
★★★★★★
Jessica the Liberated |
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![]() Defender Operator Jessica, currently serving as sheriff of a li'l ol' Pioneer camp. Trudging back from a brimstone warzone to stop by a campfire and rest her head. | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Melee | |
Tags | Defense, Survival, DPS | |
Trait | Blocks 3 enemies and attacks from long range. | |
Summon | ![]() | |
How to obtain | Standard Headhunting | |
Original | Jessica |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
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1455 | 1941 | 2589 | 3608 | – |
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269 | 346 | 433 | 522 | +60 |
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258 | 386 | 522 | 716 | +60 |
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0 | N/A | |||
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70 seconds | ||||
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19 | 21 | 23 | ||
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3 | ||||
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1.2 seconds |
![]() | DP cost -1 |
![]() | Improves Adaptable |
![]() | ATK +28 |
![]() | Improves Charge and Release |
![]() | DP cost -1 |
Total Cost | |
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Adaptable | |
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Can use a Mobile Riot Shield that lasts for 20 seconds. The Mobile Riot Shield can only be deployed in the four adjacent tiles to Jessica the Liberated, and when deployed, Jessica the Liberated immediately turns to face the shield and increases the DEF of herself and units behind her by 5% |
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Can use a Mobile Riot Shield that lasts for 20 seconds. The Mobile Riot Shield can only be deployed in the four adjacent tiles to Jessica the Liberated, and when deployed, Jessica the Liberated immediately turns to face the shield and increases the DEF of herself and units behind her by 8% (+3%) |
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Can use a Mobile Riot Shield that lasts for 35 seconds. The Mobile Riot Shield can only be deployed in the four adjacent tiles to Jessica the Liberated, and when deployed, Jessica the Liberated immediately turns to face the shield and increases the DEF of herself and units behind her by 10% |
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Can use a Mobile Riot Shield that lasts for 35 seconds. The Mobile Riot Shield can only be deployed in the four adjacent tiles to Jessica the Liberated, and when deployed, Jessica the Liberated immediately turns to face the shield and increases the DEF of herself and units behind her by 13% (+3%) |
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Can use a Mobile Riot Shield that lasts for 50s. The Mobile Riot Shield can only be deployed in the four adjacent tiles to Jessica the Liberated, and when deployed, Jessica the Liberated immediately turns to face the shield and increases the DEF of herself and units behind her by 15% |
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Can use a Mobile Riot Shield that lasts for 50s. The Mobile Riot Shield can only be deployed in the four adjacent tiles to Jessica the Liberated, and when deployed, Jessica the Liberated immediately turns to face the shield and increases the DEF of herself and units behind her by 18% (+3%) |
Additional information | |
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Charge and Release | |
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When the Mobile Riot Shield takes damage, 50% chance to restore 1 SP to Jessica the Liberated |
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When the Mobile Riot Shield takes damage, 55% (+5%) chance to restore 1 SP to Jessica the Liberated |
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Hold the Line Auto Recovery Auto Unlimited |
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Click to show/hide the information for Hold the Line |
Lv. | Description | ![]() |
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ATK +25%, increases DEF of self and of Mobile Riot Shield by +25%, and increases duration of Mobile Riot Shield by +20 seconds Unlimited duration |
0 | 100 | ∞ |
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ATK +30%, increases DEF of self and of Mobile Riot Shield by +30%, and increases duration of Mobile Riot Shield by +20 seconds Unlimited duration |
0 | 100 | ∞ |
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ATK +35%, increases DEF of self and of Mobile Riot Shield by +35%, and increases duration of Mobile Riot Shield by +20 seconds Unlimited duration |
0 | 100 | ∞ |
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ATK +40%, increases DEF of self and of Mobile Riot Shield by +40%, and increases duration of Mobile Riot Shield by +20 seconds Unlimited duration |
0 | 100 | ∞ |
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ATK +45%, increases DEF of self and of Mobile Riot Shield by +45%, and increases duration of Mobile Riot Shield by +20 seconds Unlimited duration |
0 | 100 | ∞ |
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ATK +50%, increases DEF of self and of Mobile Riot Shield by +50%, and increases duration of Mobile Riot Shield by +20 seconds Unlimited duration |
0 | 100 | ∞ |
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ATK +55%, increases DEF of self and of Mobile Riot Shield by +55%, and increases duration of Mobile Riot Shield by +20 seconds Unlimited duration |
0 | 90 | ∞ |
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ATK +60%, increases DEF of self and of Mobile Riot Shield by +60%, and increases duration of Mobile Riot Shield by +25 seconds Unlimited duration |
