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Iris

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Master of the Castle Iris, giving her utmost to grant all children sweet dreams.
As a spinner of dreams, perhaps she's the one who most believes.
Class Caster.png Caster
Branch Mystic Caster.png Mystic
Faction Victoria.png Victoria
Position Ranged
Tags DPS
Trait Attacks deal Arts damage; When unable to find a target, attacks can be stored up and fired all at once (Up to 3 charges)
How to obtain Kernel Headhunting; Recruitment
Iris
Base
Elite 2
Mirror Visitor
Iris.png
Iris Elite 2.png
Iris Skin 1.png
Based on
Etymology
Either from the Japanese pronunciation of the titular character of Alice's Adventures in Wonderland or the blue iris (Iris spuria)
Internal name
char_338_iris
In Other Languages
Simplified Chinese
爱丽丝
Traditional Chinese
愛麗絲
Japanese
アイリス
Korean
아이리스
Character Information
File no.
VC12
Operator Record
Paradox Simulation
Illustrator
Character Voices
Japanese
Haruka Shiraishi
Chinese
KIYO
English
Molly Jenkins
Korean
Moon Yoo-jung
Basic Info
Gender
Female
Combat Experience
None
Place of Birth
Date of Birth
April 2nd
Race
Height
147 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Normal
Mobility
Normal
Endurance
Standard
Tactical Acumen
Standard
Combat Skill
Normal
Originium Arts Assimilation
Excellent

Iris is a 5★ Victorian Mystic Caster Operator in Arknights, introduced in Beyond Here.

Stats[edit]

Range

Base.pngElite 1.png
    
  
    
   
  
   

Attributes

Base.png Elite 1.png Elite 2.png Trust.png
HP.png HP 669 957 9571243 12431535
ATK.png ATK 548 784 7841019 10191259 +130
DEF.png DEF 48 81 81112 112125
RES.png RES 10 15 20
RDP.png Redeployment Time 70 seconds
COST.png DP Cost 22 / 24
BLOCK.png Block 1
ASPD.png Attack Interval 3 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +45
Potential 6.png
DP cost -1
Total Cost
Iris's Token.png
5
OR
Epic Caster Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Sealed Treasure.
  • New skill: Dreamland's Cradle.
  • Range extended.

Raise Iris to Level 50.
LMD.png
20K
Caster Chip.png
4
Oriron.png
4
Polyketon.png
2
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Sealed Treasure improved.
  • Operator Modules available.

Raise Iris to Elite 1 Level 70.
LMD.png
120K
Caster Dualchip.png
3
Oriron Block.png
6
Integrated Device.png
11

Talent[edit]

Sealed Treasure
Elite 1
Stored attacks deal 115% damage
Elite 1
Potential 5
Stored attacks deal 119% (+4%) damage
Elite 2
Stored attacks deal 130% damage
Elite 2
Potential 5
Stored attacks deal 134% (+4%) damage

Skills[edit]

Skill-Iris1.png
Fairytale Guardian
Auto RecoveryManual5 seconds
  
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Attack range changes, attack interval is significantly reduced, and each attack deals 30% ATK as Arts damage 5 25 5

Rank 2.png
Attack range changes, attack interval is significantly reduced, and each attack deals 31% ATK as Arts damage 5 24 5

Rank 3.png
Attack range changes, attack interval is significantly reduced, and each attack deals 32% ATK as Arts damage 5 23 5

Rank 4.png
Attack range changes, attack interval is significantly reduced, and each attack deals 35% ATK as Arts damage 5 22 5

Rank 5.png
Attack range changes, attack interval is significantly reduced, and each attack deals 36% ATK as Arts damage 5 21 5

Rank 6.png
Attack range changes, attack interval is significantly reduced, and each attack deals 37% ATK as Arts damage 5 20 5

Rank 7.png
Attack range changes, attack interval is significantly reduced, and each attack deals 40% ATK as Arts damage 5 19 5

Rank 8.png
Attack range changes, attack interval is significantly reduced, and each attack deals 43% ATK as Arts damage 5 18 5

