The Arknights Terra Wiki is a collaborative, community-maintained wiki. If you notice an issue, please consider making an edit, starting a discussion on the article's talk page, or reaching out via the Arknights Terra Wiki Discord.
Rathalos S Noir Corne
Jump to navigation
Jump to search
★★★★★
Rathalos S Noir Corne |
Noir Corne stopping by to say hello with his long sword. Though donning new digs, Noir Corne's vibes are the same as ever. | |
| Class | ||
| Branch | ||
| Faction | ||
| Sub-faction | ||
| Position | Melee | |
| Tags | Survival DPS | |
| Trait | ||
| How to obtain | Crossover Limited Headhunting | |
| Original | Noir Corne | |
| Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Rathalos S Noir Corne
Internal name
char_1030_noirc2
In Other Languages
Simplified Chinese
火龙S黑角
Traditional Chinese
火龍S黑角
Japanese
レウスSノイルホーン
Korean
레우스S 느와르 코르네
Character Voices
Japanese
Kengo Kawanishi
Chinese
Zhaokun Liu
English
Ben Cura
Korean
Ryu Seung-gon
Basic Info
Gender
Male
Combat Experience
8 years
Place of Birth
Date of Birth
August 30th
Race
Height
180 cm
Infection Status
Infection confirmed by medical examination.
Physical Exam
Physical Strength
Excellent
Mobility
Normal
Endurance
Excellent
Tactical Acumen
Normal
Combat Skill
Excellent
Originium Arts Assimilation
Standard
Rathalos S Noir Corne is a Crossover limited 5★ Soloblade Guard Operator from Rhodes Island's Op A4 in Arknights. He is an alternate version of Noir Corne introduced in A Flurry to the Flame.
Stats[edit]
Range
■□ |
Attributes
| 1442 – 2004 | 2004 – 2638 | 2638 – 3518 | – | |
| 324 – 463 | 463 – 602 | 602 – 726 | +40 | |
| 169 – 232 | 232 – 298 | 298 – 351 | +40 | |
| 0 | 0 | 0 | – |
| 70 seconds | |
| 21 / 23 / 25 | |
| 1 | |
| 1.2 seconds |
Potential
DP cost -1 |
Redeployment time -4 seconds |
ASPD +5 |
Redeployment time -6 seconds |
DP cost -1 |
| Total Cost |
|---|
Promotion
| |
|
Talent[edit]
| Decisive | |
|---|---|
| Gains up to +30 ASPD and +30% DEF Tenacity (reaches maximum bonus when missing 50% Max HP) | |
| Gains up to +40 ASPD and +40% DEF Tenacity (reaches maximum bonus when missing 60% Max HP) | |
| Gains up to +50 ASPD and +50% DEF Tenacity (reaches maximum bonus when missing 70% Max HP) | |
| Spirit | |
|---|---|
| ATK +3% for every 5 attacks made while skill is inactive (stacks up to 3 times) | |
| ATK +5% for every 5 attacks made while skill is inactive (stacks up to 3 times) | |
| ATK +7% for every 5 attacks made while skill is inactive (stacks up to 3 times) | |
| Additional information | |
| The attack count will be reset when Rathalos S Noir Corne does not launch another attack after 1.5 seconds or he is Stunned, Frozen, or disarmed. | |
Skills[edit]
Iai Spirit Slash Offensive RecoveryManual6 seconds |
■□□□ |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Sheathes weapon and stops attacking. When next attacked, Resists that damage, deals 60% ATK as Physical damage 4 times to a selected enemy in range, and immediately activates Talent 2 once When an enemy is defeated with this skill, skill activates and sheathes again automatically |
0 | 15 | 6
| |
| Sheathes weapon and stops attacking. When next attacked, Resists that damage, deals 70% ATK as Physical damage 4 times to a selected enemy in range, and immediately activates Talent 2 once. When an enemy is defeated with this skill, skill activates and sheathes again automatically |
0 | 15 | 6
| |
| Sheathes weapon and stops attacking. When next attacked, Resists that damage, deals 80% ATK as Physical damage 4 times to a selected enemy in range, and immediately activates Talent 2 once. When an enemy is defeated with this skill, skill activates and sheathes again automatically |
0 | 15 | 6
| |
