Indra

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Indra, member of the Glasgow Gang, will gladly brawl with the big guys for you.
She is good at negotiating with her fists.
Class Guard.png Guard
Branch Fighter Guard.png Fighter
Faction Glasgow.png Glasgow
Position Melee
Tags DPS, Survival
Trait Blocks 1 enemy
How to obtain Recruitment; Vulcan and Indra Recruitment Voucher
Indra
Base
Elite 2
Valiant General
Indra.png
Indra Elite 2.png
Indra Skin 1.png
Real name
Hannah Jackson
  • SCN: 汉娜·杰克森
  • TCN: 漢娜·傑克森
  • JP: ハンナ・ジャクソン
  • KR: 한나 잭슨
Internal name
char_155_tiger
Based on
White tiger (Panthera tigris)
In Other Languages
Simplified Chinese
因陀罗
Traditional Chinese
因陀羅
Japanese
インドラ
Korean
인드라
Character Information
File no.
GG03
Paradox Simulation
Illustrator
Infukun
Japanese CV
Yuko Hara
Chinese CV
Miao Yang (credited as "Mia Miao" in EN)
English CV
Polly Eachus
Korean CV
Lee Sae-byeok
Basic Info
Gender
Female
Combat Experience
7 years[note 1]
Place of Birth
Unknown
Date of Birth
April 15th
Race
Height
173 cm
Infection Status
Originium crystals distributed across surface of body, confirmed Infected by medical examination.[note 2]
Physical Exam
Physical Strength
Excellent
Mobility
Standard
Endurance
Standard
Tactical Acumen
Normal
Combat Skill
Excellent
Originium Arts Assimilation
Normal
Other Information
Occupation
Vice-leader of Glasgow (formerly leader)

Stats[edit]

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1213 1640 2103 2565
ATK.png ATK 218 321 429 530 +75
DEF.png DEF 151 217 294 350
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 8 10
BLOCK.png Block count 1
ASPD.png Attack interval 0.78 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +23
Potential 5.png
Improves Quick Fists
Potential 6.png
DP cost -1
Total Cost
Indra's Token.png
5
OR
Epic Guard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Quick Fists.
  • New skill: Sundered Soul.

Raise Indra to Level 50.
LMD.png
20K
Guard Chip.png
4
Polyketon.png
4
Device.png
2
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Quick Fists improved.

Raise Indra to Elite 1 Level 70.
LMD.png
120K
Guard Dualchip.png
3
Keton Colloid.png
7
Polyester Pack.png
16

Talent[edit]

Quick Fists
Elite 1.png Has a 15% chance to Dodge the enemy's Physical Melee Attack. ATK +80% in the next attack if the Dodge is successful
Elite 1.pngPotential 5.png Has a 18% (+3%) chance to Dodge the enemy's Physical Melee Attack. ATK +80% in the next attack if the Dodge is successful
Elite 2.png Has a 30% chance to Dodge the enemy's Physical Melee Attack. ATK +100% in the next attack if the Dodge is successful
Elite 2.pngPotential 5.png Has a 33% (+3%) chance to Dodge the enemy's Physical Melee Attack. ATK +100% in the next attack if the Dodge is successful
Additional information
The ATK buff is given in instances, which can be stacked without a limit if Indra dodges melee Physical attacks while she has at least one instance of the buff.

Skills[edit]