Rank 9.png
Attack range changes, attack interval is significantly reduced, and each attack deals 46% ATK as Arts damage 5 17 5

Rank 10.png
Attack range changes, attack interval is significantly reduced, and each attack deals 50% ATK as Arts damage 5 15 5

Additional information
Fairytale Guardian multiplies Iris' attack interval by 0.2, lowering it to 0.6 seconds (before modifiers).
Skill-Iris2.png
Dreamland's Cradle
Auto RecoveryManual
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Immediately puts up to 2 enemies within Attack Range to Sleep for 7 seconds. Upon waking up, all enemies in their vicinity are dealt 170% ATK as Arts damage 10 40

Rank 2.png
Immediately puts up to 2 enemies within Attack Range to Sleep for 7 seconds. Upon waking up, all enemies in their vicinity are dealt 180% ATK as Arts damage 10 39

Rank 3.png
Immediately puts up to 2 enemies within Attack Range to Sleep for 7 seconds. Upon waking up, all enemies in their vicinity are dealt 190% ATK as Arts damage 10 38

Rank 4.png
Immediately puts up to 2 enemies within Attack Range to Sleep for 7 seconds. Upon waking up, all enemies in their vicinity are dealt 200% ATK as Arts damage 10 37

Rank 5.png
Immediately puts up to 2 enemies within Attack Range to Sleep for 7 seconds. Upon waking up, all enemies in their vicinity are dealt 210% ATK as Arts damage 10 36

Rank 6.png
Immediately puts up to 2 enemies within Attack Range to Sleep for 7 seconds. Upon waking up, all enemies in their vicinity are dealt 220% ATK as Arts damage 10 35

Rank 7.png
Immediately puts up to 2 enemies within Attack Range to Sleep for 7 seconds. Upon waking up, all enemies in their vicinity are dealt 230% ATK as Arts damage 10 34

Rank 8.png
Immediately puts up to 2 enemies within Attack Range to Sleep for 7 seconds. Upon waking up, all enemies in their vicinity are dealt 250% ATK as Arts damage 10 33

Rank 9.png
Immediately puts up to 2 enemies within Attack Range to Sleep for 7 seconds. Upon waking up, all enemies in their vicinity are dealt 270% ATK as Arts damage 10 32

Rank 10.png
Immediately puts up to 2 enemies within Attack Range to Sleep for 7 seconds. Upon waking up, all enemies in their vicinity are dealt 300% ATK as Arts damage 10 30

Additional information
  • Dreamland's Cradle will not target enemies that are immune to Sleep or being put to Sleep themselves.
  • The ending burst has a radius of 0.8 tiles.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Diketon.png
5
Rank 4.png
Skill Summary Volume 2.png
6
Device.png
2
Rank 5.png
Skill Summary Volume 2.png
6
Orirock Cube.png
8
Rank 6.png
Skill Summary Volume 2.png
6
Manganese Ore.png
4
Rank 7.png
Skill Summary Volume 3.png
6
Grindstone.png
2
Orirock Cluster.png
4
Rank 8.png
Fairytale Guardian
Skill Summary Volume 3.png
5
Incandescent Alloy Block.png
3
Aketon.png
4
Dreamland
Skill Summary Volume 3.png
5
Oriron Block.png
3
Incandescent Alloy.png
1
Rank 9.png
Fairytale Guardian
Skill Summary Volume 3.png
6
White Horse Kohl.png
3
RMA70-24.png
4
Dreamland
Skill Summary Volume 3.png
6
Manganese Trihydrate.png
3
Optimized Device.png
4
Rank 10.png
Fairytale Guardian
Skill Summary Volume 3.png
10
D32 Steel.png
4
Keton Colloid.png
5
Dreamland
Skill Summary Volume 3.png
10
Crystalline Electronic Unit.png
4
Grindstone Pentahydrate.png
3

Operator Modules[edit]

