Ines

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Agent VanguardRhodes Island
Vanguard.png
Agent Vanguard.png
Rhodes Island
Ines icon.png
Ines Elite 2 icon.png
Ines's past is unimportant. Anyway, she wishes to say, "It's been a while."
Always keep an eye on the shadow beneath you. Don't let it expose what's on your mind.
Position Melee
Tags DP-Recovery, Fast-Redeploy
Trait Has reduced Redeployment Time, can use ranged attacks
Availability Headhunting

Stats

Range

  

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1000 1390 1760 2121
ATK.png ATK 256 366 482 589 +50
DEF.png DEF 106 175 241 281 +30
RES.png RES 0 N/A
RDP.png Redeployment time 35 seconds
COST.png DP cost 9 11
BLOCK.png Block count 1
ASPD.png Attack interval 1 second

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ASPD +8
Potential 5.png
Improves Shadow Weaver
Potential 6.png
DP cost -1
Total Cost
Ines's Token
5
OR
Royal Vanguard Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Murky Night.
  • New talent: Shadow Weaver.
Prerequisites
Raise Ines to Level 50.
LMD
30K
Vanguard Chip
5
Orirock Cube
12
Device
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New skill: Solitary Return.
  • New talent: Shadow Sentry.
  • Shadow Weaver improved.
Prerequisites
Raise Ines to Elite 1 Level 80.
LMD
180K
Vanguard Dualchip
4
Polymerization Preparation
4
Crystalline Circuit
4

Skills

Skill-Ines1.png
Shadow Raid
Offensive Recovery
Auto
Level Effect Initial SP SP cost Duration
Rank 1.png
The next attack deals 25% ATK as Arts damage to the target every second for 3 seconds (does not stack), gains 2 DP 0 5
Rank 2.png
The next attack deals 30% ATK as Arts damage to the target every second for 3 seconds (does not stack), gains 2 DP 0 5
Rank 3.png
The next attack deals 35% ATK as Arts damage to the target every second for 3 seconds (does not stack), gains 2 DP 0 5
Rank 4.png
The next attack deals 40% ATK as Arts damage to the target every second for 3 seconds (does not stack), gains 2 DP 0 4
Rank 5.png
The next attack deals 45% ATK as Arts damage to the target every second for 3 seconds (does not stack), gains 2 DP 0 4
Rank 6.png
The next attack deals 50% ATK as Arts damage to the target every second for 3 seconds (does not stack), gains 2 DP 0 4
Rank 7.png
The next attack deals 55% ATK as Arts damage to the target every second for 3 seconds (does not stack), gains 2 DP 0 3
Rank 8.png
The next attack deals 65% ATK as Arts damage to the target every second for 3 seconds (does not stack), gains 2 DP 1 3
Rank 9.png
The next attack deals 70% ATK as Arts damage to the target every second for 3 seconds (does not stack), gains 2 DP 2 3
Rank 10.png
The next attack deals 80% ATK as Arts damage to the target every second for 3 seconds (does not stack), gains 2 DP 3 3
Skill-Ines2.png
Murky Night
Auto Recovery
Manual
12 seconds
    
  
    
Level Effect Initial SP SP cost Duration
Rank 1.png
Attack range expands, gains +40% ATK and Invisibility, each attack grants 1 DP, and Steals 4 ASPD from the target (Caps at 40, lasts until skill ends or Ines is retreated) 5 30 12s
Rank 2.png
Attack range expands, gains +45% ATK and Invisibility, each attack grants 1 DP, and Steals 4 ASPD from the target (Caps at 40, lasts until skill ends or Ines is retreated) 5 29 12s
Rank 3.png
Attack range expands, gains +50% ATK and Invisibility, each attack grants 1 DP, and Steals 4 ASPD from the target (Caps at 40, lasts until skill ends or Ines is retreated) 5 28 12s
Rank 4.png
Attack range expands, gains +60% ATK and Invisibility, each attack grants 1 DP, and Steals 5 ASPD from the target (Caps at 50, lasts until skill ends or Ines is retreated) 10 27 12s
Rank 5.png
Attack range expands, gains +65% ATK and Invisibility, each attack grants 1 DP, and Steals 5 ASPD from the target (Caps at 50, lasts until skill ends or Ines is retreated) 10 26 12s
Rank 6.png
Attack range expands, gains +70% ATK and Invisibility, each attack grants 1 DP, and Steals 5 ASPD from the target (Caps at 50, lasts until skill ends or Ines is retreated) 10 25 12s
Rank 7.png
Attack range expands, gains +80% ATK and Invisibility, each attack grants 1 DP, and Steals 6 ASPD from the target (Caps at 60, lasts until skill ends or Ines is retreated) 15 24 12s
Rank 8.png
Attack range expands, gains +90% ATK and Invisibility, each attack grants 1 DP, and Steals 6 ASPD from the target (Caps at 60, lasts until skill ends or Ines is retreated) 15 23 12s
Rank 9.png
Attack range expands, gains +100% ATK and Invisibility, each attack grants 1 DP, and Steals 6 ASPD from the target (Caps at 60, lasts until skill ends or Ines is retreated) 15 22 12s
Rank 10.png
Attack range expands, gains +110% ATK and Invisibility, each attack grants 1 DP, and Steals 7 ASPD from the target (Caps at 70, lasts until skill ends or Ines is retreated) 15 20 12s
Additional information
The invisibility applied by Murky Night is considered a buff.
Skill-Ines3.png
Solitary Return
Passive
9 ~ 16 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +60% ATK, immediately retrieves the Shadow Sentry, and deals 80% ATK as Physical damage to up to 4 enemies it passes through; while active, gains 1 DP for each attack on an enemy
0 0 9s
Rank 2.png
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +70% ATK, immediately retrieves the Shadow Sentry, and deals 90% ATK as Physical damage to up to 4 enemies it passes through; while active, gains 1 DP for each attack on an enemy
0 0 9s
Rank 3.png
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +80% ATK, immediately retrieves the Shadow Sentry, and deals 100% ATK as Physical damage to up to 4 enemies it passes through; while active, gains 1 DP for each attack on an enemy
0 0 9s
Rank 4.png
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +90% ATK, immediately retrieves the Shadow Sentry, and deals 110% ATK as Physical damage to up to 4 enemies it passes through; while active, gains 1 DP for each attack on an enemy
0 0 11s
Rank 5.png
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +100% ATK, immediately retrieves the Shadow Sentry, and deals 120% ATK as Physical damage to up to 4 enemies it passes through; while active, gains 1 DP for each attack on an enemy
0 0 11s
Rank 6.png
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +110% ATK, immediately retrieves the Shadow Sentry, and deals 130% ATK as Physical damage to up to 4 enemies it passes through; while active, gains 1 DP for each attack on an enemy
0 0 11s
Rank 7.png
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +120% ATK, immediately retrieves the Shadow Sentry, and deals 140% ATK as Physical damage to up to 5 enemies it passes through; while active, gains 1 DP for each attack on an enemy
0 0 13s
Rank 8.png
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +140% ATK, immediately retrieves the Shadow Sentry, and deals 160% ATK as Physical damage to up to 5 enemies it passes through; while active, gains 1 DP for each attack on an enemy
0 0 14s
Rank 9.png
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +150% ATK, immediately retrieves the Shadow Sentry, and deals 180% ATK as Physical damage to up to 5 enemies it passes through; while active, gains 1 DP for each attack on an enemy
0 0 15s
Rank 10.png
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +160% ATK, immediately retrieves the Shadow Sentry, and deals 200% ATK as Physical damage to up to 6 enemies it passes through; while active, gains 1 DP for each attack on an enemy
0 0 16s
Additional information
  • When Ines is retreated through the first effect of Solitary Return, her DP cost will not ramp up. However, the skill will not be triggered if Ines is retreated before it resolves.
  • When the Shadow Sentry is recalled, it will be launched as a projectile towards Ines at a speed of 10 tiles per second, applying the damage to enemies in a radius of 1.4 tiles centered on the Sentry which can affect invisible and aerial enemies.

