Barrier

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This article is about the buff. For the deployable device in Mizuki & Caerula Arbor, see Barrier (device).
Absorbs a certain amount of damage.
—In-game tip

Barrier is a buff in Arknights, introduced in Il Siracusano.

Effect

Only friendly units can receive Barrier, which absorbs a certain amount of damage taken by the bearer before being expended.

The Barrier's strength is represented by a brighter part on the unit's HP meter, which divides their own HP and the Barrier's HP.

Sources

Unless noted otherwise, the Barrier from the sources listed below absorbs all types of damage (Physical, Arts, and True).

Operator Source Method Damage absorption
Bassline icon.png
Skill-Bassline2.png
Calming Bass
Applied to healed targets, lasts until Calming Bass expires or Bassline leaves the map Absorbs Arts damage only
  • Level 1-3: 30% of Bassline's ATK
  • Level 4-6: 40% of Bassline's ATK
  • Level 7-Spec. 2: 50% of Bassline's ATK
  • Spec. 3: 60% of Bassline's ATK
Gravel icon.png
Skill-Gravel2.png
Rat Swarm
Applied to self when deployed Decays over 10 seconds
  • Level 1: 100% max. HP
  • Level 2: 110% max. HP
  • Level 3: 120% max. HP
  • Level 4: 140% max. HP
  • Level 5: 150% max. HP
  • Level 6: 160% max. HP
  • Level 7: 180% max. HP
  • Spec. 1: 200% max. HP
  • Spec. 2: 220% max. HP
  • Spec. 3: 250% max. HP
Humus icon.png
Re-recycle Applied to self when overhealed Overheal amount, cannot exceed a portion of Humus' maximum HP
  • Elite 1: 60% max. HP
  • Elite 2: 100% max. HP
  • Potential 5: +4% max. HP
Morgan icon.png
Skill-Morgan2.png
Dauntless Resistance
Applied to self when deployed Decays over 6 seconds
  • Level 1-3: 70% max. HP
  • Level 4-6: 100% max. HP
  • Level 7-Spec. 2: 130% max. HP
  • Spec. 3: 150% max. HP
Nightingale icon.png
Skill-Nightingale1.png
Arts Shield
Applied to healed targets Absorbs Arts damage only
  • Level 1: 40% of Nightingale's ATK for 3 seconds
  • Level 2: 43% of Nightingale's ATK for 3 seconds
  • Level 3: 46% of Nightingale's ATK for 3 seconds
  • Level 4: 50% of Nightingale's ATK for 3.5 seconds
  • Level 5: 53% of Nightingale's ATK for 3.5 seconds
  • Level 6: 56% of Nightingale's ATK for 3.5 seconds
  • Level 7: 60% of Nightingale's ATK for 4 seconds
  • Spec. 1: 70% of Nightingale's ATK for 4 seconds
  • Spec. 2: 80% of Nightingale's ATK for 4 seconds
  • Spec. 3: 90% of Nightingale's ATK for 5 seconds
Penance icon.png
Skill-Penance3.png
Trial of Thorns
Applied to self when activated
  • Level 1: 40% max. HP
  • Level 2: 50% max. HP
  • Level 3: 60% max. HP
  • Level 4: 70% max. HP
  • Level 5: 80% max. HP
  • Level 6: 90% max. HP
  • Level 7: 100% max. HP
  • Spec. 1: 110% max. HP
  • Spec. 2: 120% max. HP
  • Spec. 3: 130% max. HP
Guardian of the Law Applied to self when deployed and upon defeating an enemy from Elite 1 Can be stacked with the Barrier from Skill-Penance3.png Trial of Thorns and caps at 300% max. HP
  • Deployment
    • Base/Elite 1: 30% max. HP
    • Elite 2: 50% max. HP
    • Potential 5: +5% max. HP
  • Defeating enemies
    • Elite 1: 6% max. HP
    • Elite 2: 10% max. HP
Phantom icon.png
Skill-Phantom1.png
Phantom of the Night
Applied to self when deployed, lasts for 10 seconds Absorbs Physical damage only
  • Level 1: 20% max. HP
  • Level 2: 25% max. HP
  • Level 3: 30% max. HP
  • Level 4: 35% max. HP
  • Level 5: 40% max. HP
  • Level 6: 45% max. HP
  • Level 7: 50% max. HP
  • Spec. 1: 60% max. HP
  • Spec. 2: 70% max. HP
  • Spec. 3: 80% max. HP
Shining icon.png
Skill-Shining2.png
Auto Protect
Applied to the healed target
  • Level 1: 20% of Shining's ATK for 2 seconds
  • Level 2: 23% of Shining's ATK for 2 seconds
  • Level 3: 25% of Shining's ATK for 2 seconds
  • Level 4: 28% of Shining's ATK for 2 seconds
  • Level 5: 30% of Shining's ATK for 2 seconds
  • Level 6: 33% of Shining's ATK for 2 seconds
  • Level 7: 35% of Shining's ATK for 3 seconds
  • Spec. 1: 40% of Shining's ATK for 3 seconds
  • Spec. 2: 45% of Shining's ATK for 3 seconds
  • Spec. 3: 50% of Shining's ATK for 3 seconds
Tuye icon.png
Skill-Tuye1.png
Aqua Loop
Applied to the healed target
  • Level 1: 125% of Tuye's ATK for 2 seconds
  • Level 2: 130% of Tuye's ATK for 2 seconds
  • Level 3: 135% of Tuye's ATK for 2 seconds
  • Level 4: 140% of Tuye's ATK for 3 seconds
  • Level 5: 145% of Tuye's ATK for 3 seconds
  • Level 6: 150% of Tuye's ATK for 3 seconds
  • Level 7: 160% of Tuye's ATK for 4 seconds
  • Spec. 1: 170% of Tuye's ATK for 4 seconds
  • Spec. 2: 180% of Tuye's ATK for 4 seconds
  • Spec. 3: 200% of Tuye's ATK for 5 seconds
  • Allerdale's Guard gives friendly units a Barrier that lasts for 10 seconds or until it absorbs 1000 damage, whichever comes first.

