Saileach

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Standard Bearer VanguardVictoria
Vanguard.png
Standard Bearer Vanguard.png
Victoria
Saileach icon.png
Saileach Elite 2 icon.png
Saileach Skin 1 icon.png
Saileach Skin 2 icon.png
Standard-bearer Saileach has come to Rhodes Island from County Hillock.
The banner keeps waving. Faith never dies.
Position Melee
Tags DP-Recovery, Support
Trait Cannot block enemies during the skill duration
Availability Headhunting

Stats

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 771 1057 1339 1835
ATK.png ATK 243 348 458 546 +40
DEF.png DEF 169 236 311 367 +40
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 10 12
BLOCK.png Block count 1
ASPD.png Attack interval 1.3 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +25
Potential 5.png
Improves Unwavering Banner
Potential 6.png
DP cost -1
Total Cost
Saileach's Token
5
OR
Royal Vanguard Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Unwavering Banner.
  • New skill: Inheritance of Faith.
Prerequisites
Raise Saileach to Level 50.
LMD
30K
Vanguard Chip
5
Oriron
7
Polyester
4
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Spiritual Exchange.
  • New skill: Glorious Banner.
  • Unwavering Banner improved.
  • Operator Modules available.
Prerequisites
Raise Saileach to Elite 1 Level 80.
LMD
180K
Vanguard Dualchip
4
Crystalline Electronic Unit
4
Refined Solvent
6

Talents

Unwavering Banner
Elite 1.png Deploys with a banner; Within the surrounding 8 tiles of the banner, allied units have ASPD +5 and enemies have ASPD -5
Elite 1.pngPotential 5.png Deploys with a banner; Within the surrounding 8 tiles of the banner, allied units have ASPD +7 (+2) and enemies have ASPD -7 (+2)
Elite 2.png Deploys with a banner; Within the surrounding 8 tiles of the banner, allied units have ASPD +10 and enemies have ASPD -10
Elite 2.pngPotential 5.png Deploys with a banner; Within the surrounding 8 tiles of the banner, allied units have ASPD +12 (+2) and enemies have ASPD -12 (+2)
Range
  
  
  
Spiritual Influence
Elite 2.png After deployment, the next operator has -2 DP Cost
Additional information
Spiritual Influence no longer takes effect if Saileach leaves the map.

Skills

Skill-Support3.png
Support γ
Auto Recovery
Manual
8 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Stops attacking and recovers 18 DP over the skill duration 10 35 8s
Rank 2.png
Stops attacking and recovers 18 DP over the skill duration 10 34 8s
Rank 3.png
Stops attacking and recovers 18 DP over the skill duration 10 33 8s
Rank 4.png
Stops attacking and recovers 18 DP over the skill duration 11 32 8s
Rank 5.png
Stops attacking and recovers 18 DP over the skill duration 11 31 8s
Rank 6.png
Stops attacking and recovers 18 DP over the skill duration 11 30 8s
Rank 7.png
Stops attacking and recovers 18 DP over the skill duration 12 29 8s
Rank 8.png
Stops attacking and recovers 18 DP over the skill duration 13 28 8s
Rank 9.png
Stops attacking and recovers 18 DP over the skill duration 14 27 8s
Rank 10.png
Stops attacking and recovers 18 DP over the skill duration 15 26 8s
Skill-Saileach2.png
Inheritance of Faith
Auto Recovery
Manual
15 seconds
    
  
  
    
Level Effect Initial SP SP cost Duration
Rank 1.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +10% and restoring their HP equal to 10% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 38 15s
Rank 2.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +14% and restoring their HP equal to 14% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 37 15s
Rank 3.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +18% and restoring their HP equal to 18% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 36 15s
Rank 4.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +22% and restoring their HP equal to 22% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 35 15s
Rank 5.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +26% and restoring their HP equal to 26% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 34 15s
Rank 6.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +30% and restoring their HP equal to 30% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 33 15s
Rank 7.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +35% and restoring their HP equal to 35% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 32 15s
Rank 8.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +40% and restoring their HP equal to 40% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 31 15s
Rank 9.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +45% and restoring their HP equal to 45% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 30 15s
Rank 10.png
Stops attacking and generates a total of 20 DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF +50% and restoring their HP equal to 50% of Saileach's ATK every second. When the skill ends, retrieve the banner 5 29 15s
Additional information
  • Inheritance of Faith will only choose Operators as the target and only affects them.
    • If there are no other Operators in range, the Unwavering Banner will be placed on Saileach's position.
  • The HP restoration is unaffected by healing effect modifiers and can still heal the Operator even if they becomes unable to/cannot be healed.
Skill-Saileach3.png
Glorious Banner
Auto Recovery
Manual
10 seconds
    