| Sheathes weapon and stops attacking. When next attacked, Resists that damage, deals 90% ATK as Physical damage 4 times to a selected enemy in range, and immediately activates Talent 2 once. When an enemy is defeated with this skill, skill activates and sheathes again automatically |
5 | 13 | 6
| |
| Sheathes weapon and stops attacking. When next attacked, Resists that damage, deals 100% ATK as Physical damage 4 times to a selected enemy in range, and immediately activates Talent 2 once. When an enemy is defeated with this skill, skill activates and sheathes again automatically |
5 | 13 | 6
| |
| Sheathes weapon and stops attacking. When next attacked, Resists that damage, deals 110% ATK as Physical damage 4 times to a selected enemy in range, and immediately activates Talent 2 once. When an enemy is defeated with this skill, skill activates and sheathes again automatically |
5 | 13 | 6
| |
| Sheathes weapon and stops attacking. When next attacked, Resists that damage, deals 120% ATK as Physical damage 4 times to a selected enemy in range, and immediately activates Talent 2 once. When an enemy is defeated with this skill, skill activates and sheathes again automatically |
5 | 10 | 6
| |
| Sheathes weapon and stops attacking. When next attacked, Resists that damage, deals 130% ATK as Physical damage 4 times to a selected enemy in range, and immediately activates Talent 2 once. When an enemy is defeated with this skill, skill activates and sheathes again automatically |
5 | 10 | 6
| |
| Sheathes weapon and stops attacking. When next attacked, Resists that damage, deals 140% ATK as Physical damage 4 times to a selected enemy in range, and immediately activates Talent 2 once. When an enemy is defeated with this skill, skill activates and sheathes again automatically |
5 | 10 | 6
| |
| Sheathes weapon and stops attacking. When next attacked, Resists that damage, deals 150% ATK as Physical damage 4 times to a selected enemy in range, and immediately activates Talent 2 once. When an enemy is defeated with this skill, skill activates and sheathes again automatically |
5 | 8 | 6
| |
| Additional information | ||||
| ||||
Spirit Helm Breaker Auto RecoveryManual1.4 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Deals 90% ATK as Physical damage 7 times to an enemy in front Loses 1 stack of Talent 2 when skill ends. Can store 2 charges |
3 | 35 | 1.4s
| |
| Deals 100% ATK as Physical damage 7 times to an enemy in front Loses 1 stack of Talent 2 when skill ends. Can store 2 charges |
3 | 35 | 1.4s
| |
| Deals 110% ATK as Physical damage 7 times to an enemy in front Loses 1 stack of Talent 2 when skill ends. Can store 2 charges |
3 | 35 | 1.4s
| |
| Deals 120% ATK as Physical damage 7 times to an enemy in front Loses 1 stack of Talent 2 when skill ends. Can store 2 charges |
6 | 30 | 1.4s
| |
| Deals 130% ATK as Physical damage 7 times to an enemy in front Loses 1 stack of Talent 2 when skill ends. Can store 2 charges |
6 | 30 | 1.4s
| |
| Deals 140% ATK as Physical damage 7 times to an enemy in front Loses 1 stack of Talent 2 when skill ends. Can store 2 charges |
6 | 30 | 1.4s
| |
| Deals 150% ATK as Physical damage 7 times to an enemy in front Loses 1 stack of Talent 2 when skill ends. Can store 2 charges |
10 | 25 | 1.4s
| |
| Deals 160% ATK as Physical damage 7 times to an enemy in front Loses 1 stack of Talent 2 when skill ends. Can store 2 charges |
10 | 24 | 1.4s
| |
| Deals 170% ATK as Physical damage 7 times to an enemy in front Loses 1 stack of Talent 2 when skill ends. Can store 2 charges |
10 | 23 | 1.4s
| |
| Deals 180% ATK as Physical damage 7 times to an enemy in front Loses 1 stack of Talent 2 when skill ends. Can store 2 charges |
10 | 22 | 1.4s
| |
| Additional information | ||||
| ||||
Skill upgrades
Operator Modules[edit]
![]() ![]()
|
Outfitted with a custom-craft kit, Operator Noir Corne, has demonstrated a remarkable aptitude in facing enemies single-handedly without support. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Soloblade responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
