Jieyun
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★★★★★ Jieyun
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In the turn of the wheels, life and death are each other's roots. | |||||||
Position | Ranged | |||||||
Tags | AoE, Slow | |||||||
Trait | Deals AOE Physical damage | |||||||
Availability | Where Vernal Winds Will Never Blow (Yumen Arena Board of Fame) |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats
Range
□□□□
■□□□
□□□□ | □□□□
■□□□□
□□□□ | □□□□□
■□□□□
□□□□□ |
Attributes
MAX | MAX | MAX | |||
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HP | 844 | 1056 | 1320 | 1650 | – |
ATK | 364 | 520 | 651 | 835 | +85 |
DEF | 59 | 77 | 97 | 115 | – |
RES | 0 | N/A | |||
Redeployment time | 80 seconds | ||||
DP cost | 26 | 28 | 30 | ||
Block count | 1 | ||||
Attack interval | 2.8 seconds |
Potential
DP cost -1 | |
Redeployment time -10 seconds | |
DP cost -1 | |
Improves First to the Wilderness | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Jieyun to Level 50. |
Elite 2 |
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Prerequisites |
Raise Jieyun to Elite 1 Level 70. |
Talent
First Step Into the Wilds | |
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When deployed for the first time, ATK +8%, Cost -1 | |
When deployed for the first time, ATK +10% (+2%), Cost -1 | |
When deployed for the first time, ATK +13%, Cost -3 | |
When deployed for the first time, ATK +15% (+2%), Cost -3 |
Skills
Seeking a Path Auto Recovery Manual 30 seconds |
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Level | Effect | |||
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ATK +25%, ASPD +20 | 0 | 30 | 30s | |
ATK +30%, ASPD +20 | 0 | 30 | 30s | |
ATK +35%, ASPD +20 | 0 | 30 | 30s | |
ATK +40%, ASPD +20 | 5 | 30 | 30s | |
ATK +45%, ASPD +20 | 5 | 30 | 30s | |
ATK +50%, ASPD +20 | 5 | 30 | 30s | |
ATK +55%, ASPD +20 | 10 | 30 | 30s | |
ATK +60%, ASPD +20 | 10 | 30 | 30s | |
ATK +70%, ASPD +20 | 10 | 30 | 30s | |
ATK +80%, ASPD +20 | 15 | 30 | 30s |
Dust of Days Past Offensive Recovery Manual 15 seconds |
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Level | Effect | |||
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Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals 80% ATK as Physical damage to all nearby enemies and causes them to have -50% Movement Speed. | 0 | 20 | 15s | |
Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals 90% ATK as Physical damage to all nearby enemies and causes them to have -50% Movement Speed. | 0 | 20 | 15s | |
Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals 95% ATK as Physical damage to all nearby enemies and causes them to have -50% Movement Speed. | 0 | 20 | 15s | |
Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals 100% ATK as Physical damage to all nearby enemies and causes them to have -50% Movement Speed. | 0 | 15 | 15s | |
Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals 110% ATK as Physical damage to all nearby enemies and causes them to have -50% Movement Speed. | 0 | 15 | 15s | |
Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals 115% ATK as Physical damage to all nearby enemies and causes them to have -50% Movement Speed. | 0 | 15 | 15s | |
Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals 120% ATK as Physical damage to all nearby enemies and causes them to have -50% Movement Speed. | 0 | 12 | 15s | |
Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals 125% ATK as Physical damage to all nearby enemies and causes them to have -50% Movement Speed. | 0 | 11 | 15s | |
Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals 130% ATK as Physical damage to all nearby enemies and causes them to have -50% Movement Speed. | 0 | 10 | 15s | |
Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals 135% ATK as Physical damage to all nearby enemies and causes them to have -50% Movement Speed. | 0 | 8 | 15s | |
Additional information | ||||
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Skill upgrades
Base skills
Ancient Witchcraft | ||
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When this Operator is assigned to a Factory, every 5 Worldly Plight is converted into 1 Witchcraft Crystal |
Always on the Move | ||
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When this Operator is assigned to a Factory, for every 1 Witchcraft Crystal, productivity +1% |
Of Death and Rebirth Replaces Always on the Move
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When this Operator is assigned to a Factory, for every 1 Witchcraft Crystal, productivity +2% |
Operator Modules
Original
Original: Jieyun's Badge | |
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Operator Jieyun has demonstrated a remarkable aptitude for inflicting physical casualties on multitudes of enemies. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Sniper Operator during field operations to exercise Artilleryman responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
ART-Y
ART-Y: Pebbles | |||
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HP +100 ATK +37 |
New trait: Attacks ignore 100 DEF | ||
HP +150 ATK +52 |
First Step Into the Wilds improved: When deployed for the first time, ATK +16%, Cost -3 | ||
HP +180 ATK +65 |
First Step Into the Wilds improved: When deployed for the first time, ATK +18%, Cost -3 |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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The sun goes down / East next morn, it rises up again The moon comes up / West next morn, we'll see it sink below The cracks fill out arid rock and through the soil Next year's raindrops will wet them as they land The shrubs deep in the sands are dried and die And springs below will bring them back to life Mother, do not let your cries roll down My jacket is not to be stained with tears Father, do not keep your brow so firm My cap is not to learn the scent of smoke Brother, oh Brother Play your wooden flute no more I cannot walk with restless heart And soon I'll be a tender flower small To rest in Mother's hair, with smile so faint And soon I'll be a beastling strong and tough To carry Father east, so far away Brother, oh Brother Play your wooden flute again And soon I'll be a pebble on the ground The wind will blow me round and round Back to your side to roll about –A ballad passed down in song through the Anasa tribes in Yan's western parts. Reportedly, when loved ones pass away, the entire tribe will sing this at the place they've been buried. On every patient's passing since her arrival at Rhodes Island, Jieyun has visited the deck to sing out this ballad for them. |
Changelog
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