Verdant

From Arknights Terra Wiki
Jump to navigation Jump to search
Dollkeeper SpecialistVictoria
Specialist.png
Dollkeeper Specialist.png
Victoria
Verdant icon.png
Verdant Elite 2 icon.png
Victorian plant hunter Verdant, cool on the outside but soft on the inside.
Don't fiddle with his "Scarecrows," or they WILL dart out and bite your finger. That's a warning.
Position Melee
Tags Survival, Fast-Redeploy
Trait Does not retreat upon receiving lethal damage, instead swaps to a <Substitute> (Substitute has 0 Block). Swaps back to the original after 20 seconds
Availability Headhunting

Stats

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1060 1414 1790 2266 +100
ATK.png ATK 305 418 551 672 +60
DEF.png DEF 106 164 214 259
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 12 14
BLOCK.png Block count 2
ASPD.png Attack interval 1.2 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
Max HP +160
Potential 5.png
Improves Vegetative Regeneration
Potential 6.png
DP cost -1
Total Cost
Verdant's Token
5
OR
Rare Specialist Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Vegetative Regeneration.
  • New skill: Double-Edged Poison Ivy.
Prerequisites
Raise Verdant to Level 45.
LMD
15K
Specialist Chip
3
Sugar
1
Orirock Cube
1
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Vegetative Regeneration improved.
  • Operator Modules available.
Prerequisites
Raise Verdant to Elite 1 Level 60.
LMD
60K
Specialist Chip Pack
5
Oriron Cluster
15
Fuscous Fiber
9

Talent

Vegetative Regeneration
Elite 1.png <Substitute> restores 2% HP per second
Elite 1.pngPotential 5.png <Substitute> restores 2.5% (+0.5%) HP per second
Elite 2.png <Substitute> restores 3.5% HP per second
Elite 2.pngPotential 5.png <Substitute> restores 4% (+0.5%) HP per second

Skills

Skill-Verdant1.png
Verdant Barrier
Passive
Level Effect Initial SP SP cost Duration
Rank 1.png
Max HP +10%, RES +5
Rank 2.png
Max HP +11%, RES +5
Rank 3.png
Max HP +12%, RES +5
Rank 4.png
Max HP +14%, RES +5
Rank 5.png
Max HP +15%, RES +5
Rank 6.png
Max HP +16%, RES +5
Rank 7.png
Max HP +18%, RES +10
Rank 8.png
Max HP +20%, RES +11
Rank 9.png
Max HP +22%, RES +13
Rank 10.png
Max HP +25%, RES +15
Additional information
Verdant Barrier remains active while the Substitute is deployed.
Skill-Verdant2.png
Double-edged Poison Ivy
Auto Recovery
Manual
20 ~ 25 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Changes damage type to Arts, ASPD +20, lose 4% HP every time when hit an enemy 10 35 20s
Rank 2.png
Changes damage type to Arts, ASPD +25, lose 4% HP every time when hit an enemy 10 35 20s
Rank 3.png
Changes damage type to Arts, ASPD +30, lose 4% HP every time when hit an enemy 10 35 20s
Rank 4.png
Changes damage type to Arts, ASPD +35, lose 4% HP every time when hit an enemy 15 30 21s
Rank 5.png
Changes damage type to Arts, ASPD +40, lose 4% HP every time when hit an enemy 15 30 21s
Rank 6.png
Changes damage type to Arts, ASPD +45, lose 4% HP every time when hit an enemy 15 30 21s
Rank 7.png
Changes damage type to Arts, ASPD +50, lose 4% HP every time when hit an enemy 16 26 22s
Rank 8.png
Changes damage type to Arts, ASPD +60, lose 4% HP every time when hit an enemy 16 26 23s
Rank 9.png
Changes damage type to Arts, ASPD +70, lose 4% HP every time when hit an enemy 16 26 24s
Rank 10.png
Changes damage type to Arts, ASPD +80, lose 4% HP every time when hit an enemy 16 25 25s
Additional information
The HP loss can knock out Verdant.

Skill upgrades

Rank 2.png
Skill Summary - 1
2
Rank 3.png
Skill Summary - 1
2
Orirock
5
Rank 4.png
Skill Summary - 2
3
Sugar
2
Rank 5.png
Skill Summary - 2
3
Polyester
3
Rank 6.png
Skill Summary - 2
3
Integrated Device
2
Rank 7.png
Skill Summary - 3
4
Transmuted Salt
3
Rank 8.png
Verdant Barrier
Skill Summary - 3
2
Crystalline Circuit
1
Polyester Pack
Expression error: Unrecognized word "edged".
Double
Skill Summary - 3
2
Refined Solvent
1
Aggregate Cyclicene
4
Rank 9.png
Verdant Barrier
Skill Summary - 3
4
Cutting Fluid Solution
2
Incandescent Alloy Block
Expression error: Unrecognized word "edged".
Double
Skill Summary - 3
4
Cyclicene Prefab
1
Polymerized Gel
3
Rank 10.png
Verdant Barrier
Skill Summary - 3
6
Bipolar Nanoflake
2
Grindstone Pentahydrate
Expression error: Unrecognized word "edged".
Double
Skill Summary - 3
6
D32 Steel
2
Incandescent Alloy Block
2

