
★★★★★★
Virtuosa |
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![]() Operator Virtuosa visits Rhodes Island, waiting for the performance to begin. For whom does the anthem sing? For whom does the music sound? | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Ranged | |
Tags | Elemental, Support | |
Trait | Attacks deal Arts damage, and can inflict Elemental Injury | |
How to obtain | Celebration Limited Headhunting |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
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484 | 702 | 936 | 1201 | +300 |
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231 | 371 | 407 | 485 | +40 |
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48 | 70 | 93 | 109 | – |
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5 | 10 | 15 | N/A | |
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70 seconds | ||||
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14 | 16 | |||
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1 | ||||
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1.6 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -6 seconds |
![]() | ATK +23 |
![]() | Improves Mental Inversion |
![]() | DP cost -1 |
Total Cost | |
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Wordless Elegy | |
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Enemies within attack range take 6% ATK as Necrosis damage per second |
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Enemies within attack range take 8% ATK as Necrosis damage per second, and are Slowed for 0.2s |
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Enemies within attack range take 10% ATK as Necrosis damage per second, and are Slowed for 0.2s |
Mental Inversion | |
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Enemies within attack range take 20% more Necrosis damage |
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Enemies within attack range take 22% more Necrosis damage (+2%) |
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"Golden Ecstasy" Auto Recovery Auto |
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Click to show/hide the information for "Golden Ecstasy" |
Lv. | Description | ![]() |
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Deal 180% ATK as Arts damage, and an additional 75% ATK as Necrosis damage if the enemy is not under the burst effect Can store 1 charge and cannot use normal attacks when skill is inactive |
0 | 7 | – |
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Deal 190% ATK as Arts damage, and an additional 75% ATK as Necrosis damage if the enemy is not under the burst effect Can store 1 charge and cannot use normal attacks when skill is inactive |
2 | 7 | – |
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Deal 200% ATK as Arts damage, and an additional 75% ATK as Necrosis damage if the enemy is not under the burst effect Can store 1 charge and cannot use normal attacks when skill is inactive |
4 | 7 | – |
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Deal 210% ATK as Arts damage, and an additional 85% ATK as Necrosis damage if the enemy is not under the burst effect Can store 2 charges and cannot use normal attacks when skill is inactive |
6 | 7 | – |
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Deal 220% ATK as Arts damage, and an additional 85% ATK as Necrosis damage if the enemy is not under the burst effect Can store 2 charges and cannot use normal attacks when skill is inactive |
8 | 7 | – |
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Deal 230% ATK as Arts damage, and an additional 85% ATK as Necrosis damage if the enemy is not under the burst effect Can store 2 charges and cannot use normal attacks when skill is inactive |
10 | 7 | – |
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Deal 240% ATK as Arts damage, and an additional 95% ATK as Necrosis damage if the enemy is not under the burst effect Can store 2 charges and cannot use normal attacks when skill is inactive |
12 | 6 | – |
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Deal 260% ATK as Arts damage, and an additional 100% ATK as Necrosis damage if the enemy is not under the burst effect Can store 3 charges and cannot use normal attacks when skill is inactive |
14 | 6 | – |
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Deal 280% ATK as Arts damage, and an additional 105% ATK as Necrosis damage if the enemy is not under the burst effect Can store 3 charges and cannot use normal attacks when skill is inactive |
16 | 6 | – |
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Deal 300% ATK as Arts damage, and an additional 110% ATK as Necrosis damage if the enemy is not under the burst effect Can store 3 charges and cannot use normal attacks when skill is inactive |
18 | 6 | – |
Additional information | ||||
Virtuosa will not target enemies already under the burst effect of Necrosis Damage, even if her skill is ready. |
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"Requiem Mass" Auto Recovery Manual 20 seconds |
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Click to show/hide the information for "Requiem Mass" |
Lv. | Description | ![]() |
