Ethan

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Ethan, Specialist Operator of Rhodes Island, will utilize unique abilities to carry out special missions for you.
You... can't see me!
Class Specialist.png Specialist
Branch Ambusher Specialist.png Ambusher
Faction Rhodes Island.png Rhodes Island
Position Melee
Tags DPS, Crowd-Control
Trait Deals Damage to all targets within range
50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies
How to obtain Purchase Certificate Store
Ethan
Base
Elite 2
Infiltrator
Ethan.png
Ethan Elite 2.png
Ethan Skin 1.png
Internal name
char_355_ethan
Based on
Chameleon (family Chamaeleonidae)
In Other Languages
Chinese
伊桑
Japanese
イーサン
Korean
에단
Character Information
File no.
R130
Paradox Simulation
Illustrator
阿鬼
Japanese CV
Hiroyuki Yoshino
Chinese CV
Zhang Pei
English CV
Jack Ayres
Korean CV
Lee Sang-ho
Basic Info
Gender
Male
Combat Experience
2 years
Place of Birth
Unknown
Date of Birth
January 29th
Race
Height
163 cm
Infection Status
Originium crystals present in the body, infection confirmed by medical examination.
Physical Exam
Physical Strength
Normal
Mobility
Standard
Endurance
Normal
Tactical Acumen
Standard
Combat Skill
Standard
Originium Arts Assimilation
Excellent

Stats[edit]

Range

   
  
   

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 730 1014 1300 1530 +450
ATK.png ATK 346 468 601 742
DEF.png DEF 139 214 279 337
RES.png RES 10 20 30 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 17 19
BLOCK.png Block count 0
ASPD.png Attack interval 3.5 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
Max HP +150
Potential 5.png
Redeployment time -6 seconds
Potential 6.png
DP cost -1
Total Cost
Ethan's Token.png
5
OR
Rare Specialist Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Entwined.
  • New skill: Suspended Cross.

Raise Ethan to Level 45.
LMD.png
15K
Specialist Chip.png
3
Sugar.png
1
Oriron.png
1
Elite 2.png Elite 2
Raise Ethan to Elite 1 Level 60.
LMD.png
60K
Specialist Chip Pack.png
5
Sugar Pack.png
17
Orirock Cluster.png
14

Talent[edit]

Entwined
Elite 1.png When attacking, has a 25% chance to Bind the target for 2 seconds
Elite 2.png When attacking, has a 25% chance to Bind the target for 3 seconds

Skills[edit]

Skill-Ethan1.png
Fancy Maneuvers
Passive
Click to show/hide the information for Fancy Maneuvers
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Hitting the target with normal attack deals extra 40 Arts Damage for 2 seconds
Rank 2.png
Hitting the target with normal attack deals extra 45 Arts Damage for 2 seconds
Rank 3.png
Hitting the target with normal attack deals extra 50 Arts Damage for 2 seconds
Rank 4.png
Hitting the target with normal attack deals extra 55 Arts Damage for 3 seconds
Rank 5.png
Hitting the target with normal attack deals extra 60 Arts Damage for 3 seconds
Rank 6.png
Hitting the target with normal attack deals extra 65 Arts Damage for 3 seconds
Rank 7.png
Hitting the target with normal attack deals extra 70 Arts Damage for 4 seconds
Rank 8.png
Hitting the target with normal attack deals extra 80 Arts Damage for 4 seconds
Rank 9.png
Hitting the target with normal attack deals extra 90 Arts Damage for 4 seconds
Rank 10.png
Hitting the target with normal attack deals extra 100 Arts Damage for 4 seconds
Additional information
  • The Arts damage is considered to be independent from Ethan.
  • Successive hits on one target does not cause the Arts damage to stack, but refreshes the debuff's duration instead.
Skill-Ethan2.png
Suspended Cross
Auto Recovery
Manual
20–30 seconds
Click to show/hide the information for Suspended Cross
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
ATK +20%, increasing the chance to trigger Talent to 1.5 times 0 25 20
Rank 2.png
ATK +25%, increasing the chance to trigger Talent to 1.5 times 0 25 20
Rank 3.png
ATK +30%, increasing the chance to trigger Talent to 1.5 times 0 25 20
Rank 4.png
ATK +35%, increasing the chance to trigger Talent to 2 times 0 25 22
Rank 5.png
ATK +40%, increasing the chance to trigger Talent to 2 times 0 25 22
Rank 6.png
ATK +45%, increasing the chance to trigger Talent to 2 times 0 25 22
Rank 7.png
ATK +50%, increasing the chance to trigger Talent to 2.5 times 0 25 24
Rank 8.png
ATK +55%, increasing the chance to trigger Talent to 2.5 times 0 25 26
Rank 9.png
ATK +60%, increasing the chance to trigger Talent to 2.5 times 0 25 28
Rank 10.png
ATK +70%, increasing the chance to trigger Talent to 3 times 0 25 30

