Executor

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Not to be confused with the Specialist branch.
Executor, a professional undertaker sent from the Laterano Embassy, is glad to fulfill any and all contracts.
Be careful what you wish for, because he really can accomplish things that border on absurdity or impossibility.
Class Sniper.png Sniper
Branch Spreadshooter Sniper.png Spreadshooter
Faction Laterano.png Laterano
Position Ranged
Tags AoE
Trait Attacks all enemies within range, and deals 150% damage to enemies in the row directly in front of this unit.
How to obtain Kernel Headhunting; Recruitment
Alternate Executor the Ex Foedere
Executor
Base
Elite 2
Titleless Code
Executor.png
Executor Elite 2.png
Executor Skin 1.png
Real name
Federico Giallo
  • Pronunc.: /fe.deˈri.ko ˈd͡ʒal.lo/
  • SCN: 费德里科·吉亚洛
  • TCN: 費德里科·吉亞洛
  • JP: フェデリコ・ジアロ
  • KR: 페데리코 잘로
Internal name
char_279_excu
Etymology
English for "a person or institution appointed by a testator to carry out the terms of their will"
In Other Languages
Chinese
送葬人
Japanese
イグゼキュター
Korean
이그제큐터
Character Information
File no.
LT01
Operator Records
Paradox Simulation
Illustrator
Japanese CV
Takashi Kondō
Chinese CV
Lengquan Yeyue (credited as "Ji Huang" in EN)
English CV
Eliah Mountjoy
Korean CV
Kim Young-sun
Basic Info
Gender
Male
Combat Experience
5 years
Place of Birth
Date of Birth
July 7th
Race
Height
181 cm
Infection Status
Confirmed uninfected by medical examination.
Physical Exam
Physical Strength
Standard
Mobility
Standard
Endurance
Standard
Tactical Acumen
Excellent
Combat Skill
Excellent
Originium Arts Assimilation
Standard
Other Information
Age
23[1]
Affiliation
Laterano Notarial Hall
Rank
Executor
Family and relatives

Executor is a 5★ Lateran Spreadshooter Sniper Operator in Arknights. He is introduced in Operational Intelligence and appears in Survival Notorization as well as Guide Ahead. He is also one of the protagonists of Prelude Suite: Cadenza Virtuosa.

Executor has an alternate version, Executor the Ex Foedere, who is introduced in Hortus de Escapismo.

Stats[edit]

Range

Base.pngElite 1.png
    
  
    
   
  
   
The red squares mark the tiles where Executor's attacks deal increased damage due to his trait.

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1035 1380 1747 2330
ATK.png ATK 327 468 604 720 +65
DEF.png DEF 100 131 166 185
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 28 31
BLOCK.png Block count 1
ASPD.png Attack interval 2.3 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +29
Potential 5.png
Improves Final Modification
Potential 6.png
DP cost -1
Total Cost
Executor's Token.png
5
OR
Epic Sniper Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +3.
  • New talent: Final Modification.
  • New skill: Final Journey.
  • Range extended.

Raise Executor to Level 50.
LMD.png
20K
Sniper Chip.png
4
Sugar.png
5
Device.png
2
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Final Modification improved.
  • Operator Modules available.

Raise Executor to Elite 1 Level 70.
LMD.png
120K
Sniper Dualchip.png
3
Manganese Trihydrate.png
8
Grindstone.png
9

Talent[edit]

Final Modification
Elite 1.png Attacks ignore 80 DEF
Elite 1.pngPotential 5.png Attacks ignore 95 (+15) DEF
Elite 2.png Attacks ignore 160 DEF
Elite 2.pngPotential 5.png Attacks ignore 175 (+15) DEF

Skills[edit]