Skill upgrades

Rank 2.png
Skill Summary - 1
5
Rank 3.png
Skill Summary - 1
5
Sugar Substitute
5
Diketon
4
Rank 4.png
Skill Summary - 2
8
Polyester
5
Rank 5.png
Skill Summary - 2
8
Oriron
4
Sugar
3
Rank 6.png
Skill Summary - 2
8
Incandescent Alloy
6
Rank 7.png
Skill Summary - 3
8
Coagulating Gel
5
Polyester Pack
3
Rank 8.png
Shadow Raid
Skill Summary - 3
8
Refined Solvent
4
Integrated Device
5
Murky Night
Skill Summary - 3
8
Grindstone Pentahydrate
4
Crystalline Component
7
Solitary Return
Skill Summary - 3
8
Cutting Fluid Solution
4
Sugar Pack
8
Rank 9.png
Shadow Raid
Skill Summary - 3
12
Grindstone Pentahydrate
4
Manganese Trihydrate
8
Murky Night
Skill Summary - 3
12
Incandescent Alloy Block
4
Polymerized Gel
9
Solitary Return
Skill Summary - 3
12
Optimized Device
4
Oriron Block
5
Rank 10.png
Shadow Raid
Skill Summary - 3
15
Polymerization Preparation
6
Transmuted Salt Agglomerate
6
Murky Night
Skill Summary - 3
15
Bipolar Nanoflake
6
Keton Colloid
5
Solitary Return
Skill Summary - 3
15
D32 Steel
6
Refined Solvent
6

Talent(s)

Shadow Weaver
Elite 1.png The first hit on each enemy Binds the target for 3 seconds and Steals 50 ATK (effect expires when enemy is defeated or Ines retreats)
Elite 1.pngPotential 5.png The first hit on each enemy Binds the target for 3 seconds and Steals 60 (+10) ATK (effect expires when enemy is defeated or Ines retreats)
Elite 2.png The first hit on each enemy Binds the target for 5 seconds and Steals 90 ATK (effect expires when enemy is defeated or Ines retreats)
Elite 2.pngPotential 5.png The first hit on each enemy Binds the target for 5 seconds and Steals 100 (+10) ATK (effect expires when enemy is defeated or Ines retreats)
Shadow Sentry
Elite 2.png Enemies within attack range lose Invisibility and have -30% Movement Speed; after retreating, Ines leaves behind a Shadow Sentry with the same effect (Max 1)
Additional information
  • The Shadow Sentry faces the same direction as Ines when she leaves the map; the speed reduction and detection is applied within the two tiles ahead of the Sentry (matching Ines' range) and can affect aerial enemies, and lasts for 3600 seconds.
  • Contrary to the in-game description, the Shadow Sentry will be spawned when Ines is knocked out as well.

Base skills

Skill-hire spd3.png Personnel Management β
Base.png
Office.png
When this Operator is assigned to the HR Office, HR contacting speed +35%
Skill-meet spd hast1.png Shadow Gathering
Elite 2.png
Reception Room.png
When this Operator is assigned to the Reception Room, Clue search speed increases by +20%, then by another +2% per hour, up to a maximum of +30%

Changelog