Skill-Indra1.png
Armorcrusher
Offensive Recovery
Auto
Click to show/hide the information for Armorcrusher
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
The ATK of the next hit +50% and ignores 35% of the target's DEF 0 4
Rank 2.png
The ATK of the next hit +60% and ignores 35% of the target's DEF 0 4
Rank 3.png
The ATK of the next hit +70% and ignores 35% of the target's DEF 0 4
Rank 4.png
The ATK of the next hit +80% and ignores 40% of the target's DEF 0 4
Rank 5.png
The ATK of the next hit +90% and ignores 40% of the target's DEF 0 4
Rank 6.png
The ATK of the next hit +100% and ignores 40% of the target's DEF 0 4
Rank 7.png
The ATK of the next hit +110% and ignores 45% of the target's DEF 0 4
Rank 8.png
The ATK of the next hit +120% and ignores 50% of the target's DEF 0 4
Rank 9.png
The ATK of the next hit +130% and ignores 55% of the target's DEF 0 4
Rank 10.png
The ATK of the next hit +140% and ignores 60% of the target's DEF 0 4
Skill-Indra2.png
Sundered Soul
Auto Recovery
Manual
25 seconds
Click to show/hide the information for Sundered Soul
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
ATK +45%; Damage dealt turns into Arts Damage; Restores HP by 10% of damage dealt when attacking 0 50 25
Rank 2.png
ATK +50%; Damage dealt turns into Arts Damage; Restores HP by 10% of damage dealt when attacking 0 50 25
Rank 3.png
ATK +55%; Damage dealt turns into Arts Damage; Restores HP by 10% of damage dealt when attacking 0 50 25
Rank 4.png
ATK +60%; Damage dealt turns into Arts Damage; Restores HP by 15% of damage dealt when attacking 5 50 25
Rank 5.png
ATK +65%; Damage dealt turns into Arts Damage; Restores HP by 15% of damage dealt when attacking 5 50 25
Rank 6.png
ATK +70%; Damage dealt turns into Arts Damage; Restores HP by 15% of damage dealt when attacking 5 50 25
Rank 7.png
ATK +75%; Damage dealt turns into Arts Damage; Restores HP by 20% of damage dealt when attacking 10 50 25
Rank 8.png
ATK +90%; Damage dealt turns into Arts Damage; Restores HP by 20% of damage dealt when attacking 15 50 25
Rank 9.png
ATK +105%; Damage dealt turns into Arts Damage; Restores HP by 20% of damage dealt when attacking 20 50 25
Rank 10.png
ATK +120%; Damage dealt turns into Arts Damage; Restores HP by 25% of damage dealt when attacking 25 50 25
Additional information
If the attack did not deal damage to the target (e.g. dodged), the HP recovery will be calculated with Indra's ATK instead of the damage dealt.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Diketon.png
5
Rank 4.png
Skill Summary Volume 2.png
6
Device.png
2
Rank 5.png
Skill Summary Volume 2.png
6
Orirock Cube.png
8
Rank 6.png
Skill Summary Volume 2.png
6
Manganese Ore.png
4
Rank 7.png
Skill Summary Volume 3.png
6
Grindstone.png
2
Orirock Cluster.png
4
Rank 8.png
Armorcrusher
Skill Summary Volume 3.png
5
RMA70-24.png
3
Manganese Ore.png
2
Sundered Soul
Skill Summary Volume 3.png
5
Orirock Concentration.png
3
Grindstone.png
4
Rank 9.png
Armorcrusher
Skill Summary Volume 3.png
6
Sugar Lump.png
3
RMA70-24.png
5
Sundered Soul
Skill Summary Volume 3.png
6
Polyester Lump.png
3
Orirock Concentration.png
6
Rank 10.png
Armorcrusher
Skill Summary Volume 3.png
10
Bipolar Nanoflake.png
4
Oriron Block.png
3
Sundered Soul
Skill Summary Volume 3.png
10
D32 Steel.png
4
Keton Colloid.png
4

Base skills[edit]

Skill-meet spd1.pngClue Search α
Base.png
Reception Room.png
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Skill-meet glasgow2.pngArraigner
Replaces Clue Search α
Elite 2.png
Reception Room.png
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Glasgow

Operator Modules[edit]

