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Paprika

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A young and tender Sarkaz mercenary, still a child in the eyes of many.
She's still fumbling for a direction, and in fumbling she'll grow.
Class Medic.png Medic
Branch Chain Medic.png Chain
Faction Rhodes Island.png Rhodes Island
Sub-faction Columbia.png Columbia
Position Ranged
Tags Healing
Trait Restores HP of allies, bouncing between 3 allies. Healing reduced by 25% per bounce.
How to obtain Standard Headhunting
Paprika
Base
Elite 2
The Road to Here
Paprika.png
Paprika Elite 2.png
Paprika Skin 1.png
Etymology
Internal name
char_4071_peper
In Other Languages
Chinese
明椒
Japanese
パプリカ
Korean
파프리카
Character Voices
Yu Sasahara
Zhou Yihan
Erika Harlacher (credited as "Erika Harlacher-Stone")
Park Ri-na
Basic Info
Gender
Female
Combat Experience
2 years
Place of Birth
Date of Birth
March 13th
Height
155 cm
Infection Status
Originium crystals distributed across surface of body, confirmed Infected by medical examination.
Physical Exam
Physical Strength
Standard
Mobility
Standard
Endurance
Standard
Tactical Acumen
Normal
Combat Skill
Standard
Originium Arts Assimilation
Excellent

Paprika is a 5★ Rhodes Island Chain Medic Operator in Arknights, introduced in Return to Mist.

Stats[edit]

Range

Base.pngElite 1.png
   
  
   
  
  
  

Attributes

Base.png Elite 1.png Elite 2.png Trust.png
HP.png HP 913 1202 12021432 14321666 +200
ATK.png ATK 153 252 252351 351439 +50
DEF.png DEF 74 108 108136 136171
RES.png RES 0 0 0
RDP.png Redeployment Time 70 seconds
COST.png DP Cost 16 / 18
BLOCK.png Block 1
ASPD.png Attack Interval 2.85 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +24
Potential 6.png
DP cost -1
Total Cost
Paprika's Token.png
5
OR
Epic Medic Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Focused Attention.
  • New skill: Camaraderie.
  • Range extended.

Raise Paprika to Level 50.
LMD.png
20K
Medic Chip.png
4
Sugar.png
4
Polyketon.png
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Focused Attention improved.

Raise Paprika to Elite 1 Level 70.
LMD.png
120K
Medic Dualchip.png
3
Orirock Concentration.png
8
Integrated Device.png
12

Talent[edit]

Focused Attention
Elite 1
When healing, heal an extra 80 HP if target HP is below 40%
Elite 1
Potential 5
When healing, heal an extra 90 (+10) HP if target HP is below 40%
Elite 2
When healing, heal an extra 140 HP if target HP is below 40%
Elite 2
Potential 5
When healing, heal an extra 150 (+10) HP if target HP is below 40%
Additional information
The additional healing is applied before Paprika heals the target(s) and are unaffected by healing modifiers.

Skills[edit]

Skill-O3.png
Shielding Tactics γ
Auto RecoveryManual30 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
ASPD +25 20 40 30

Rank 2.png
ASPD +30 20 40 30

Rank 3.png
ASPD +35 20 40 30

Rank 4.png
ASPD +40 20 35 30

Rank 5.png
ASPD +45 20 35 30

Rank 6.png
ASPD +50 20 35 30

Rank 7.png
ASPD +55 20 32 30

Rank 8.png
ASPD +65 20 32 30

Rank 9.png
ASPD +75 20 32 30

Rank 10.png
ASPD +85 20 30 30

Skill-Paprika2.png
Camaraderie
Auto RecoveryManual25 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
ATK +10%, bounces per heal +1, Talent activation threshold becomes 50% HP 15 45 25

Rank 2.png
ATK +15%, bounces per heal +1, Talent activation threshold becomes 50% HP 15 44 25

Rank 3.png
ATK +20%, bounces per heal +1, Talent activation threshold becomes 50% HP 15 43 25

Rank 4.png
ATK +30%, bounces per heal +1, Talent activation threshold becomes 60% HP 20 40 25

Rank 5.png
ATK +35%, bounces per heal +1, Talent activation threshold becomes 60% HP 20 39 25

Rank 6.png
ATK +40%, bounces per heal +1, Talent activation threshold becomes 60% HP 20 38 25

Rank 7.png
ATK +50%, bounces per heal +1, Talent activation threshold becomes 70% HP 25 35 25

Rank 8.png
ATK +60%, bounces per heal +1, Talent activation threshold becomes 70% HP 25 33 25

Rank 9.png
ATK +65%, bounces per heal +1, Talent activation threshold becomes 70% HP 25 32 25

Rank 10.png
ATK +70%, bounces per heal +1, Talent activation threshold becomes 80% HP 25 30 25

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Oriron Shard.png
5
Rank 4.png
Skill Summary Volume 2.png
6
Polyketon.png
3
Rank 5.png
Skill Summary Volume 2.png
6
Device.png
3
Rank 6.png
Skill Summary Volume 2.png
6
Orirock Cluster.png
5
Rank 7.png
Skill Summary Volume 3.png
6
Semi-Synthetic Solvent.png
3
Polyester Pack.png
3
Rank 8.png
Shielding Tactics γ
Skill Summary Volume 3.png
5
Polymerized Gel.png
3
Semi-Synthetic Solvent.png
4
Camaraderie
Skill Summary Volume 3.png
5
Refined Solvent.png
3
Manganese Ore.png
4
Rank 9.png
Shielding Tactics γ
Skill Summary Volume 3.png
6
Cutting Fluid Solution.png
3
Manganese Trihydrate.png
5
Camaraderie
Skill Summary Volume 3.png
6
Oriron Block.png
3
Incandescent Alloy Block.png
5
Rank 10.png
Shielding Tactics γ
Skill Summary Volume 3.png
10
D32 Steel.png
4
White Horse Kohl.png
5
Camaraderie
Skill Summary Volume 3.png
10
Polymerization Preparation.png
4
Polymerized Gel.png
5

Base skills[edit]

Skill-ctrl t spd.png
Base.png
Control Center.png
When this Operator is assigned to the Control Center, all Trading Posts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect)
Skill-tra wt&cost1.png
Base.png
Trading Post.png
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Skill-tra wt&cost2.png
Tailoring β
Replaces Tailoring α
Elite 2.png
Trading Post.png
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25

Changelog[edit]

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