Saileach
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★★★★★★ Saileach
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Standard-bearer Saileach has come to Rhodes Island from County Hillock. The banner keeps waving. Faith never dies. | |||||||
Position | Melee | |||||||
Tags | DP-Recovery, Support | |||||||
Trait | Cannot block enemies during the skill duration | |||||||
Availability | Headhunting |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats
Range
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Attributes
MAX | MAX | MAX | |||
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HP | 771 | 1057 | 1339 | 1835 | – |
ATK | 243 | 348 | 458 | 546 | +40 |
DEF | 169 | 236 | 311 | 367 | +40 |
RES | 0 | N/A | |||
Redeployment time | 70 seconds | ||||
DP cost | 10 | 12 | |||
Block count | 1 | ||||
Attack interval | 1.3 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
ATK +25 | |
Improves Unwavering Banner | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Saileach to Level 50. |
Elite 2 |
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Prerequisites |
Raise Saileach to Elite 1 Level 80. |
Talents
Unwavering Banner | |
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Deploys with a banner; Within the surrounding 8 tiles of the banner, allied units have ASPD +5 and enemies have ASPD -5 | |
Deploys with a banner; Within the surrounding 8 tiles of the banner, allied units have ASPD +7 (+2) and enemies have ASPD -7 (+2) | |
Deploys with a banner; Within the surrounding 8 tiles of the banner, allied units have ASPD +10 and enemies have ASPD -10 | |
Deploys with a banner; Within the surrounding 8 tiles of the banner, allied units have ASPD +12 (+2) and enemies have ASPD -12 (+2) | |
Range | |
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Spiritual Influence | |
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After deployment, the next operator has -2 DP Cost | |
Additional information | |
Spiritual Influence no longer takes effect if Saileach leaves the map. |
Skills
Support γ Auto Recovery Manual 8 seconds |
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Level | Effect | |||
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Stops attacking and recovers 18 DP over the skill duration | 10 | 35 | 8s | |
Stops attacking and recovers 18 DP over the skill duration | 10 | 34 | 8s | |
Stops attacking and recovers 18 DP over the skill duration | 10 | 33 | 8s | |
Stops attacking and recovers 18 DP over the skill duration | 11 | 32 | 8s | |
Stops attacking and recovers 18 DP over the skill duration | 11 | 31 | 8s | |
Stops attacking and recovers 18 DP over the skill duration | 11 | 30 | 8s | |
Stops attacking and recovers 18 DP over the skill duration | 12 | 29 | 8s | |
Stops attacking and recovers 18 DP over the skill duration | 13 | 28 | 8s | |
Stops attacking and recovers 18 DP over the skill duration | 14 | 27 | 8s | |
Stops attacking and recovers 18 DP over the skill duration | 15 | 26 | 8s |
Inheritance of Faith Auto Recovery Manual 15 seconds |
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Level | Effect | |||
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Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +10% and restoring their HP equal to 10% of Saileach's ATK every second. When the skill ends, retrieve the banner | 5 | 38 | 15s | |
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +14% and restoring their HP equal to 14% of Saileach's ATK every second. When the skill ends, retrieve the banner | 5 | 37 | 15s | |
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +18% and restoring their HP equal to 18% of Saileach's ATK every second. When the skill ends, retrieve the banner | 5 | 36 | 15s | |
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +22% and restoring their HP equal to 22% of Saileach's ATK every second. When the skill ends, retrieve the banner | 5 | 35 | 15s | |
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +26% and restoring their HP equal to 26% of Saileach's ATK every second. When the skill ends, retrieve the banner | 5 | 34 | 15s | |
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +30% and restoring their HP equal to 30% of Saileach's ATK every second. When the skill ends, retrieve the banner | 5 | 33 | 15s | |
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +35% and restoring their HP equal to 35% of Saileach's ATK every second. When the skill ends, retrieve the banner | 5 | 32 | 15s | |
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +40% and restoring their HP equal to 40% of Saileach's ATK every second. When the skill ends, retrieve the banner | 5 | 31 | 15s | |
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +45% and restoring their HP equal to 45% of Saileach's ATK every second. When the skill ends, retrieve the banner | 5 | 30 | 15s | |
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +50% and restoring their HP equal to 50% of Saileach's ATK every second. When the skill ends, retrieve the banner | 5 | 29 | 15s | |
Additional information | ||||
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Glorious Banner Auto Recovery Manual 10 seconds |
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Level | Effect | |||
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Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 170% Physical damage and Stunning them for 2.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 15% Fragile effect. When the skill ends, retrieve the banner | 0 | 30 | 10s | |
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 180% Physical damage and Stunning them for 2.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 15% Fragile effect. When the skill ends, retrieve the banner | 0 | 29 | 10s | |
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 190% Physical damage and Stunning them for 2.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 15% Fragile effect. When the skill ends, retrieve the banner | 0 | 28 | 10s | |
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 200% Physical damage and Stunning them for 3 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 20% Fragile effect. When the skill ends, retrieve the banner | 5 | 27 | 10s | |
