Arknights Terra Wiki

From Arknights Terra Wiki
Jump to navigation Jump to search
Welcome to the Arknights Terra Wiki, Doctor!
We are an unofficial, community-driven information website about the mobile tower defense game, Arknights, currently hosting 12,038 articles.
Do remember to visit the policies and guidelines page to know the dos and don'ts of the Arknights Terra Wiki.
The Arknights Terra Wiki contains SPOILERS for both the story and contents that are not yet released in the Global server of Arknights. Proceed at your own risk!
Please note that the Arknights Terra Wiki is understaffed at this time, thus some articles may be incomplete and the update of existing articles may be slower than expected. If you wish to help out by becoming one of the wiki's administration team, please contact the administrators.
If you are a wiki editor from Fandom, you can reclaim your username through this link.
We have a sister wiki dedicated to Arknights: Endfield: the Endfield Talos Wiki!
About
Arknights is a mobile tower defense (TD) game developed by Hypergryph. Originally released in mainland China (CN) on May 1, 2019, it later received a release in Japan, Korea, North America, Europe, and Southeast Asia (collectively known as Global) by Yostar on January 16, 2020, and in Taiwan, Hong Kong, and Macau (TW) by Longcheng on June 29, 2020.

While at first it appears to be a deceptively simple TD, Arknights tends to be more difficult than the run-of-the-mill TD game due to tricky maps, enemy design, and challenging combat puzzles. One strong aspect of the game is the player's management of Operators and the correct use of their abilities to achieve victory. Arknights also features an important base building feature.

Arknights utilizes a gacha system for players to obtain Operators, however, the game designs stages to be solvable using Operators of the most common rarities. In addition, the Recruitment system permits the free, albeit rare, acquisition of most of the older high rarity Operators.

Due to the differing release dates of each version as well as other factors, the Global server of Arknights is ~6 months behind the CN server, while the TW server is ~8 months behind CN (~3 months behind Global).
Server Time
EN -7:00 UTC_-7CN/TW +8:00 UTC_+8JP/KR +9:00 UTC_+9
Ongoing Events
CN
Vector Breakthrough has ended in the CN server...
Global
Contingency Contract Underdawn has ended in the Global server...
TW
Zwillingstürme im Herbst has ended in the TW server...
Upcoming Events
CN
Ending a Grand Overture is live in the CN server!
Global
The Babel event is live in the Global server!
TW
The rerun of Il Siracusano is live in the TW server!
New Operators
TW
Bassline icon.png
Caper icon.png
Diamante icon.png
Lessing icon.png
Virtuosa icon.png
Viviana icon.png
Upcoming Operators
New outfits
CN
Tin Man Skin 1 icon.png
Vanilla Skin 1 icon.png
Global
Plume Skin 1 icon.png
TW
Meteor Skin 2 icon.png
Ashlock Skin 1 icon.png
Absinthe Skin 1 icon.png
Bagpipe Skin 2 icon.png
Młynar Skin 1 icon.png
Texas the Omertosa Skin 1 icon.png
Upcoming outfits
CN
Explosive Blue Flame (Blaze) • Starry Night Sky (Bassline) • The Shadow of the Dark Moon (Degenbrecher) • Witch's Swing (Popukar)
Global
Qiubai Skin 2 icon.png
Corroserum Skin 1 icon.png
Cement Skin 1 icon.png
Pinecone Skin 2 icon.png
TW
Vigil Skin 1 icon.png
Supply operations of the day
Supply operations are back to the normal schedule...
Active Long-Term Content (Global)
Annihilation
Rotating Mission
New Hotel Avenue
Stationary Security Service
Dispatch Cycle 4: Rim Zone
Tower Mountains Agricultural Experimental Platform and Automaton Arena
Integrated StrategiesExpeditioner's Joklumarkar
Reclamation AlgorithmTales Within the Sand
Active headhunting banners (Global)
EN Joint Operation 14 banner.png
The 6★ and 5★ Operators that appear will always be those shown below.
Corroserum icon.png
Executor the Ex Foedere icon.png
Firewhistle icon.png
Jessica the Liberated icon.png
Kal'tsit icon.png
Kazemaru icon.png
La Pluma icon.png
Poncirus icon.png
Pozëmka icon.png
Wind Chimes icon.png
The Joint Operation 14 headhunting banner has ended...
EN Standard Pool 124 banner.png
Aurora icon.png
Horn icon.png
Kirara icon.png
Saileach icon.png
Santalla icon.png
The Standard Pool #124 headhunting banner has ended...
EN Kernel 20 banner.png
Asbestos icon.png
Ch'en icon.png
Meteorite icon.png
Saria icon.png
Swire icon.png
The Kernel #20 headhunting banner has ended...
New furniture (Global)
Ocean Sunrise Pennant.png
What's Up and New sticker.png
The second Contingency Contract Battleplan, C.C. Underdawn, is now live, which features Immortal Hall, a Stultifera Navis-themed Main Test Site where the floor is literally lava due to the Nethersea Brand and an ensemble of SN Sea Monsters who are at home in Brand-rich environments to deal with! The main prize is the Easy Time outfit for Plume, so we wish you good luck in trying to beat this challenge!

