Pinecone

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★★★★
Pinecone
Spreadshooter SniperColumbia
Sniper.png
Spreadshooter Sniper.png
Columbia

Pinecone icon.png

Pinecone Elite 2 icon.png

Pinecone Skin 1 icon.png

Pinecone Skin 2 icon.png

Construction worker Pinecone, all spaced out while she gets the job done.
She looks half-asleep, but her work's laser-accurate. How does she do it?
Position Ranged
Tags AoE, DPS
Trait Attacks all enemies within range, and deals 150% damage to enemies in the row directly in front of this unit.
How to obtain Headhunting
The names of Pinecone's Operator Modules are tentative translations which may not represent the official English localization and will be updated when the Modules are released in the Global server of Arknights.

Stats

Range

Base.pngElite 1.png
    
  
    
   
  
   
The red squares mark the tiles where Pinecone's attacks deal increased damage due to her trait.

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 977 1303 1650 2200
ATK.png ATK 303 434 560 667 +55
DEF.png DEF 90 118 150 167
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 27 30
BLOCK.png Block count 1
ASPD.png Attack interval 2.3 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +28
Potential 5.png
Improves Portable Energy Source
Potential 6.png
DP cost -1
Total Cost
Pinecone's Token.png
5
OR
Rare Sniper Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +3.
  • New talent: Portable Energy Source.
  • New skill: Electrical Overcharge.
  • Range extended.
Prerequisites
Raise Pinecone to Level 45.
LMD.png
20K
Sniper Chip.png
3
Polyketon.png
1
Polyester.png
1
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Portable Energy Source improved.
  • Operator Modules available.
Prerequisites
Raise Pinecone to Elite 1 Level 60.
LMD.png
60K
Sniper Chip Pack.png
5
Incandescent Alloy.png
16
Grindstone.png
8

Talent

Portable Energy Source
Elite 1.png Improves own SP recovery rate by +0.2/second for 60 seconds after deployment
Elite 1.pngPotential 5.png Improves own SP recovery rate by +0.25 (+0.05)/second for 60 seconds after deployment
Elite 2.png Improves own SP recovery rate by +0.45/second for 60 seconds after deployment
Elite 2.pngPotential 5.png Improves own SP recovery rate by +0.5 (+0.05)/second for 60 seconds after deployment

Skills

Skill-Pinecone1.png
RMA Spikes
Auto Recovery
Manual
Level Effect Initial SP SP cost Duration
Rank 1.png
Immediately launches an attack that deals 150% damage, ignoring 150 of the target's DEF
Can store 1 charges
0 12
Rank 2.png
Immediately launches an attack that deals 155% damage, ignoring 160 of the target's DEF
Can store 1 charges
0 12
Rank 3.png
Immediately launches an attack that deals 160% damage, ignoring 170 of the target's DEF
Can store 1 charges
0 12
Rank 4.png
Immediately launches an attack that deals 165% damage, ignoring 180 of the target's DEF
Can store 2 charges
0 11
Rank 5.png
Immediately launches an attack that deals 170% damage, ignoring 190 of the target's DEF
Can store 2 charges
0 11
Rank 6.png
Immediately launches an attack that deals 175% damage, ignoring 200 of the target's DEF
Can store 2 charges
0 11
Rank 7.png
Immediately launches an attack that deals 180% damage, ignoring 210 of the target's DEF
Can store 3 charges
0 10
Rank 8.png
Immediately launches an attack that deals 185% damage, ignoring 220 of the target's DEF
Can store 3 charges
0 10
Rank 9.png
Immediately launches an attack that deals 190% damage, ignoring 230 of the target's DEF
Can store 3 charges
0 10
Rank 10.png
Immediately launches an attack that deals 200% damage, ignoring 250 of the target's DEF
Can store 3 charges
0 9
Skill-Pinecone2.png
Electrical Overcharge
Auto Recovery
Auto
20 seconds
     
    
     
Level Effect Initial SP SP cost Duration
Rank 1.png
ATK +10%, Attack range decreases; Gains an additional +20% ATK each time this skill is used (Up to a max of 60%) 0 30 20s
Rank 2.png
ATK +15%, Attack range decreases; Gains an additional +20% ATK each time this skill is used (Up to a max of 60%) 0 30 20s
Rank 3.png
ATK +20%, Attack range decreases; Gains an additional +20% ATK each time this skill is used (Up to a max of 60%) 0 30 20s
Rank 4.png
ATK +25%, Attack range decreases; Gains an additional +20% ATK each time this skill is used (Up to a max of 60%) 0 30 20s
Rank 5.png
ATK +30%, Attack range decreases; Gains an additional +20% ATK each time this skill is used (Up to a max of 60%) 0 30 20s
Rank 6.png
ATK +35%, Attack range decreases; Gains an additional +20% ATK each time this skill is used (Up to a max of 60%) 0 30 20s
Rank 7.png
ATK +40%, Attack range decreases; Gains an additional +20% ATK each time this skill is used (Up to a max of 60%) 0 30 20s
Rank 8.png
ATK +45%, Attack range decreases; Gains an additional +20% ATK each time this skill is used (Up to a max of 60%) 0 30 20s
Rank 9.png
ATK +50%, Attack range decreases; Gains an additional +20% ATK each time this skill is used (Up to a max of 60%) 0 30 20s
Rank 10.png
ATK +60%, Attack range decreases; Gains an additional +20% ATK each time this skill is used (Up to a max of 60%) 0 30 20s

