Thorns
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★★★★★★ Thorns
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Thorns, Guard Operator of Rhodes Island, wastes not an ounce of energy, calculating each strike meticulously. He'll cooperate according to his own interpretation of the commands. | |||||||
Position | Melee | |||||||
Tags | DPS, Defense | |||||||
Trait | Can launch Ranged Attacks that deal 80% of normal ATK | |||||||
Availability | Headhunting; Recruitment |
Operator | File | Overview | Dialogue | Gallery | Trivia |
The name of Thorns' LOR-X Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights. |
Stats
Range
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Attributes
MAX | MAX | MAX | |||
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HP | 1096 | 1567 | 2063 | 2612 | – |
ATK | 296 | 442 | 575 | 711 | +30 |
DEF | 191 | 263 | 333 | 402 | +70 |
RES | 5 | 10 | N/A | ||
Redeployment time | 70 seconds | ||||
DP cost | 18 | 20 | |||
Block count | 2 | ||||
Attack interval | 1.3 seconds |
Potential
DP cost -1 | |
Improves Echoes of Ancestral Waves | |
ATK +26 | |
Improves Nerve Corrosion | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Thorns to Level 50. |
Elite 2 |
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Prerequisites |
Raise Thorns to Elite 1 Level 80. |
Talents
Nerve Corrosion | |
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Poisons the targets when attacking, dealing 65 Arts Damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies) | |
Poisons the targets when attacking, dealing 80 (+15) Arts Damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies) | |
Poisons the targets when attacking, dealing 125 Arts Damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies) | |
Poisons the targets when attacking, dealing 140 (+15) Arts Damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies) |
Echoes of Ancestral Waves | |
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If this unit hasn't attacked for the last 2 seconds, restores 3.5% max HP every second | |
If this unit hasn't attacked for the last 2 seconds, restores 4% (+0.5%) max HP every second | |
Additional information | |
Echoes of Ancestral Waves' HP regeneration is unaffected by healing effect modifiers and can still heal Thorns even if he becomes unable to be healed. |
Skills
ATK Up γ Auto Recovery Manual 30 seconds |
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Level | Effect | |||
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ATK +30% | 0 | 40 | 30s | |
ATK +35% | 0 | 40 | 30s | |
ATK +40% | 0 | 40 | 30s | |
ATK +45% | 5 | 37 | 30s | |
ATK +50% | 5 | 37 | 30s | |
ATK +55% | 5 | 37 | 30s | |
ATK +60% | 10 | 35 | 30s | |
ATK +75% | 10 | 34 | 30s | |
ATK +90% | 10 | 33 | 30s | |
ATK +100% | 15 | 30 | 30s |
Protective Spikes Auto Recovery Manual 30 ~ 40 seconds |
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Level | Effect | |||
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Stops attacking; ATK +30%, DEF +40%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.8-second cooldown) | 10 | 35 | 30s | |
Stops attacking; ATK +30%, DEF +45%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.8-second cooldown) | 10 | 34 | 31s | |
Stops attacking; ATK +30%, DEF +50%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.8-second cooldown) | 10 | 33 | 32s | |
Stops attacking; ATK +30%, DEF +55%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.8-second cooldown) | 10 | 31 | 33s | |
Stops attacking; ATK +30%, DEF +60%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.8-second cooldown) | 10 | 30 | 34s | |
Stops attacking; ATK +30%, DEF +65%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.8-second cooldown) | 10 | 29 | 35s | |
Stops attacking; ATK +40%, DEF +70%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.75-second cooldown) | 10 | 28 | 36s | |
Stops attacking; ATK +45%, DEF +80%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.7-second cooldown) | 10 | 27 | 37s | |
Stops attacking; ATK +50%, DEF +90%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.65-second cooldown) | 10 | 26 | 38s | |
