Slow
“ | -80% Movement Speed. | ” |
—In-game tip |
Slow, also known as Stop,[1] is a debuff in Arknights.
Effect
Only enemy units can be inflicted with Slow, which is indicated by a minuscule blue electrical effect on them. In this state, the enemy will have their movement speed reduced by 80%, almost halting their movement which can be noticed on enemies with low MSPD.
Slow cannot be stacked, but MSPD reduction effects (e.g. Manticore's Scorpion Venom, Nightmare's Night Phantom) will stack with it, which can be used to further restrict the enemy's movement.
So far only stationary/large enemies and Nethersea/Nourished/Regressed Swarmcallers are immune to Slow, with the Regressed Swarmcaller in particular able to pass its Slow immunity to The Endspeaker, Will of We Many on its next phase if it Consumes the Swarmcaller's Remains.
Sources
Operators
All Decel Binder Supporters and Chain Casters inflict Slow on each attack, which lasts for 0.8 seconds (1.2 seconds with the DEC-Y Operator Module) for the former and 0.5 seconds (0.8 seconds with the CHA-X Module) for the latter.
Operator | Source | Range/target | Duration |
---|---|---|---|
Drug Cocktail Administration | Attack (randomly) |
| |
Snaring Shell |
Attack while active |
| |
Shrapnel Burst |
Attack when charged to up to 2 (L1-6)/3 (L7-M3) targets within range | 1 second | |
High-Voltage Current |
Attack while active |
| |
Sand Fetters |
0.2 seconds | ||
Party Night |
1 second | ||
High-speed Resonating Troubleshooter |
Resonator trigger |
| |
Quicksand Conversion |
Intermittently to enemies within attack range while active
|
0.8 seconds | |
Relentless |
Attack when charged | 1 second | |
Display of Might |
Attack while active | 0.3 seconds | |
Electrostatic Field | Attack |
| |
Beacon of Dawn |
Ball lightning (inflicted every 1.5 seconds) |
| |
Light-Stealing Chain | Attack with a 25% (E1)/40% (E2) chance | 2 seconds | |
Crystalline Shine |
Drones' attack while active | 0.5 seconds | |
Elegance |
Attack while active |
| |
High-Efficiency Freezing Module |
Within Magallan's attack range and the surrounding tiles to the Soaring Dragons every 3 seconds (while not active) |
| |
Paralyzing Shell |
Attack when charged |
| |
Binding Shock |
Attack while active |
| |
Holding Shadow |
Within the modified attack range ■□□□□ |
Until Holding Shadow expires | |
Spread Spores |
Within attack range, AoE | Up to 5 seconds | |
Night Raid |
Randomly □□□
□■□
□□□ |
| |
Prevailing Argument |
All enemies within attack range |
| |
Glorious Banner |
Unwavering Banner □□□
□■□
□□□ |
10 seconds | |
Barbed Clawhook |
Attack when charged |
| |
Telescoping Electric Net |
■□□□ |
| |
"Courtesy Gift" |
Champagne Bomb detonation | 2 seconds | |
Heavy as the Swamp's Mire | First attack that damages an enemy while Typhon's skill is active | 3 seconds | |
Wordless Elegy (Elite 1+) | Within attack range, inflicted every second | 0.2 seconds |
Devices
- Mieszko Coils Slow enemies struck by the electric current they generates for 0.8 seconds.
Interactions
Operator | Subject | Interaction |
---|---|---|
Geological Survey | Extends the Slow duration of both Earthspirit's attacks and Quicksand Conversion.
| |
Electrostatic Discharge |
Extends the Slow duration of Electrostatic Field while active.
| |
Light-Stealing Chain | When Greyy's BOM-X Operator Module is upgraded, amplifies the damage taken by Slowed enemies.
| |
Find an Opening | Slowed enemies take an additional instance of Arts damage when attacked by Qiubai:
| |
Touch of Static |
The attack with Touch of Static Slows the targets for 1.5 seconds. | |
Dispute Litigation |
The attack with Dispute Litigation Slows the target for 1.6 seconds. | |
Binding Circle | Applies 20% (+3% P5) Fragile (multiplied by 1.1× ~ 2× while Foxfire Haze is active) to Slowed enemies within Suzuran's attack range. |
References
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