Indra
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★★★★★ Indra
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Indra, member of the Glasgow Gang, will gladly brawl with the big guys for you. She is good at negotiating with her fists. | |||||||
Position | Melee | |||||||
Tags | DPS, Survival | |||||||
Trait | Blocks 1 enemy | |||||||
Availability | Recruitment; Vulcan and Indra Recruitment Voucher |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
The name of Indra's FGT-Y Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights. |
Stats
Range
■□ |
Attributes
MAX | MAX | MAX | |||
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HP | 1213 | 1640 | 2103 | 2565 | – |
ATK | 218 | 321 | 429 | 530 | +75 |
DEF | 151 | 217 | 294 | 350 | – |
RES | 0 | N/A | |||
Redeployment time | 70 seconds | ||||
DP cost | 8 | 10 | |||
Block count | 1 | ||||
Attack interval | 0.78 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
ATK +23 | |
Improves Quick Fists | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Indra to Level 50. |
Elite 2 |
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Prerequisites |
Raise Indra to Elite 1 Level 70. |
Talent
Quick Fists | |
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Has a 15% chance to Dodge the enemy's Physical Melee Attack. ATK +80% in the next attack if the Dodge is successful | |
Has a 18% (+3%) chance to Dodge the enemy's Physical Melee Attack. ATK +80% in the next attack if the Dodge is successful | |
Has a 30% chance to Dodge the enemy's Physical Melee Attack. ATK +100% in the next attack if the Dodge is successful | |
Has a 33% (+3%) chance to Dodge the enemy's Physical Melee Attack. ATK +100% in the next attack if the Dodge is successful | |
Additional information | |
The ATK buff is given in instances, which can be stacked without a limit if Indra dodges melee Physical attacks while she has at least one instance of the buff. |
Skills
Armorcrusher Offensive Recovery Auto |
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Level | Effect | |||
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The ATK of the next hit +50% and ignores 35% of the target's DEF | 0 | 4 | – | |
The ATK of the next hit +60% and ignores 35% of the target's DEF | 0 | 4 | – | |
The ATK of the next hit +70% and ignores 35% of the target's DEF | 0 | 4 | – | |
The ATK of the next hit +80% and ignores 40% of the target's DEF | 0 | 4 | – | |
The ATK of the next hit +90% and ignores 40% of the target's DEF | 0 | 4 | – | |
The ATK of the next hit +100% and ignores 40% of the target's DEF | 0 | 4 | – | |
The ATK of the next hit +110% and ignores 45% of the target's DEF | 0 | 4 | – | |
The ATK of the next hit +120% and ignores 50% of the target's DEF | 0 | 4 | – | |
The ATK of the next hit +130% and ignores 55% of the target's DEF | 0 | 4 | – | |
The ATK of the next hit +140% and ignores 60% of the target's DEF | 0 | 4 | – |
Sundered Soul Auto Recovery Manual 25 seconds |
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Level | Effect | |||
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ATK +45%; Damage dealt turns into Arts Damage; Restores HP by 10% of damage dealt when attacking | 0 | 50 | 25s | |
ATK +50%; Damage dealt turns into Arts Damage; Restores HP by 10% of damage dealt when attacking | 0 | 50 | 25s | |
