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Absinthe

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Absinthe, Caster Operator, is always ready to eliminate any threats.
Unlike last time, she perhaps can once again take up the mantle of a protector.
Class Caster.png Caster
Branch Core Caster.png Core
Faction Ursus.png Ursus
Position Ranged
Tags DPS
Trait Deals Arts damage
How to obtain Children of Ursus – Student Store; Record Restoration
Absinthe
Base
Elite 2
Noon Twilight
Absinthe.png
Absinthe Elite 2.png
Absinthe Skin 1.png
Etymology
Internal name
char_405_absin
In Other Languages
Chinese
苦艾
Japanese
アブサント
Korean
압생트
Character Voices
Rie Murakawa
Shao Minjia (credited as "Icy" in EN)
Monica Rial
Song Ha-rim
Taisiya Trishina
Basic Info
Gender
Female
Combat Experience
1 month
Place of Birth
Date of Birth
November 10th
Height
159 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Standard
Mobility
Normal
Endurance
Standard
Tactical Acumen
Normal
Combat Skill
Standard
Originium Arts Assimilation
Excellent

Absinthe is a 5★ Ursine Core Caster Operator in Arknights, introduced in Children of Ursus.

Stats[edit]

Range

Base.pngElite 1.png
  
  
  
   
  
   

Attributes

Base.png Elite 1.png Elite 2.png Trust.png
HP.png HP 619 885 8851150 11501420
ATK.png ATK 286 403 403531 531633 +70
DEF.png DEF 47 80 80111 111124
RES.png RES 10 15 20
RDP.png Redeployment Time 80 seconds
COST.png DP Cost 20 / 22
BLOCK.png Block 1
ASPD.png Attack Interval 1.6 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -10 seconds
Potential 4.png
DP cost -1
Potential 5.png
Improves Enforcer
Potential 6.png
DP cost -1
Total Cost
Absinthe's Token.png
5
OR
Epic Caster Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Enforcer.
  • New skill: Ultimatum.
  • Range extended.

Raise Absinthe to Level 50.
LMD.png
20K
Caster Chip.png
4
Orirock Cube.png
6
Polyester.png
3
Elite 2.png Elite 2
Raise Absinthe to Elite 1 Level 70.
LMD.png
120K
Caster Dualchip.png
3
Orirock Concentration.png
10
Incandescent Alloy.png
10

Talent[edit]

Enforcer
Elite 1
Increases damage dealt to enemies below 40% HP by 12%
Elite 1
Potential 5
Increases damage dealt to enemies below 40% HP by 18% (+6%)
Elite 2
Increases damage dealt to enemies below 40% HP by 24%
Elite 2
Potential 5
Increases damage dealt to enemies below 40% HP by 30% (+6%)

Skills[edit]

Skill-Absinthe1.png
Enforcement Mode
Auto RecoveryAutoUnlimited
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
ATK +30%, and attacks now prioritize enemies with the lowest percentage of remaining HP
Unlimited duration
0 90

Rank 2.png
ATK +35%, and attacks now prioritize enemies with the lowest percentage of remaining HP
Unlimited duration
0 88

Rank 3.png
ATK +40%, and attacks now prioritize enemies with the lowest percentage of remaining HP
Unlimited duration
0 86

Rank 4.png
ATK +45%, and attacks now prioritize enemies with the lowest percentage of remaining HP
Unlimited duration
0 84

Rank 5.png
ATK +50%, and attacks now prioritize enemies with the lowest percentage of remaining HP
Unlimited duration
0 82

Rank 6.png
ATK +55%, and attacks now prioritize enemies with the lowest percentage of remaining HP
Unlimited duration
0 80

Rank 7.png
ATK +60%, and attacks now prioritize enemies with the lowest percentage of remaining HP
Unlimited duration
0 78

Rank 8.png
ATK +70%, and attacks now prioritize enemies with the lowest percentage of remaining HP
Unlimited duration
0 76

Rank 9.png
ATK +80%, and attacks now prioritize enemies with the lowest percentage of remaining HP
Unlimited duration
0 74

Rank 10.png
ATK +90%, and attacks now prioritize enemies with the lowest percentage of remaining HP
Unlimited duration
0 70

Skill-Absinthe2.png
Ultimatum
Auto RecoveryManual25–30 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Each attack turns into bursts of 4 attacks that each deal 55% damage, but no longer attack enemies above 50% HP 11 60 25

Rank 2.png
Each attack turns into bursts of 4 attacks that each deal 58% damage, but no longer attack enemies above 50% HP 12 59 25

Rank 3.png
Each attack turns into bursts of 4 attacks that each deal 61% damage, but no longer attack enemies above 50% HP 13 58 25

Rank 4.png
Each attack turns into bursts of 4 attacks that each deal 65% damage, but no longer attack enemies above 50% HP 15 57 26

Rank 5.png
Each attack turns into bursts of 4 attacks that each deal 68% damage, but no longer attack enemies above 50% HP 16 56 26

Rank 6.png
Each attack turns into bursts of 4 attacks that each deal 71% damage, but no longer attack enemies above 50% HP 17 55 26

Rank 7.png
Each attack turns into bursts of 4 attacks that each deal 75% damage, but no longer attack enemies above 50% HP 19 54 27

Rank 8.png
Each attack turns into bursts of 4 attacks that each deal 80% damage, but no longer attack enemies above 50% HP 22 53 28

Rank 9.png
Each attack turns into bursts of 4 attacks that each deal 85% damage, but no longer attack enemies above 50% HP 25 52 29