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
2
Rank 3.png
Skill Summary Volume 1.png
2
Sugar Substitute.png
4
Rank 4.png
Skill Summary Volume 2.png
3
Polyester.png
2
Rank 5.png
Skill Summary Volume 2.png
3
Oriron.png
2
Rank 6.png
Skill Summary Volume 2.png
3
Aketon.png
2
Rank 7.png
Skill Summary Volume 3.png
4
Integrated Device.png
2
Rank 8.png
Fancy Maneuvers
Skill Summary Volume 3.png
2
White Horse Kohl.png
1
Aketon.png
4
Suspended Cross
Skill Summary Volume 3.png
2
Manganese Trihydrate.png
1
Integrated Device.png
3
Rank 9.png
Fancy Maneuvers
Skill Summary Volume 3.png
4
Grindstone Pentahydrate.png
2
White Horse Kohl.png
3
Suspended Cross
Skill Summary Volume 3.png
4
RMA70-24.png
2
Manganese Trihydrate.png
2
Rank 10.png
Fancy Maneuvers
Skill Summary Volume 3.png
6
Polymerization Preparation.png
2
RMA70-24.png
2
Suspended Cross
Skill Summary Volume 3.png
6
Bipolar Nanoflake.png
2
Sugar Lump.png
2

Base skills[edit]

Skill-hire spd4.png WRITER
Base.png
Office.png
When this Operator is assigned to the HR Office, HR accumulating speed +40%
Skill-dorm one3.png Concealed Gourmet
Elite 1.png
Dormitory.png
When this Operator is assigned to a Dormitory, self Morale recovered +0.75 per hour

Operator Modules[edit]

Original module.png Original: Ethan's Badge (click to show/hide the information)
Module Badge.png
Ambusher Specialist.png
Operator Ethan has demonstrated a remarkable aptitude for bodily concealment and enemy ambush.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Specialist Operator during field operations to exercise Ambusher responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
AMB-X module.png AMB-X: Super Spray Paint Suit (click to show/hide the information)
Super Spray Paint Suit.png
Stage 1
HP +160
ATK +35
New trait:
Slows the Movement Speed of enemies within this unit's Attack Range by 20%
Stage 2
HP +250
ATK +50
Entwined improved:
When attacking, has a 25% chance to Bind the target for 3.5 seconds
Stage 3
HP +300
ATK +60
Entwined improved:
When attacking, has a 28% chance to Bind the target for 3.5 seconds
Module Missions
  1. During battle, have Ethan use Suspended Cross a total of 5 times (excluding Support Units)
  2. Clear Side Story TW-3 with a 3-star rating; You must deploy your own Ethan, and can only include 4 other Operators as members
PrerequisitesStage 1
  • Complete both of Ethan's AMB-X Module Missions.
  • Raise Ethan to Elite 2 Level 40.
Module Data Block.png
1
Coagulating Gel.png
4
LMD.png
20K
Stage 2Have at least 50% Trust with Ethan.
Module Data Block.png
1
Data Supplement Stick.png
15
Semi-Synthetic Solvent.png
5
LMD.png
25K
Stage 3Have at least 100% Trust with Ethan.
Module Data Block.png
1
Data Supplement Instrument.png
5
Integrated Device.png
6
LMD.png
30K
Description
"First, pick your wall. Too low, too neat, or just too busted up, that's a no-go. Obviously, this being Rhodes Island, you don't wanna choose the bridge or the corridors. Closure ain't gonna be happy.
Second, pick your paint. Bright or basic, stinking or scentless, that's just your criteria. More important, coverability and absorption. If your stuff runs the moment it hits the wall, then you're going nowhere no matter how good a paint-bender you are.
Third, exaggerating your typography...
......
Finally, what your graffiti IS. You don't just wanna let off steam. That doesn't DO anything, whether it's paint on a wall or violence on a crowd. It's not art just to soil something. That's not the root of graffiti. You've got to express an attitude, pass on a message... don't get too extreme, but don't ever get wimpy."
–Speech by Ethan on a Rhodes Island graffiti art course

"That camouflaging Savra screwed up our original plans.
You see graffiti in the slums all too often, it's like ringworms on dermatitis patients, popping up everywhere. A commonplace oddity. So when we planned the riot there, we thought of using graffiti to pass on intel, hiding in plain sight. That Savra did his street art all the time, so we got him in on it with our codes.
Intel exchange went smoothly. Three different works on the barbershop wall at the crossroads, and we got our time, place and method confirmed–a bombing, to put a little color into this numbed city. Everything was smooth sailing. Final word-out, final graffiti, that Savra decided he'd sneak his own little 'danger, don't hang around here' shit in the corner. Lucky someone else noticed early, covered it in black, got hands on him. Recipient aside, only people who'd even look at that whistleblowing shit on the wall were those drifters on the ground floor. He got a sudden case of conscience, wanted to warn them. Ngong gau!
You know how it went after that. He used his color-changing and slipped out while the brothers on guard weren't watching. But you gotta understand, the Savra was usually the biggest wimp you ever saw. Ran away at the slightest trouble. We never thought he'd have the guts to turn himself in to the L.G.D.
......"
–Extracts from an L.G.D. transcript of a Reunion member interrogation during a riot incident, later forwarded to Rhodes Island as certain details pertained to Ethan

Changelog[edit]