Skill-Executor1.png
Muzzle's Elegy
Auto Recovery
Manual
25–35 seconds
Click to show/hide the information for Muzzle's Elegy
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
ATK +20%, attacks apply this unit's Trait effect to all enemies within range. 11 45 25
Rank 2.png
ATK +25%, attacks apply this unit's Trait effect to all enemies within range. 12 45 26
Rank 3.png
ATK +30%, attacks apply this unit's Trait effect to all enemies within range. 13 45 27
Rank 4.png
ATK +35%, attacks apply this unit's Trait effect to all enemies within range. 15 45 28
Rank 5.png
ATK +40%, attacks apply this unit's Trait effect to all enemies within range. 16 45 29
Rank 6.png
ATK +45%, attacks apply this unit's Trait effect to all enemies within range. 17 45 30
Rank 7.png
ATK +50%, attacks apply this unit's Trait effect to all enemies within range. 19 45 31
Rank 8.png
ATK +55%, attacks apply this unit's Trait effect to all enemies within range. 21 45 32
Rank 9.png
ATK +60%, attacks apply this unit's Trait effect to all enemies within range. 23 45 33
Rank 10.png
ATK +70%, attacks apply this unit's Trait effect to all enemies within range. 25 45 35
Skill-Executor2.png
Final Journey
Auto Recovery
Manual
15–20 seconds
Click to show/hide the information for Final Journey
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Normal attacks strike twice, and the attack interval is slightly shortened 21 80 15
Rank 2.png
Normal attacks strike twice, and the attack interval is slightly shortened 22 79 15
Rank 3.png
Normal attacks strike twice, and the attack interval is slightly shortened 23 78 15
Rank 4.png
Normal attacks strike twice, and the attack interval is shortened by a small amount 25 77 16
Rank 5.png
Normal attacks strike twice, and the attack interval is shortened by a small amount 26 76 16
Rank 6.png
Normal attacks strike twice, and the attack interval is shortened by a small amount 27 75 16
Rank 7.png
Normal attacks strike twice, and the attack interval is moderately shortened 29 74 17
Rank 8.png
Normal attacks strike twice, and the attack interval is moderately shortened 31 73 18
Rank 9.png
Normal attacks strike twice, and the attack interval is significantly shortened 33 72 19
Rank 10.png
Normal attacks strike twice, and the attack interval is significantly shortened 35 70 20
Additional information
Final Journey reduces Executor's attack interval by 0.2/0.2/0.2/0.5/0.5/0.5/0.7/0.7/0.9/0.9 seconds.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Sugar Substitute.png
7
Rank 4.png
Skill Summary Volume 2.png
6
Polyester.png
3
Rank 5.png
Skill Summary Volume 2.png
6
Oriron.png
4
Rank 6.png
Skill Summary Volume 2.png
6
Orirock Cluster.png
5
Rank 7.png
Skill Summary Volume 3.png
6
Sugar Pack.png
3
Oriron Cluster.png
3
Rank 8.png
Muzzle's Elegy
Skill Summary Volume 3.png
5
Oriron Block.png
3
Sugar Pack.png
1
Final Journey
Skill Summary Volume 3.png
5
Keton Colloid.png
3
Polyester Pack.png
3
Rank 9.png
Muzzle's Elegy
Skill Summary Volume 3.png
6
Optimized Device.png
2
Oriron Block.png
5
Final Journey
Skill Summary Volume 3.png
6
White Horse Kohl.png
3
Keton Colloid.png
5
Rank 10.png
Muzzle's Elegy
Skill Summary Volume 3.png
10
Bipolar Nanoflake.png
4
Grindstone Pentahydrate.png
4
Final Journey
Skill Summary Volume 3.png
10
D32 Steel.png
4
Optimized Device.png
3

Base skills[edit]

Skill-train sniper1.pngSniper Expert α
Base.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%
Skill-ctrl cost.pngCleaning Agreement
Elite 2.png
Control Center.png
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour

Operator Modules[edit]