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 210% Physical damage and Stunning them for 3 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 20% Fragile effect. When the skill ends, retrieve the banner | 5 | 26 | 10s | |
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 220% Physical damage and Stunning them for 3 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 20% Fragile effect. When the skill ends, retrieve the banner | 5 | 25 | 10s | |
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 240% Physical damage and Stunning them for 3 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 25% Fragile effect. When the skill ends, retrieve the banner | 6 | 24 | 10s | |
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 260% Physical damage and Stunning them for 3.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 25% Fragile effect. When the skill ends, retrieve the banner | 7 | 23 | 10s | |
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 280% Physical damage and Stunning them for 3.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 27% Fragile effect. When the skill ends, retrieve the banner | 7 | 22 | 10s | |
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 300% Physical damage and Stunning them for 3.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 30% Fragile effect. When the skill ends, retrieve the banner | 7 | 20 | 10s | |
Additional information | ||||
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Skill upgrades
Base skills
Victorian Literature | ||
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When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place) |
Infectivity | ||
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When this Operator is assigned to the Control Center, if the HR contacting speed of the HR Office is lower than +30% (including the base 5%), increase the HR contacting speed by +20% (unique effect across the entire base, unaffected by other effects) |
Operator Modules
Original
Original: Saileach's Badge | |
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Operator Saileach has demonstrated a remarkable aptitude for raising allied morale in the field. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Vanguard Operator during field operations to exercise Standard Bearer responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
BEA-X
BEA-X: Pastoral | |||
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HP +150 ATK +48 |
Trait improved: Cannot block enemies during the skill duration, but grants +1 Block to an Operator in front of this unit | ||
HP +180 ATK +55 |
Unwavering Banner improved: Deploys with a banner; within the surrounding 8 tiles of the banner, allies have ASPD +12 and enemies have ASPD -12 | ||
HP +200 ATK +68 |
Unwavering Banner improved: Deploys with a banner; within the surrounding 8 tiles of the banner, allies have ASPD +13 and enemies have ASPD -13 |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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"Alright, Janie, you wait here for a tick, and I'll go and buy some ice cream. What flavor do you want?" The girl tilts her head and thinks for a bit, then gives a confident reply. "Chocolate! I want chocolate." "It's New Year's today—I'll buy you two scoops. You can pick another flavor too." "Chocolate. I want chocolate for both." "Brilliant. Your wish is my command, my little pea." "You're the best, Da!" "Don't run anywhere, now." She watches her father squeeze through the crowded park and disappear into the throng. When he does, she pulls her gaze away, and begins to stare at her feet and count. Count until her father comes back. "One, two, three..." The powerful beating of a drum interrupts the girl's mumbling. She looks up and sees the little theater across from her pull its curtains wide open, its host gaily thumping away at a hand drum. "One, two, three! Ding-ding-ding, it's time for the puppet show! Gather around, little mateys, you won't want to miss this! Today we've got the Song of the Shepherd Boy." Drawn by the adorable puppets, the girl can't help but approach the stage—though perhaps a wide-open wooden box would be a better description. "Come January, King took up his greatest cane, come February, General waved saber just the same, Come March, riverbank burned with hardy flame, come April not a meadow to a sprout could claim, Come May, shepherd hugged his hornbeasts tame, and swore they'd find new home, far away..." The puppet hugs its shaggy hornbeast, seeming hurt beyond measure, and the girl can't help but grip tight at the cloth of her skirt. Behind the stage, the host continues to sing the song. "Come August he forded through rapids clear, and 'hind him brayed his herd so dear, Unto drear September awaited forest grim, and shaking hornbeasts shook heads at him, Unto high October, a rest at mountain's foot, his beasts flock'd 'round him at center put, Unto cool November..." Before the host sings the next line, a large hand drags the girl out of the audience. "Janie! Janie! What are you over here for? Why didn't you wait where I told you to?" "I... I saw there was a puppet show. It was really good." "Do you know, I came back to an empty bench and was scared half to death." "I'm sorry, Da, I... I shouldn't have gone off." "Come on, now. We'd better get home." "I want to watch it more, Da, at least..."The rest of her sentence is gulped back down. She glances at the puppet and his hornbeast hugging each other tightly on stage, and the backdrop is a verdant spring. She lets out a sigh of relief, and leads her father by the hand. "Come on, Da, let's go home too." "Ahah, shepherd boy found his hornbeast a new home, then. Yet another happily ever after. Here, your ice cream." "Thank you." The girl licks at her double scoop. "Is it bad that it's happily ever after, Da?" "Not particularly, Janie, there's just a lot of them. Might say we're sick of it." "Really? But even if they show them over and over, I think there's not a lot of happy endings anyway..." She takes another lick. |
Changelog
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