Protective Barrier

Absorbs a certain amount of Elemental Damage.
—In-game tip

Protective Barrier is similar to Barrier, but absorbs Elemental Damage instead of the damage taken.

Operator Source Method Elemental Damage absorption
Eyjafjalla the Hvít Aska icon.png
Skill-HvitAska2.png
Cloudmist Shelter
Applied to friendly units within healing range while active Shared across all affected units
  • Level 1: 350% ATK for 10 seconds
  • Level 2: 400% ATK for 10 seconds
  • Level 3: 450% ATK for 10 seconds
  • Level 4: 500% ATK for 12 seconds
  • Level 5: 550% ATK for 12 seconds
  • Level 6: 600% ATK for 12 seconds
  • Level 7: 650% ATK for 14 seconds
  • Spec. 1: 750% ATK for 16 seconds
  • Spec. 2: 800% ATK for 18 seconds
  • Spec. 3: 900% ATK for 20 seconds

Interactions

Operator Subject Interaction
Penance icon.png
Skill-Penance2.png
Stoic Atonement
Increases the damage absorption of the Barrier provided by Guardian of the Law while active:
  • Level 1-3: 40%
  • Level 4-6: 60%
  • Level 7-Spec. 2: 80%
  • Spec. 3: 100%
Wreathed in Thorns If Penance has a Barrier from her skills or Guardian of the Law, enemies that attacked her will receive Arts damage equal to 50% (+3% P5) of Penance's ATK.

Trivia

  • Because the HP loss from Warfarin's Skill-Warfarin2.png Unstable Plasma is counted as direct HP removal, it will not be absorbed by the Barrier.

See also