Grain Buds
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This article pertains to a subject that is not yet released in the Global server of Arknights. |
★★★★★ Grain Buds
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A girl from the fields of Dahuang City understands the "speech" of the animals. Go talk to her when you're unhappy and she'll listen to you. | |||||||
Position | Ranged | |||||||
Tags | Slow, Crowd-Control | |||||||
Trait | Deals Arts damage and Slows the target for a short time | |||||||
Availability | [CN] Headhunting |
Operator | File | Gallery | Trivia |
The names and descriptions of Grain Buds' talent(s), skill(s), base skills, and Operator Modules are tentative translations which may not represent the official English localization and will be updated when the Operator is announced or released in the Global server of Arknights. |
Stats
Range
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Attributes
MAX | MAX | MAX | |||
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HP | 589 | 796 | 1008 | 1260 | – |
ATK | 221 | 326 | 435 | 525 | +65 |
DEF | 45 | 65 | 84 | 100 | – |
RES | 10 | 15 | 20 | N/A | |
Redeployment time | 70 seconds | ||||
DP cost | 13 | 15 | |||
Block count | 1 | ||||
Attack interval | 1.9 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
ATK +23 | |
Improves Obedience | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Grain Buds to Level 50. |
Elite 2 |
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Prerequisites |
Raise Grain Buds to Elite 1 Level 70. |
Talent
Obedience | |
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ASPD +6; When attacking [Wild Beasts], slightly extends the Trait's Slow duration | |
ASPD +8 (+2); When attacking [Wild Beasts], slightly extends the Trait's Slow duration | |
ASPD +10; When attacking [Wild Beasts], extends the Trait's Slow duration | |
ASPD +12 (+2); When attacking [Wild Beasts], extends the Trait's Slow duration |
Skills
Wafting Bamboo Flute Auto Recovery Auto |
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Level | Effect | |||
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The next attack deals 110% of ATK as Arts damage and targets 1 additional enemy Can store 1 charge |
0 | 7 | – | |
The next attack deals 120% of ATK as Arts damage and targets 1 additional enemy Can store 1 charge |
0 | 7 | – | |
The next attack deals 130% of ATK as Arts damage and targets 1 additional enemy Can store 1 charge |
0 | 7 | – | |
The next attack deals 140% of ATK as Arts damage and targets 1 additional enemy Can store 2 charges |
0 | 7 | – | |
The next attack deals 150% of ATK as Arts damage and targets 1 additional enemy Can store 2 charges |
0 | 7 | – | |
The next attack deals 160% of ATK as Arts damage and targets 1 additional enemy Can store 2 charges |
0 | 7 | – | |
The next attack deals 170% of ATK as Arts damage and targets 1 additional enemy Can store 2 charges |
0 | 6 | – | |
The next attack deals 180% of ATK as Arts damage and targets 1 additional enemy Can store 2 charges |
0 | 6 | – | |
The next attack deals 190% of ATK as Arts damage and targets 1 additional enemy Can store 3 charges |
0 | 6 | – | |
The next attack deals 210% of ATK as Arts damage and targets 1 additional enemy Can store 3 charges |
0 | 5 | – |
Resonating Country Song Auto Recovery Manual 13 ~ 15 seconds |
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Level | Effect | |||
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Stops attacking and puts 3 enemies within Attack Range to Sleep for 3 seconds. Afterwards, ASPD +10 and attacks 3 enemies simultaneously | 0 | 30 | 13s | |
