Kirara
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★★★★★ Kirara
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Higashi student Kirara, all videogame consoles forbidden while she's forced on missions. Confiscate one, and she's still got a second, third and fourth. | |||||||
Position | Melee | |||||||
Tags | DPS, Survival | |||||||
Trait | Deals Damage to all targets within range 50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies | |||||||
Availability | Headhunting |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Stats
Range
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Attributes
MAX | MAX | MAX | |||
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HP | 849 | 1180 | 1513 | 1780 | +200 |
ATK | 372 | 503 | 646 | 798 | +60 |
DEF | 141 | 217 | 282 | 340 | – |
RES | 10 | 20 | N/A | ||
Redeployment time | 70 seconds | ||||
DP cost | 18 | 20 | |||
Block count | 0 | ||||
Attack interval | 3.5 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
ATK +30 | |
Improves Lonesome Protector | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Kirara to Level 50. |
Elite 2 |
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Prerequisites |
Raise Kirara to Elite 1 Level 70. |
Talent
Lonesome Protector | |
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Restores 1% HP per second. If there are no allied Operators in the surrounding 8 tiles, restores 2% HP per second instead | |
Restores 1% HP per second. If there are no allied Operators in the surrounding 8 tiles, restores 2.5% (+0.5%) HP per second instead | |
Restores 2% HP per second. If there are no allied Operators in the surrounding 8 tiles, restores 3.5% HP per second instead | |
Restores 2% HP per second. If there are no allied Operators in the surrounding 8 tiles, restores 4% (+0.5%) HP per second instead | |
Range | |
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Skills
Anchor Strike Offensive Recovery Auto |
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Level | Effect | |||
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The next attack deals an additional hit equal to 75% of ATK as Arts damage | 0 | 4 | – | |
The next attack deals an additional hit equal to 80% of ATK as Arts damage | 0 | 4 | – | |
The next attack deals an additional hit equal to 85% of ATK as Arts damage | 0 | 4 | – | |
The next attack deals an additional hit equal to 90% of ATK as Arts damage | 0 | 4 | – | |
The next attack deals an additional hit equal to 95% of ATK as Arts damage | 0 | 4 | – | |
The next attack deals an additional hit equal to 100% of ATK as Arts damage | 0 | 4 | – | |
The next attack deals an additional hit equal to 110% of ATK as Arts damage | 0 | 3 | – | |
The next attack deals an additional hit equal to 120% of ATK as Arts damage | 0 | 3 | – | |
The next attack deals an additional hit equal to 130% of ATK as Arts damage | 0 | 3 | – | |
The next attack deals an additional hit equal to 150% of ATK as Arts damage | 0 | 2 | – |
Anchor Point Snap Auto Recovery Manual 8 seconds |
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Level | Effect | |||
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The effect of this unit's Talent increases to 2.1 times. Deals 45% of ATK as Arts damage to enemies within Attack Range every second | 0 | 30 | 8s | |
The effect of this unit's Talent increases to 2.2 times. Deals 50% of ATK as Arts damage to enemies within Attack Range every second | 0 | 30 | 8s | |
The effect of this unit's Talent increases to 2.3 times. Deals 55% of ATK as Arts damage to enemies within Attack Range every second | 0 | 30 | 8s | |
The effect of this unit's Talent increases to 2.4 times. Deals 60% of ATK as Arts damage to enemies within Attack Range every second | 0 | 30 | 8s | |
The effect of this unit's Talent increases to 2.5 times. Deals 65% of ATK as Arts damage to enemies within Attack Range every second | 0 | 30 | 8s | |
The effect of this unit's Talent increases to 2.6 times. Deals 70% of ATK as Arts damage to enemies within Attack Range every second | 0 | 30 | 8s | |
The effect of this unit's Talent increases to 2.7 times. Deals 75% of ATK as Arts damage to enemies within Attack Range every second | 5 | 30 | 8s | |
The effect of this unit's Talent increases to 2.8 times. Deals 80% of ATK as Arts damage to enemies within Attack Range every second | 6 | 30 | 8s | |
The effect of this unit's Talent increases to 2.9 times. Deals 90% of ATK as Arts damage to enemies within Attack Range every second | 8 | 30 | 8s | |
The effect of this unit's Talent increases to 3 times. Deals 100% of ATK as Arts damage to enemies within Attack Range every second | 10 | 30 | 8s |
Skill upgrades
Base skills
Order Flow Visualization α | ||
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When this Operator is assigned to a Trading Post, order acquisition efficiency +5%; Furthermore, gain +2 Pure Gold Production Lines for every 4 Pure Gold Production Lines |
Order Flow Visualization β | ||
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When this Operator is assigned to a Trading Post, order acquisition efficiency +5%; Furthermore, gain +2 Pure Gold Production Lines for every 2 Pure Gold Production Lines |
Operator Modules
Original
Original: Kirara's Badge | |
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Operator Kirara has demonstrated a remarkable aptitude for bodily concealment and enemy ambush. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Specialist Operator during field operations to exercise Ambusher responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
AMB-X
AMB-X: We Will Survive 3 Online | |||
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HP +180 DEF +35 |
New trait: Slows the Movement Speed of enemies within this unit's Attack Range by 20% | ||
HP +260 DEF +50 |
Lonesome Protector improved: Restores 2.5% HP per second. If there are no allied operators in the surrounding 8 tiles, restores 3.5% HP per second instead | ||
HP +330 DEF +60 |
Lonesome Protector improved: Restores 2.5% HP per second. If there are no allied operators in the surrounding 8 tiles, restores 4% HP per second instead |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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Thank you for purchasing We Will Survive 3 Online. The following is a brief rundown of the game. ■ Primer We Will Survive 3 Online is an RPG that includes both competitive and cooperative gameplay. Players will play as and control different characters in-game, raising their survival rank, and battling with other players to win the Survivals. Of course, joining forces will also be necessary throughout many points in the game, so this is a game to enjoy with your friends. ■ Controls Players must use a controller compatible with the console when controlling their chosen character. If you have multiple people playing, have more controllers ready. ■ Items All items within the game can be obtained either through exploring the wild or through crafting. Once obtained, items can be stored in your backpack. Backpack space is limited, so you can trade any items you don't need at the moment with your friends in-game, and you can opt to just send them as gifts too. Each item you collect also unlocks its illustration in the guidebook. If you want to unlock them all and unlock the secret achievement, get trading with players! ■ Competition Phase Don't forget, your ultimate goal is victory in the Survivals! Merry cooperation goes hand-in-hand with the struggle to compete afterwards! Use your survival skills to contest and loot other players' resources. Out in the wild, you can also lie in ambush, or directly challenge people, initiating one-on-one battles with other players! The higher a player's survival rank, the bigger the advantage in the fight! Decide who amongst you will be the champion of the Survivals! With that, you should now have a decent understanding of the game. Invite your friends, plunge into a colorful world, and have a fun time playing together! |
Notes
- ↑ The original Chinese text uses different characters/spelling for the codename "Kirara" and the first name "Kirara" and unless this is an oversight by the writing team, it can be assumed to be Kirara's real name.
Changelog
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