|---|
![]() |
Attributes increased: HP +150, ATK +24 New trait: Gains 25% Sanctuary when HP is below 50% | |
|---|---|---|
Attributes increased: HP +300, ATK +32 Spirit improved: Gains +8% ATK for every 5 attacks made while skill is inactive (stacks up to 3 times) | ||
Attributes increased: HP +500, ATK +36 Spirit improved: Gains +9% ATK for every 5 attacks made while skill is inactive (stacks up to 3 times) |
| Module Missions |
|
|---|
| Prerequisites |
| ||
|---|---|---|---|
| Have at least 50% Trust with (Rathalos S) Noir Corne. | |||
| Have at least 100% Trust with (Rathalos S) Noir Corne. |
| Description |
|---|
| Part 1: Your Map is Made for Looking! ...... Section 2: Layout of R.I. Facilities (Hand-drawn diagrams. In all the winding lines, you can vaguely make out the distribution of facilities aboard the Island. The Training Room's location has a giant red ring circled around it.) After Yato finishes training, be sure to check if equipment is broken. Call for repairs ASAP! ...... Section 5: Map of Lungmen (A map cut out of a newspaper, with Rhodes Island branch office and safehouse positions marked.) Remind Yato, go to office FIRST for any problems! Note: If we knock and no one answers, don't let Yato kick down the door! ...... Part 2: Illustrated Guide to Nasty as Hell Guys ...... Section 3: Infused Originium Slugs (An extremely blurry photograph.) Originium Slugs with yellow light coming from belly. Trouble at first sight. Blows everywhere after you beat it up, hurts like hell, BE CAREFUL. Remind Yato, don't rush straight in to cut them down! WARNING: If she already did, get your shield the hell up! ...... Section 27: Metal Crabs (Hand-drawn images, remarkably abstract.) Infected creature that glows all over. Don't know what part of it's weak. Basically hack away at it until it's done. SPECIAL NOTE: Better to just let Yato at this one! ...... Part 3: How to Use Your Weapons ...... Section 2: Shield (An overview cut out from an encyclopedia accompanies this entry.) I know this one. Wherever the sound and light comes from, you block in that direction, get your team behind you, and then you don't fall one single step back. ...... Part 4: Because You Learn Something New Every Day ...... Section 53: How to Give Other People Reminders Anyone but Yato: Tell them straight up what to do and you're fine. Yato: She's pretty hasty, probably won't take it in if you just tell her once. Gotta sit her down first, then walk her through the reasons, and once she understands you're smooth sailing. ...... Section 237: Watch Out For Sunlight! Yato's skin gets damaged VERY easy by sunlight. When changing surroundings, watch for the position of sunlight, block it off for her. Doesn't seem to need it anymore with her new equipment. Good stuff. ...... Section 561: Yato's Birthday May 14th. Buddy, you're just grinding out numbers now! BUT IF there's an accident on a mission and all suddenly you forget a bunch... Yeah, better note this down. ...... Title Page: To Whoever Picked Up This Notebook This is Noir Corne, notebook's owner. If you picked this up but can't find me, then hand this over to Yato from Rhodes Island. Also, please tell her for me, if she runs into any trouble she can take a good flick through these notes. My way of helping her out even when I'm not there by her side. Thanks. –Extracts from Noir Corne's Personal Notes |
Base skills[edit]
| When this Operator is assigned to the Control Center, for each Soubo Adventurers Operator, Felvine +2 |
| When this Operator is assigned together with other Soubo Adventurers Operators to the Control Center, all Trading Posts' order efficiency +7% (Only the strongest effect of this type takes place) |
Changelog[edit]
|