Original module.png Original: Iris's Badge
Module Badge.png
Mystic Caster.png

Operator Iris has demonstrated a perennial commitment to Originium Arts.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Caster Operator during field operations to exercise Mystic Caster responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
MSC-X module.png MSC-X: Castle Pop-Up Book
Castle Pop-Up Book.png
Stage 1
Attributes increased: ATK +50, RES +3
Trait improved:
Attacks deal Arts damage; When unable to find a target, attacks can be stored up and fired all at once (Up to 4 charges)
Stage 2
Attributes increased: ATK +68, RES +4
Sealed Treasure improved:
Stored attacks deal 135% damage
Stage 3
Attributes increased: ATK +82, RES +4
Sealed Treasure improved:
Stored attacks deal 138% damage
Module Missions
  1. Defeat a total of 30 enemies with Iris (excluding Support Units)
  2. Clear Main Theme 2-2 with a 3-star rating; You must deploy your own Iris, and have Iris defeat at least 2 Heavy Defenders
PrerequisitesStage 1
  • Complete both of Iris's MSC-X Module Missions.
  • Raise Iris to Elite 2 Level 50.
Module Data Block.png
2
Oriron Block.png
3
LMD.png
40K
Stage 2Have at least 50% Trust with Iris.
Module Data Block.png
2
Data Supplement Stick.png
20
Cutting Fluid Solution.png
4
LMD.png
50K
Stage 3Have at least 100% Trust with Iris.
Module Data Block.png
2
Data Supplement Instrument.png
8
RMA70-24.png
5
LMD.png
60K
Description
"Miss Iris, I... don't believe in your job."
While helping transport the children's keepsakes to Iris's dormitory, Joaquin is unable to stop himself. The instant he says it, he regrets it. But Iris isn't upset in the slightest, but instead conscientiously asks: "Why is that?"
"I heard a fairytale, growing up in Victoria. About a witch wandering the land, filching children's most precious things, locking them away in a castle in the woods... Of course, never to return. The collection fills the witch's empty heart, but the children carry their regret and resentment into adulthood.
It scared me like you wouldn't believe. All night I clutched the necklace my mother made for me for my birthday, a beautiful little pentagram. The witch never took that though. Instead, she took my mum, my dad, my entire village... Catastrophes from nowhere, flames of war that never went out... Miss Iris, there's no castle like you say, not in Victoria, not even in fairytales."
Finally, Joaquin asks: "Miss Iris, did you leave anything of yours to the castle, when you were young?"
It's a difficult question to answer, and Joaquin knows it. It's like asking a magician if their head really does come off from their body. If little creatures really do come out of their hat. Those who create Dreamland exist detached outside of it, they don't believe in it. She could easily lie, of course, and tell you she believes.
"It was the castle itself," Iris says with almost no hesitation. "I dreamt of it when I was quite young. It was grand, full of different rooms, each one filled with towering cupboards, all specially made. They could lock away time itself, and nothing would ever rot or fall apart inside... And because of that, I'd never lose anything beloved to me ever again. After I awoke, Grandmother made that castle I dreamt of into a pop-up book, and I kept it safe. Later on, she took me to the castle, and shockingly, it was exactly as both my dream and the book. And that book went into the very first shelf of the very first room. It was then that she asked me, you know, if I'd be willing to serve as the castle's master, and bring help to all the children."
Joaquin is sure Iris isn't lying; he's confident in his observations after being with Rhodes Island for so long. Even if what she says is so... unimaginable. She doesn't think herself a cheap conjurer–she *is* the creature in the magic trick, dwelling in the realm of fairytales. Joaquin supposes that's why the children aboard all trust her. As he speaks, his hands are still busy helping her stow away the sweetie boxes and toy models by size.
"Sorry for bringing up something so pointless, Miss Iris."
"Your necklace there..."
Joaquin looks down at the silver star nestled in his chest, now tarnished into an entirely different color over the years.
"Mr. Joaquin, you are your own Castle."

Base skills[edit]

Skill-dorm all&bd n1 n2.png
Base.png
Dormitory.png
When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators in that Dormitory (Only the strongest effect of this type triggered). Additionally, for every level of the current Dormitory, 1 level of Dreamland
Skill-dorm all&bd n1.png
Elite 2.png
Dormitory.png
When this Operator is assigned to a Dormitory, every 1 levels of Dreamland is converted into 1 points of Perception Information

Changelog[edit]

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