
★★★★★★
Silence the Paradigmatic |
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Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Ranged | |
Tags | Support, Survival, Healing | |
Trait | Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 75% of ATK) | |
Summon | ![]() | |
How to obtain | Lone Trail – Instruction Catalogue | |
Original | Silence |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
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737 | 1054 | 1445 | 1927 | +350 |
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185 | 290 | 387 | 467 | +55 |
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73 | 110 | 147 | 184 | – |
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15 | 20 | 25 | N/A | |
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80 seconds | ||||
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13 | 15 | |||
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1 | ||||
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1.6 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -10 seconds |
![]() | DP cost -1 |
![]() | Improves Plumes of Plenty |
![]() | DP cost -1 |
Total Cost | |
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Silent Sentinel | |
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Applies 8% Sanctuary to allies within Attack Range; effect increases as ally's HP decreases (reaches maximum of 15% Sanctuary when below 30% HP) |
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Applies 10% Sanctuary to allies within Attack Range; effect increases as ally's HP decreases (reaches maximum of 24% Sanctuary when below 30% HP) |
Plumes of Plenty | |
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Allies with less than 50% HP within this unit's Attack Range heals HP equal to 5% of this unit's ATK every second; effect doubles for [Rhine Lab] Operators |
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Allies with less than 50% HP within this unit's Attack Range heals HP equal to 6% (+1%) of this unit's ATK every second; effect doubles for [Rhine Lab] Operators |
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Go-Getter Auto Recovery Manual 25 seconds |
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Click to show/hide the information for Go-Getter |
Lv. | Description | ![]() |
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ATK +20% | 5 | 40 | 25 |
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ATK +25% | 5 | 40 | 25 |
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ATK +30% | 5 | 40 | 25 |
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ATK +35% | 10 | 35 | 25 |
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ATK +40% | 10 | 35 | 25 |
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ATK +45% | 10 | 35 | 25 |
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ATK +50% | 10 | 30 | 25 |
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ATK +60% | 15 | 30 | 25 |
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ATK +70% | 15 | 30 | 25 |
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ATK +80% | 15 | 30 | 25 |
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Overlooking Vision Auto Recovery Manual 12 seconds |
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Click to show/hide the information for Overlooking Vision |
Lv. | Description | ![]() |
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Gains +10 ASPD; while skill is active, can deploy a Support Drone After deployment, allies near the Drone gains 1.8 times the effect of Talent 1; self-destructs when skill ends or Silence the Paradigmatic retreats |
0 | 36 | 12 |
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Gains +10 ASPD; while skill is active, can deploy a Support Drone After deployment, allies near the Drone gains 1.9 times the effect of Talent 1; self-destructs when skill ends or Silence the Paradigmatic retreats |
0 | 35 | 12 |
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Gains +10 ASPD; while skill is active, can deploy a Support Drone After deployment, allies near the Drone gains 2 times the effect of Talent 1; self-destructs when skill ends or Silence the Paradigmatic retreats |
0 | 34 | 12 |
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Gains +20 ASPD; while skill is active, can deploy a Support Drone After deployment, allies near the Drone gains 2.1 times the effect of Talent 1; self-destructs when skill ends or Silence the Paradigmatic retreats |
4 | 33 | 12 |
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Gains +20 ASPD; while skill is active, can deploy a Support Drone After deployment, allies near the Drone gains 2.2 times the effect of Talent 1; self-destructs when skill ends or Silence the Paradigmatic retreats |
4 | 32 | 12 |
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Gains +20 ASPD; while skill is active, can deploy a Support Drone After deployment, allies near the Drone gains 2.3 times the effect of Talent 1; self-destructs when skill ends or Silence the Paradigmatic retreats |
4 | 31 | 12 |
