Active Originium Storm
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Active Originium Storm
Introduced in
In Other Languages
Chinese
活性源石风暴
“ | Deals True Damage to units in its area every second and greatly reduces their SP recovery. | ” |
—Description of operations featuring the Active Originium Storm |
The Active Originium Storm is a hidden elite enemy in Arknights that provides the namesake operation mechanic introduced in Episode 14.
Overview
A localized storm of active Originium energy and the byproduct of the Amnannam.
Ability | Initial CD | Cooldown |
---|---|---|
|
Innate | |
Apply the following effects over a radius of (0.8 + [0.2 × strength], up to 8):
|
Passive |
Interactions
Enemy | Interaction |
---|---|
Will be instantly defeated when caught in an Active Originium Storm and increases its strength by 1. | |
After passing through an Active Originium Storm for the first time, attacks deal Arts damage and applies the effects of Originium Pollution to friendly units in a radius of 1.2. | |
Their attacks can hit every friendly unit caught in an Active Originium Storm while the (Putrefied) Sudaram is caught in one. |
Appearances
Main Theme | 14-2 • 14-3 • 14-4 • 14-5 • 14-6 • 14-7 • 14-8 • 14-9 • 14-10 • H14-1 • TR-25 |
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Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
25000 | 900 | 300 | 20 | 0.4 | 3 | 0 | 0 |
Attack range | HP regeneration rate | Weight | Life Point penalty | ||||
– | – | 3 | 1 | ||||
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |