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Ambriel

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Ambriel, Sniper Operator of Rhodes Island, has her sights on your back from somewhere you cannot see.
A well-rounded and capable sniper, as long as she doesn't doze off.
Class Sniper.png Sniper
Branch Deadeye Sniper.png Deadeye
Faction Laterano.png Laterano
Position Ranged
Tags DPS Slow
Trait Prioritizes attacking the enemy with lowest DEF within range first
How to obtain Headhunting
Recruitment
Ambriel
Base
Elite 2
Holiday HD29
Ambriel.png
Ambriel Elite 2.png
Ambriel Skin 1.png
Etymology
Internal name
char_302_glaze
In Other Languages
Simplified Chinese
安比尔
Traditional Chinese
安比爾
Japanese
アンブリエル
Korean
엠브리엘
Character Information
File no.
LT02
  • m9nokuro
  • 水滴鱼 (Holiday HD29)
Character Voices
Nozomi Nishida
Liu Zhixiao
Melody Peng
Son Seon-young
Basic Info
Gender
Female
Combat Experience
1 year
Place of Birth
Date of Birth
January 13th
Height
160 cm
Infection Status
Confirmed uninfected by medical examination.
Physical Exam
Physical Strength
Normal
Mobility
Standard
Endurance
Normal
Tactical Acumen
Standard
Combat Skill
Standard
Originium Arts Assimilation
Standard

Ambriel is a 4★ Lateran Deadeye Sniper Operator in Arknights, introduced in Partial Necrosis.

Stats[edit]

Range

Base.pngElite 1.png
  
  
  
  
 
 
  

Attributes

Base.png Elite 1.png Elite 2.png Trust.png
HP.png HP 785 1020 10201276 12761595
ATK.png ATK 437 608 608801 801977 +75
DEF.png DEF 60 80 80100 100122
RES.png RES 0 0 0
RDP.png Redeployment Time 70 seconds
COST.png DP Cost 18 / 20
BLOCK.png Block 1
ASPD.png Attack Interval 2.7 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ASPD +6
Potential 6.png
DP cost -1
Total Cost
Ambriel's Token.png
5
OR
Rare Sniper Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Radar Sweep.
  • Range extended.

Raise Ambriel to Level 45.
LMD.png
15K
Sniper Chip.png
3
Polyketon.png
1
Orirock Cube.png
1
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Precise Strike.
  • Operator Modules available.

Raise Ambriel to Elite 1 Level 60.
LMD.png
60K
Sniper Chip Pack.png
5
Oriron Cluster.png
16
RMA70-12.png
6

Talent[edit]

Precise Strike
Elite 2
Has a 25% chance to Stun target for 2 seconds when attacking an enemy outside this unit's normal Attack Range
Elite 2
Potential 5
Has a 28% (+3%) chance to Stun target for 2 seconds when attacking an enemy outside this unit's normal Attack Range

Skills[edit]

Skill-Ambriel1.png
Snaring Shell
Auto RecoveryManual26–36 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Attack Range +1 tiles, and attacks Slow the target for 0.6 seconds 10 35 26

Rank 2.png
Attack Range +1 tiles, and attacks Slow the target for 0.6 seconds 10 34 26

Rank 3.png
Attack Range +1 tiles, and attacks Slow the target for 0.6 seconds 10 33 26

Rank 4.png
Attack Range +1 tiles, and attacks Slow the target for 0.7 seconds 10 32 28

Rank 5.png
Attack Range +1 tiles, and attacks Slow the target for 0.7 seconds 10 31 28

Rank 6.png
Attack Range +1 tiles, and attacks Slow the target for 0.7 seconds 10 30 28

Rank 7.png
Attack Range +1 tiles, and attacks Slow the target for 0.8 seconds 10 29 30

Rank 8.png
Attack Range +1 tiles, and attacks Slow the target for 0.8 seconds 10 28 32

Rank 9.png
Attack Range +1 tiles, and attacks Slow the target for 1 seconds 10 27 34

