
★★★★★
Cement |
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Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Melee | |
Tags | Defense | |
Trait | Only restores SP when blocking enemies | |
How to obtain | Standard Headhunting |
Operator | File | Overview | Dialogue | Gallery | Trivia |
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1534 | 2131 | 2804 | 3642 | – |
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460 | 648 | 831 | 1002 | +40 |
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252 | 371 | 502 | 628 | +60 |
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0 | N/A | |||
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70 seconds | ||||
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28 | 30 | 32 | ||
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1 | ||||
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1.6 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -4 seconds |
![]() | DEF +27 |
![]() | Improves Blueprint Corrections |
![]() | DP cost -1 |
Total Cost | |
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Blueprint Corrections | |
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Gains 6% Physical damage reduction; effect doubles after being deployed for 35 seconds |
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Gains 9% (+3%) Physical damage reduction; effect doubles after being deployed for 35 seconds |
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Gains 12% Physical damage reduction; effect doubles after being deployed for 35 seconds |
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Gains 15% (+3%) Physical damage reduction; effect doubles after being deployed for 35 seconds |
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Stratum Groundbreaker Auto Recovery Manual |
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Click to show/hide the information for Stratum Groundbreaker |
Lv. | Description | ![]() |
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Deals 150% ATK as damage to all enemies within Attack Range Can store 1 charges |
0 | 9 | – |
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Deals 160% ATK as damage to all enemies within Attack Range Can store 1 charges |
0 | 9 | – |
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Deals 170% ATK as damage to all enemies within Attack Range Can store 1 charges |
1 | 9 | – |
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Deals 200% ATK as damage to all enemies within Attack Range Can store 1 charges |
1 | 8 | – |
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Deals 210% ATK as damage to all enemies within Attack Range Can store 1 charges |
1 | 8 | – |
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Deals 220% ATK as damage to all enemies within Attack Range Can store 1 charges |
2 | 8 | – |
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Deals 240% ATK as damage to all enemies within Attack Range Can store 2 charges |
2 | 8 | – |
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Deals 250% ATK as damage to all enemies within Attack Range Can store 2 charges |
3 | 8 | – |
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Deals 260% ATK as damage to all enemies within Attack Range Can store 2 charges |
3 | 7 | – |
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Deals 280% ATK as damage to all enemies within Attack Range Can store 2 charges |
3 | 6 | – |
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Structural Support Auto Recovery Manual 60 seconds |
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Click to show/hide the information for Structural Support |
Lv. | Description | ![]() |
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Gains 13 stacks of a buff that grants +10% DEF per stack (a stack is consumed each time damage is taken) Can manually deactivate skill |
10 | 60 | 60 |
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Gains 13 stacks of a buff that grants +10% DEF per stack (a stack is consumed each time damage is taken) Can manually deactivate skill |
11 | 58 | 60 |
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Gains 13 stacks of a buff that grants +10% DEF per stack (a stack is consumed each time damage is taken) Can manually deactivate skill |
12 | 56 | 60 |
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Gains 15 stacks of a buff that grants +13% DEF per stack (a stack is consumed each time damage is taken) Can manually deactivate skill |
13 | 53 | 60 |
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Gains 15 stacks of a buff that grants +14% DEF per stack (a stack is consumed each time damage is taken) Can manually deactivate skill |
14 | 51 | 60 |
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Gains 15 stacks of a buff that grants +15% DEF per stack (a stack is consumed each time damage is taken) Can manually deactivate skill |
15 | 49 | 60 |
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Gains 17 stacks of a buff that grants +17% DEF per stack (a stack is consumed each time damage is taken) Can manually deactivate skill |
17 | 46 | 60 |
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Gains 17 stacks of a buff that grants +18% DEF per stack (a stack is consumed each time damage is taken) Can manually deactivate skill |
18 | 44 | 60 |
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Gains 18 stacks of a buff that grants +19% DEF per stack (a stack is consumed each time damage is taken) Can manually deactivate skill |
19 | 42 | 60 |
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Gains 20 stacks of a buff that grants +21% DEF per stack (a stack is consumed each time damage is taken) Can manually deactivate skill |
20 | 40 | 60 |
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Standardization α | ![]() |
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When this Operator is assigned to a Factory, productivity +15% |
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Tunnel Work | ![]() |
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When this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25 |
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Operator Cement has demonstrated a remarkable aptitude for head-on enemy confrontation contemporaneous with resistance to harm. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Defender Operator during field operations to exercise Duelist responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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ATK +25 DEF +50 |
Trait improved: SP recovery is slowed except when blocking enemies |
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ATK +42 DEF +75 |
Blueprint Corrections improved: Gains 14% Physical damage reduction; effect doubles after being deployed for 35 seconds | |
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ATK +57 DEF +100 |
Blueprint Corrections improved: Gains 16% Physical damage reduction; effect doubles after being deployed for 35 seconds |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Cement. | |||||
![]() | Have at least 100% Trust with Cement. |
Description |
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"Found it, bloody hell. Would've been an earful from the boss if I came in tomorrow without. Say, what point does she have giving us all one of these... works recorder thingym'bobs?" "You think I'd have a clue? Yours's been on the whole time. See how you lost it in the first place, maybe?" "Sure." [Display View] Before clocking out, a worker tosses the recorder aside as he changes. "Hahah, my arse someone took it. You lost it your own silly self." "Shtum." [Display View] Not long after the worker leaves, Shana suddenly appears in the workplace. "Wait, that's the boss, nah?" [Display View] Shana checks over the equipment for wear and tear, tweaking any gummed-up specimens one by one. She stops before a drilling rig, and fishes out a notebook to write in. "Y'know, it stumped me how our machines worked like such a charm without our tiny team having any maintenance people. S'pose the boss did all the work." "That's the Brooks' driller. Definitely had a bit of dullness digging up the rock the day before. They just kept on using it, but I guess the boss noticed straight away." "All our drills are her upgrades, after all. Better than anyone else's. She's the master here." [Display View] Shana moves onto inspecting the recent construction. At a part that's been finished, she ponders for a moment before bringing out her recorder and beginning to examine. "I know what happened there. Gallen was wanting to give his family a call and rushed to finish. I thought something was off myself. Just was too busy with my own work to take a proper look in time." "Shh–listen to what she's saying. 'Concrete is 3cm too thin.' That would've been a hazard lurking. So she susses out the recorders to catch stuff like this." [Display View] Shana nonchalantly tears open a packet of mints, one of which accidentally falls onto the ground. She picks it up, blows off the dust, then pops it in her mouth like nothing happened. "*sigh* Funny how she's always so breezy. Guess once she's down in the mines... she'd be like any of us." "Only met one other foreman as good as her in all my working life." "You did?" "Yeah, middle-aged bloke. Didn't discriminate against us Infected, always brought his daughter to the site to eat with the crew. I would've gladly worked with him until retirement, but then one time a project he was on caught him. A potential safety hazard became an accident. Had to disband the whole construction crew after that." "Shame." "Been over ten years now, but I think I still vaguely remember his name. Was it... Moleman?" "...Y'know, our boss's full name is–Shana Moleman." |
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