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Burning Breath
Burning Breath is a Negative Status (although not acknowledged as such in-game) in Arknights.
Effect[edit]
| “ | Deals increasing True damage each second, but can be resisted. | ” |
| —Descriptions of Talulah, Talulah, the Fighter, and the Deathless Black Snake |
A unit being inflicted with Burning Breath is indicated by a flaming circle on them. In this state, the unit will receive True damage every second, which gradually increases the longer they are affected by Burning Breath, up to a limit. The stacking damage is reset when Burning Breath expires, which takes ~30 seconds.
Sources[edit]
The fireballs released by Energy Aggregates inflict Burning Breath to the first friendly unit it comes in contact with.
| Enemy | Method | Damage
|
|---|---|---|
| Attack | 50 on the first tick, +6 on every subsequent tick, max. 230
| |
| Burning Breath ability (targets two most recently deployed friendly units that are not affected by Burning Breath)
| ||
| Burning Breath detonation ability (removes Burning Breath from the primary targets and inflicts it on the secondary targets)
| ||
| Burning Breath ability (targets the most recently deployed friendly unit that is not affected by Burning Breath)
| ||
| Burning Breath ability (targets an enemy not affected by Burning Breath within a range of 1.5) | 200 on the first tick, +10 on every subsequent tick, max. 400
|