0 | 80 | ∞ |
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ATK +65%, increases DEF of self and of Mobile Riot Shield by +65%, and increases duration of Mobile Riot Shield by +25 seconds Unlimited duration |
0 | 75 | ∞ |
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ATK +70%, increases DEF of self and of Mobile Riot Shield by +70%, and increases duration of Mobile Riot Shield by +30 seconds Unlimited duration |
0 | 70 | ∞ |
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Covered Defense Auto Recovery Manual 15 seconds |
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Click to show/hide the information for Covered Defense |
Lv. | Description | ![]() |
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Attack Range expands, ATK +30%, Attack Interval reduces significantly, and gains 75% Physical and Arts dodge | 15 | 35 | 15 |
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Attack Range expands, ATK +35%, Attack Interval reduces significantly, and gains 75% Physical and Arts dodge | 15 | 35 | 15 |
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Attack Range expands, ATK +40%, Attack Interval reduces significantly, and gains 75% Physical and Arts dodge | 15 | 35 | 15 |
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Attack Range expands, ATK +45%, Attack Interval reduces significantly, and gains 75% Physical and Arts dodge | 15 | 35 | 15 |
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Attack Range expands, ATK +50%, Attack Interval reduces significantly, and gains 75% Physical and Arts dodge | 15 | 35 | 15 |
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Attack Range expands, ATK +55%, Attack Interval reduces significantly, and gains 75% Physical and Arts dodge | 15 | 35 | 15 |
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Attack Range expands, ATK +60%, Attack Interval reduces significantly, and gains 75% Physical and Arts dodge | 20 | 35 | 15 |
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Attack Range expands, ATK +65%, Attack Interval reduces significantly, and gains 75% Physical and Arts dodge | 20 | 35 | 15 |
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Attack Range expands, ATK +70%, Attack Interval reduces significantly, and gains 75% Physical and Arts dodge | 22 | 32 | 15 |
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Attack Range expands, ATK +75%, Attack Interval reduces significantly, and gains 75% Physical and Arts dodge | 25 | 30 | 15 |
Additional information | ||||
Covered Defense reduces Jessica the Liberated's attack interval by 0.9 seconds. |
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Saturation Burst Auto Recovery Manual Toggled |
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Click to show/hide the information for Saturation Burst |
Lv. | Description | ![]() |
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Attack Range +1, Attack Interval increases, ATK +200%, DEF +20%, Mobile Riot Shield gains DEF +75% When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% of ATK as Physical damage to all enemies in an area and stunning them for 5 seconds Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated) |
20 | 50 | – |
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Attack Range +1, Attack Interval increases, ATK +210%, DEF +30%, Mobile Riot Shield gains DEF +80% When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% of ATK as Physical damage to all enemies in an area and stunning them for 5 seconds Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated) |
20 | 50 | – |
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Attack Range +1, Attack Interval increases, ATK +230%, DEF +35%, Mobile Riot Shield gains DEF +90% When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% of ATK as Physical damage to all enemies in an area and stunning them for 5 seconds Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated) |
20 | 50 | – |
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Attack Range +1, Attack Interval increases, ATK +240%, DEF +50%, Mobile Riot Shield gains DEF +100% When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% of ATK as Physical damage to all enemies in an area and stunning them for 5 seconds Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated) |
20 | 50 | – |
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Attack Range +1, Attack Interval increases, ATK +250%, DEF +55%, Mobile Riot Shield gains DEF +110% When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% of ATK as Physical damage to all enemies in an area and stunning them for 5 seconds Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated) |
20 | 50 | – |
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Attack Range +1, Attack Interval increases, ATK +260%, DEF +60%, Mobile Riot Shield gains DEF +120% When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% of ATK as Physical damage to all enemies in an area and stunning them for 5 seconds Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated) |
20 | 50 | – |
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Attack Range +1, Attack Interval increases, ATK +270%, DEF +65%, Mobile Riot Shield gains DEF +135% When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% of ATK as Physical damage to all enemies in an area and stunning them for 5 seconds Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated) |
25 | 45 | – |
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Attack Range +1, Attack Interval increases, ATK +280%, DEF +70%, Mobile Riot Shield gains DEF +150% When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% of ATK as Physical damage to all enemies in an area and stunning them for 5.5 seconds Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated) |
