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Saileach

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Standard-bearer Saileach has come to Rhodes Island from County Hillock.
The banner keeps waving. Faith never dies.
Class Vanguard.png Vanguard
Branch Standard Bearer Vanguard.png Standard Bearer
Faction Victoria.png Victoria
Position Melee
Tags DP-Recovery, Support
Trait Cannot block enemies during the skill duration
How to obtain Standard Headhunting

Attention!

The name of Saileach's BEA-Y Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server.

Saileach
Base
Elite 2
Appreciate Fragrance
Summer Flowers FA317
Saileach.png
Saileach Elite 2.png
Saileach Skin 1.png
Saileach Skin 2.png
Pronunciation
Real name
Jane Willow
  • SCN: 简·薇洛
  • TCN: 簡·薇洛
  • JP: ジェーン・ウィロー
  • KR: 제인 윌로우
Other names
Janie
Internal name
char_479_sleach
Based on
Etymology
Irish Gaelic for "willow"[1]
In Other Languages
Chinese
琴柳
Japanese
サイラッハ
Korean
사일라흐
Character Information
File no.
VC10
Paradox Simulation
Japanese CV
Haruka Tomatsu
Chinese CV
Yuan Weng
English CV
Meaghan Martin
Korean CV
Kim Sun-hye
Basic Info
Gender
Female
Combat Experience
2 years
Place of Birth
Date of Birth
May 31st
Height
166 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Excellent
Mobility
Standard
Endurance
Excellent
Tactical Acumen
Normal
Combat Skill
Standard
Originium Arts Assimilation
Standard
Other Information
Affiliation
Victorian Army (formerly)
Occupation
Ceremonial standard bearer (formerly)
Status
Alive

Saileach is a 6★ Victorian Standard Bearer Vanguard Operator in Arknights. She is introduced in Episode 9: Stormwatch and is one of the main characters of Episode 09.

Stats[edit]

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 771 1057 1339 1835
ATK.png ATK 243 348 458 546 +40
DEF.png DEF 169 236 311 367 +40
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 10 12
BLOCK.png Block count 1
ASPD.png Attack interval 1.3 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +25
Potential 5.png
Improves Unwavering Banner
Potential 6.png
DP cost -1
Total Cost
Saileach's Token.png
5
OR
Royal Vanguard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Unwavering Banner.
  • New skill: Inheritance of Faith.

Raise Saileach to Level 50.
LMD.png
30K
Vanguard Chip.png
5
Oriron.png
7
Polyester.png
4
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Spiritual Exchange.
  • New skill: Glorious Banner.
  • Unwavering Banner improved.
  • Operator Modules available.

Raise Saileach to Elite 1 Level 80.
LMD.png
180K
Vanguard Dualchip.png
4
Crystalline Electronic Unit.png
4
Refined Solvent.png
6

Talents[edit]

Unwavering Banner
Elite 1.png Deploys with a banner; Within the surrounding 8 tiles of the banner, allied units have ASPD +5 and enemies have ASPD -5
Elite 1.pngPotential 5.png Deploys with a banner; Within the surrounding 8 tiles of the banner, allied units have ASPD +7 (+2) and enemies have ASPD -7 (+2)
Elite 2.png Deploys with a banner; Within the surrounding 8 tiles of the banner, allied units have ASPD +10 and enemies have ASPD -10
Elite 2.pngPotential 5.png Deploys with a banner; Within the surrounding 8 tiles of the banner, allied units have ASPD +12 (+2) and enemies have ASPD -12 (+2)
Range
  
  
  
Spiritual Influence
Elite 2.png After deployment, the next operator has -2 DP Cost
Additional information
Spiritual Influence no longer takes effect if Saileach leaves the map.

Skills[edit]

Skill-Support3.png
Support γ
Auto Recovery
Manual
8 seconds
Click to show/hide the information for Support γ
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Stops attacking and recovers 18 DP over the skill duration 10 35 8
Rank 2.png
Stops attacking and recovers 18 DP over the skill duration 10 34 8
Rank 3.png
Stops attacking and recovers 18 DP over the skill duration 10 33 8
Rank 4.png
Stops attacking and recovers 18 DP over the skill duration 11 32 8
Rank 5.png
Stops attacking and recovers 18 DP over the skill duration 11 31 8
Rank 6.png
Stops attacking and recovers 18 DP over the skill duration 11 30 8
Rank 7.png
Stops attacking and recovers 18 DP over the skill duration 12 29 8
Rank 8.png
Stops attacking and recovers 18 DP over the skill duration 13 28 8
Rank 9.png
Stops attacking and recovers 18 DP over the skill duration 14 27 8
Rank 10.png
Stops attacking and recovers 18 DP over the skill duration 15 26 8
Skill-Saileach2.png
Inheritance of Faith
Auto Recovery
Manual
15 seconds
    