The Babel event is all but confirmed to be live in October 10, right after C.C. Underdawn, as a version update maintenance is scheduled for that date, so prepare yourselves to witness the rise and fall of Babel long in the past with the story itself having significant implications to the overall Arknights storyline and reveal truths behind Amiya and Theresa! You also get the chance to pull for Ascalon in the first two weeks of the Babel event, so don't miss it out if you want to have her!

With that said, Global will finally get Episode 14 in around early November, sometime after the Babel event, so be sure to keep yourselves fresh to tackle the new content (both physically and mentally, as the story itself will take a more dramatic turn too) as well as pulling for the game-changing Logos and Wiš'adel!
Did You Know sticker.png
  • ...that A Flurry to the Flame is the only event so far which is released on the matching season of autumn (on the Northern Hemisphere) in Global?
  • ...that before Il Siracusano, both an Alternate Operator and the original one cannot be present in a squad or the RIIC simultaneously?
  • ...that welfare Operators always have three DP cost reductions as part of their Potential improvements, with certain exceptions?
  • ...that Tachanka's Lord outfit is actually based on an existing cosmetic combination in Rainbow Six Siege?
  • ...that VI-7 features no less than five bosses in one sitting, a record that not even Trials for Navigator would match?
  • ...that nobody ever cleared Sal Viento Karst with the highest possible Contingency Level of 39 until it was released in the TW server?
  • ...that alchemaniac somehow pulled Skadi most of the time on her headhunting pulls?
  • ...that The Rides to Lake Silberneherze is the first time where the trailer has the featured Operators speak in the respective server's native languages?
Featured Article
Ascalon Elite 2.png
Ascalon is a 6★ Ambusher Specialist introduced with the Babel event; before this, she was mentioned in various Operators' files and events before appearing as a supporting character in Episode 10.

The leader of Rhodes Island's S.W.E.E.P., and a veteran of the Kazdel civil war who was previously part of the Military Commission of Kazdel before defecting to Babel and went on to become one of R.I.'s original members, Ascalon is a solid Ambusher specializing in hindering her enemies' movement to a near-halt while dishing out high damage towards them. Her skills complement that capability by boosting her crowd-control and damage dealing abilities, with her third skill uniquely allowing her to draw enemy fire and recover some HP upon dodging an attack (or having the attack missed due to reduced enemy accuracy it also applies), allowing Ascalon to be counted on situations where heavy enemy fire and the need to stall enemy advance is expected.

Ascalon's Japanese voicelines are provided by Miki Nagasawa who is best known for voicing Miyu in Vampire Princess Miyu and Karin Koenig in Shadow Hearts 2: Covenant, while her English voice actress is yet to be announced.