   
  
   
    
Level Effect Initial SP SP cost Duration
Rank 1.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 170% Physical damage and Stunning them for 2.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 15% Fragile effect. When the skill ends, retrieve the banner 0 30 10s
Rank 2.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 180% Physical damage and Stunning them for 2.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 15% Fragile effect. When the skill ends, retrieve the banner 0 29 10s
Rank 3.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 190% Physical damage and Stunning them for 2.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 15% Fragile effect. When the skill ends, retrieve the banner 0 28 10s
Rank 4.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 200% Physical damage and Stunning them for 3 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 20% Fragile effect. When the skill ends, retrieve the banner 5 27 10s
Rank 5.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 210% Physical damage and Stunning them for 3 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 20% Fragile effect. When the skill ends, retrieve the banner 5 26 10s
Rank 6.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 220% Physical damage and Stunning them for 3 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 20% Fragile effect. When the skill ends, retrieve the banner 5 25 10s
Rank 7.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 240% Physical damage and Stunning them for 3 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 25% Fragile effect. When the skill ends, retrieve the banner 6 24 10s
Rank 8.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 260% Physical damage and Stunning them for 3.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 25% Fragile effect. When the skill ends, retrieve the banner 7 23 10s
Rank 9.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 280% Physical damage and Stunning them for 3.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 27% Fragile effect. When the skill ends, retrieve the banner 7 22 10s
Rank 10.png
Stops attacking and immediately gains 10 DP. Throws the banner to the location of ground enemies, dealing 300% Physical damage and Stunning them for 3.5 seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with Slow and 30% Fragile effect. When the skill ends, retrieve the banner 7 20 10s
Additional information
  • Glorious Banner will never choose aerial enemies as the target, but they will be affected.
  • Glorious Banner prioritizes the Unwavering Banner to be placed on the following ground tiles: Occupied by enemies with the highest aggression level > Closest to one occupied by enemies with the highest aggression level > Saileach's position (if there are no enemies in range)
  • The Slow and Fragile is applied first, followed by the damage and Stun after a delay of 1 second.

Skill upgrades

Rank 2.png
Skill Summary - 1
5
Rank 3.png
Skill Summary - 1
5
Diketon
6
Orirock
4
Rank 4.png
Skill Summary - 2
8
Device
3
Rank 5.png
Skill Summary - 2
8
Orirock Cube
5
Device
3
Rank 6.png
Skill Summary - 2
8
Loxic Kohl
7
Rank 7.png
Skill Summary - 3
8
Manganese Ore
3
Semi-Synthetic Solvent
5
Rank 8.png
Support γ
Skill Summary - 3
8
Orirock Concentration
4
Grindstone
7
Inheritance of Faith
Skill Summary - 3
8
Polymerized Gel
4
Orirock Cluster
11
Glorious Banner
Skill Summary - 3
8
Incandescent Alloy Block
4
RMA70-12
5
Rank 9.png
Support γ
Skill Summary - 3
12
RMA70-24
4
Manganese Trihydrate
7
Inheritance of Faith
Skill Summary - 3
12
Crystalline Circuit
4
Cutting Fluid Solution
8
Glorious Banner
Skill Summary - 3
12
Cutting Fluid Solution
4
Optimized Device
6
Rank 10.png
Support γ
Skill Summary - 3
15
Crystalline Electronic Unit
6
Refined Solvent
4
Inheritance of Faith
Skill Summary - 3
15
Polymerization Preparation
6
Polymerized Gel
6
Glorious Banner
Skill Summary - 3
15
Bipolar Nanoflake
6
Crystalline Circuit
4

Base skills

Skill-dorm single3.png Victorian Literature
Base.png
Dormitory.png
When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Skill-ctrl h spd.png Infectivity
Elite 2.png
Control Center.png
When this Operator is assigned to the Control Center, if the HR contacting speed of the HR Office is lower than +30% (including the base 5%), increase the HR contacting speed by +20% (unique effect across the entire base, unaffected by other effects)