  
  
    
Click to show/hide the information for Inheritance of Faith
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +10% and restoring their HP equal to 10% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 38 15
Rank 2.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +14% and restoring their HP equal to 14% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 37 15
Rank 3.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +18% and restoring their HP equal to 18% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 36 15
Rank 4.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +22% and restoring their HP equal to 22% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 35 15
Rank 5.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +26% and restoring their HP equal to 26% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 34 15
Rank 6.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +30% and restoring their HP equal to 30% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 33 15
Rank 7.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +35% and restoring their HP equal to 35% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 32 15
Rank 8.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +40% and restoring their HP equal to 40% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 31 15
Rank 9.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +45% and restoring their HP equal to 45% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 30 15
Rank 10.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +50% and restoring their HP equal to 50% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 29 15
Additional information
  • Inheritance of Faith will only choose Operators as the target and only affects them.
    • If there are no other Operators in range, the Unwavering Banner will be placed on Saileach's position.
  • The HP restoration is unaffected by healing effect modifiers and can still heal the Operator even if they becomes unable to/cannot be healed.
Skill-Saileach3.png
Glorious Banner
Auto Recovery
Manual
10 seconds
    
   
  
   
    
Click to show/hide the information for Glorious Banner
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 170% Physical damage and Stunning them for 2.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 15% Fragile effect. When the skill ends, retrieve the banner 0 30 10
Rank 2.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 180% Physical damage and Stunning them for 2.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 15% Fragile effect. When the skill ends, retrieve the banner 0 29 10
Rank 3.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 190% Physical damage and Stunning them for 2.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 15% Fragile effect. When the skill ends, retrieve the banner 0 28 10
Rank 4.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 200% Physical damage and Stunning them for 3 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 20% Fragile effect. When the skill ends, retrieve the banner 5 27 10
Rank 5.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 210% Physical damage and Stunning them for 3 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 20% Fragile effect. When the skill ends, retrieve the banner 5 26 10
Rank 6.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 220% Physical damage and Stunning them for 3 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 20% Fragile effect. When the skill ends, retrieve the banner 5 25 10
Rank 7.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 240% Physical damage and Stunning them for 3 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 25% Fragile effect. When the skill ends, retrieve the banner 6 24 10
Rank 8.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 260% Physical damage and Stunning them for 3.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 25% Fragile effect. When the skill ends, retrieve the banner 7 23 10
Rank 9.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 280% Physical damage and Stunning them for 3.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 27% Fragile effect. When the skill ends, retrieve the banner 7 22 10
Rank 10.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 300% Physical damage and Stunning them for 3.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 30% Fragile effect. When the skill ends, retrieve the banner 7 20 10
Additional information
  • Glorious Banner will never choose aerial enemies as the target, but they will be affected.
  • Glorious Banner prioritizes the Unwavering Banner to be placed on the following ground tiles: Occupied by enemies with the highest aggression level > Closest to one occupied by enemies with the highest aggression level > Saileach's position (if there are no enemies in range)
  • The Slow and Fragile is applied first, followed by the damage and Stun after a delay of 1 second.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Diketon.png
6
Orirock.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Device.png
3
Rank 5.png
Skill Summary Volume 2.png
8
Orirock Cube.png
5
Device.png
3
Rank 6.png
Skill Summary Volume 2.png
8
Loxic Kohl.png
7
Rank 7.png
Skill Summary Volume 3.png
8
Manganese Ore.png
3
Semi-Synthetic Solvent.png
5
Rank 8.png
Support γ
Skill Summary Volume 3.png
8
Orirock Concentration.png
4
Grindstone.png
7
Inheritance of Faith
Skill Summary Volume 3.png
8
Polymerized Gel.png
4
Orirock Cluster.png
11
Glorious Banner
Skill Summary Volume 3.png
8
Incandescent Alloy Block.png
4
RMA70-12.png
5
Rank 9.png
Support γ
Skill Summary Volume 3.png
12
RMA70-24.png
4
Manganese Trihydrate.png
7
Inheritance of Faith
Skill Summary Volume 3.png
12
Crystalline Circuit.png
4
Cutting Fluid Solution.png
8
Glorious Banner
Skill Summary Volume 3.png
12
Cutting Fluid Solution.png
4
Optimized Device.png
6
Rank 10.png
Support γ
Skill Summary Volume 3.png
15
Crystalline Electronic Unit.png
6
Refined Solvent.png
4
Inheritance of Faith
Skill Summary Volume 3.png
15
Polymerization Preparation.png
6
Polymerized Gel.png
6
Glorious Banner
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Crystalline Circuit.png
4

Base skills[edit]

Skill-dorm single3.pngVictorian Literature
Base.png
Dormitory.png
When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Skill-ctrl h spd.pngInfectivity
Elite 2.png
Control Center.png
When this Operator is assigned to the Control Center, if the HR contacting speed of the HR Office is lower than +30% (including the base 5%), increase the HR contacting speed by +20% (unique effect across the entire base, unaffected by other effects)

Operator Modules[edit]

Notice

Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it.
Please read the translation guidelines first before translating the section.