Stops attacking and puts 3 enemies within Attack Range to Sleep for 3 seconds. Afterwards, ASPD +20 and attacks 3 enemies simultaneously | 0 | 30 | 13s | |
Stops attacking and puts 3 enemies within Attack Range to Sleep for 3 seconds. Afterwards, ASPD +30 and attacks 3 enemies simultaneously | 0 | 30 | 13s | |
Stops attacking and puts 3 enemies within Attack Range to Sleep for 4 seconds. Afterwards, ASPD +45 and attacks 3 enemies simultaneously | 5 | 30 | 14s | |
Stops attacking and puts 3 enemies within Attack Range to Sleep for 4 seconds. Afterwards, ASPD +60 and attacks 3 enemies simultaneously | 5 | 30 | 14s | |
Stops attacking and puts 3 enemies within Attack Range to Sleep for 4 seconds. Afterwards, ASPD +75 and attacks 3 enemies simultaneously | 5 | 30 | 14s | |
Stops attacking and puts 3 enemies within Attack Range to Sleep for 4 seconds. Afterwards, ASPD +90 and attacks 3 enemies simultaneously | 10 | 25 | 14s | |
Stops attacking and puts 3 enemies within Attack Range to Sleep for 5 seconds. Afterwards, ASPD +100 and attacks 3 enemies simultaneously | 12 | 25 | 15s | |
Stops attacking and puts 3 enemies within Attack Range to Sleep for 5 seconds. Afterwards, ASPD +115 and attacks 3 enemies simultaneously | 12 | 25 | 15s | |
Stops attacking and puts 3 enemies within Attack Range to Sleep for 5 seconds. Afterwards, ASPD +130 and attacks 3 enemies simultaneously | 15 | 25 | 15s |
Skill upgrades
Base skills
Thoughtfulness | ||
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When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place) |
Flute of the Field | ||
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When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
Operator Modules
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original
Original: Grain Buds's Badge | |
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Operator Grain Buds has demonstrated a remarkable aptitude for impeding the enemy. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Supporter Operator during field operations to exercise Decel Binder responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
DEC-X
DEC-X: On the Field | |||
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HP +90 ATK +33 |
New trait: SP recovery +0.2/sec when there are enemies within range | ||
HP +110 ATK +38 |
Obedience improved: ASPD +12; When attacking [Wild Beasts], extends the Trait's Slow duration greatly | ||
HP +120 ATK +41 |
Obedience improved: ASPD +14; When attacking [Wild Beasts], extends the Trait's Slow duration significantly |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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5月10日 兜兜转转,这所谓的社会实践还是把我带到了大荒城。别说气候和口音不适应,听说他们这边连酸菜都齁咸!接下来这一年可怎么过呀。 来这之后果然诸事不顺。我倒是想和人说话,可我一开口就嘴瓢,不但人听不懂,连牧兽听了都会逃跑! 5月21日 碰见个奇怪的小姑娘,踮着脚站在牧兽背上,蹦来蹦去,乍一看还以为牧兽群里落了只羽兽。我在泥地里一脚深一脚浅地跋涉,她就看着我嗤嗤地笑。 “笨!”她说。 这......? “鞋子脱了!” 啊......? “我教你在牧兽背上跳着走,就不用蹚泥地啦。” 那天,我从牧兽背上摔下来八次,吃的泥巴比一天吃的饭都多。她捶打着我的后背,笑得耳羽都呼扇起来。倒霉是倒霉了,可瞅着她那副笑脸,倒觉得也没什么过不去的。 7月8日 那个小姑娘这回蹲在畜栏边上,对着一群牧兽,正摇头晃脑地吹着一支陶笛。 “泥罐儿!快来快来!” 谁......? “泥罐儿你是新来的吧!上次忘记说啦,我叫小满!” 我......? “要不要学怎么和牧兽说话?这可是我的独门绝技!” 她一手托着我的脸,一手托着牧兽的脸,叫我们对上了眼。那天我才第一次发现,牧兽那水汪汪的眼睛里,居然有着和人一样的喜怒哀乐。那之后,牧兽听到我说话居然真的不跑了,我这走路都被牙兽追着咬的人,居然有了群动物伙伴。 10月4日 去找小满姑娘的时候,她正和一个学生模样的少年一起抛着几颗小骨头块,似乎在玩什么奇妙的游戏。 “泥罐儿!来一起玩!” 好...... “他是‘大水牛’,你们还不认识吗?” 不...... “这是黍姐姐炖汤留下的!具体是啥我也讲不清,大水牛,你说你说!” 我还不知道牧兽腿上的骨头能当玩具。可惜我手笨,半天都没接着几次,反而全砸在了他俩脑袋上。大水牛也是好人,和我一样说话不多,但每次干活都愿意带上我。小满姑娘或在牧兽身上躺着,或在树上挂着,有时搭把手,有时扯着我们出去玩。这没个边际的田野,甚至有点像个家了。 5月20日 坐车离开大荒城时,一群漫步田野的牧兽从眼前掠过。瞅着那些胖乎乎的身影飞快地消失在身后,我居然又开始感到不安,就像一年前独自离家来到大荒城的时候。别说再也见不着大荒城的田野和牧兽,学校里上哪找小满姑娘和大水牛这样亲切的朋友?接下来这两个学年可怎么过呀。 |
Changelog
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