Snowsant
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★★★★★ Snowsant
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Snowsant, Specialist Operator of Rhodes Island, utilizes her industrial claw hook to bring a new tactical perspective to the battlefield. Took first place in the Lungmen Professional Mechanical Design competition. | |||||||
Position | Melee | |||||||
Tags | Shift, Slow | |||||||
Trait | Can Shift enemies by using skills Can be deployed on Ranged Tiles | |||||||
Availability | Ancient Forge (Quantum Firecracker milestone); Record Restoration |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats
Range
■□□ | ■□□□ |
Attributes
MAX | MAX | MAX | |||
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HP | 794 | 1073 | 1394 | 1835 | +300 |
ATK | 320 | 458 | 596 | 745 | – |
DEF | 155 | 228 | 301 | 355 | +40 |
RES | 0 | N/A | |||
Redeployment time | 80 seconds | ||||
DP cost | 13 | 15 | |||
Block count | 2 | ||||
Attack interval | 1.8 seconds |
Potential
DP cost -1 | |
Redeployment time -10 seconds | |
DP cost -1 | |
Improves Bug Catcher | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Snowsant to Level 50. |
Elite 2 |
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Prerequisites |
Raise Snowsant to Elite 1 Level 70. |
Talent
Bug Catcher | |
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When dragging an "Infected Creature," silence it for 4 seconds | |
When dragging an "Infected Creature," silence it for 8 (+4) seconds | |
When dragging an "Infected Creature," the strength of the shift increases by 1 degree, and silences the target for 4 seconds | |
When dragging an "Infected Creature," the strength of the shift increases by 1 degree, and silences the target for 8 (+4) seconds |
Skills
Barbed Clawhook Auto Recovery Auto |
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Level | Effect | |||
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The next attack drags the target towards this unit slightly, dealing 110% ATK as Physical damage and Slowing it for 1 seconds | 0 | 7 | – | |
The next attack drags the target towards this unit slightly, dealing 115% ATK as Physical damage and Slowing it for 1 seconds | 0 | 7 | – | |
The next attack drags the target towards this unit slightly, dealing 120% ATK as Physical damage and Slowing it for 1 seconds | 0 | 7 | – | |
The next attack drags the target towards this unit moderately, dealing 125% ATK as Physical damage and Slowing it for 1 seconds | 0 | 6 | – | |
The next attack drags the target towards this unit moderately, dealing 130% ATK as Physical damage and Slowing it for 1 seconds | 0 | 6 | – | |
The next attack drags the target towards this unit moderately, dealing 135% ATK as Physical damage and Slowing it for 1 seconds | 0 | 6 | – | |
The next attack drags the target towards this unit moderately, dealing 140% ATK as Physical damage and Slowing it for 1 seconds | 0 | 5 | – | |
The next attack drags the target towards this unit moderately, dealing 150% ATK as Physical damage and Slowing it for 1.2 seconds | 0 | 5 | – | |
The next attack drags the target towards this unit moderately, dealing 160% ATK as Physical damage and Slowing it for 1.4 seconds | 0 | 5 | – | |
The next attack drags the target towards this unit significantly, dealing 170% ATK as Physical damage and Slowing it for 1.6 seconds | 0 | 5 | – | |
Additional information | ||||
Barbed Clawhook's pull has a force of 0/0/0/1/1/1/1/1/1/2. |
Telescoping Electric Net Auto Recovery Manual |
■□□□ |
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Level | Effect | |||
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Launches a net forward, dragging all enemies caught within it towards this unit slightly, dealing 130% ATK as Arts Damage and Slowing them for 2.1 seconds | 10 | 27 | – | |
Launches a net forward, dragging all enemies caught within it towards this unit slightly, dealing 135% ATK as Arts Damage and Slowing them for 2.1 seconds | 10 | 26 | – | |
Launches a net forward, dragging all enemies caught within it towards this unit slightly, dealing 140% ATK as Arts Damage and Slowing them for 2.1 seconds | 10 | 25 | – | |
Launches a net forward, dragging all enemies caught within it towards this unit moderately, dealing 145% ATK as Arts Damage and Slowing them for 2.3 seconds | 10 | 24 | – | |
Launches a net forward, dragging all enemies caught within it towards this unit moderately, dealing 150% ATK as Arts Damage and Slowing them for 2.3 seconds | 10 | 23 | – | |
Launches a net forward, dragging all enemies caught within it towards this unit moderately, dealing 155% ATK as Arts Damage and Slowing them for 2.3 seconds | 10 | 22 | – | |