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Gains +30 ASPD; while skill is active, can deploy a Support Drone After deployment, allies near the Drone gains 2.4 times the effect of Talent 1; self-destructs when skill ends or Silence the Paradigmatic retreats |
8 | 30 | 12 |
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Gains +40 ASPD; while skill is active, can deploy a Support Drone After deployment, allies near the Drone gains 2.6 times the effect of Talent 1; self-destructs when skill ends or Silence the Paradigmatic retreats |
10 | 28 | 12 |
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Gains +50 ASPD; while skill is active, can deploy a Support Drone After deployment, allies near the Drone gains 2.8 times the effect of Talent 1; self-destructs when skill ends or Silence the Paradigmatic retreats |
12 | 26 | 12 |
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Gains +60 ASPD; while skill is active, can deploy a Support Drone After deployment, allies near the Drone gains 3 times the effect of Talent 1; self-destructs when skill ends or Silence the Paradigmatic retreats |
14 | 24 | 12 |
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Dreadnought Protocol Auto Recovery Manual 60 seconds |
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Click to show/hide the information for Dreadnought Protocol |
Lv. | Description | ![]() |
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Gains +10% ATK, and the effect of this unit's Talent 1 increases to 1.2 times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below 1 for 5 seconds Can be used up to 2 times within the same battle (can manually deactivate skill) |
20 | 50 | 60 |
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Gains +10% ATK, and the effect of this unit's Talent 1 increases to 1.3 times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below 1 for 5 seconds Can be used up to 2 times within the same battle (can manually deactivate skill) |
20 | 50 | 60 |
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Gains +10% ATK, and the effect of this unit's Talent 1 increases to 1.4 times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below 1 for 5 seconds Can be used up to 2 times within the same battle (can manually deactivate skill) |
20 | 50 | 60 |
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Gains +20% ATK, and the effect of this unit's Talent 1 increases to 1.5 times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below 1 for 6 seconds Can be used up to 2 times within the same battle (can manually deactivate skill) |
20 | 46 | 60 |
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Gains +20% ATK, and the effect of this unit's Talent 1 increases to 1.6 times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below 1 for 6 seconds Can be used up to 2 times within the same battle (can manually deactivate skill) |
20 | 46 | 60 |
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Gains +20% ATK, and the effect of this unit's Talent 1 increases to 1.7 times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below 1 for 6 seconds Can be used up to 2 times within the same battle (can manually deactivate skill) |
20 | 46 | 60 |
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Gains +30% ATK, and the effect of this unit's Talent 1 increases to 1.8 times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below 1 for 7 seconds Can be used up to 2 times within the same battle (can manually deactivate skill) |
20 | 42 | 60 |
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Gains +30% ATK, and the effect of this unit's Talent 1 increases to 1.8 times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below 1 for 8 seconds Can be used up to 2 times within the same battle (can manually deactivate skill) |
20 | 38 | 60 |
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Gains +30% ATK, and the effect of this unit's Talent 1 increases to 1.8 times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below 1 for 9 seconds Can be used up to 2 times within the same battle (can manually deactivate skill) |
20 | 34 | 60 |
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Gains +30% ATK, and the effect of this unit's Talent 1 increases to 1.8 times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below 1 for 10 seconds Can be used up to 2 times within the same battle (can manually deactivate skill) |
20 | 30 | 60 |
Additional information | ||||
The lethal damage protection will only be applied if the Operator does not have similar effects, which overrides the one provided by Dreadnought Protocol, and persists if Silence the Paradigmatic leaves the map after it takes effect. |
![]() | Phone's Always Ringing | ![]() |
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When this Operator is assigned to the HR Office, HR contacting speed +40% |
![]() | Rhine Tech γ | ![]() |
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When this Operator is assigned to a Factory, productivity +30% |
