Snowsant

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Hookmaster SpecialistLungmen
Specialist.png
Hookmaster Specialist.png
Lungmen
Snowsant icon.png
Snowsant Elite 2 icon.png
Snowsant Skin 1 icon.png
Snowsant, Specialist Operator of Rhodes Island, utilizes her industrial claw hook to bring a new tactical perspective to the battlefield.
Took first place in the Lungmen Professional Mechanical Design competition.
Position Melee
Tags Shift, Slow
Trait Can Shift enemies by using skills
Can be deployed on Ranged Tiles
Availability Ancient Forge (Quantum Firecracker milestone); Record Restoration

Stats

Range

Base.pngElite 1.png
  
  

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 794 1073 1394 1835 +300
ATK.png ATK 320 458 596 745
DEF.png DEF 155 228 301 355 +40
RES.png RES 0 N/A
RDP.png Redeployment time 80 seconds
COST.png DP cost 13 15
BLOCK.png Block count 2
ASPD.png Attack interval 1.8 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -10 seconds
Potential 4.png
DP cost -1
Potential 5.png
Improves Bug Catcher
Potential 6.png
DP cost -1
Total Cost
Snowsant's Token
5
OR
Epic Specialist Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Bug Catcher.
  • New skill: Telescoping Electric Net.
  • Range extended.
Prerequisites
Raise Snowsant to Level 50.
LMD
20K
Specialist Chip
4
Sugar
4
Polyketon
3
Elite 2.png Elite 2
Prerequisites
Raise Snowsant to Elite 1 Level 70.
LMD
120K
Specialist Dualchip
3
Polymerized Gel
8
Oriron Cluster
15

Talent

Bug Catcher
Elite 1.png When dragging an "Infected Creature," silence it for 4 seconds
Elite 1.pngPotential 5.png When dragging an "Infected Creature," silence it for 8 (+4) seconds
Elite 2.png When dragging an "Infected Creature," the strength of the shift increases by 1 degree, and silences the target for 4 seconds
Elite 2.pngPotential 5.png When dragging an "Infected Creature," the strength of the shift increases by 1 degree, and silences the target for 8 (+4) seconds

Skills

Skill-Snowsant1.png
Barbed Clawhook
Auto Recovery
Auto
Level Effect Initial SP SP cost Duration
Rank 1.png
The next attack drags the target towards this unit slightly, dealing 110% ATK as Physical damage and Slowing it for 1 seconds 0 7
Rank 2.png
The next attack drags the target towards this unit slightly, dealing 115% ATK as Physical damage and Slowing it for 1 seconds 0 7
Rank 3.png
The next attack drags the target towards this unit slightly, dealing 120% ATK as Physical damage and Slowing it for 1 seconds 0 7
Rank 4.png
The next attack drags the target towards this unit moderately, dealing 125% ATK as Physical damage and Slowing it for 1 seconds 0 6
Rank 5.png
The next attack drags the target towards this unit moderately, dealing 130% ATK as Physical damage and Slowing it for 1 seconds 0 6
Rank 6.png
The next attack drags the target towards this unit moderately, dealing 135% ATK as Physical damage and Slowing it for 1 seconds 0 6
Rank 7.png
The next attack drags the target towards this unit moderately, dealing 140% ATK as Physical damage and Slowing it for 1 seconds 0 5
Rank 8.png
The next attack drags the target towards this unit moderately, dealing 150% ATK as Physical damage and Slowing it for 1.2 seconds 0 5
Rank 9.png
The next attack drags the target towards this unit moderately, dealing 160% ATK as Physical damage and Slowing it for 1.4 seconds 0 5
Rank 10.png
The next attack drags the target towards this unit significantly, dealing 170% ATK as Physical damage and Slowing it for 1.6 seconds 0 5
Additional information
Barbed Clawhook's pull has a force of 0/0/0/1/1/1/1/1/1/2.
Skill-Snowsant2.png
Telescoping Electric Net
Auto Recovery
Manual
  
Level Effect Initial SP SP cost Duration
Rank 1.png
Launches a net forward, dragging all enemies caught within it towards this unit slightly, dealing 130% ATK as Arts Damage and Slowing them for 2.1 seconds 10 27
Rank 2.png
Launches a net forward, dragging all enemies caught within it towards this unit slightly, dealing 135% ATK as Arts Damage and Slowing them for 2.1 seconds 10 26
Rank 3.png
Launches a net forward, dragging all enemies caught within it towards this unit slightly, dealing 140% ATK as Arts Damage and Slowing them for 2.1 seconds 10 25
Rank 4.png
Launches a net forward, dragging all enemies caught within it towards this unit moderately, dealing 145% ATK as Arts Damage and Slowing them for 2.3 seconds 10 24
Rank 5.png
Launches a net forward, dragging all enemies caught within it towards this unit moderately, dealing 150% ATK as Arts Damage and Slowing them for 2.3 seconds 10 23
Rank 6.png
Launches a net forward, dragging all enemies caught within it towards this unit moderately, dealing 155% ATK as Arts Damage and Slowing them for 2.3 seconds 10 22
Rank 7.png
Launches a net forward, dragging all enemies caught within it towards this unit moderately, dealing 160% ATK as Arts Damage and Slowing them for 2.5 seconds 10 21
Rank 8.png
Launches a net forward, dragging all enemies caught within it towards this unit moderately, dealing 170% ATK as Arts Damage and Slowing them for 2.8 seconds 10 20
Rank 9.png
Launches a net forward, dragging all enemies caught within it towards this unit moderately, dealing 180% ATK as Arts Damage and Slowing them for 3.1 seconds 10 19
Rank 10.png
Launches a net forward, dragging all enemies caught within it towards this unit significantly, dealing 200% ATK as Arts Damage and Slowing them for 3.5 seconds 10 17
Additional information
  • Telescoping Electric Net has an area-of-effect of 0.7 tiles and cannot hit aerial enemies.
  • Telescoping Electric Net's pull has a force of 0/0/0/1/1/1/1/1/1/2.

