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Active Originium Storm
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Active Originium Storm
Introduced in
In Other Languages
Chinese
活性源石风暴
Japanese
活性源石の嵐
Korean
활성 오리지늄 폭풍
The Active Originium Storm is a hidden elite enemy in Arknights that provides the namesake operation mechanic introduced in Episode 14.
Overview[edit]
| “ | Deals True Damage to units in its area every second and greatly reduces their SP recovery. | ” |
| —Description of operations featuring the Active Originium Storm |
A localized storm of active Originium energy and the byproduct of the Amnannam.
| Ability | Initial CD | Cooldown
|
|---|---|---|
|
Innate
| |
Apply the following effects over a radius of (0.8 + [0.2 × strength], up to 8):
|
Passive
| |
Interactions[edit]
| Enemy | Interaction |
|---|---|
| Will be instantly defeated when caught in an Active Originium Storm and increases its strength by 1.
| |
| After passing through an Active Originium Storm for the first time, attacks deal Arts damage and applies the effects of Originium Pollution to friendly units in a radius of 1.2.
| |
| Their attacks can hit every friendly unit caught in an Active Originium Storm while the (Putrefied) Sudaram is caught in one.
|
Appearances[edit]
| Main Theme | 14-2 • 14-3 • 14-4 • 14-5 • 14-6 • 14-7 • 14-8 • 14-9 • 14-10 • H14-1 • TR-25 |
|---|---|
| Story Collections | SE-1 • SE-4 • SE-5 (Challenge Mode) • SE-6 |
| Contingency Contract | Blood-Soaked Earth |
Stats[edit]
| HP | ATK | DEF | RES |
|---|---|---|---|
| 25000 | 900 | 300 | 20 |
| Movement Speed | Attack Interval | Elemental RES | Effect Resistance |
| 0.4 | 3 | 0 | 0 |
| Attack range | HP regeneration | Weight | Aggression level |
|---|---|---|---|
| – | – | 3 | 0 |
| Life Point penalty | Effect susceptibilities | ||
| 1 | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear • Paralysis • Lure | ||