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Operator Silence has demonstrated a remarkable aptitude for providing continuous protection to allies. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Supporter Operator during field operations to exercise Abjurer responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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HP +100 ATK +45 |
Trait improved: Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 100% of ATK) |
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HP +130 ATK +60 |
Plumes of Plenty improved: Increases the Max HP of allies within Attack Range by +6%; Allies with less than 50% HP within this unit's Attack Range heal HP equal to 6% of this unit's ATK every second; effect doubles for [Rhine Lab] Operators | |
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HP +150 ATK +70 |
Plumes of Plenty improved: Increases the Max HP of allies within Attack Range by +10%; Allies with less than 50% HP within this unit's Attack Range heal HP equal to 7% of this unit's ATK every second; effect doubles for [Rhine Lab] Operators |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Silence (the Paradigmatic). | |||||
![]() | Have at least 100% Trust with Silence (the Paradigmatic). |
Description |
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In front of her is her new office. Two guards from Defense flank her while carrying her luggage, as is standard for a VIP escort. Yes. Now, she too is a Very Important Person. It's on the floor directly below Control's, sprawling with all manner of administrative and executive offices. Not that she's at all a stranger to this place, but today, it suddenly hits her that the AC is a little chilly, that her shoes are very loud against the floor, and that the looks the others give her... are harshly incisive. She involuntarily lets out a sigh. From behind, one of the Defense employees looks at her and sees someone who began worrying for the future of Rhine Lab the moment she assumed her post, and he can't help but feel a level of respect for her. At that precise moment, his terminal rings. It's a notice; he quietly says a few words in response and hangs up. "What's going on?" "It's nothing. Apparently someone sent something through Engineering's lines. My colleagues are tracing it down; no need for you to worry." In short order, they arrive at the office. The Defense personnel spend a few seconds operating the door like second nature, then give her the universal handsign for "go ahead." "Authenticated. Welcome, Components Control Executive Consultant Olivia Silence." She opens the door and enters. The Defense personnel place her luggage on the coffee table, then take their leave at her nod. She surveys her surroundings. A large, standard office, so empty that Ifrit could misbehave all she wants in here, with room to spare. Before she can let out an even deeper sigh, the door behind her opens then shuts again with no warning. "Was there anything el—" She's suddenly compelled to swallow what she was saying, for her visitor is not a person, but— "A Meeboo?!" Yes, in front of her, without a doubt, sits one of Mayer's proud works. It's carrying a bag on its back, containing a pouch of coffee beans, a mug, and an accompanying letter. She opens it. It's Mayer's handwriting. "Boy have I been wondering what kind of gift to get you. Joyce told me she was gonna go for coffee beans, and eureka! So I remodeled one of my Meeboos a little." "You left while I was still working on it, and I was gonna mail it to you, but then Components Control said you'd already had a mountain in your inbox, and just the ETA on inspection was half a month, and I'm not waiting that long, so I borrowed Engineering's lines a little." There's a knock at the door. Dammit, thinks Silence. If they find this Meeboo— She lifts her head and sees it jump onto her new desk and, through a series of elaborate transformations, morph into a coffee machine. The same Defense employee as before enters apologetically. "Sorry, Ms. Silence, whatever was sent through the pipeline apparently arrived here. Is there anything in your office that, uh, can I ask what—" "It's just a coffee machine," Silence replies, shooting from the hip. "But..." "It was a gift from my friend to celebrate my promotion. Is something the matter?" Silence says, picking up the beans and pouring them into the Meeboo, before attempting to pour herself a practiced cup of coffee—er, it should be this button, she imagines? Oh, wonderful, she got it right. "Understood. As long as there's nothing out of the ordinary. Excuse me." Suspicious no longer, the Defense employee turns and leaves. She lets out a third sigh, this time of relief. Hm. Right, the letter kept going. "I already told you at the farewell, but you know, might as well tell you one more time. Congrats on the promotion, Silence! I promise I'll swing by next time I'm back at HQ!" She feels herself relax a little. Some things have changed, that much is true, but other things feel like they'll never change at all. And with this coffee machine around, she shouldn't having trouble staying awake, at least. |
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