance to dodge Physical attacks | – | – | – | |
33% chance to dodge Physical attacks | – | – | – | |
36% chance to dodge Physical attacks | – | – | – | |
40% chance to dodge Physical attacks | – | – | – | |
45% chance to dodge Physical attacks | – | – | – | |
50% chance to dodge Physical attacks | – | – | – | |
60% chance to dodge Physical attacks | – | – | – |
Soaring Fists Auto Recovery Manual 10 seconds |
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Level | Effect | |||
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Small Attack Interval reduction | 0 | 40 | 10s | |
Small Attack Interval reduction | 0 | 39 | 10s | |
Small Attack Interval reduction | 0 | 38 | 10s | |
Moderate Attack Interval reduction | 0 | 35 | 10s | |
Moderate Attack Interval reduction | 0 | 34 | 10s | |
Moderate Attack Interval reduction | 0 | 33 | 10s | |
Moderate Attack Interval reduction | 0 | 30 | 10s | |
Significant Attack Interval reduction | 0 | 27 | 10s | |
Significant Attack Interval reduction | 0 | 24 | 10s | |
Significant Attack Interval reduction | 0 | 20 | 10s | |
Additional information | ||||
Soaring Fists reduces Beehunter's attack interval by 50%/50%/50%/55%/55%/55%/55%/60%/60%/60%, lowering it to 0.39/0.39/0.39/0.351/0.351/0.351/0.312/0.312/0.312 seconds (before modifiers). |
Skill upgrades
Base skills
Guard Expert α | ||
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When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30% |
Training Record | ||
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When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 70% |
Operator Modules
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original
Original: Beehunter's Badge | |
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Operator Beehunter has demonstrated a remarkable aptitude in gaining an advantage on close-quarters combat. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Fighter responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
FGT-Y
FGT-Y: Strong Jaw | |||
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HP +120 ATK +30 |
New trait: While above 50% HP, ASPD +10 | ||
HP +145 ATK +40 |
Boxer's Concentration improved: Each consecutive attack on the same target increases ATK by 6%, stacking up to 5 times. Stacks will be lost upon switching targets. | ||
HP +170 ATK +45 |
Boxer's Concentration improved: Each consecutive attack on the same target increases ATK by 7%, stacking up to 5 times. Stacks will be lost upon switching targets. |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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“左一拳,右一拳!这拳风又快又重......这、这个乌萨斯是从哪里跳出来的?! “真没想到!神圣的擂台之上突然闯入了第三个人,而她竟然接住了那两个‘狂暴野兽’的每一记重拳! “啊?......要把我带去调查?我们的地下擂台涉嫌窝藏、倒卖你们的药品? “不,让我解说完这场比赛!自由、激烈、以一敌多、以弱御强!这才是地下擂台赛该有的样子!” 几个罗德岛干员架着解说员,刚挡下好事观众丢过来的酒瓶与烂拳套,又有一群凶神恶煞的打手拦在他们面前。干员们本不想把事态扩大,但观赛席已经乱作一团。 干员们正要戴上舒拉为他们准备的保护牙套,亲身来会一会地下拳场的规矩,而那个一向直来直往的乌萨斯却从擂台上跳下来,挡在了干员们的身前。 “我来对付他们!地下拳场的规矩我熟!” 在舒拉的记忆里,她就是在破旧擂台的昏黄灯光下、裁判钟响时的欢呼与嘘声中长大的。面对比自己强大得多的对手,面对不公平的比赛判决,面对那些她看不惯又打不赢的一切,舒拉很早就学会了咬紧牙关。倒下,再爬起来,然后继续用尽全力去挥拳,去表达心底里的不服气,去释放血液中的叛逆。 等舒拉再回过神来时,她已经被干员们搀扶着离开了地下拳场。面对众多敌人,舒拉又一次为她的朋友们争取了足够多的时间,拿回了他们的东西。听到干员们商量着要在晚上的庆功宴上给她点一桶怎么喝都喝不完的蜂蜜,舒拉才痴痴地咧起嘴,牵动的肌肉终于让她感受到了迟来的真实的疼痛。 “舒拉......你伤得挺重的,还是先让医疗干员帮你处理一下吧?” “唔......唔哇,没什么大不了的!” 舒拉一张口,保护牙套便从她嘴里掉了出来。大家惊讶地发现,原来这个牙套已经被舒拉咬烂了。 |
Changelog
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