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ASPD +15, attack 1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal 10% ATK as Necrosis damage | 0 | 38 | 20 |
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ASPD +20, attack 1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal 10% ATK as Necrosis damage | 2 | 37 | 20 |
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ASPD +25, attack 1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal 10% ATK as Necrosis damage | 4 | 36 | 20 |
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ASPD +30, attack 1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal 15% ATK as Necrosis damage | 7 | 34 | 20 |
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ASPD +35, attack 1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal 15% ATK as Necrosis damage | 9 | 33 | 20 |
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ASPD +40, attack 1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal 15% ATK as Necrosis damage | 11 | 32 | 20 |
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ASPD +45, attack 1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal 20% ATK as Necrosis damage | 14 | 30 | 20 |
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ASPD +50, attack 1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal 20% ATK as Necrosis damage | 14 | 28 | 20 |
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ASPD +55, attack 1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal 20% ATK as Necrosis damage | 14 | 26 | 20 |
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ASPD +60, attack 1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal 25% ATK as Necrosis damage | 14 | 24 | 20 |
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"Liberal Tango" Auto Recovery Manual 30–40 seconds |
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Click to show/hide the information for "Liberal Tango" |
Lv. | Description | ![]() |
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Stops attacking, Attack Range increases, ATK +70%, and 2nd Talent effect increases to 1.6x; when skill is active, for all other Operators within range, the one with the highest Max HP gains Max HP +15%, the one with the highest ATK gains ATK +15%, and the one with the highest DEF gains DEF +15% | 20 | 60 | 30 |
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Stops attacking, Attack Range increases, ATK +80%, and 2nd Talent effect increases to 1.7x; when skill is active, for all other Operators within range, the one with the highest Max HP gains Max HP +15%, the one with the highest ATK gains ATK +15%, and the one with the highest DEF gains DEF +15% | 22 | 60 | 30 |
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Stops attacking, Attack Range increases, ATK +90%, and 2nd Talent effect increases to 1.8x; when skill is active, for all other Operators within range, the one with the highest Max HP gains Max HP +15%, the one with the highest ATK gains ATK +15%, and the one with the highest DEF gains DEF +15% | 24 | 60 | 30 |
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Stops attacking, Attack Range increases, ATK +105%, and 2nd Talent effect increases to 1.9x; when skill is active, for all other Operators within range, the one with the highest Max HP gains Max HP +20%, the one with the highest ATK gains ATK +20%, and the one with the highest DEF gains DEF +20% | 26 | 60 | 32 |
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Stops attacking, Attack Range increases, ATK +115%, and 2nd Talent effect increases to 2x; when skill is active, for all other Operators within range, the one with the highest Max HP gains Max HP +20%, the one with the highest ATK gains ATK +20%, and the one with the highest DEF gains DEF +20% | 28 | 60 | 32 |
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Stops attacking, Attack Range increases, ATK +125%, and 2nd Talent effect increases to 2.1x; when skill is active, for all other Operators within range, the one with the highest Max HP gains Max HP +20%, the one with the highest ATK gains ATK +20%, and the one with the highest DEF gains DEF +20% | 30 | 60 | 32 |
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Stops attacking, Attack Range increases, ATK +140%, and 2nd Talent effect increases to 2.2x; when skill is active, for all other Operators within range, the one with the highest Max HP gains Max HP +25%, the one with the highest ATK gains ATK +25%, and the one with the highest DEF gains DEF +25% | 32 | 60 | 34 |
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Stops attacking, Attack Range increases, ATK +155%, and 2nd Talent effect increases to 2.3x; when skill is active, for all other Operators within range, the one with the highest Max HP gains Max HP +25%, the one with the highest ATK gains ATK +25%, and the one with the highest DEF gains DEF +25% | 35 | 60 | 36 |
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Stops attacking, Attack Range increases, ATK +165%, and 2nd Talent effect increases to 2.4x; when skill is active, for all other Operators within range, the one with the highest Max HP gains Max HP +25%, the one with the highest ATK gains ATK +25%, and the one with the highest DEF gains DEF +25% | 37 | 60 | 38 |
