Mudrock
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★★★★★★ Mudrock
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Mudrock, Sarkaz mercenary, old friend of the fertile soil and stone. Many people are astonished by her true appearance, and we're all no different. | |||||||
Position | Melee | |||||||
Tags | Survival, Defense, DPS | |||||||
Trait | Cannot be healed by allies | |||||||
Availability | Headhunting |
Operator | Enemy | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats
Range
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Attributes
MAX | MAX | MAX | |||
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HP | 1677 | 2207 | 2867 | 3928 | +500 |
ATK | 370 | 515 | 687 | 882 | – |
DEF | 229 | 347 | 463 | 602 | +60 |
RES | 10 | N/A | |||
Redeployment time | 70 seconds | ||||
DP cost | 32 | 34 | 36 | ||
Block count | 2 | 3 | |||
Attack interval | 1.6 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
DEF +29 | |
Improves Ward of the Fertile Soil | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Mudrock to Level 50. |
Elite 2 |
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Prerequisites |
Raise Mudrock to Elite 1 Level 80. |
Talents
Ward of the Fertile Soil | |
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Every 9 seconds, gains 1 Shield (Can have up to 2 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores 15% of Max HP | |
Every 9 seconds, gains 1 Shield (Can have up to 2 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores 17% (+2%) of Max HP | |
Every 9 seconds, gains 1 Shield (Can have up to 2 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores 17% of Max HP | |
Every 9 seconds, gains 1 Shield (Can have up to 2 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores 19% (+2%) of Max HP | |
Every 9 seconds, gains 1 Shield (Can have up to 3 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores 20% of Max HP | |
Every 9 seconds, gains 1 Shield (Can have up to 3 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores 22% (+2%) of Max HP |
Unshakable Solidarity | |
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Takes 30% less damage from Sarkaz enemies |
Skills
DEF Up γ Auto Recovery Manual 40 seconds |
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Level | Effect | |||
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DEF +30% | 0 | 45 | 40s | |
DEF +35% | 0 | 45 | 40s | |
DEF +40% | 0 | 45 | 40s | |
DEF +45% | 5 | 40 | 40s | |
DEF +50% | 5 | 40 | 40s | |
DEF +55% | 5 | 40 | 40s | |
DEF +60% | 10 | 35 | 40s | |
DEF +75% | 10 | 34 | 40s | |
DEF +90% | 10 | 33 | 40s | |
DEF +100% | 15 | 30 | 40s |
Crag Splitter Defensive Recovery Auto |
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□□□ |
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Level | Effect | |||
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The next attack restores 4% of this unit's Max HP and deals 170% ATK as Physical damage to all surrounding ground enemies, with a 30% chance to Stun them for 0.4 seconds | 0 | 6 | – | |
The next attack restores 4% of this unit's Max HP and deals 175% ATK as Physical damage to all surrounding ground enemies, with a 30% chance to Stun them for 0.4 seconds | 0 | 6 | – | |
The next attack restores 4% of this unit's Max HP and deals 180% ATK as Physical damage to all surrounding ground enemies, with a 30% chance to Stun them for 0.4 seconds | 0 | 6 | – | |
The next attack restores 4% of this unit's Max HP and deals 190% ATK as Physical damage to all surrounding ground enemies, with a 30% chance to Stun them for 0.5 seconds | 0 | 5 | – | |
The next attack restores 4% of this unit's Max HP and deals 195% ATK as Physical damage to all surrounding ground enemies, with a 30% chance to Stun them for 0.5 seconds | 0 | 5 | – | |
The next attack restores 4% of this unit's Max HP and deals 200% ATK as Physical damage to all surrounding ground enemies, with a 30% chance to Stun them for 0.5 seconds | 0 | 5 | – | |
The next attack restores 5% of this unit's Max HP and deals 210% ATK as Physical damage to all surrounding ground enemies, with a 30% chance to Stun them for 0.6 seconds | 0 | 5 | – | |
The next attack restores 5% of this unit's Max HP and deals 230% ATK as Physical damage to all surrounding ground enemies, with a 30% chance to Stun them for 0.8 seconds | 0 | 4 | – | |
The next attack restores 5% of this unit's Max HP and deals 250% ATK as Physical damage to all surrounding ground enemies, with a 30% chance to Stun them for 1 seconds | 0 | 4 | – | |
The next attack restores 6% of this unit's Max HP and deals 270% ATK as Physical damage to all surrounding ground enemies, with a 30% chance to Stun them for 1.2 seconds | 0 | 4 | – |
Bloodline of Desecrated Earth Auto Recovery Manual 30 seconds |
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□ |
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Level | Effect | |||
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Upon skill activation, Mudrock stops attacking and does not take damage for 10 seconds, and reduces the Movement Speed of surrounding enemies by -60%; After this state ends, Mudrock Stuns surrounding ground enemies for 3 seconds and gains reduced attack interval, ATK +70%, DEF +30%, and the ability to attack all blocked enemies | 10 | 35 | 30s | |
Upon skill activation, Mudrock stops attacking and does not take damage for 10 seconds, and reduces the Movement Speed of surrounding enemies by -60%; After this state ends, Mudrock Stuns surrounding ground enemies for 3 seconds and gains reduced attack interval, ATK +75%, DEF +30%, and the ability to attack all blocked enemies | 10 | 34 | 30s | |
Upon skill activation, Mudrock stops attacking and does not take damage for 10 seconds, and reduces the Movement Speed of surrounding enemies by -60%; After this state ends, Mudrock Stuns surrounding ground enemies for 3 seconds and gains reduced attack interval, ATK +80%, DEF +30%, and the ability to attack all blocked enemies | 10 | 33 | 30s | |
Upon skill activation, Mudrock stops attacking and does not take damage for 10 seconds, and reduces the Movement Speed of surrounding enemies by -60%; After this state ends, Mudrock Stuns surrounding ground enemies for 3 seconds and gains reduced attack interval, ATK +85%, DEF +40%, and the ability to attack all blocked enemies | 11 | 32 | 30s | |