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
2
Rank 3.png
Skill Summary Volume 1.png
2
Oriron Shard.png
3
Rank 4.png
Skill Summary Volume 2.png
3
Polyketon.png
2
Rank 5.png
Skill Summary Volume 2.png
3
Device.png
2
Rank 6.png
Skill Summary Volume 2.png
3
Loxic Kohl.png
2
Rank 7.png
Skill Summary Volume 3.png
4
Manganese Ore.png
3
Rank 8.png
RMA Spikes
Skill Summary Volume 3.png
2
Oriron Block.png
1
Incandescent Alloy.png
3
Electrical Overcharge
Skill Summary Volume 3.png
2
Optimized Device.png
1
Oriron Cluster.png
2
Rank 9.png
RMA Spikes
Skill Summary Volume 3.png
4
Oriron Block.png
2
Incandescent Alloy Block.png
2
Electrical Overcharge
Skill Summary Volume 3.png
4
Keton Colloid.png
2
Polymerized Gel.png
2
Rank 10.png
RMA Spikes
Skill Summary Volume 3.png
6
Bipolar Nanoflake.png
2
Optimized Device.png
1
Electrical Overcharge
Skill Summary Volume 3.png
6
Polymerization Preparation.png
2
Oriron Block.png
2

Base skills

Skill-ws build1.png Engineering
Base.png
Workshop.png
When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 70%
Skill-ws build cost.png Portable Battery
Elite 1.png
Workshop.png
When this Operator is assigned to the Workshop to process Building material, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1

Operator Modules

Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it.
Please read the translation guidelines first before translating the section.

Original

Original module.png Original: Pinecone's Badge
Module Badge.png
Spreadshooter Sniper.png
Operator Pinecone has demonstrated a remarkable aptitude for close-range marksmanship and laying down suppressive fire on multiple enemies.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Sniper Operator during field operations to exercise Spreadshooter Sniper responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

RPR-X

RPR-X module.png RPR-X: Mobile Powerbank
Mobile Powerbank.png
Stage 1
ATK +30
DEF +15
Trait improved:
Attacks all enemies within range, and deals 160% damage to enemies in the row directly in front of this unit.
Stage 2
ATK +36
DEF +25
Portable Energy Source improved:
Improves own SP recovery rate by +0.5/s for 70 seconds after deployment
Stage 3
ATK +40
DEF +30
Portable Energy Source improved:
Improves own SP recovery rate by +0.55/s for 75 seconds after deployment
Module MissionsUnlock conditions
  1. During battle, have Pinecone use Electrical Overcharge a total of 8 times (excluding Support Units)
  2. Clear Main Theme 3-6 with a 3-star rating; You must deploy your own Pinecone, and use Electrical Overcharge at least 3 times
  • Complete both of Pinecone's RPR-X Module Missions.
  • Raise Pinecone to Elite 2 Level 40.
  • Have at least 100% Trust with Pinecone.
Materials
Stage 1Stage 2Stage 3
Module Data Block.png
1
Incandescent Alloy.png
4
LMD.png
20K
Module Data Block.png
1
Data Supplement Stick.png
15
Polyester Pack.png
5
LMD.png
25K
Module Data Block.png
1
Data Supplement Instrument.png
5
Transmuted Salt.png
6
LMD.png
30K
Description
罗德岛食堂。
“大家好,这里是罗德岛神秘歌声探寻特别节目,我是你们的老朋友,卡达!先让我们采访一下眼前这位干员。你好,米娜,你一定已经听说了神秘歌声事件吧?”
“唔......不太清楚。”
“这件事可是引起了大关注,因为整个事件都透露着诡异:食堂大厅的喇叭连续一周每天上午准时响起歌声,然而,当喜欢这歌声的人兴致勃勃地问起时,广播室的负责人却说——他没有播放过任何音乐,也没有人去广播室唱过歌!”
“你说的时间,我好像都在上面的平台上翻新墙面,正好错过了,好可惜啊。”
“米娜,有你可以帮忙的地方。因为从口音和歌词,我已经可以确定,歌声正是来自某位哥伦比亚干员!她唱了:前进前进前进,轰隆作响的挖掘机!开拓开拓开拓,城市发展的新契机!”
“扬起的灰尘,落到我们的眼睛里——哎?一不小心就接着唱了。”
“对,就是这么唱的!等等,就连声线听起来都很像——不过,那个人唱得更有气势!”
“在工地上要是唱得没劲了,工头都以为你干活偷懒呢。但要我说还有谁会唱的话......”
“——很可疑呢。米娜,你习惯在干活的时候唱歌,刚巧每次神秘歌声响起的时候你还都在干活?我需要到你的施工区域看看。”
罗德岛食堂上层的平台。
“大家好,现在我们离真相有没有近一点呢?米娜翻修的就是这一面墙吧?等等,看我发现了什么?!”
“这是我的移动电箱,完工前都会摆在这里的。”
“我是说电箱的上面——是唱歌用的麦克风!”
“唔,是我自娱自乐用的。你看,舷窗外远远能看到漂亮的移动城市,让人忍不住就想‘开拓开拓’起来。但是我的无线音箱坏了,声音是传不到楼下去的。”
“嗯?哦!”
随着卡达一声惊叫,她抓住了那个麦克风:“观众朋友们,罗德岛神秘歌声的真相揭开了!那位神秘歌手就是——”
米娜困惑地研究麦克风,它理应匹配到面前的无线音箱上,实际上却——被迷糊的自己匹配上了一只陌生的音箱,名称是“食堂大厅”。
“啊......真的是我?”
想起自以为没人听见,所以无所顾忌地用如何夸张的调调唱了那些歌,米娜捂住了脸。

Changelog