
★★★★★★
Suzuran |
![]()
![]()
![]()
![]()
![]() Suzuran, Rhodes Island Operator, has nine times the strength, and the fluffiness. | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Ranged | |
Tags | Slow, Support, DPS | |
Trait | Deals Arts damage and Slows the target for a short time | |
How to obtain | Kernel Headhunting; Recruitment |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
□□□□
□■□□
□□□□ |
![]() |
![]() |
![]() |
![]() |
![]() | |
---|---|---|---|---|---|
![]() |
673 | 922 | 1184 | 1480 | – |
![]() |
220 | 324 | 432 | 521 | +75 |
![]() |
57 | 83 | 107 | 128 | – |
![]() |
15 | 20 | 25 | N/A | |
![]() |
70 seconds | ||||
![]() |
14 | 16 | |||
![]() |
1 | ||||
![]() |
1.9 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -4 seconds |
![]() | ATK +25 |
![]() | Improves Binding Circle |
![]() | DP cost -1 |
Total Cost | |
---|---|
![]() |
|
---|---|
![]() |
|
Skill Aura - Supporter | |
---|---|
![]() |
When deployed, increases the SP recovery rate of all Supporters by +0.2/second (only the highest effect of this type takes place) |
![]() |
When deployed, increases the SP recovery rate of all Supporters by +0.4/second (only the highest effect of this type takes place) |
Binding Circle | |
---|---|
![]() |
Enemies in range that are Slowed are inflicted with 20% Fragile effect for an equivalent duration |
![]() ![]() |
Enemies in range that are Slowed are inflicted with 23% (+3%) Fragile effect for an equivalent duration |
![]() |
I'll Do My Best Auto Recovery Auto 20–30 seconds |
---|---|
Click to show/hide the information for I'll Do My Best |
Lv. | Description | ![]() |
![]() |
![]() |
---|---|---|---|---|
![]() |
ATK +30%, ASPD +5 Skill activated automatically |
0 | 20 | 20 |
![]() |
ATK +35%, ASPD +5 Skill activated automatically |
0 | 20 | 21 |
![]() |
ATK +40%, ASPD +5 Skill activated automatically |
0 | 20 | 22 |
![]() |
ATK +45%, ASPD +10 Skill activated automatically |
0 | 20 | 23 |
![]() |
ATK +50%, ASPD +10 Skill activated automatically |
0 | 20 | 24 |
![]() |
ATK +55%, ASPD +10 Skill activated automatically |
0 | 20 | 25 |
![]() |
ATK +60%, ASPD +15 Skill activated automatically |
0 | 20 | 26 |
![]() |
ATK +65%, ASPD +20 Skill activated automatically |
0 | 20 | 27 |
![]() |
ATK +70%, ASPD +25 Skill activated automatically |
0 | 20 | 28 |
![]() |
ATK +80%, ASPD +30 Skill activated automatically |
0 | 20 | 30 |
![]() |
Childhood Frolic Auto Recovery Auto Unlimited |
---|---|
Click to show/hide the information for Childhood Frolic |
Lv. | Description | ![]() |
![]() |
![]() |
---|---|---|---|---|
![]() |
ATK +10%, attacks hit up to 2 enemies Unlimited duration |
0 | 110 | ∞ |
![]() |
ATK +10%, attacks hit up to 2 enemies Unlimited duration |
0 | 107 | ∞ |
![]() |
ATK +10%, attacks hit up to 2 enemies Unlimited duration |
0 | 104 | ∞ |
![]() |
ATK +20%, attacks hit up to 2 enemies Unlimited duration |
0 | 101 | ∞ |
![]() |
ATK +20%, attacks hit up to 2 enemies Unlimited duration |
0 | 98 | ∞ |
![]() |
ATK +20%, attacks hit up to 2 enemies Unlimited duration |
0 | 95 | ∞ |
![]() |
ATK +30%, attacks hit up to 2 enemies Unlimited duration |
0 | 92 | ∞ |
![]() |
ATK +30%, attacks hit up to 3 enemies Unlimited duration |
0 | 89 | ∞ |
![]() |
ATK +45%, attacks hit up to 3 enemies Unlimited duration |
0 | 86 | ∞ |
![]() |
ATK +60%, attacks hit up to 3 enemies Unlimited duration |
0 | 80 | ∞ |
![]() |
Foxfire Haze Auto Recovery Manual 25–35 seconds |
□□□□
□□□□□
□■□□□
□□□□□
□□□□ |
---|---|---|
Click to show/hide the information for Foxfire Haze |
Lv. | Description | ![]() |
![]() |
![]() |
---|---|---|---|---|
![]() |
Stops attacking; Attack Range expands, the effect of this unit's second Talent increases to 1.1 times, and all enemies within Attack Range are Slowed. Heals all ally units within range for 7% of this unit's ATK every second | 40 | 70 | 25 |
![]() |
Stops attacking; Attack Range expands, the effect of this unit's second Talent increases to 1.2 times, and all enemies within Attack Range are Slowed. Heals all ally units within range for 7% of this unit's ATK every second | 41 | 70 | 25 |
![]() |
Stops attacking; Attack Range expands, the effect of this unit's second Talent increases to 1.3 times, and all enemies within Attack Range are Slowed. Heals all ally units within range for 7% of this unit's ATK every second | 42 | 70 | 25 |
![]() |