Original module.png Original: Saileach's Badge (click to show/hide the information)
Module Badge.png
Standard Bearer Vanguard.png
Operator Saileach has demonstrated a remarkable aptitude for raising allied morale in the field.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Vanguard Operator during field operations to exercise Standard Bearer responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
BEA-X module.png BEA-X: Pastoral (click to show/hide the information)
Pastoral.png
Stage 1
HP +150
ATK +48
Trait improved:
Cannot block enemies during the skill duration, but grants +1 Block to an Operator in front of this unit
Stage 2
HP +180
ATK +55
Unwavering Banner improved:
Deploys with a banner; within the surrounding 8 tiles of the banner, allies have ASPD +12 and enemies have ASPD -12
Stage 3
HP +200
ATK +68
Unwavering Banner improved:
Deploys with a banner; within the surrounding 8 tiles of the banner, allies have ASPD +13 and enemies have ASPD -13
Module Missions
  1. During battles, have Saileach use Inheritance of Faith a total of 10 times (excluding Support Units)
  2. Clear Main Theme 9-2 with a 3-star rating; You must deploy your own Saileach, and cannot include any other Vanguard Operators as members
PrerequisitesStage 1
  • Complete both of Saileach's BEA-X Module Missions.
  • Raise Saileach to Elite 2 Level 60.
Module Data Block.png
4
Crystalline Electronic Unit.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Saileach.
Module Data Block.png
4
Data Supplement Stick.png
60
Bipolar Nanoflake.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Saileach.
Module Data Block.png
4
Data Supplement Instrument.png
20
D32 Steel.png
4
LMD.png
120K
Description
"Alright, Janie, you wait here for a tick, and I'll go and buy some ice cream. What flavor do you want?"
The girl tilts her head and thinks for a bit, then gives a confident reply. "Chocolate! I want chocolate."
"It's New Year's today—I'll buy you two scoops. You can pick another flavor too."
"Chocolate. I want chocolate for both."
"Brilliant. Your wish is my command, my little pea."
"You're the best, Da!"
"Don't run anywhere, now."
She watches her father squeeze through the crowded park and disappear into the throng. When he does, she pulls her gaze away, and begins to stare at her feet and count. Count until her father comes back.
"One, two, three..."
The powerful beating of a drum interrupts the girl's mumbling. She looks up and sees the little theater across from her pull its curtains wide open, its host gaily thumping away at a hand drum.
"One, two, three! Ding-ding-ding, it's time for the puppet show! Gather around, little mateys, you won't want to miss this! Today we've got the Song of the Shepherd Boy."
Drawn by the adorable puppets, the girl can't help but approach the stage—though perhaps a wide-open wooden box would be a better description.
"Come January, King took up his greatest cane, come February, General waved saber just the same,
Come March, riverbank burned with hardy flame, come April not a meadow to a sprout could claim,
Come May, shepherd hugged his hornbeasts tame, and swore they'd find new home, far away..."
The puppet hugs its shaggy hornbeast, seeming hurt beyond measure, and the girl can't help but grip tight at the cloth of her skirt. Behind the stage, the host continues to sing the song.
"Come August he forded through rapids clear, and 'hind him brayed his herd so dear,
Unto drear September awaited forest grim, and shaking hornbeasts shook heads at him,