Rank 10.png
Attack Range +1 tiles, and attacks Slow the target for 1.2 seconds 10 25 36

Skill-Ambriel2.png
Radar Sweep
Auto RecoveryManual26–40 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
ATK +40%, Attack Range becomes global, but Attack Interval increases a bit, and attack wind-up takes longer when attacking an enemy outside of this unit's original range. 10 25 26

Rank 2.png
ATK +40%, Attack Range becomes global, but Attack Interval increases a bit, and attack wind-up takes longer when attacking an enemy outside of this unit's original range. 10 25 27

Rank 3.png
ATK +40%, Attack Range becomes global, but Attack Interval increases a bit, and attack wind-up takes longer when attacking an enemy outside of this unit's original range. 10 25 28

Rank 4.png
ATK +50%, Attack Range becomes global, but Attack Interval increases a bit, and attack wind-up takes longer when attacking an enemy outside of this unit's original range. 10 25 30

Rank 5.png
ATK +50%, Attack Range becomes global, but Attack Interval increases a bit, and attack wind-up takes longer when attacking an enemy outside of this unit's original range. 10 25 31

Rank 6.png
ATK +50%, Attack Range becomes global, but Attack Interval increases a bit, and attack wind-up takes longer when attacking an enemy outside of this unit's original range. 10 25 32

Rank 7.png
ATK +60%, Attack Range becomes global, but Attack Interval increases a bit, and attack wind-up takes longer when attacking an enemy outside of this unit's original range. 10 25 34

Rank 8.png
ATK +70%, Attack Range becomes global, but Attack Interval increases a bit, and attack wind-up takes longer when attacking an enemy outside of this unit's original range. 10 25 36

Rank 9.png
ATK +80%, Attack Range becomes global, but Attack Interval increases a bit, and attack wind-up takes longer when attacking an enemy outside of this unit's original range. 10 25 38

Rank 10.png
ATK +100%, Attack Range becomes global, but Attack Interval increases a bit, and attack wind-up takes longer when attacking an enemy outside of this unit's original range. 10 25 40

Additional information
Radar Sweep increases Ambriel's attack interval by 0.9 seconds.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
2
Rank 3.png
Skill Summary Volume 1.png
2
Oriron.png
3
Rank 4.png
Skill Summary Volume 2.png
3
Polyketon.png
2
Rank 5.png
Skill Summary Volume 2.png
3
Device.png
2
Rank 6.png
Skill Summary Volume 2.png
3
Coagulating Gel.png
2
Rank 7.png
Skill Summary Volume 3.png
4
Incandescent Alloy.png
3
Rank 8.png
Snaring Shell
Skill Summary Volume 3.png
2
Manganese Trihydrate.png
1
Integrated Device.png
3
Radar Sweep
Skill Summary Volume 3.png
2
Grindstone Pentahydrate.png
1
Loxic Kohl.png
4
Rank 9.png
Snaring Shell
Skill Summary Volume 3.png
4
Incandescent Alloy Block.png
2
RMA70-24.png
2
Radar Sweep
Skill Summary Volume 3.png
4
Polymerized Gel.png
2
Orirock Concentration.png
3
Rank 10.png
Snaring Shell
Skill Summary Volume 3.png
6
Polymerization Preparation.png
2
White Horse Kohl.png
2
Radar Sweep
Skill Summary Volume 3.png
6
D32 Steel.png
2
Oriron Block.png
2

Operator Modules[edit]

Original module.png Original: Ambriel's Badge
Module Badge.png
Deadeye Sniper.png