Skill upgrades

Rank 2.png
Skill Summary - 1
4
Rank 3.png
Skill Summary - 1
4
Sugar Substitute
7
Rank 4.png
Skill Summary - 2
6
Polyester
3
Rank 5.png
Skill Summary - 2
6
Oriron
4
Rank 6.png
Skill Summary - 2
6
Loxic Kohl
4
Rank 7.png
Skill Summary - 3
6
Coagulating Gel
3
Oriron Cluster
2
Rank 8.png
Barbed Clawhook
Skill Summary - 3
5
Manganese Trihydrate
3
Integrated Device
2
Telescoping Electric Net
Skill Summary - 3
5
Grindstone Pentahydrate
3
Loxic Kohl
4
Rank 9.png
Barbed Clawhook
Skill Summary - 3
6
RMA70-24
3
Manganese Trihydrate
5
Telescoping Electric Net
Skill Summary - 3
6
Incandescent Alloy Block
3
RMA70-24
5
Rank 10.png
Barbed Clawhook
Skill Summary - 3
10
D32 Steel
4
Polymerized Gel
4
Telescoping Electric Net
Skill Summary - 3
10
Bipolar Nanoflake
4
Keton Colloid
3

Base skills

Skill-tra spd variable21.png Heavenly Reward α
Base.png
Trading Post.png
When this Operator is assigned to a Trading Post, provides an additional 5% order acquisition efficiency for every 5% order acquisition efficiency provided by all other Operators assigned to that Trading Post, up to a maximum of 25% order acquisition efficiency.
Skill-tra spd variable22.png Heavenly Reward β
Replaces Heavenly Reward α
Elite 2.png
Trading Post.png
When this Operator is assigned to a Trading Post, provides an additional 5% order acquisition efficiency for every 5% order acquisition efficiency provided by all other Operators assigned to that Trading Post, up to a maximum of 35% order acquisition efficiency.

Operator Modules

Original

Original module.png Original: Snowsant's Badge
Module Badge.png
Hookmaster Specialist.png
Operator Snowsant has demonstrated a remarkable aptitude for assault following physical coercion of enemy proximity.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Specialist Operator during field operations to exercise Hookmaster responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

HOK-X

HOK-X module.png HOK-X: Snowsant's Precious Money Bank
Snowsant's Precious Money Bank.png
Stage 1
HP +110
DEF +22
New trait:
While being pulled, enemies take Arts damage proportional to the distance traveled[note 1]
Stage 2
HP +170
DEF +27
Bug Catcher improved:
When pulling an [Infected Creature], increases the strength of the shift by 1 degree, and silences the target for 6 seconds
Stage 3
HP +210
DEF +31
Bug Catcher improved:
When pulling an [Infected Creature], increases the strength of the shift by 1 degree, and silences the target for 8 seconds
Module MissionsUnlock conditions
  1. Complete a total of 5 battles; You must deploy your own Snowsant, and cause at least 2 enemies to fall in a pit in each battle
  2. Clear Main Theme 4-6 with a 3-star rating; You must deploy your own Snowsant, and use Telescoping Electric Net at least 2 times
  • Complete both of Snowsant's HOK-X Module Missions.
  • Raise Snowsant to Elite 2 Level 50.
  • Have at least 100% Trust with Snowsant.
Materials
Stage 1Stage 2Stage 3
Module Data Block
2
Crystalline Circuit
3
LMD
40K
Module Data Block
2
Data Supplement Stick
20
Refined Solvent
4
LMD
50K
Module Data Block
2
Data Supplement Instrument
8
Cutting Fluid Solution
5
LMD
60K
Description
Inventory of spare change inside Snowsant's money bank:
- Several metallic arcade tokens from a Lungmen peddler, in lieu of actual change. Upon going to confront him the next day, Snowsant found he had already been arrested by the L.G.D., and his stall had been shut down.
- Two coins from Higashi, given by Saga for mending her mokugyo. Should be exchangeable for a more widely adopted currency if she saves up enough and ever gets the chance to visit Higashi, so she's holding onto them for now!
- Three Kazimierzian copper hellers, gifted by Blemishine. Kazimierz has long ceased circulation of these old hellers; Blemishine happened to find them sandwiched in her armor while repairing it and gave them to Snowsant as souvenirs. Will they ever be of use? Unsure.
- One Gaulish copper livre, corroded, from an investigation mission on a formerly-Gaulish site. While Gaul was still around, it was about 10 livres to 1 LMD. (Not that anybody would do business in denominations that small.) As for nowadays, maybe some collectors would be interested?
- A few Columbian gold certificates, each with a face value of three dollars. According to Jessica, Columbia never issued money of this value, but that doesn't mean it's fake! Maybe Jessica just didn't know about it.
- A crude copper coin engraved with Gavial's portrait, handed out by Tomimi. She said it was a precious coin once cast by the "Gavial's Will" tribe, but Gavial herself refuses to admit this. Tomimi guarantees there are people out there who still acknowledge its worth.
- An expired Rhodes Island Cafeteria dessert voucher. Snowsant uses it to remind herself–never ever forget to double check when a voucher is valid for!

Notes

  1. Checks the distance the enemy moved every 0.066 seconds and deals Arts damage based on the distance at a rate of 800 per 1 tile. If the enemy does not move or moved greater than 4 tiles between a check, no damage will be dealt.

Changelog