Croissant

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Protector DefenderPenguin Logistics
Defender.png
Protector Defender.png
Penguin Logistics
Croissant icon.png
Croissant Elite 2 icon.png
Croissant Skin 1 icon.png
Croissant Skin 2 icon.png
Croissant, special agent of Penguin Logistics, is willing to provide reliable defensive power for Rhodes Island as a Defender Operator.
Business is like a war without bullets! All the training and hard work has lead to this day!
Position Melee
Tags Defense, Shift
Trait Blocks 3 enemies
Availability Headhunting; Recruitment

Stats

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1503 1978 2569 3520 +150
ATK.png ATK 201 258 323 380
DEF.png DEF 249 373 511 710 +60
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 18 20 22
BLOCK.png Block count 3
ASPD.png Attack interval 1.2 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
DEF +26
Potential 5.png
Improves Miracle Field
Potential 6.png
DP cost -1
Total Cost
Croissant's Token
5
OR
Epic Defender Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Miracle Field.
  • New skill: Magnetic Hammer.
Prerequisites
Raise Croissant to Level 50.
LMD
30K
Defender Chip
4
Polyester
4
Sugar
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • Miracle Field improved.
  • Operator Modules available.
Prerequisites
Raise Croissant to Elite 1 Level 70.
LMD
120K
Defender Dualchip
3
RMA70-24
8
Integrated Device
8

Talent

Miracle Field
Elite 1.png Has a 10% chance to dodge[note 1] Physical and Arts Damage. The allies in the four surrounding grids obtain half of the effect
Elite 1.pngPotential 5.png Has a 13% (+3%) chance to dodge[note 1] Physical and Arts Damage. The allies in the four surrounding grids obtain half of the effect
Elite 2.png Has a 20% chance to dodge[note 1] Physical and Arts Damage. The allies in the four surrounding grids obtain half of the effect
Elite 2.pngPotential 5.png Has a 23% (+3%) chance to dodge[note 1] Physical and Arts Damage. The allies in the four surrounding grids obtain half of the effect
Range
    
  
    

Skills

Skill-Croissant1.png
Auto Defense
Auto Recovery
Auto
20 ~ 30 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
DEF +20%; Talent effect effect increases to 110%
Automatically activated
0 30 20s
Rank 2.png
DEF +20%; Talent effect effect increases to 120%
Automatically activated
0 29 20s
Rank 3.png
DEF +20%; Talent effect effect increases to 130%
Automatically activated
0 28 20s
Rank 4.png
DEF +30%; Talent effect effect increases to 140%
Automatically activated
4 27 23s
Rank 5.png
DEF +30%; Talent effect effect increases to 150%
Automatically activated
4 26 23s
Rank 6.png
DEF +30%; Talent effect effect increases to 160%
Automatically activated
4 25 23s
Rank 7.png
DEF +40%; Talent effect effect increases to 170%
Automatically activated
8 24 26s
Rank 8.png
DEF +50%; Talent effect effect increases to 180%
Automatically activated
8 23 27s
Rank 9.png
DEF +60%; Talent effect effect increases to 190%
Automatically activated
8 22 28s
Rank 10.png
DEF +70%; Talent effect effect increases to 200%
Automatically activated
12 20 30s
Skill-Croissant2.png
Magnetic Hammer
Defensive Recovery
Manual
    
  
    
Level Effect Initial SP SP cost Duration
Rank 1.png
Bumps nearby enemies away moderately, Stunning them for 2.5 seconds and dealing 240% ATK as Physical damage to them 0 22
Rank 2.png
Bumps nearby enemies away moderately, Stunning them for 2.5 seconds and dealing 260% ATK as Physical damage to them 0 22
Rank 3.png
Bumps nearby enemies away moderately, Stunning them for 2.5 seconds and dealing 280% ATK as Physical damage to them 0 22
Rank 4.png
Bumps nearby enemies away moderately, Stunning them for 3 seconds and dealing 300% ATK as Physical damage to them 0 21
Rank 5.png
Bumps nearby enemies away moderately, Stunning them for 3 seconds and dealing 320% ATK as Physical damage to them 0 21
Rank 6.png
Bumps nearby enemies away moderately, Stunning them for 3 seconds and dealing 340% ATK as Physical damage to them 0 21
Rank 7.png
Bumps nearby enemies away significantly, Stunning them for 3.5 seconds and dealing 360% ATK as Physical damage to them 0 20
Rank 8.png
Bumps nearby enemies away significantly, Stunning them for 3.5 seconds and dealing 400% ATK as Physical damage to them 0 19
Rank 9.png
Bumps nearby enemies away significantly, Stunning them for 3.5 seconds and dealing 440% ATK as Physical damage to them 0 18
Rank 10.png
Bumps nearby enemies away greatly, Stunning them for 4 seconds and dealing 480% ATK as Physical damage to them 0 17
Addendum
Magnetic Hammer's push has a force of 1/1/1/1/1/1/2/2/2/3.