Original module.png Original: Executor's Badge (click to show/hide the information)
Module Badge.png
Spreadshooter Sniper.png
Operator Executor has demonstrated a remarkable aptitude for closing distance whilst conducting suppressive fire against multitudes of enemies.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Sniper Operator during field operations to exercise Spreadshooter responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
RPR-X module.png RPR-X: Executor's Satchel (click to show/hide the information)
Executor's Satchel.png
Stage 1
ATK +38
ASPD +3
Trait improved:
Attacks all enemies within range, and deals 160% damage to enemies in the row directly in front of this unit.
Stage 2
ATK +46
ASPD +4
Final Modification improved:
Attacks ignore 190 DEF
Stage 3
ATK +52
ASPD +5
Final Modification improved:
Attacks ignore 210 DEF
Module Missions
  1. Deal a total of 80,000 damage with your own Executor
  2. Clear Side Story IW-8 with a 3-star rating; You must deploy your own Executor and have him defeat at least 30 enemies
PrerequisitesStage 1
  • Complete both of Executor's RPR-X Module Missions.
  • Raise Executor to Elite 2 Level 50.
Module Data Block.png
2
Solidified Fiber Board.png
3
LMD.png
40K
Stage 2Have at least 50% Trust with Executor (the Ex Foedere).
Module Data Block.png
2
Data Supplement Stick.png
20
Polymerized Gel.png
4
LMD.png
50K
Stage 3Have at least 100% Trust with Executor (the Ex Foedere).
Module Data Block.png
2
Data Supplement Instrument.png
8
Grindstone Pentahydrate.png
5
LMD.png
60K
Description
"Seriously, is it really okay to be going through Federico's bag like this?"
"It's just a routine check while he's away at the ceremony—we're making sure all his gear's in order."
"You were the one who wanted to know why his halo looked that way. Don't tell me you're no longer curious."
"Fine... I am, but this feels sketchy..."
"Then why don't you go touch it yourself and come back and tell us what that thing on his halo is?!"
"...Forget it. I could never do something like that, not with that poker face of his."
"Which is why I'm guessing it's some sort of emotional amplifier or something."
"Don't be ridiculous. You don't really believe people can hang things on their halo, do you?"
"My neighbor's cousin's classmate, who works in a psych ward, said it's possible to attach things to a halo now. Some new tech."
"That sounds a bit dubious—I read a book on psychoanalysis the other day, and it said that your halo is shaped by your inner thoughts. If you ask me, Federico probably wants to empathize with others, but he's physically unable to, which is why his halo has a 'hearing-aid' on it."
"Well in that case, I think his hearing-aid needs a new battery..."
"Oh, come on. He cares more about how many bullets are left in his gun than anyone else's feelings. I'd say that thing on his halo is an indicator showing how much ammo he has left."
"That would explain how he always knows..."
"Nonsense. I've known—uh, been around—Federico since we were young. That thing was there even before he became an executor."
"Are you guys crazy? Have you ever seen anyone else hanging stuff on their halo?"
"Alright, alright, if it's really some kind of external attachment, we'll know by looking through his bag. Captain Gianna, have you found anything?"
"It's all pretty normal—magazines, water, and... an umbrella. So he didn't stash it in his bag?"
"I told you it's not some weird peripheral device!"
"He's so attached to it that he won't take it off, even when he's about to be made a Saint. Is he planning to show it to His Holiness the Pope?"
"What is who planning to show me?"
"Y-Your Holiness?! Has the ceremony ended? Why are you here?"
"I should be the one asking you that question. Why are two executors and a captain of the Pontifica Cohors off duty, sneaking around here with a notary apprentice?"
"We just wanted to know what that device on Federico's halo is for!"
"Oh, that thing? Just think of it as a height marker."
"A... height marker? Your Holiness, how do you know that?"
"Of course I know. I've been watching him for over ten years. The taller he grows, the more antennas he has. At first, he had only one, and now he has several. Ah—Federico has grown quite tall."
"Over ten years? Did the Law choose him to be a Saint that long ago?!"
"Saint? Of course not. Back then, Federico was just Federico."

Changelog[edit]

References[edit]