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Stops attacking, Attack Range increases, ATK +180%, and 2nd Talent effect increases to 2.5x; when skill is active, for all other Operators within range, the one with the highest Max HP gains Max HP +30%, the one with the highest ATK gains ATK +30%, and the one with the highest DEF gains DEF +30% | 40 | 60 | 40 |
![]() | Soundless Resonance | ![]() |
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When this Operator is assigned to a Dormitory, for every 1 Operators in that Dormitory, Soundless Resonance +1 |
![]() | Wordless Anthem | ![]() |
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When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory, and for every 5 Soundless Resonance, restores an additional +0.01 Morale per hour to all Operators (Only the strongest effect of this type applies) |
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Operator Virtuosa has demonstrated a remarkable aptitude for assisting allies by inflicting Elemental Injury on enemies. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Supporter Operator during field operations to exercise Ritualist responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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HP +135 ATK +28 |
New trait: Elemental Injury dealt to Elite and Leader enemies increases by 18% |
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HP +175 ATK +35 |
Mental Inversion improved: Enemies within attack range take 28% more Necrosis damage; if the target is under the burst effect of Necrosis damage, they receive 3% Elemental Fragility | |
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HP +210 ATK +40 |
Mental Inversion improved: Enemies within attack range take 33% more Necrosis damage; if the target is under the burst effect of Necrosis damage, they receive 5% Elemental Fragility |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Virtuosa. | |||||
![]() | Have at least 100% Trust with Virtuosa. |
Description |
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Her tutor seems very late to today's lesson, but the student hardly cares. She's always hated this tutor anyway. Clearly she's good enough to finish this whole cello solo unguided! But somehow, her tutor's just never satisfied. Certainly, she can't play as well as her tutor. Oh, she's tried to submerge herself in the score, to converse without care with the composer she never got to know. But those ebon-black markings have stayed silent on their chalk-white scores. Their mysterious composer passed away almost a century ago; they say she died all alone, and practically left no trace she ever lived save for a few of her scores. It's not in her grasp to comprehend the passion and sorrow that lie within each movement, nor does she have a clue who that 'ever-lost lover' hiding with the score really was, or why they were struck by such fits of madness. And so she can only but play as the scores instructs, emotionlessly. At first, it goes well enough. She can still feel the brush of each note, feel them settle in her heart. But as the movements progress, and the music enters its passages of true frothing turbulence, the leaps, the repeats, those elegant trills and appoggiaturas, it all embraces her with fervor. They invite her to a mad dance, but step by step, her gait follows less and less. Tempestuous crescendos and diminuendos barrel violently through her vision, only to slip away next instant to the score's furthest reaches. She tries to catch them, grab hold of each glittering moment that accompanies them, struggling in the midst of the endlessly long staff to the point her strings' tremors can no longer rouse those worked-up emotions, and their place is taken by the repetitious back-and-forth of the metronome, clack, clack, clack, clack... echoing lonely in her ears, until the impassioned music agonizingly lingers no longer, as if this betrayal was preordained. And thus, the energy fades from her fingertips as does that beautiful passage, leaving only the metronome still chiming away. Clack, clack, clack, clack... This imperfect silence becomes a parting declaration. At this, the fury and despair that lurk in her heart burst forth, becoming the heat in the tears her eyes brim with. Her vision blurs—the plain white score before her bids her final throes of resistance. She snatches the quill, and upon the score engraves each and every leap, every repeat, every elegant trill and appoggiatura, every tempestuous crescendo and diminuendo. Jet-black like cast iron shackles, she knows she's gone mad, but this is the only way she has to bind her ever-lost lover to her side. Before the final barline ends it all, her life will flow with the music. And this is when the cello grinds to a halt. She finds herself holding the bow, the cello silently resting upon her bosom, and the strings are not quivering, and the metronome is not rocking, and all that fills the chamber is her heavy breathing. And her Sankta tutor, with her black gloves, gently brushes a hand over hers, and speaks in the same soft and gentle tone as ever. 'Your playing today was perfect,' she congratulates her, content. 'The composer's life, and her love, flowed within your performance.' |
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