Stops attacking; Attack Range expands, the effect of this unit's second Talent increases to 1.4 times, and all enemies within Attack Range are Slowed. Heals all ally units within range for 9% of this unit's ATK every second | 43 | 70 | 27 |
![]() |
Stops attacking; Attack Range expands, the effect of this unit's second Talent increases to 1.5 times, and all enemies within Attack Range are Slowed. Heals all ally units within range for 9% of this unit's ATK every second | 44 | 70 | 27 |
![]() |
Stops attacking; Attack Range expands, the effect of this unit's second Talent increases to 1.6 times, and all enemies within Attack Range are Slowed. Heals all ally units within range for 9% of this unit's ATK every second | 45 | 70 | 27 |
![]() |
Stops attacking; Attack Range expands, the effect of this unit's second Talent increases to 1.7 times, and all enemies within Attack Range are Slowed. Heals all ally units within range for 11% of this unit's ATK every second | 46 | 70 | 29 |
![]() |
Stops attacking; Attack Range expands, the effect of this unit's second Talent increases to 1.8 times, and all enemies within Attack Range are Slowed. Heals all ally units within range for 14% of this unit's ATK every second | 47 | 70 | 31 |
![]() |
Stops attacking; Attack Range expands, the effect of this unit's second Talent increases to 1.9 times, and all enemies within Attack Range are Slowed. Heals all ally units within range for 17% of this unit's ATK every second | 48 | 70 | 33 |
![]() |
Stops attacking; Attack Range expands, the effect of this unit's second Talent increases to 2 times, and all enemies within Attack Range are Slowed. Heals all ally units within range for 20% of this unit's ATK every second | 50 | 70 | 35 |
Additional information | ||||
The HP restoration starts from the 2 seconds mark, is unaffected by healing effect modifiers, and can still heal affected friendly units even if they becomes unable to/cannot be healed. |
![]() | Supporter Expert α | ![]() |
---|---|---|
When this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +30% |
![]() | Resonance Replaces Supporter Expert α | ![]() |
---|---|---|
When this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +60% |
![]() |
---|
![]() ![]() |
Operator Suzuran has demonstrated a remarkable aptitude for impeding the enemy. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Supporter Operator during field operations to exercise Decel Binder responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
---|
![]() |
---|
![]() |
![]() |
HP +100 ASPD +4 |
New trait: SP recovery +0.2/sec when there are enemies within range |
---|---|---|---|
![]() |
HP +140 ASPD +5 |
Skill Aura - Supporter improved: When deployed, increases the SP recovery rate of all Supporter Operators by +0.4/second (only the highest effect of this type takes place) and ATK by +6% | |
![]() |
HP +180 ASPD +6 |
Skill Aura - Supporter improved: When deployed, increases the SP recovery rate of all Supporter Operators by +0.4/second (only the highest effect of this type takes place) and ATK by +9% |
Module Missions |
|
---|
Prerequisites | ![]() |
| ||||
---|---|---|---|---|---|---|
![]() | Have at least 50% Trust with Suzuran. | |||||
![]() | Have at least 100% Trust with Suzuran. |
Description |
---|
Before entrusting her to Rhodes Island and departing, Suzuran's father solemnly handed an "omamori" charm to his daughter, whose eyes were puffy and red as could be. "Once this omamori no longer tick-tocks, we'll be back with you." To any bystander, it would seem the kind of promise meant to pull the wool over a small child's eyes. But between her jerking sobs, Suzuran nodded. "My mom and dad never break promises," Suzuran said to her friends, following that. And so she kept the heavy little pouch on her from then on. At bedtime each evening, she took a listen to the tick-tock inside her omamori, and told it everything she wanted to say to her parents, before soundly falling asleep. Night after night. Someone did pester Suzuran to take the omamori apart and shut off whatever was inside, but Suzuran sternly refused on principle. "You can't take an omamori apart! It won't work anymore if you do." She knew what its internals were, really. It was a simple thing. Figured out with just a touch and some general knowledge. But she chose to believe, and wait. Day, after day. Finally, one noon, the tremoring inside her personal pouch stopped. Her mom suddenly showed up behind her, and her dad was carrying a massive bag, his face filled with the gentle smile she so