ATK +55%; Damage dealt turns into Arts Damage; Restores HP by 10% of damage dealt when attacking | 0 | 50 | 25s | |
ATK +60%; Damage dealt turns into Arts Damage; Restores HP by 15% of damage dealt when attacking | 5 | 50 | 25s | |
ATK +65%; Damage dealt turns into Arts Damage; Restores HP by 15% of damage dealt when attacking | 5 | 50 | 25s | |
ATK +70%; Damage dealt turns into Arts Damage; Restores HP by 15% of damage dealt when attacking | 5 | 50 | 25s | |
ATK +75%; Damage dealt turns into Arts Damage; Restores HP by 20% of damage dealt when attacking | 10 | 50 | 25s | |
ATK +90%; Damage dealt turns into Arts Damage; Restores HP by 20% of damage dealt when attacking | 15 | 50 | 25s | |
ATK +105%; Damage dealt turns into Arts Damage; Restores HP by 20% of damage dealt when attacking | 20 | 50 | 25s | |
ATK +120%; Damage dealt turns into Arts Damage; Restores HP by 25% of damage dealt when attacking | 25 | 50 | 25s | |
Additional information | ||||
If the attack did not deal damage to the target (e.g. dodged), the HP recovery will be calculated with Indra's ATK instead of the damage dealt. |
Skill upgrades
Base skills
Clue Search α | ||
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When this Operator is assigned to the Reception Room, Clue search speed increases by 10% |
Arraigner Replaces Clue Search α
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When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Glasgow |
Operator Modules
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original
Original: Indra's Badge | |
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Operator Indra has demonstrated a remarkable aptitude in gaining an advantage on close-quarters combat. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Fighter responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
FGT-Y
FGT-Y: "Hannah's Dislocation Rehabilitation Set" | |||
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HP +120 ATK +35 |
New trait: While above 50% HP, ASPD +10 | ||
HP +170 ATK +45 |
Quick Fists improved: Has a 30% chance to Dodge the enemy's Physical Melee Attack. ATK +110% in the next attack if the Dodge is successful | ||
HP +200 ATK +50 |
Quick Fists improved: Has a 30% chance to Dodge the enemy's Physical Melee Attack. ATK +120% in the next attack if the Dodge is successful |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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稳住身形,控制步伐,诺伯特区的帮派领袖这样告诉自己。因陀罗此时已经无法保持清醒,但还是强撑着身体,摆出迎战的架势。快要分出胜负了,应该就是下一击。 “还要打吗?”对方那平稳的声音几乎要被自己粗重的喘息声掩盖。 披散的银发从额头上垂落下来,遮挡了视线,也让眼前那道坚定的金色人影在街灯的照耀下变得更加模糊。“别摆出一副赢家的嘴脸,小个子,老子可还没输呢!”因陀罗一边调整呼吸,暗暗地把身体的重心移到靠后的左腿上,一边拢起长发放到肩后。她抬起拳头,勾了勾手指,把破旧的指虎更用力地攥进手里。 “外面来的,你给我记住。这个街区都是老子——格拉斯哥帮的因陀罗罩着!”话音刚落,银色的身影猛地蹬地,几乎是瞬间就扑到了对方面前。她抬起左拳,看似用尽了全力打出这一击,但却借着发力扭转身体,把所有的力量聚集在了稍后才到的右拳上。 因陀罗听到了金发女孩在她耳边的低语:“嗯,格拉斯哥帮的因陀罗,我记住了。”一如既往平静的声音。因陀罗还记得,失去平衡后,她原以为自己会狠狠摔在冰冷的水泥路面上,但想象中坚硬的触感并没有如期而至,闭着眼睛的她就像是......跌入了一团阳光里。 “跑?跑什么?对不起,维娜......我刚才走神了没听清。” “格拉斯哥帮战斗指南。这是你之前总结的,对吧?第四条,也是最重要的一条:该跑的时候记得跑。” “对!那可是老子这么多年来街头干架的经验总结。” “我们第一次相遇的时候。那天晚上,你怎么不跑?” “嗯,这我要好好想想。”因陀罗低下头,沉思了一会儿,“在以前,干架的时候逃跑说到底都是为了保命。在街头讨饭吃,保住小命可是排在第一位的事情。但是......” “但是?”推进之王坐了起来,看向因陀罗。 因陀罗抬起头来,注视着推进之王。拳馆里的灯光闪烁着,两双金色的瞳孔对视,她在阿斯兰的眼睛中看见了自己。 “但没有菲林不喜欢晒太阳,对吧?”因陀罗咧开嘴巴,放肆地露出一口白牙。 |
Changelog
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