![Indra icon.png](/images/thumb/e/ec/Indra_icon.png/120px-Indra_icon.png)
★★★★★ Indra
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![]() Indra, member of the Glasgow Gang, will gladly brawl with the big guys for you. She is good at negotiating with her fists. | |||||||
Position | Melee | |||||||
Tags | DPS, Survival | |||||||
Trait | Blocks 1 enemy | |||||||
How to obtain | Recruitment; Vulcan and Indra Recruitment Voucher |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
The name of Indra's FGT-Y Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights. |
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1213 | 1640 | 2103 | 2565 | – |
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218 | 321 | 429 | 530 | +75 |
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151 | 217 | 294 | 350 | – |
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0 | N/A | |||
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70 seconds | ||||
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8 | 10 | |||
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1 | ||||
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0.78 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -4 seconds |
![]() | ATK +23 |
![]() | Improves Quick Fists |
![]() | DP cost -1 |
Total Cost | |
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OR |
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Prerequisites |
Raise Indra to Level 50. |
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Prerequisites |
Raise Indra to Elite 1 Level 70. |
Quick Fists | |
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Has a 15% chance to Dodge the enemy's Physical Melee Attack. ATK +80% in the next attack if the Dodge is successful |
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Has a 18% (+3%) chance to Dodge the enemy's Physical Melee Attack. ATK +80% in the next attack if the Dodge is successful |
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Has a 30% chance to Dodge the enemy's Physical Melee Attack. ATK +100% in the next attack if the Dodge is successful |
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Has a 33% (+3%) chance to Dodge the enemy's Physical Melee Attack. ATK +100% in the next attack if the Dodge is successful |
Addendum | |
The ATK buff is given in instances, which can be stacked without a limit if Indra dodges melee Physical attacks while she has at least one instance of the buff. |
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Armorcrusher Offensive Recovery Auto |
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Level | Effect | ![]() |
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The ATK of the next hit +50% and ignores 35% of the target's DEF | 0 | 4 | – |
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The ATK of the next hit +60% and ignores 35% of the target's DEF | 0 | 4 | – |
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The ATK of the next hit +70% and ignores 35% of the target's DEF | 0 | 4 | – |
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The ATK of the next hit +80% and ignores 40% of the target's DEF | 0 | 4 | – |
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The ATK of the next hit +90% and ignores 40% of the target's DEF | 0 | 4 | – |
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The ATK of the next hit +100% and ignores 40% of the target's DEF | 0 | 4 | – |
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The ATK of the next hit +110% and ignores 45% of the target's DEF | 0 | 4 | – |
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The ATK of the next hit +120% and ignores 50% of the target's DEF | 0 | 4 | – |
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The ATK of the next hit +130% and ignores 55% of the target's DEF | 0 | 4 | – |
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The ATK of the next hit +140% and ignores 60% of the target's DEF | 0 | 4 | – |
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Sundered Soul Auto Recovery Manual 25 seconds |
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Level | Effect | ![]() |
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ATK +45%; Damage dealt turns into Arts Damage; Restores HP by 10% of damage dealt when attacking | 0 | 50 | 25s |
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ATK +50%; Damage dealt turns into Arts Damage; Restores HP by 10% of damage dealt when attacking | 0 | 50 | 25s |
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ATK +55%; Damage dealt turns into Arts Damage; Restores HP by 10% of damage dealt when attacking | 0 | 50 | 25s |
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ATK +60%; Damage dealt turns into Arts Damage; Restores HP by 15% of damage dealt when attacking | 5 | 50 | 25s |
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ATK +65%; Damage dealt turns into Arts Damage; Restores HP by 15% of damage dealt when attacking | 5 | 50 | 25s |
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ATK +70%; Damage dealt turns into Arts Damage; Restores HP by 15% of damage dealt when attacking | 5 | 50 | 25s |
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ATK +75%; Damage dealt turns into Arts Damage; Restores HP by 20% of damage dealt when attacking | 10 | 50 | 25s |
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ATK +90%; Damage dealt turns into Arts Damage; Restores HP by 20% of damage dealt when attacking | 15 | 50 | 25s |
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ATK +105%; Damage dealt turns into Arts Damage; Restores HP by 20% of damage dealt when attacking | 20 | 50 | 25s |
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ATK +120%; Damage dealt turns into Arts Damage; Restores HP by 25% of damage dealt when attacking | 25 | 50 | 25s |
Addendum | ||||
If the attack did not deal damage to the target (e.g. dodged), the HP recovery will be calculated with Indra's ATK instead of the damage dealt. |
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Clue Search α | ![]() |
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When this Operator is assigned to the Reception Room, Clue search speed increases by 10% |
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Arraigner Replaces Clue Search α
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When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Glasgow |
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
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Operator Indra has demonstrated a remarkable aptitude in gaining an advantage on close-quarters combat. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Fighter responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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HP +120 ATK +35 |
New trait: While above 50% HP, ASPD +10 |
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HP +170 ATK +45 |
Quick Fists improved: Has a 30% chance to Dodge the enemy's Physical Melee Attack. ATK +110% in the next attack if the Dodge is successful | |
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HP +200 ATK +50 |
Quick Fists improved: Has a 30% chance to Dodge the enemy's Physical Melee Attack. ATK +120% in the next attack if the Dodge is successful |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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稳住身形,控制步伐,诺伯特区的帮派领袖这样告诉自己。因陀罗此时已经无法保持清醒,但还是强撑着身体,摆出迎战的架势。快要分出胜负了,应该就是下一击。 “还要打吗?”对方那平稳的声音几乎要被自己粗重的喘息声掩盖。 披散的银发从额头上垂落下来,遮挡了视线,也让眼前那道坚定的金色人影在街灯的照耀下变得更加模糊。“别摆出一副赢家的嘴脸,小个子,老子可还没输呢!”因陀罗一边调整呼吸,暗暗地把身体的重心移到靠后的左腿上,一边拢起长发放到肩后。她抬起拳头,勾了勾手指,把破旧的指虎更用力地攥进手里。 “外面来的,你给我记住。这个街区都是老子——格拉斯哥帮的因陀罗罩着!”话音刚落,银色的身影猛地蹬地,几乎是瞬间就扑到了对方面前。她抬起左拳,看似用尽了全力打出这一击,但却借着发力扭转身体,把所有的力量聚集在了稍后才到的右拳上。 因陀罗听到了金发女孩在她耳边的低语:“嗯,格拉斯哥帮的因陀罗,我记住了。”一如既往平静的声音。因陀罗还记得,失去平衡后,她原以为自己会狠狠摔在冰冷的水泥路面上,但想象中坚硬的触感并没有如期而至,闭着眼睛的她就像是......跌入了一团阳光里。 “跑?跑什么?对不起,维娜......我刚才走神了没听清。” “格拉斯哥帮战斗指南。这是你之前总结的,对吧?第四条,也是最重要的一条:该跑的时候记得跑。” “对!那可是老子这么多年来街头干架的经验总结。” “我们第一次相遇的时候。那天晚上,你怎么不跑?” “嗯,这我要好好想想。”因陀罗低下头,沉思了一会儿,“在以前,干架的时候逃跑说到底都是为了保命。在街头讨饭吃,保住小命可是排在第一位的事情。但是......” “但是?”推进之王坐了起来,看向因陀罗。 因陀罗抬起头来,注视着推进之王。拳馆里的灯光闪烁着,两双金色的瞳孔对视,她在阿斯兰的眼睛中看见了自己。 “但没有菲林不喜欢晒太阳,对吧?”因陀罗咧开嘴巴,放肆地露出一口白牙。 |
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