missed. Promises are something this couple never neglects. The family briefly reunited on Rhodes Island, and spent several days and nights worth remembering. But very quickly, they once again bid farewell. This time, her father solemnly read out a prayer and opened the sealed omamori, while her mother carefully examined the watch face, and wound the pocket watch's spring. They finished their parts, and soon asked Suzuran to tie the omamori's rope tight. This simple, unadorned ceremony did not go on for long, but it was a concentrative, serious matter for all. A kannushi, an assassin, an operator. A father, a mother, a daughter. Through this tiny omamori, the three's souls were bound together tight as could be. It is respect, through which promises are kept. It is trust, through which endurance is willing. The land throws them far apart. But love transcends space and time, granting them the power to meet again. "Once this omamori no longer tick-tocks, we'll be back with you." "Until then, remember to go to bed on time~" "Mm-hm!" "Have a safe journey, mom, dad!" |
![]() |
---|
![]() |
![]() |
HP +90 ATK +38 |
Trait improved: Attacks deal Arts damage, and Slow the enemy for a moderate period of time |
---|---|---|---|
![]() |
HP +110 ATK +43 |
Binding Circle improved: Enemies in range that are Slowed also gain 21% Fragile and 5% Enfeeble for an equal duration | |
![]() |
HP +120 ATK +46 |
Binding Circle improved: Enemies in range that are Slowed also gain 22% Fragile and 8% Enfeeble for an equal duration |
Module Missions |
|
---|
Prerequisites | ![]() |
| ||||
---|---|---|---|---|---|---|
![]() | Have at least 50% Trust with Suzuran. | |||||
![]() | Have at least 100% Trust with Suzuran. |
Description |
---|
Suzuran catches sight of two tense Medic operators, one wearing a hazmat suit, the other carrying a refuse bag, both at the door to the playroom waiting to strike. The chain of events isn't complicated: a damaged doll, an agitated child, a failed casting attempt, and now a toy meant to be fixed by Arts is instead skewered by a sinister Originium crystal. Suzuran passes by to see the boy hugging it, wailing, forbidding anyone from taking it away. "It just grew some rocks! It didn't do anything bad! It's not dangerous!" Suzuran once had a doll too, but a much daintier one, in a little blue coat and stuffed with fluffy musbeast fur. It, too, grew a crystal like his—and she'd just nodded off holding it when a stabbing pain pulled her violently from dreamland. "I saved it from the rubbish bin, I saved it! You can't throw it away again!" Suzuran doesn't remember that night too well, but she does remember nestling in the faint warmth of her mother's arm, and the doctor's soft, gentle voice. Nothing taken for processing, nothing thrown away. The next morning, an identical doll sat on her bed, no hint of damage. "Mum and Dad were like this when they got taken away! Everything gets taken away, and just buried... Why are you scared of me? Why are you scared of our stuff?!" Suzuran has just as little idea why. That's not how things happened in her life. But, she thinks, maybe she can get things to change to the way she recognizes. So, ignoring the Medic operators trying to stop her, Suzuran walks up to the boy, and tells him a story. "H-Hello... I don't think this doll's actually dangerous at all..." "Really? You think so too?" "Yeah. These stones are amber from another land—look, you can even see through them. The people with stones on them, in the end they bury inside those stones to sleep, just like bugs do in amber. And then when they wake up, they journey to the other land." "I knew those meanies were lying to me! They didn't say anything except 'they're dead', and nobody explained. They just kept on going on about 'dead means dead,' so I think they just didn't know either!" "Er, I... I don't know if they know or not, but the other land is real... When people grow stones and then disappear, that means they've journeyed over there. Right now they're lying in golden lakes, basking in the nicest, warmest sunlight." "Then are we going too one day?" "We are, but you have to go to sleep properly, because that's how the journey succeeds. See, the doll can't fall asleep right now, because it's too noisy in here. So, can you let it rest in peace?" Thereafter, in the rec room there sits a doll in a glass case, with a wrinkled note stuck on the outside: On a journey, do not disturb. |
|