Operator Modules

Original

Original module.png Original: Saileach's Badge
Module Badge.png
Standard Bearer Vanguard.png
Operator Saileach has demonstrated a remarkable aptitude for raising allied morale in the field.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Vanguard Operator during field operations to exercise Standard Bearer responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

BEA-X

BEA-X module.png BEA-X: Pastoral
Pastoral.png
Stage 1
HP +150
ATK +48
Trait improved:
Cannot block enemies during the skill duration, but grants +1 Block to an Operator in front of this unit
Stage 2
HP +180
ATK +55
Unwavering Banner improved:
Deploys with a banner; within the surrounding 8 tiles of the banner, allies have ASPD +12 and enemies have ASPD -12
Stage 3
HP +200
ATK +68
Unwavering Banner improved:
Deploys with a banner; within the surrounding 8 tiles of the banner, allies have ASPD +13 and enemies have ASPD -13
Module MissionsUnlock conditions
  1. During battles, have Saileach use Inheritance of Faith a total of 10 times (excluding Support Units)
  2. Clear Main Theme 9-2 with a 3-star rating; You must deploy your own Saileach, and cannot include any other Vanguard Operators as members
  • Complete both of Saileach's BEA-X Module Missions.
  • Raise Saileach to Elite 2 Level 60.
  • Have at least 100% Trust with Saileach.
Materials
Stage 1Stage 2Stage 3
Module Data Block
4
Crystalline Electronic Unit
2
LMD
80K
Module Data Block
4
Data Supplement Stick
60
Bipolar Nanoflake
3
LMD
100K
Module Data Block
4
Data Supplement Instrument
20
D32 Steel
4
LMD
120K
Description
"Alright, Janie, you wait here for a tick, and I'll go and buy some ice cream. What flavor do you want?"
The girl tilts her head and thinks for a bit, then gives a confident reply. "Chocolate! I want chocolate."
"It's New Year's today—I'll buy you two scoops. You can pick another flavor too."
"Chocolate. I want chocolate for both."
"Brilliant. Your wish is my command, my little pea."
"You're the best, Da!"
"Don't run anywhere, now."
She watches her father squeeze through the crowded park and disappear into the throng. When he does, she pulls her gaze away, and begins to stare at her feet and count. Count until her father comes back.
"One, two, three..."
The powerful beating of a drum interrupts the girl's mumbling. She looks up and sees the little theater across from her pull its curtains wide open, its host gaily thumping away at a hand drum.
"One, two, three! Ding-ding-ding, it's time for the puppet show! Gather around, little mateys, you won't want to miss this! Today we've got the Song of the Shepherd Boy."
Drawn by the adorable puppets, the girl can't help but approach the stage—though perhaps a wide-open wooden box would be a better description.
"Come January, King took up his greatest cane, come February, General waved saber just the same,
Come March, riverbank burned with hardy flame, come April not a meadow to a sprout could claim,
Come May, shepherd hugged his hornbeasts tame, and swore they'd find new home, far away..."
The puppet hugs its shaggy hornbeast, seeming hurt beyond measure, and the girl can't help but grip tight at the cloth of her skirt. Behind the stage, the host continues to sing the song.
"Come August he forded through rapids clear, and 'hind him brayed his herd so dear,
Unto drear September awaited forest grim, and shaking hornbeasts shook heads at him,
Unto high October, a rest at mountain's foot, his beasts flock'd 'round him at center put,
Unto cool November..."
Before the host sings the next line, a large hand drags the girl out of the audience.
"Janie! Janie! What are you over here for? Why didn't you wait where I told you to?"
"I... I saw there was a puppet show. It was really good."
"Do you know, I came back to an empty bench and was scared half to death."
"I'm sorry, Da, I... I shouldn't have gone off."
"Come on, now. We'd better get home."
"I want to watch it more, Da, at least..."The rest of her sentence is gulped back down. She glances at the puppet and his hornbeast hugging each other tightly on stage, and the backdrop is a verdant spring. She lets out a sigh of relief, and leads her father by the hand.
"Come on, Da, let's go home too."
"Ahah, shepherd boy found his hornbeast a new home, then. Yet another happily ever after. Here, your ice cream."
"Thank you." The girl licks at her double scoop. "Is it bad that it's happily ever after, Da?"
"Not particularly, Janie, there's just a lot of them. Might say we're sick of it."
"Really? But even if they show them over and over, I think there's not a lot of happy endings anyway..." She takes another lick.

Changelog