Rank 10.png
Each attack turns into bursts of 4 attacks that each deal 90% damage, but no longer attack enemies above 50% HP 28 50 30

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Orirock.png
10
Rank 4.png
Skill Summary Volume 2.png
6
Sugar.png
3
Rank 5.png
Skill Summary Volume 2.png
6
Polyester.png
5
Rank 6.png
Skill Summary Volume 2.png
6
RMA70-12.png
3
Rank 7.png
Skill Summary Volume 3.png
6
Incandescent Alloy.png
3
Manganese Ore.png
3
Rank 8.png
Enforcement Mode
Skill Summary Volume 3.png
5
Oriron Block.png
3
Incandescent Alloy.png
1
Terminating Burst
Skill Summary Volume 3.png
5
Optimized Device.png
2
Oriron Cluster.png
3
Rank 9.png
Enforcement Mode
Skill Summary Volume 3.png
6
Orirock Concentration.png
3
Grindstone Pentahydrate.png
6
Terminating Burst
Skill Summary Volume 3.png
6
White Horse Kohl.png
3
Keton Colloid.png
5
Rank 10.png
Enforcement Mode
Skill Summary Volume 3.png
10
Bipolar Nanoflake.png
4
Manganese Trihydrate.png
3
Terminating Burst
Skill Summary Volume 3.png
10
Polymerization Preparation.png
4
RMA70-24.png
4

Operator Modules[edit]

Original module.png Original: Absinthe's Badge
Module Badge.png
Core Caster.png

Operator Absinthe has demonstrated a remarkable aptitude for inflicting Arts casualties on the enemy.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Caster Operator during field operations to exercise Core Caster responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
CCR-X module.png CCR-X: "Custodia" Individual Comm-Unit
Custodia Individual Comm-Unit.png
Stage 1
Attributes increased: HP +100, ATK +30
New trait:
Ignore 10 of target's RES
Stage 2
Attributes increased: HP +130, ATK +40
Enforcer improved:
Increases damage dealt to enemies below 50% HP by 29%
Stage 3
Attributes increased: HP +150, ATK +50
Enforcer improved:
Increases damage dealt to enemies below 50% HP by 32%
Module Missions
  1. Complete a total of 5 battles; You must deploy your own Absinthe, and unleash Ultimatum at least 1 time in each battle
  2. Clear Main Theme 3-4 with a 3-star rating; You must deploy your own Absinthe, and cannot include any other Caster Operators as members
PrerequisitesStage 1
  • Complete both of Absinthe's CCR-X Module Missions.
  • Raise Absinthe to Elite 2 Level 50.
Module Data Block.png
2
Keton Colloid.png
3
LMD.png
40K
Stage 2Have at least 50% Trust with Absinthe.
Module Data Block.png
2
Data Supplement Stick.png
20
Manganese Trihydrate.png
4
LMD.png
50K
Stage 3Have at least 100% Trust with Absinthe.
Module Data Block.png
2
Data Supplement Instrument.png
8
Grindstone Pentahydrate.png
5
LMD.png
60K
Description
During the siege and looting carried out by the Reunion Movement, Operator Absinthe tried several times to contact the garrison outside the city for support. She also attempted to call her father, whose whereabouts were unknown, but never received a response, only the murmur of pale despair. It was like holding a candle in the dark, unable to see the way forward or find the way back, but still persistently believing in the false, icy hope she gripped.
According to Operator Absinthe's recollection, she thought she heard her father's voice from her communication device just as she was about to fall unconscious. She sprung up in surprise and luckily avoided Reunion forces passing by. However, the message was too short for her to even confirm whether it was a real voice or a hallucination brought on by fear, hunger, and despair.

After coming to Rhodes Island, Operator Absinthe persists in attempting to contact her father through the communication device when there is no one around, as if he is silently listening to the other end.
"Dad, are you there? They took me to a place called Rhodes Island. They say it's safe here... I hope it's true."
"Dinner was tough today, but I still ate a lot."
"I started training at Rhodes Island, with Instructor Dobermann... Err, she's my teacher. She says I'm doing well, but... I know she's just encouraging me to keep going..."
"I'm going on missions with other operators here soon, but I don't know how well I'll do..."
"I noticed my pants looked short today. I think I'm getting taller, Dad."
"Dad, are you listening...?"
...

"Regarding the phenomenon of hearing her father's voice from the communication device, Operator Absinthe comes close to bringing it up to the medical operators during her psychological treatments. With different memory fragments overlapping and pieced together, and according to information collected later in Chernobog, our assessment is that this communication may have really occurred, but it very likely did not come from Absinthe's father's comm. Rather, it was a Reunion transmission. When the mob located and assaulted the location where the remaining civilian police officers had taken refuge, Absinthe's father's voice was picked up in the ensuing chaos."
"As for why an Ursus police communicator received a Reunion signal, the most likely explanation is channel interference, calling for no further inquiry."
"The above medical record will be expunged today."

Base skills[edit]

Skill-meet ursus1.png
Base.png
Reception Room.png
When this Operator is assigned to the Reception Room, the likelihood of obtaining Ursus Student Self-Governing Group clues is increased (working time improves the likelihood).
Skill-meet flag ursus.png
Elite 2.png
Reception Room.png
When this Operator is assigned to the Reception Room, increases the likelihood of obtaining Ursus Student Self-Governing Group clues for every newly-obtained Clue that is not from Ursus Student Self-Governing Group (working time improves this likelihood).

Changelog[edit]

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