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Myrtle
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★★★★
Myrtle |
Myrtle, Vanguard of Rhodes Island, is ready to lead the charge into battle! Maybe she should have a talk with Zima. | |
| Class | ||
| Branch | ||
| Faction | ||
| Position | Melee | |
| Tags | DP-Recovery Healing | |
| Trait | Cannot block enemies during the skill duration | |
| How to obtain | Headhunting Recruitment
| |
| Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Myrtle
In Other Languages
Chinese
桃金娘
Japanese
テンニンカ
Korean
머틀
Character Information
File no.
R108
Operator Record
Paradox Simulation
Illustrator
咩煲
Character Voices
Japanese
Shino Shimoji
Chinese
Gin (credited as "Juniper Berry" in EN)
English
Hollie Taylor
Korean
Chung Yu-joung
Basic Info
Gender
Female
Combat Experience
None
Place of Birth
Unknown
Date of Birth
December 13th
Race
Height
131 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Standard
Mobility
Standard
Endurance
Standard
Tactical Acumen
Excellent
Combat Skill
Standard
Originium Arts Assimilation
Standard
Myrtle is a 4★ Rhodes Island Standard Bearer Vanguard Operator in Arknights, introduced in Heart of Surging Flame Part 1.
Stats[edit]
Range
■□ |
Attributes
| 658 – 902 | 902 – 1142 | 1142 – 1565 | – | |
| 231 – 331 | 331 – 436 | 436 – 520 | – | |
| 138 – 193 | 193 – 255 | 255 – 300 | +50 | |
| 0 | 0 | 0 | – |
| 70 seconds | |
| 8 / 10 | |
| 1 | |
| 1.3 seconds |
Potential
DP cost -1 |
Redeployment time -4 seconds |
DEF +22 |
Improves Glistening |
DP cost -1 |
| Total Cost |
|---|
Promotion
| |
|
Talent[edit]
| Glistening | |
|---|---|
| All [Vanguard] Operators recover 25 HP per second while Myrtle is deployed | |
| All [Vanguard] Operators recover 28 (+3) HP per second while Myrtle is deployed | |
Skills[edit]
Support β Auto RecoveryManual8 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Stops attacking and recovers 14 DP over the skill duration | 8 | 31 | 8
| |
| Stops attacking and recovers 14 DP over the skill duration | 8 | 30 | 8
| |
| Stops attacking and recovers 14 DP over the skill duration | 8 | 29 | 8
| |
| Stops attacking and recovers 14 DP over the skill duration | 9 | 28 | 8
| |
| Stops attacking and recovers 14 DP over the skill duration | 9 | 27 | 8
| |
| Stops attacking and recovers 14 DP over the skill duration | 9 | 26 | 8
| |
| Stops attacking and recovers 14 DP over the skill duration | 10 | 25 | 8
| |
| Stops attacking and recovers 14 DP over the skill duration | 11 | 24 | 8
| |
| Stops attacking and recovers 14 DP over the skill duration | 12 | 23 | 8
| |
| Stops attacking and recovers 14 DP over the skill duration | 13 | 22 | 8
|
Healing Wings Auto RecoveryManual16 seconds |
□□□
□■□
□□□ |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Stops attacking and recovers 16 DP over the skill duration, healing a nearby friendly unit's HP equal to 25% of Myrtle's ATK | 5 | 35 | 16
| |
| Stops attacking and recovers 16 DP over the skill duration, healing a nearby friendly unit's HP equal to 25% of Myrtle's ATK | 5 | 34 | 16
| |
| Stops attacking and recovers 16 DP over the skill duration, healing a nearby friendly unit's HP equal to 25% of Myrtle's ATK | 5 | 33 | 16
| |
| Stops attacking and recovers 16 DP over the skill duration, healing a nearby friendly unit's HP equal to 30% of Myrtle's ATK | 6 | 31 | 16
| |
| Stops attacking and recovers 16 DP over the skill duration, healing a nearby friendly unit's HP equal to 30% of Myrtle's ATK | 6 | 30 | 16
| |
| Stops attacking and recovers 16 DP over the skill duration, healing a nearby friendly unit's HP equal to 30% of Myrtle's ATK | 6 | 29 | 16
| |
| Stops attacking and recovers 16 DP over the skill duration, healing a nearby friendly unit's HP equal to 35% of Myrtle's ATK | 7 | 27 | 16
| |
| Stops attacking and recovers 16 DP over the skill duration, healing a nearby friendly unit's HP equal to 40% of Myrtle's ATK | 8 | 26 | 16
| |
| Stops attacking and recovers 16 DP over the skill duration, healing a nearby friendly unit's HP equal to 45% of Myrtle's ATK | 9 | 25 | 16
| |