Operator Ambriel has demonstrated a remarkable aptitude for defeating enemies from long range.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Sniper Operator during field operations to exercise Deadeye responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
DEA-X module.png DEA-X: Portable Radar Equipment
Portable Radar Equipment.png
Stage 1
Attributes increased: HP +65, ATK +55
New trait:
The further away the enemy, the higher the damage dealt (up to an increase of 15%)
Stage 2
Attributes increased: HP +80, ATK +68
Precise Strike improved:
Has a 33% chance to Stun for 2.5 seconds when attacking an enemy outside this unit's normal Attack Range
Stage 3
Attributes increased: HP +95, ATK +81
Precise Strike improved:
Has a 33% chance to Stun for 3 seconds when attacking an enemy outside this unit's normal Attack Range
Module Missions
  1. Defeat a total of 30 enemies with Ambriel's Radar Sweep (Ambriel cannot be a Support Unit)
  2. Clear Main Theme 4-7 with a 3-star rating; a non-Support Ambriel must be deployed during the operation, and Ambriel must defeat at least 6 Infused Originium Slugs
PrerequisitesStage 1
  • Complete both of Ambriel's DEA-X Module Missions.
  • Raise Ambriel to Elite 2 Level 40.
Module Data Block.png
1
Polyester Pack.png
4
LMD.png
20K
Stage 2Have at least 50% Trust with Ambriel.
Module Data Block.png
1
Data Supplement Stick.png
15
Integrated Device.png
5
LMD.png
25K
Stage 3Have at least 100% Trust with Ambriel.
Module Data Block.png
1
Data Supplement Instrument.png
5
Orirock Cluster.png
6
LMD.png
30K
Description
Ambriel received a mission today.
A mission it might be, but in reality, it's more like a small request.
Of course, as the request came from Beanstalk, the reward was enough to make anyone's heart waver: an exquisitely-crafted wooden music box bearing a flowering tree. As soon as she saw that music box, Ambriel thought to herself, there's nobody in this world who wouldn't be charmed by it.
"Please help me! While I was transporting the little metal crabs, two of them got lost! They're very important to me, so please, I'm begging you!"
When Ambriel went to the location indicated by Beanstalk and set up her equipment, she couldn't help but to think to herself, she never imagined she'd be out in the wilderness trying to catch metal crabs.
"What the heck even is my job..."
.......
Well, whatever. Catching crabs might even be fun. All the infected wild metal crabs I've seen in the past were ugly and troublesome, but I've never seen Miss Beanstalk's crabs before. Maybe they're cute.
Inexplicable thoughts ran through Ambriel's head.
But the cute little crabs were not today's main agenda.
Ambriel activated the equipment around her – the sooner she finished the mission, the sooner she'd get her hands on that wonderful music box.
She switched on the power, flipped the switch, adjusted the angle, entered the data, and confirmed her target's information...
But there was a problem. The radar appeared to be broken.
Be it the gibberish on the data output display or the smoking battery, everything was telling her the same bad news.
If she had to go back to repair the radar, then she definitely would not be able to complete the mission today, and the music box... She definitely didn't want that...
......
"Ohhhh! I have spare parts here!"
Ambriel's sudden yelp echoed through the wilderness as she excitedly opened a pack of equipment. Her mood was so good she even broke out into a little hum, finishing the repairs in no time at all and returning to her original mental state.
After re-adjusting the equipment, Ambriel would set up the transceiver and begin releasing her Originium Arts––
"Hmm... This reminds me of tracking down those classmates when they were playing hooky. Now, little crabs, where are you......"
......
A few hours later, the pink-haired Sankta returned to Beanstalk with a breeder box, two little metal crabs rolled up into balls inside.
In a box behind her were three fowlbeast eggs of different colors.
Beanstalk got her metal crabs back, and Ambriel received the exquisite music box, so beautiful that one dared not handle it with anything more than the gentlest of touches.
"I can't believe it." Ambriel thought to herself while joyfully looking at the music box. "I can't believe all that equipment ended up being so useful even off the battlefield.~"
"Um, excuse me, were you planning on hatching those?" Beanstalk pointed to the fowlbeast eggs. "If you want to hatch fowlbeast eggs, you'll need an incubator, and you'll have to turn them over frequently..."
"Is it that complicated?!"
"P-Please don't just throw them out though! You can ask Miss Vanilla... She'll be able to teach you!"

Base skills[edit]

Skill-dorm all&one1.png
Base.png
Dormitory.png
When this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-tra spd2.png
Elite 1.png
Trading Post.png
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%

Changelog[edit]

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