Launches a net forward, dragging all enemies caught within it towards this unit moderately, dealing 160% ATK as Arts Damage and Slowing them for 2.5 seconds | 10 | 21 | – | |
Launches a net forward, dragging all enemies caught within it towards this unit moderately, dealing 170% ATK as Arts Damage and Slowing them for 2.8 seconds | 10 | 20 | – | |
Launches a net forward, dragging all enemies caught within it towards this unit moderately, dealing 180% ATK as Arts Damage and Slowing them for 3.1 seconds | 10 | 19 | – | |
Launches a net forward, dragging all enemies caught within it towards this unit significantly, dealing 200% ATK as Arts Damage and Slowing them for 3.5 seconds | 10 | 17 | – | |
Additional information | ||||
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Skill upgrades
Base skills
Heavenly Reward α | ||
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When this Operator is assigned to a Trading Post, provides an additional 5% order acquisition efficiency for every 5% order acquisition efficiency provided by all other Operators assigned to that Trading Post, up to a maximum of 25% order acquisition efficiency. |
Heavenly Reward β Replaces Heavenly Reward α
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When this Operator is assigned to a Trading Post, provides an additional 5% order acquisition efficiency for every 5% order acquisition efficiency provided by all other Operators assigned to that Trading Post, up to a maximum of 35% order acquisition efficiency. |
Operator Modules
Original
Original: Snowsant's Badge | |
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Operator Snowsant has demonstrated a remarkable aptitude for assault following physical coercion of enemy proximity. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Specialist Operator during field operations to exercise Hookmaster responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
HOK-X
HOK-X: Snowsant's Precious Money Bank | |||
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HP +110 DEF +22 |
New trait: While being pulled, enemies take Arts damage proportional to the distance traveled[note 1] | ||
HP +170 DEF +27 |
Bug Catcher improved: When pulling an [Infected Creature], increases the strength of the shift by 1 degree, and silences the target for 6 seconds | ||
HP +210 DEF +31 |
Bug Catcher improved: When pulling an [Infected Creature], increases the strength of the shift by 1 degree, and silences the target for 8 seconds |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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Inventory of spare change inside Snowsant's money bank: - Several metallic arcade tokens from a Lungmen peddler, in lieu of actual change. Upon going to confront him the next day, Snowsant found he had already been arrested by the L.G.D., and his stall had been shut down. - Two coins from Higashi, given by Saga for mending her mokugyo. Should be exchangeable for a more widely adopted currency if she saves up enough and ever gets the chance to visit Higashi, so she's holding onto them for now! - Three Kazimierzian copper hellers, gifted by Blemishine. Kazimierz has long ceased circulation of these old hellers; Blemishine happened to find them sandwiched in her armor while repairing it and gave them to Snowsant as souvenirs. Will they ever be of use? Unsure. - One Gaulish copper livre, corroded, from an investigation mission on a formerly-Gaulish site. While Gaul was still around, it was about 10 livres to 1 LMD. (Not that anybody would do business in denominations that small.) As for nowadays, maybe some collectors would be interested? - A few Columbian gold certificates, each with a face value of three dollars. According to Jessica, Columbia never issued money of this value, but that doesn't mean it's fake! Maybe Jessica just didn't know about it. - A crude copper coin engraved with Gavial's portrait, handed out by Tomimi. She said it was a precious coin once cast by the "Gavial's Will" tribe, but Gavial herself refuses to admit this. Tomimi guarantees there are people out there who still acknowledge its worth. - An expired Rhodes Island Cafeteria dessert voucher. Snowsant uses it to remind herself–never ever forget to double check when a voucher is valid for! |
Notes
- ↑ Checks the distance the enemy moved every 0.066 seconds and deals Arts damage based on the distance at a rate of 800 per 1 tile. If the enemy does not move or moved greater than 4 tiles between a check, no damage will be dealt.
Changelog
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