Slow

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-80% Movement Speed.
—In-game tip

Slow, also known as Stop,[1] is a debuff in Arknights.

Effect

Only enemy units can be inflicted with Slow, which is indicated by a minuscule blue electrical effect on them. In this state, the enemy will have their movement speed reduced by 80%, almost halting their movement which can be noticed on enemies with low MSPD.

Slow cannot be stacked, but MSPD reduction effects (e.g. Manticore's Scorpion Venom, Nightmare's Night Phantom) will stack with it, which can be used to further restrict the enemy's movement.

So far only stationary/large enemies and Nethersea/Nourished/Regressed Swarmcallers are immune to Slow, with the Regressed Swarmcaller in particular able to pass its Slow immunity to The Endspeaker, Will of We Many on its next phase if it Consumes the Swarmcaller's Remains.

Sources

Operators

All Decel Binder Supporters and Chain Casters inflict Slow on each attack, which lasts for 0.8 seconds (1.2 seconds with the DEC-Y Operator Module) for the former and 0.5 seconds (0.8 seconds with the CHA-X Module) for the latter.

Operator Source Range/target Duration
Drug Cocktail Administration Attack (randomly)
  • Base: 1 second
  • Elite 1: 1.2 seconds
  • Elite 2: 1.4 seconds
  • GEE-X Stage 2: 1.5 seconds
  • GEE-X Stage 3: 1.6 seconds
Skill-Ambriel1.png
Snaring Shell
Attack while active
  • Level 1-3: 0.6 seconds
  • Level 4-6: 0.7 seconds
  • Level 7-Mastery 1: 0.8 seconds
  • Mastery 2: 1 second
  • Mastery 3: 1.2 seconds
Skill-Ayerscarpe1.png
Shrapnel Burst
Attack when charged to up to 2 (L1-6)/3 (L7-M3) targets within range 1 second
Skill-Broca2.png
High-Voltage Current
Attack while active
  • Level 1-3: 0.7 seconds
  • Level 4-6: 0.8 seconds
  • Level 7-Mastery 1: 0.9 seconds
  • Mastery 2-3: 1 second
Skill-Carnelian2.png
Sand Fetters
0.2 seconds
Skill-Coldshot2.png
Party Night
1 second
Skill-Dorothy3.png
High-speed Resonating Troubleshooter
Resonator trigger
  • Level 1-6: 3 seconds
  • Level 7: 3.5 seconds
  • Mastery 1: 4 seconds
  • Mastery 2: 4.5 seconds
  • Mastery 3: 5 seconds
Skill-Earthspirit1.png
Quicksand Conversion
Intermittently to enemies within attack range while active
  • Level 1-3: Every 1.8 seconds
  • Level 4-6: Every 1.7 seconds
  • Level 7: Every 1.6 seconds
  • Mastery 1: Every 1.55 seconds
  • Mastery 2: Every 1.5 seconds
  • Mastery 3: Every 1.4 seconds
0.8 seconds
Skill-Flint1.png
Relentless
Attack when charged 1 second
Skill-Flint2.png
Display of Might
Attack while active 0.3 seconds
Electrostatic Field Attack
  • Elite 1: 0.4 seconds
  • Elite 2: 0.6 seconds
  • SPC-Y Stage 2: 0.8 seconds
  • SPC-Y Stage 3: 1 second
Skill-Lightningbearer2.png
Beacon of Dawn
Ball lightning (inflicted every 1.5 seconds)
  • Level 1-Mastery 1: 1.4 seconds
  • Mastery 2: 1.5 seconds
  • Mastery 3: 1.6 seconds
Light-Stealing Chain Attack with a 25% (E1)/40% (E2) chance 2 seconds
Skill-Goldenglow3.png
Crystalline Shine
Drones' attack while active 0.5 seconds
Skill-Lin1.png
Elegance
Attack while active
  • Level 1-3: 0.7 seconds
  • Level 4-6: 0.8 seconds
  • Level 7-Mastery 1: 0.9 seconds
  • M2 and M3: 1 second
Skill-Magallan1.png
High-Efficiency Freezing Module
Within Magallan's attack range and the surrounding tiles to the Soaring Dragons every 3 seconds (while not active)
  • Level 1-3: 0.7 seconds
  • Level 4-6: 0.8 seconds
  • Level 7-Mastery 2: 0.9 seconds
  • Mastery 3: 1 second
Skill-May1.png
Paralyzing Shell
Attack when charged
  • Level 1-3: 1.5 seconds
  • Level 4-7: 2 seconds
  • Mastery 1-3: 2.5 seconds
Skill-May2.png
Binding Shock
Attack while active
  • Level 1-6: 0.8 seconds
  • Level 7-Mastery 2: 0.9 seconds
  • Mastery 3: 1 second
Skill-Qiubai2.png
Holding Shadow
Within the modified attack range
  