Original module.png Original: Indra's Badge (click to show/hide the information)
Module Badge.png
Fighter Guard.png
Operator Indra has demonstrated a remarkable aptitude for asserting the advantage in close-quarters combat.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Fighter responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
FGT-Y module.png FGT-Y: "Hannah's Dislocation Rehabilitation Set" (click to show/hide the information)
Hannah's Dislocation Rehabilitation Set.png
Stage 1
HP +120
ATK +35
New trait:
Blocks 1 enemy; Gains +10 ASPD when above 50% HP
Stage 2
HP +170
ATK +45
Quick Fists improved:
Has a 30% chance to Dodge the enemy's Physical Melee Attack. ATK +110% in the next attack if the Dodge is successful
Stage 3
HP +200
ATK +50
Quick Fists improved:
Has a 30% chance to Dodge the enemy's Physical Melee Attack. ATK +120% in the next attack if the Dodge is successful
Module Missions
  1. Defeat a total of 30 enemies with Indra (excluding Support Units)
  2. Clear Main Theme 11-5 with a 3-star rating under Standard Environment; You must deploy your own Indra, and can only include 6 other Operators as members
PrerequisitesStage 1
  • Complete both of Indra's FGT-Y Module Missions.
  • Raise Indra to Elite 2 Level 50.
Module Data Block.png
2
Oriron Block.png
3
LMD.png
40K
Stage 2Have at least 50% Trust with Indra.
Module Data Block.png
2
Data Supplement Stick.png
20
White Horse Kohl.png
4
LMD.png
50K
Stage 3Have at least 100% Trust with Indra.
Module Data Block.png
2
Data Supplement Instrument.png
8
Grindstone Pentahydrate.png
5
LMD.png
60K
Description
Keep a steady form, and control your pace. This is what the leader of Norport Borough's gang would tell herself. Indra could barely keep herself conscious, but she used all her will to keep herself together and face the enemy head-on. Here, at the decisive moment, all she ought to need was one more jab.
"You still want to go?" The calm voice of the opposing party was nearly drowned out by the sound of her own heavy gasps for air.
Loose silver hairs drooped down across her forehead, blocking her vision and blurring out the golden figure standing firm before her, illuminated by a streetlamp. "Don't be so quick to call yourself the winner, you little shite! I ain't lost yet!" Indra adjusts her breathing and secretly shifts her center of gravity to behind her left hip, all while gathering her hair firmly behind her shoulders. She raises her fists and clenches her fingers, gripping her shabby brass knuckles even tighter than ever before.
"I'll help you remember, outsider. This here street's mine—Indra of the Glasgow Gang!" As soon as the words were out of her mouth, the silver figure suddenly steps forward, pouncing upon her opponent faster than the eye could see. She lifts her left fist as if putting every last ounce of strength into this one strike, but then commands her body to turn and instead funnel all that strength into her right fist.
Indra hears the golden-haired girl mutter in her ear: "I'll remember alright, Indra of the Glasgow Gang." A tranquil voice, as she always was. Indra still remembers that after, she lost her balance, she fully expected the cold embrace of the cement road, but that hard sensation looming large in her imagination never came. Through closed eyes, it was like she had... fallen onto a ball of sunshine.
"Run? Run from what? Sorry Vina, I was daydreaming a bit, didn't hear ya."
"How to Fight with the Glasgow Gang. This was your work, wasn't it? Rule Number Four, and this is the most important rule: When it comes time to run, remember to run."
"Ah, yeah! Pretty much sums up every street fight I've gotten into over the years."
"That night we first met, why didn't you run?"
"Gonna have to have a think on that one." Indra lowers her head and contemplates for a moment. "Back then, whenever we ran from a fight, it was so we could survive. For scroungers on the street, nothing's more important'n staying alive. But..."
"But?" Siege sits up, facing herself towards Indra.
Indra raises her head, looking right back at Siege. Under the flickering lights of the boxing gym, two pairs of golden eyes face each other, and she sees herself reflected in the Aslan's eyes.
"But there's no Feline who doesn't like some time under the sun, right?" Indra draws back the corners of her mouth, impishly baring an ivory grin.

Changelog[edit]

Notes[edit]

  1. Prior to the release of Ending a Grand Overture (which remains the case in the Global server as of December 2024), Indra's Combat Experience was listed as 5 years.
  2. Prior to the release of Ending a Grand Overture (which remains the case in the Global server as of December 2024) where she became Infected, Indra's Infection Status reads "No Originium detected, confirmed as Non-infected."