Movement speed

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Movement Speed or MSPD for short represents how fast the enemy can move around the map.

Please note that all MSPD values shown in the game files and the Arknights Terra Wiki are calculated as tiles per 2 seconds instead of tiles per second, since enemies have an MSPD multiplier of 0.5× by default.

Prior to the Hortus de Escapismo update, enemies' MSPD are not shown in-game. After the update, they are now displayed as one of the following ten ratings which roughly determines their value:

SS >2
S+ 1.8 ~ 2
S 1.5 ~ 1.8
A+ 1.2 ~ 1.5
A 1 ~ 1.2
B+ 0.9 ~ 1
B 0.7 ~ 0.9
C 0.5 ~ 0.7
D 0.3 ~ 0.5
E <0.3

Debuffs[edit]

All MSPD debuffs stack with each other multiplicatively (i.e. each new debuff reduces the remaining MSPD), including Slow, which will stack another 80% MSPD reduction. However, as a named effect, only one MSPD debuff from Slow can apply at a time, though durations of multiple Slows will overlap so that the latest expiration applies.

An enemy's MSPD can never be reduced to below 0.1 by stacking MSPD debuffs.

Ambusher Specialists with the AMB-X Operator Module reduces the MSPD of enemies within their range by 20%.

OperatorSourceTargetValue
Amiya
Skill-MedicAmiya2.png
Vision of Mercy

Enemies struck by the attack launched through Vision of Mercy

  • Level 1-3: 60% for 5 seconds
  • Level 4-6: 60% for 6 seconds
  • Level 7: 60% for 7 seconds
  • Spec. 1: 60% for 8 seconds
  • Spec. 2: 60% for 9 seconds
  • Spec. 3: 60% for 10 seconds
Andreana
Skill-Andreana1.png
Interdictive Sniping Tactics

Attack while active

  • Level 1-6: 20%
  • Level 7: 30%
  • Spec. 1-2: 35%
  • Spec. 3: 40%
Ascalon
Mortal Interrogation

Enemies struck by attacks, can stack up to 3 times

  • Base: 12%
  • Elite 1: 15%
  • Elite 2: 18%
Skill-Ascalon2.png
Endowment

Enemies within attack range while active

  • Level 1-2: 20%
  • Level 3: 25%
  • Level 4: 30%
  • Level 5-6: 35%
  • Level 7: 40%
  • Spec. 1: 45%
  • Spec. 2: 50%
  • Spec. 3: 60%
Ch'en the Holungday
Skill-Holungday2.png
"Night of Violet"

Creates a goo that covers the attack range for 5 seconds in each attack

  • Level 1-3: 10%
  • Level 4-6: 20%
  • Level 7-Spec. 1: 30%
  • Spec. 2-3: 35%
Skill-Holungday3.png
"Holiday Storm"
Creates a goo that covers the extended attack range for 5 seconds in each attack
    
   
  
   
    
  • Level 1-3: 20%
  • Level 4-6: 30%
  • Level 7: 40%
  • Spec. 1-3: 45%
Elysium
Skill-Elysium1.png
Monitor
  
  

60%

FEater
Skill-FEater1.png
Raging Iron Fist

Attack when charged

  • Level 1: 15% for 3 seconds
  • Level 2: 16% for 3 seconds
  • Level 3: 17% for 3 seconds
  • Level 4: 18% for 4 seconds
  • Level 5: 19% for 4 seconds
  • Level 6: 20% for 4 seconds
  • Level 7: 21% for 4 seconds
  • Spec. 1: 24% for 5 seconds
  • Spec. 2: 27% for 5 seconds
  • Spec. 3: 30% for 5 seconds
Skill-FEater2.png
Destructive Fist
  
Frostleaf
Skill-Frostleaf1.png
Frost Tomahawk

Attack when charged

  • Level 1: 20% for 1.5 seconds
  • Level 2: 23% for 1.5 seconds
  • Level 3: 25% for 1.5 seconds
  • Level 4: 28% for 2 seconds
  • Level 5: 30% for 2 seconds
  • Level 6: 32% for 2 seconds
  • Level 7: 35% for 2.5 seconds
  • Spec. 1: 40% for 2.5 seconds
  • Spec. 2: 45% for 2.5 seconds
  • Spec. 3: 50% for 3 seconds
Skill-Frostleaf2.png
Ice Tomahawk

Attack while active

  • Level 1: 30% for 1.5 seconds
  • Level 2: 32% for 1.5 seconds
  • Level 3: 34% for 1.5 seconds
  • Level 4: 36% for 1.5 seconds
  • Level 5: 38% for 1.5 seconds
  • Level 6: 40% for 1.5 seconds
  • Level 7: 42% for 1.5 seconds
  • Spec. 1: 44% for 2 seconds
  • Spec. 2: 46% for 2 seconds
  • Spec. 3: 50% for 2 seconds
Gladiia
Skill-Gladiia3.png
Waterless Dance of the Shattered Maelstrom

Enemies caught in the maelstrom

50%

Harmonie
Skill-Harmonie2.png
A Disastrous Drowning

Creates a watery zone that covers the attack range while active

  • Level 1-3: 45%
  • Level 4-6: 50%
  • Level 7: 55%
  • Spec. 1-3: 60%
Hibiscus the Purifier
Skill-Purifier2.png
Nurturing Touch

Up to 2 enemies within attack range while active

  • Level 1-3: 25%
  • Level 4-6: 30%
  • Level 7: 35%
  • Spec. 1-2: 40%
  • Spec. 3: 45%
Ines
Shadow Sentry

Enemies within attack range

30%

Jieyun
Skill-Jieyun2.png
Dust of Days Past

Enemies struck by the spinning chakram

50%

Logos
Skill-Logos2.png
Synecdoche

Locked on target, increases over time up to 5 seconds of lock-on

40%

Manticore
Skill-Manticore1.png
Scorpion Venom

Attack

  • Level 1: 23% for 3 seconds
  • Level 2: 25% for 3 seconds
  • Level 3: 27% for 3 seconds
  • Level 4: 29% for 3.5 seconds
  • Level 5: 31% for 3.5 seconds
  • Level 6: 33% for 3.5 seconds
  • Level 7: 35% for 4 seconds
  • Spec. 1: 40% for 4 seconds
  • Spec. 2: 45% for 4 seconds
  • Spec. 3: 50% for 5 seconds
Mostima
Subjective Time Dilation

Within attack range (and all enemies outside attack range with the SPC-Y Operator Module at Stage 2+)

  • Base: 15%
  • SPC-Y Stage 2: 25%/15%
  • SPC-Y Stage 3: 30%/18%
  • Potential 5: +3%

The MSPD debuff is tripled while Key of Chronology is active (except for those outside attack range with the SPC-Y Module at Stage 2+)

Mudrock
Skill-Mudrock3.png
Bloodline of Desecrated Earth
First phase
    
  
  
    

60%

Saria
Skill-Saria3.png
Calcification
      
    
  
  
    
      
Shirayuki
Skill-Shirayuki2.png
Fatal Shuriken

Enemies struck by the spinning shuriken

  • Level 1: 22%
  • Level 2: 23%
  • Level 3: 24%
  • Level 4: 25%
  • Level 5: 26%
  • Level 6: 27%
  • Level 7: 28%
  • Spec. 1: 30%
  • Spec. 2: 32%
  • Spec. 3: 35%
Specter the Unchained
Embraced Self Substitute
  
  
  
  • Base: 20%
  • Elite 1: 30%
  • Elite 2: 40%
  • PUM-X Stage 2: 50%
  • PUM-X Stage 3: 60%