Upon skill activation, Mudrock stops attacking and does not take damage for 10 seconds, and reduces the Movement Speed of surrounding enemies by -60%; After this state ends, Mudrock Stuns surrounding ground enemies for 3 seconds and gains reduced attack interval, ATK +90%, DEF +40%, and the ability to attack all blocked enemies | 11 | 31 | 30s | |
Upon skill activation, Mudrock stops attacking and does not take damage for 10 seconds, and reduces the Movement Speed of surrounding enemies by -60%; After this state ends, Mudrock Stuns surrounding ground enemies for 3 seconds and gains reduced attack interval, ATK +95%, DEF +40%, and the ability to attack all blocked enemies | 11 | 30 | 30s | |
Upon skill activation, Mudrock stops attacking and does not take damage for 10 seconds, and reduces the Movement Speed of surrounding enemies by -60%; After this state ends, Mudrock Stuns surrounding ground enemies for 3.5 seconds and gains reduced attack interval, ATK +100%, DEF +50%, and the ability to attack all blocked enemies | 12 | 29 | 30s | |
Upon skill activation, Mudrock stops attacking and does not take damage for 10 seconds, and reduces the Movement Speed of surrounding enemies by -60%; After this state ends, Mudrock Stuns surrounding ground enemies for 4 seconds and gains reduced attack interval, ATK +110%, DEF +60%, and the ability to attack all blocked enemies | 13 | 28 | 30s | |
Upon skill activation, Mudrock stops attacking and does not take damage for 10 seconds, and reduces the Movement Speed of surrounding enemies by -60%; After this state ends, Mudrock Stuns surrounding ground enemies for 4.5 seconds and gains reduced attack interval, ATK +120%, DEF +70%, and the ability to attack all blocked enemies | 14 | 27 | 30s | |
Upon skill activation, Mudrock stops attacking and does not take damage for 10 seconds, and reduces the Movement Speed of surrounding enemies by -60%; After this state ends, Mudrock Stuns surrounding ground enemies for 5 seconds and gains reduced attack interval, ATK +140%, DEF +80%, and the ability to attack all blocked enemies | 15 | 25 | 30s | |
Additional information | ||||
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Skill upgrades
Base skills
Perseverance | ||
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When this Operator is assigned to the Workshop to process elite material, the corresponding formulas will only consume 2 Morale |
DIY Orirock | ||
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When this Operator is assigned to the Workshop to process Orirock-type material, the production rate of byproduct increases by 90% |
Operator Modules
Original
Original: Mudrock's Badge | |
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Operator Mudrock has demonstrated a remarkable aptitude for holding the front with minimal support. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Defender Operator during field operations to exercise Juggernaut responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
UNY-X
UNY-X: Spreading Roots of Soil and Stone | |||
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HP +245 ATK +55 |
New trait: Takes 15% less damage from enemies blocked by this unit | ||
HP +325 ATK +70 |
Ward of Fertile Soil improved: Every 9 seconds, gains 1 Shield (Can have up to 3 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores 22% of Max HP and 1 SP | ||
HP +400 ATK +80 |
Ward of Fertile Soil improved: Every 9 seconds, gains 1 Shield (Can have up to 3 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores 23% of Max HP and 2 SP |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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Kazdel, Kazdel. As they fled from Leithanien, the squad members surrounded Mudrock, their conversations always returning to Kazdel. If only we were in Kazdel, we'd have our people, we'd have food and drink, and most importantly, we'd have a place to settle. Most of the squad were Leithanian locals who had joined the Mudrock Squad there, and a few were old members who had been with her since Ursus. It used to be that most drifted between a few settlements near their homelands—taking odd jobs, or scrambling in mercenary groups to scrape up some business. Nobody had been to Kazdel before, but their homesickness for it was united in its fidelity, every bit the real thing. We must cross the mountain range before dark, Mudrock told them at dawn before they set off. They crossed a rugged plains, damp vapor enveloping them, the mountains growing hazy and blotted in their shrinking sight. Heavy beads condensed upon every wild, virid blade of the sloping meadow, steeping them in mossy hues, bowing them in dejection. The weary squad trod upon weary grass, the future that faced them only more wearisome still. Beyond the mountains floated a great black cloud, a sign of the torrents to come. Rapidly, thick fog fell from the high heavens to rest between the peaks, shrouding their summits, only drops of snow-white visible—if that—in the haze. All looked to Mudrock, their silence asking her: What do we do? She came to a towering cliffside, and called softly to those friends who never once spoke. As if answering in harmony, the stern rock delightfully parted by Child of Soil and Stone's request, then reformed, and all now found a simple yet comforting alcove before them. As night fell, those sheltered in the cave found the rain yet to abate. Hoping their pursuers would be tarried by it too, one spoke half-jokingly—if only we were in Kazdel. I hope it'll be firm enough for us there, sturdy, just like this place our leader made for us, actually. In the stifling atmosphere, others too began to chat of their imagined Kazdel until the dead of night. The silent, wordless Mudrock placed a palm gently to the ground, feeling the faint beating of the raindrops against the soil and stone. Yes. If only it were like this. |
Changelog
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References
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