Stops attacking; ATK +60%, DEF +110%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.6-second cooldown) | 10 | 25 | 40s | |
Additional information | ||||
Protective Spikes' damage is affected by Thorns' trait. |
Destreza Offensive Recovery Manual 30 seconds/Unlimited |
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Level | Effect | |||
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Attack Range expands, ATK +26%, ASPD +12, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ | |
Attack Range expands, ATK +28%, ASPD +12, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ | |
Attack Range expands, ATK +30%, ASPD +12, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ | |
Attack Range expands, ATK +33%, ASPD +14, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ | |
Attack Range expands, ATK +35%, ASPD +14, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ | |
Attack Range expands, ATK +37%, ASPD +14, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ | |
Attack Range expands, ATK +40%, ASPD +16, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ | |
Attack Range expands, ATK +45%, ASPD +19, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ | |
Attack Range expands, ATK +50%, ASPD +22, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ | |
Attack Range expands, ATK +60%, ASPD +25, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ | |
Additional information | ||||
Destreza's activation count is reset when Thorns is redeployed. |
Skill upgrades
Base skills
"Alchemy" | ||
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When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50% |
"Explosion Arts" | ||
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When this Operator is assigned to the Workshop to process any material, this Operator's Morale will be restored once for every 2 times no byproducts are produced during processing, equal to the Morale consumed for processing that corresponding formula one time (the final Morale total is calculated after processing is completed) |
Operator Modules
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original
Original: Thorns's Badge | |
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Operator Thorns has demonstrated a remarkable aptitude in penetrating enemy formations from a distance. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Lord responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
LOR-X
LOR-X: "The Salt and the Sand" | |||
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HP +160 ATK +39 ASPD +5 |
New trait: Attacks deal an additional 10% ATK as Arts damage | ||
HP +215 ATK +48 ASPD +6 |
Nerve Corrosion improved: Poisons the targets when attacking, dealing 125 Arts damage to them per second, lasting 3 seconds and stacking up to 3 times (damage is doubled against ranged enemies) | ||
HP +260 ATK +55 ASPD +7 |
Nerve Corrosion improved: Poisons the targets when attacking, dealing 135 Arts damage to them per second, lasting 3 seconds and stacking up to 4 times (damage is doubled against ranged enemies) |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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从前,盐还不属于大地,沙还不属于海洋。 那时狂热的律法还未将这片土地禁锢,伊比利亚的王城之中仍有国王。 那时国王是这片疆土的主人,他的麾下兵强士壮,他的谕令征服无数城邦。 他的勇武和威名穿过重重天灾,他将堡垒和哨所修到越发遥远的边疆。 他建起宫殿厅堂,他的王城内遍布他的塑像。 但国王永远不会满足,他还希望自己名字处处传唱。 于是伊比利亚的国王向一百座城池发出号令—— “把所有博学多识的人都召集到我的王城来,我要知道这大地与海洋究竟有多宽广。” 第一位求见的是位商人,他年老体衰,说带有宝物,要献给国王。 国王相信岁月的智慧,便把商人召至他的厅堂。 商人向国王献上一个烫手的沙漏,声称最炙热的沙漠,就是大地的尽头。 “我已抵达大地的尽头,那里焚风似火,烈阳如炬,这其中的沙砾,就来自那个地方!” 第二位求见的是位渔民,他稚气未脱,说带有宝物,要献给国王。 国王相信青春的智慧,便把渔民召至他的厅堂。 渔民向国王献上一瓶黑色的海水,声称最漆黑的水域,就是海洋的终点。 “我已抵达海洋的终点,那里水深无底,狂风不息,这瓶中的咸水,就来自那个地方!” 最后求见的是一位炼金术师,他面目不清,长幼不辨,说带有宝物,要献给国王。 国王还未决定是否取信,炼金术师便已经出现在他的厅堂。 炼金术师请求国王赐他沙漏和咸水,而国王欣然应允,想看看他到底能玩出什么名堂。 那大地尽头的沙砾,竟在国王的面前熔成一摊红水。 那海洋终点的咸水,竟在国王的面前结作粒粒白砂。 炼金术师随意抛洒,它们消散在空中。似是应了他的旨意,王国的疆土上刮起大风,三天三夜仍不见停歇。 “我不知道大地与海洋究竟有多宽广,但我知道无论如何,都不及伊比利亚的无边力量。 “从今往后这大地与海洋上的风都将忠实于您,伊比利亚的国王。 “请您从今天开始打造舰队,顺着风的方向。 “不论大地还是海洋,请让伊比利亚的舰队去丈量。” |
Changelog
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