Until Holding Shadow expires
Skill-Podenco2.png
Spread Spores
Within attack range, AoE Up to 5 seconds
Skill-Phantom3.png
Night Raid
Randomly
  
  
  
  • Level 1-3: 2 seconds
  • Level 4-6: 2.5 seconds
  • Level 7: 3 seconds
  • Mastery 1: 3.5 seconds
  • Mastery 2: 4 seconds
  • Mastery 3: 4.5 seconds
Skill-Proviso2.png
Prevailing Argument
All enemies within attack range
  • Level 1-6: 6 seconds
  • Level 7: 7 seconds
  • Mastery 1: 8 seconds
  • Mastery 2: 9 seconds
  • Mastery 3: 10 seconds
Skill-Saileach3.png
Glorious Banner
Unwavering Banner
  
  
  
10 seconds
Skill-Snowsant1.png
Barbed Clawhook
Attack when charged
  • Level 1-7: 1 second
  • Mastery 1: 1.2 seconds
  • Mastery 2: 1.4 seconds
  • Mastery 3: 1.6 seconds
Skill-Snowsant2.png
Telescoping Electric Net
  
  • Level 1-3: 2.1 seconds
  • Level 4-6: 2.3 seconds
  • Level 7: 2.5 seconds
  • Mastery 1: 2.8 seconds
  • Mastery 2: 3.1 seconds
  • Mastery 3: 3.5 seconds
Skill-ElegantWit2.png
"Courtesy Gift"
Champagne Bomb detonation 2 seconds
Heavy as the Swamp's Mire First attack that damages an enemy while Typhon's skill is active 3 seconds
Wordless Elegy (Elite 1+) Within attack range, inflicted every second 0.2 seconds

Devices

  • Mieszko Coils Slow enemies struck by the electric current they generates for 0.8 seconds.

Interactions

Operator Subject Interaction
Geological Survey Extends the Slow duration of both Earthspirit's attacks and Skill-Earthspirit1.png Quicksand Conversion.
  • Elite 2: 0.1 seconds
  • DEC-Y Stage 2: 0.2 seconds
  • DEC-Y Stage 3: 0.3 seconds
  • Potential 5: +0.03 seconds
Skill-Greyy1.png
Electrostatic Discharge
Extends the Slow duration of Electrostatic Field while active.
  • Level 1-3: 1.5×
  • Level 4-6: 1.6×
  • Level 7: 1.7×
  • Mastery 1: 1.8×
  • Mastery 2: 1.9×
  • Mastery 3: 2×
Light-Stealing Chain When Greyy's BOM-X Operator Module is upgraded, amplifies the damage taken by Slowed enemies.
  • Stage 2: 10%
  • Stage 3: 15%
Find an Opening Slowed enemies take an additional instance of Arts damage when attacked by Qiubai:
  • Elite 1: 25%
  • Elite 2: 40%
  • Potential 5: +3%
Skill-Passenger1.png
Touch of Static
The attack with Touch of Static Slows the targets for 1.5 seconds.
Skill-Proviso1.png
Dispute Litigation
The attack with Dispute Litigation Slows the target for 1.6 seconds.
Binding Circle Applies 20% (+3% P5) Fragile (multiplied by 1.1× ~ 2× while Skill-Suzuran3.png Foxfire Haze is active) to Slowed enemies within Suzuran's attack range.

References

  1. Referred to as 停顿 (Pinyin: Tíngdùn) in CN texts, which literally means "pause" or "stop".