28 | 45 | – |
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Attack Range +1, Attack Interval increases, ATK +290%, DEF +75%, Mobile Riot Shield gains DEF +160% When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% of ATK as Physical damage to all enemies in an area and stunning them for 5.5 seconds Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated) |
28 | 42 | – |
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Attack Range +1, Attack Interval increases, ATK +310%, DEF +80%, Mobile Riot Shield gains DEF +170% When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% of ATK as Physical damage to all enemies in an area and stunning them for 6 seconds Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated) |
30 | 40 | – |
Additional information | ||||
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![]() | Order Management β | ![]() |
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When this Operator is assigned to a Trading Post, order acquisition efficiency +10% and the order limit +4 |
![]() | Reunion of Old Friends | ![]() |
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When this Operator is assigned to the Control Center, self Morale loss per hour +0.5; for each Blacksteel Worldwide Operator assigned to Factories, productivity +5% |
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Operator Jessica the Liberated has demonstrated a remarkable aptitude for frontline preservation and blockading the enemy. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Defender Operator during field operations to exercise Sentry Protector responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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HP +180 ATK +50 DEF +25 |
New trait: Reveals Invisible enemies within range |
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HP +220 ATK +57 DEF +31 |
Adaptable improved: Can use a stronger[note 1] Mobile Riot Shield that lasts for 55 seconds. The Mobile Riot Shield can only be deployed in the four tiles adjacent to Jessica the Liberated, and when deployed, Jessica the Liberated immediately turns to face the shield and increases the DEF of herself and units behind her by 15% | |
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HP +250 ATK +65 DEF +37 |
Adaptable improved: Can use an even stronger[note 2] Mobile Riot Shield that lasts for 60 seconds. The Mobile Riot Shield can only be deployed in the four tiles adjacent to Jessica the Liberated, and when deployed, Jessica the Liberated immediately turns to face the shield and increases the DEF of herself and units behind her by 15% |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Jessica (the Liberated). | |||||
![]() | Have at least 100% Trust with Jessica (the Liberated). |
Description |
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Holding her grandpa's hand, she climbs her way up onto the luxurious bureau. "Alright, Jess, now before we start drawing, remember, first we clean our hands. No cake crumbs, no cookie crumbs." "I did! What are we gonna draw, Grandpa?" "Ooh... lookit here, I got a certificate, from when ol' Grandpa came back from the frontier. But they forgot to draw me a darn picture of the place. How about you help me fill that in, Jessica?" "Uhh... I've never been to the frontier, though..." "Your brother and your sisters went a whole bunch with your dad, didn't they? They ever tell you what was out there?" "They said the frontier's got nothing, but also said it's all... 'ripe for the picking.' I heard that, Grandpa, 'ripe for the picking,' but how do I draw it? I'm kind of lost..." "Aw, heck, they love to teach you some strange old words. Say, forget that, how about you draw something the likes of which they've never seen. I'll teach you. Remember how I told you of the Seven Bastards of the wastes, those catapulting Liberi robbers?" "Oh, yeah, yeah!" "Remember what that big ol' cactus was shaped like?" "Huge in every direction, like a mangler!" "Remember why tumbleweeds make a good wild bonfire?" "They're brambly and thin and they catch with a spark!" "Remember how to ride a burdenbeast?" "Pull the reins tight and straddle that saddle!" "Attagirl, Jessica. You always wanted to know more, see more, just like your brother and sisters? You ask me, I bet my bottom dollar you'll be just like them once you're as grown up as them, oh the things you'll know and see. But Grandpa's personal little tales, I've not yet told a soul but you, Jessica. They don't know 'em—heck, your dad doesn't know 'em." "Okay! When they come back, I'll tell them, then I'll show them my picture, and it's gonna blow their socks off! 'Wow, Jessica, you heard stories we never got to hear!'" ...... She pulls the burdenbeast's reins, straddles the saddle, and unfolds an old sheet of paper in the light of the sinking sun. Just about below the edge of the wastes, its last warm rays shine through the paper. A sheen, she might swear, casts over faded fountain ink. The old man trots his burdenback alongside her. She yanks the reins tight, and settles back in her seat. "What's that you're peeking at, Jessica?" "It's... a picture, something I drew when I was real young, of the frontier." "You came out here as a kid? Never mentioned that." "No, I just had someone describe it to me. Held my hand while I was drawing." "Not half bad, all things considered. Hell of a 'canvas' too." "This is his certificate, the one who showed me how to draw it. He was my grandfather." "Your grandfather. A hero of the states?" "Yeah... a hero of the states. And a hero of mine." |
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