Base skills

Skill-ws evolve cost.png Cautious Processing
Base.png
Workshop.png
When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 2 by -1
Skill-ws Ketone.png DIY Polyketon α
Elite 1.png
Workshop.png
When this Operator is assigned to the Workshop to process Polyketon-type materials, the byproduct chance is increased by 80%

Operator Modules

Original

Original module.png Original: Verdant's Badge
Module Badge.png
Dollkeeper Specialist.png
Operator Verdant has demonstrated a remarkable aptitude for repeated contention with the enemy upon the battlefield.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Specialist Operator during field operations to exercise Dollkeeper responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

PUM-Y

PUM-Y module.png PUM-Y: Trophies from the Jungle
Trophies from the Jungle.png
Stage 1
HP +145
ATK +28
Trait improved:
Instead of retreating when defeated, switch to a <Substitute> (Substitute has 0 Block, but HP is increased) for 20 seconds before switching back to the original
Stage 2
HP +170
ATK +38
Vegetative Regeneration improved:
<Substitute> restores 3.5% HP per second and gains +5 RES
Stage 3
HP +185
ATK +45
Vegetative Regeneration improved:
<Substitute> restores 3.5% HP per second and gains +8 RES
Module MissionsUnlock conditions
  1. Deal a total of 60,000 damage with Verdant (excluding Support Units)
  2. Clear Main Theme 9-3 with a 3-star rating under Standard Environment; You must deploy your own Verdant, and use Double-edged Poison Ivy at least 2 times
  • Complete both of Verdant's PUM-Y Module Missions.
  • Raise Verdant to Elite 2 Level 40.
  • Have at least 100% Trust with Verdant.
Materials
Stage 1Stage 2Stage 3
Module Data Block
1
Crystalline Component
4
LMD
20K
Module Data Block
1
Data Supplement Stick
15
Incandescent Alloy
5
LMD
25K
Module Data Block
1
Data Supplement Instrument
5
Compound Cutting Fluid
6
LMD
30K
Description
Verdant only manages a single step before a vine thicker than his arm bursts out from the bushes, lunging straight for his waist. The guide by his side tosses a spear, and as if conscious, the vine shrinks back into the tangle.
"How do they grow so thick?!"
The guide scratches his head. "That's just how they are. You're only here because you were after them, right? How could you not know?"
"Suppose my boss was lying by omission then," Verdant sighs. "He said, there's carnivorous plants snapping about in the depths of the Acahuallan jungle. Keep one indoors, sorts out your Originium slug problem just like that. The big new thing amongst the Victorian gentry, he was betting..."
The guide only half-comprehends. All he can really think to ask is 'Do you still want one, then?"
Verdant clutches his head in his hands. "Just give me a bit to think about it. He'll be right storming if I don't get a sample, but I want to make sure I save my own life first."
"Huh? Save your life? Didn't you tell us you could take on five of our tribe's warriors before we left? Five of us could handle that thing no problem. You think the chief'd let me come here alone with you otherwise?"
"Well... listen, just think of it as the terms of the job..."
At that moment, a vine silently ensnares the guide's ankle, and tugs him away for the undergrowth. Verdant hastily grabs hold of his hand, but the vine's stronger than he expects—so strong, he feels like his shoes are practically plowing the soil under him.
He curses his boss in his head, then with his free hand, switches out the vial on his saw, points at the guide's ankle and pulls the trigger. Out bursts a chemical spray, and in no time, the vine around his leg, and the entire thicket, have all withered yellow.
The guide springs back up from the ground. "Brother, thank you! I don't know what to even say—we can pluck that thing and bring it back now!"
"No, forget it. That was my strongest defoliant I just sprayed—the whole plant's on the way out. Not much point even picking it now."
"That's fine, there's always next time! With your wonder drugs, next time we'll get it for sure!"
"Um, right."
"Let me tell you, people who can't back up their words are the kind our tribe hates most, and until just now, I thought you were sketchy as hell, but you did that thing in one go! Now I believe you—you CAN take five at once!"
"W-Well, yeah, sure I can."
"I've got to tell the whole tribe when we get back how you're—you're this!" The guide throws Verdant a thumbs up. "I bet people'll want to wrestle you, but you'll be fine! Just give 'em a puff of that drug and they'll soften right up, then even a little runt like you can flick 'em over, hahahaha!"
Unprepared for the guide to start chattering away, Verdant blushes and quietly listens, picturing the proud Tiacauh coming to challenge him one after another. A helpless chill runs down his spine.
But compared to heading back and coping with his boss's thunderous temper... maybe this isn't so bad, he suddenly thinks.
So tonight he'll drop the pretense, eat and drink merrily, and prepare to get thrashed a couple dozen times.

Changelog