Skill upgrades

Rank 2.png
Skill Summary - 1
4
Rank 3.png
Skill Summary - 1
4
Ester
7
Rank 4.png
Skill Summary - 2
6
Oriron
3
Rank 5.png
Skill Summary - 2
6
Polyketon
4
Rank 6.png
Skill Summary - 2
6
Oriron Cluster
4
Rank 7.png
Skill Summary - 3
6
Aketon
2
Loxic Kohl
4
Rank 8.png
Auto Defense
Skill Summary - 3
5
Optimized Device
2
Oriron Cluster
3
Magnetic Hammer
Skill Summary - 3
5
White Horse Kohl
3
Aketon
5
Rank 9.png
Auto Defense
Skill Summary - 3
6
Manganese Trihydrate
3
Optimized Device
4
Magnetic Hammer
Skill Summary - 3
6
Grindstone Pentahydrate
3
White Horse Kohl
6
Rank 10.png
Auto Defense
Skill Summary - 3
10
D32 Steel
4
Sugar Lump
4
Magnetic Hammer
Skill Summary - 3
10
Bipolar Nanoflake
4
RMA70-24
3

Base skills

Skill-tra spd1.png Penguin Logistics α
Base.png
Trading Post.png
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Skill-tra spd&limit7.png Mission Guarantee
Replaces Penguin Logistics α
Elite 2.png
Trading Post.png
When this Operator is assigned to a Trading Post, order acquisition efficiency +30% and the order limit +1

Operator Modules

Original

Original module.png Original: Croissant's Badge
Module Badge.png
Protector Defender.png
Operator Croissant has demonstrated a remarkable aptitude for preservation of the front and resilience against the enemy.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Defender Operator during field operations to exercise Protector responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

PRO-Y

PRO-Y module.png PRO-Y: Combat Boots
Combat Boots.png
Stage 1
HP +180
DEF +50
Block +1
Trait improved:
Blocks 4 enemies
Stage 2
HP +275
DEF +60
Block +1
Miracle Field improved:
Has a 24% chance to dodge[note 1] Physical and Arts Damage. The allies in the four surrounding grids obtain half of the effect
Stage 3
HP +350
DEF +68
Block +1
Miracle Field improved:
Has a 27% chance to dodge[note 1] Physical and Arts Damage. The allies in the four surrounding grids obtain half of the effect
Module MissionsUnlock conditions
  1. Complete a total of 5 battles; You must deploy your own Croissant, and cause at least 3 enemies to fall in a pit in each battle
  2. Clear Main Theme 2-8 with a 3-star rating; You must deploy your own Croissant, and use Magnetic Hammer 2 times
  • Complete both of Croissant's PRO-Y Module Missions.
  • Raise Croissant to Elite 2 Level 50.
  • Have at least 100% Trust with Croissant.
Materials
Stage 1Stage 2Stage 3
Module Data Block
2
Polyester Lump
3
LMD
40K
Module Data Block
2
Data Supplement Stick
20
Crystalline Circuit
4
LMD
50K
Module Data Block
2
Data Supplement Instrument
8
White Horse Kohl
5
LMD
60K
Description
3rd
Skies all clear today in Lungmen. Went shopping with Sora, passed by a regular gear shop and stumbled on this alloy part pack, discount. Impulse bought a whole bunch. Ugh... purse bleeding out. Heart too.
7th
Shone the whole dang day, might of blown a thermometer, but they got this new flavor of pastry in at my favorite street stall. Lined up an hour and a half in the blazing sun, belly burnt red. Used some ointment from Sora and it worked real well, stopped hurting before I even went to bed.
10th
All clouds. Purchased a new umbrella. Savings blown, be eating instant noodles all next month. Would of been frugal some the past few days if I knew. Got some left over for a rainy day anyway.
17th
Cloudy but turned clear. Red-braised rib flavor instant noodles taste pretty dang good. Could eat for a whole week without getting sick!
20th
Clear but turned cloudy. Ate all the red-braised rib ones, just tamagoyaki chive flavor left. It's fine, but I can barely get it down.
23rd
I'm all out of instant noodles... not one pot left. Thank all goodness for Texas sharing her cookies. Swear to my starving eyes, for an instant she had holy light beaming round her face.
24th
Storming!! Sunny like heaven when I got up. Pedestrians all walked by my umbrella stand, none of them turned an eye, all kept walking. But gloomy clouds rolled in and everyone got caught right out. Drenched to the bone! And I sold out of umbrellas basically instantly. Score!
Killer profits like that don't grow on trees. Should save it at the bank, play the long game. Always had an idea tucked deep in my heart–get an emporium of my own, right here in Lungmen.
Maybe time to get started on that. Little sum like this seems like nothing compared to the sky-high rent in Lungmen, but it's a solid start.
31st
New combat boots out, my favorite brand. Shouldn't of done it. Act rash and now nothing but regret. Maybe... Should spend a night reflecting proper on my deeds. I must be a terrible sight when greed goes straight to my head. Life's tough...
1st
Hey, new combat boots come in real handy! Might of hurt my heart to spend so much, but was worth it. Not a waste, not one bit!

Notes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 The in-game description states "resist", which is incorrect.

Changelog