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Burning Breath

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Burning Breath is a Negative Status (although not acknowledged as such in-game) in Arknights.

Effect[edit]

Deals increasing True damage each second, but can be resisted.
—Descriptions of Talulah, Talulah, the Fighter, and the Deathless Black Snake

A unit being inflicted with Burning Breath is indicated by a flaming circle on them. In this state, the unit will receive True damage every second, which gradually increases the longer they are affected by Burning Breath, up to a limit. The stacking damage is reset when Burning Breath expires, which takes ~30 seconds.

Sources[edit]

The fireballs released by Energy Aggregates inflict Burning Breath to the first friendly unit it comes in contact with.

Enemy Method Damage

"Deathless Black Snake"
Attack 50 on the first tick, +6 on every subsequent tick, max. 230

Burning Breath ability (targets two most recently deployed friendly units that are not affected by Burning Breath)

Burning Breath detonation ability (removes Burning Breath from the primary targets and inflicts it on the secondary targets)

Talulah
Burning Breath ability (targets the most recently deployed friendly unit that is not affected by Burning Breath)

Talulah, the Fighter
Burning Breath ability (targets an enemy not affected by Burning Breath within a range of 1.5) 200 on the first tick, +10 on every subsequent tick, max. 400

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