Unto high October, a rest at mountain's foot, his beasts flock'd 'round him at center put,
Unto cool November..."
Before the host sings the next line, a large hand drags the girl out of the audience.
"Janie! Janie! What are you over here for? Why didn't you wait where I told you to?"
"I... I saw there was a puppet show. It was really good."
"Do you know, I came back to an empty bench and was scared half to death."
"I'm sorry, Da, I... I shouldn't have gone off."
"Come on, now. We'd better get home."
"I want to watch it more, Da, at least..."The rest of her sentence is gulped back down. She glances at the puppet and his hornbeast hugging each other tightly on stage, and the backdrop is a verdant spring. She lets out a sigh of relief, and leads her father by the hand.
"Come on, Da, let's go home too."
"Ahah, shepherd boy found his hornbeast a new home, then. Yet another happily ever after. Here, your ice cream."
"Thank you." The girl licks at her double scoop. "Is it bad that it's happily ever after, Da?"
"Not particularly, Janie, there's just a lot of them. Might say we're sick of it."
"Really? But even if they show them over and over, I think there's not a lot of happy endings anyway..." She takes another lick.
BEA-Y module.png BEA-Y: "Auld Lang Syne" (click to show/hide the information)
Auld Lang Syne.png
Stage 1
HP +150
DEF +45
Trait improved:
During skill duration, Block becomes 0 but obtains Camouflage
Stage 2
HP +180
DEF +60
Spiritual Influence improved:
After deployment, the next Operator has -2 DP Cost; if the Operator is Melee, obtains 1 DP after deployment
Stage 3
HP +200
DEF +70
Spiritual Influence improved:
After deployment, the next Operator has -2 DP Cost; if the Operator is Melee, obtains 2 DP after deployment
Module Missions
  1. Complete a total of 5 battles; You must deploy your own Saileach and have her use Glorious Banner at least 1 time in each battle
  2. Clear Main Theme 5-3 with a 3-star rating; You must deploy your own Saileach and use Glorious Banner at least 3 times
PrerequisitesStage 1
  • Complete both of Saileach's BEA-Y Module Missions.
  • Raise Saileach to Elite 2 Level 60.
Module Data Block.png
4
D32 Steel.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Saileach.
Module Data Block.png
4
Data Supplement Stick.png
60
Nucleic Crystal Sinter.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Saileach.
Module Data Block.png
4
Data Supplement Instrument.png
20
Crystalline Electronic Unit.png
4
LMD.png
120K
Description
“穆丽,你的腿不好,这个药是外敷的,你要记得两天用一次。这种药对你的咳嗽有帮助,每天都要吃一次......”
营地的一角,琴柳一边叮嘱,一边往穆丽的行囊中装入一些药品。
“放心,简妮,我会的。”
穆丽轻轻咳嗽了几声,和当初相比,她现在的气色已经好了不少。
“你每次都这么说,每次我都会发现你偷偷把药藏起来。”琴柳没好气地说道。
“这些药都是你用你的钱帮我们买的,我想......”
“我知道你想为其他人省一点出来,但是,你自己的身体最重要。下次见面不知道是什么时候,你要照顾好自己。”琴柳又检查了一下行囊,确认没有东西落下后,站起身,打算离开。
听到最后一句话,穆丽眼中蒙上了一丝忧愁,她拉住琴柳的手,满脸的不舍。
“简妮,我会告诉那个叫苇草的姑娘,我们在这里能活下来,多亏了你。我们愿意跟她的队伍走,也是因为你信任她。”
“没这个必要,穆丽。你们应该回家,而她能带你们回家,事情就这么简单。”
琴柳来到营地的另一边,一个男人正在对着一辆板车敲敲打打,见到琴柳走来,他站起身打了个招呼。
“瞧,简妮,这辆板车能稳稳当当地装十几个人的行李。我敢保证,那个叫苇草的姑娘带领的队伍里的人,看到这辆板车准会羡慕。”
“你的手艺越来越好了,德文。对了,你记得帮我盯着穆丽,别让她再偷偷藏药了。”
“放心,我会照顾好穆丽的。”德文拍了拍胸脯。
“你也要保重,她已经失去过一次自己的家庭,这样的打击,没人经得住第二次。”
“我知道,为了她,我也会好好活着......”德文挠了挠头,脸上带着一丝羞涩,但马上又转为惋惜,“可惜了,我还想请你来当我们的证婚人呢。”
“等你们安顿下来,我会来看你们的。”
“好,一言为定!”
她就这样,在营地里四处走动,帮忙收拾行李,或者聊天问候,时而拥抱,时而欢笑,当然,也有沉默,也有流泪,直到太阳落山,直到苇草带领的队伍出现在荒野的地平线上。
流民们拿起行李,牵起家人,走出营地,向着远方走去。那里有他们的同胞,为他们带来希望的同胞。
但他们还是忍不住回头,这里有他们的朋友,让他们不至于在绝望中死去的朋友。
琴柳走上山坡,将一把竖琴放在地上,然后拨动琴弦。
古老的旋律随即响起,而听到这旋律的流民们,也跟着旋律哼唱起了那首古老的歌谣——
“昔日的相识怎能遗忘,怎能不常怀于心,昔日的相识怎能遗忘,一起度过的美好时光......”

Changelog[edit]

References[edit]

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