| Stops attacking and recovers 16 DP over the skill duration, healing a nearby friendly unit's HP equal to 50% of Myrtle's ATK | 10 | 24 | 16
| |
| Additional information | ||||
| Healing Wings cause Myrtle to heal one friendly unit within range every second equal to the corresponding amount while it is active. | ||||
Skill upgrades
Operator Modules[edit]
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Operator Myrtle has demonstrated a remarkable aptitude for raising allied morale in the field. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Vanguard Operator during field operations to exercise Standard Bearer responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
|---|
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||
|---|---|---|
Attributes increased: HP +130, DEF +30 Glistening improved: All Vanguard Operators recover 28 HP per second while this unit is deployed | ||
Attributes increased: HP +150, DEF +35 Glistening improved: All Vanguard Operators recover 30 HP per second while this unit is deployed |
| Module Missions |
|
|---|
| Prerequisites |
| ||
|---|---|---|---|
| Have at least 50% Trust with Myrtle. | |||
| Have at least 100% Trust with Myrtle. |
| Description |
|---|
| MISSING Discovered extremely important treasure missing while tidying vault. If anyone finds it, would appreciate it returned to me. THANK YOU. CONTACT: Myrtle (A handwritten addendum follows.) Durin says this doesn't actually tell anyone what I lost, so I should add some details about the treasure. DESCRIPTION: Tiny, thin card, my name written on it, usually kept in a beautiful card holder. Best thing I ever got on the surface. (Handwriting changes color at this point.) How can no one have seen my treasure or my vault? Impossible! But Durin says I have to write about it. Every child of First Avenue keeps a vault where they stow their valuables away. For example, a door bolt you can use as a gun. (The evil neighbors on the commercial street started copying that, the scoundrels.) As Generalissimo of First Avenue and Third Commercial, my collection was naturally the richest, enough to move anyone who saw it, not to mention the fine collection from the surface... Durin stole my pen just now. Said I write too much about nothing and to get to the point. Who cares about her! Why isn't she asleep yet? EXAMPLE FROM COLLECTION: Tablecloth that never ever gets dirty (my first treasure). Apparently made of materials my dad invented. Paint and draw all you want and it stays clean. Mysterious! I had to listen to my dad go on forever before I understood how it worked. It looks a lot like a flag, so I decided I would campaign everywhere with it. People back home teased me about it, but it stands witness to my great journey as Generalissimo. I didn't think twice before taking it with me to the surface. My lost treasure is about on par with that tablecloth. (Newer handwriting follows, ink still wet.) It's not about the apple! Yes, the apple is a treasure too, but I didn't lose it, I loaned it to Engineering! ADDITIONAL SUPPLEMENT! The missing treasure was the first thing I obtained when I came aboard, and the operators said it marked me as a member of Rhodes Island. I didn't put any stock in it at first, but came to find that that's just how great Rhodes is: there are new things all over, the operators are wonderful and listen to what I have to say and trust my talent as a generalissimo, and I can be of help to everyone too. And most importantly, nobody laughs at my flag, and the Doctor loves it! I'm very happy at Rhodes Island, and that thing has become important to me, and now a treasure. I hope that finally clear things up. ...... "Myrtle, would that treasure you lost happen to be your... work ID?" "That does ring a bell or three... oooohhh, I remember! Yes, that's it!" 'Um... isn't it right there on your chest, then?" "Huh?!" |
Base skills[edit]
| When this Operator is assigned to a Trading Post, order limit +5 and Morale consumed per hour -0.25 |
| When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
Changelog[edit]
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