![Wiš'adel icon.png](/images/thumb/5/50/Wi%C5%A1%27adel_icon.png/120px-Wi%C5%A1%27adel_icon.png)
This article pertains to a subject that is not yet released in the Global server of Arknights. |
★★★★★★ Wiš'adel
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![]() Sarkaz mercenary, Wiš'adel, the most dangerous signal of the battlefield. She's happy to be called by her new name. | |||||||
Position | Ranged | |||||||
Tags | DPS | |||||||
Trait | Attacks deal two instances of Physical damage to ground enemies in a small area (The second instance is a shockwave that has half the normal ATK) | |||||||
How to obtain | [CN] Headhunting (Celebration limited) | |||||||
Original | W |
Operator | File | Story | Gallery | Trivia |
The names and descriptions of Wiš'adel's talent(s), skill(s), base skills, and BOM-X Operator Module are tentative translations which may not represent the official English localization and will be updated when the Operator is announced or released in the Global server of Arknights. |
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849 | 1132 | 1434 | 1888 | – |
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340 | 460 | 583 | 687 | +90 |
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128 | 167 | 209 | 256 | – |
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10 | 15 | N/A | ||
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70 seconds | ||||
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23 | 25 | |||
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1 | ||||
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2.1 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -4 seconds |
![]() | ATK +32 |
![]() | Improves Good Gift |
![]() | DP cost -1 |
Total Cost | |
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OR |
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Prerequisites |
Raise Wiš'adel to Level 50. |
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Prerequisites |
Raise Wiš'adel to Elite 1 Level 80. |
Good Gift | |
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When attacking, attaches a Lingering Shadow to the main target. When the Lingering Shadow is hit by Wiš'adel's shockwave, it has a 15% chance to explode, dealing 120% ATK as Physical damage to surrounding enemies and Stunning them for 0.5 seconds |
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When attacking, attaches a Lingering Shadow to the main target. When the Lingering Shadow is hit by Wiš'adel's shockwave, it has a 15% chance to explode, dealing 130% (+10%) ATK as Physical damage to surrounding enemies and Stunning them for 0.5 seconds |
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When attacking, increases ATK against the main target to 115% and attaches a Lingering Shadow to them. When the Lingering Shadow is hit by Wiš'adel's shockwave, it has a 15% chance to explode, dealing 150% ATK as Physical damage to surrounding enemies and Stunning them for 1 second |
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When attacking, increases ATK against the main target to 115% and attaches a Lingering Shadow to them. When the Lingering Shadow is hit by Wiš'adel's shockwave, it has a 15% chance to explode, dealing 160% (+10%) ATK as Physical damage to surrounding enemies and Stunning them for 1 second |
Addendum | |
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Revenant Yet Breathes | |
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After deployment, summon a Shadow of Revenant within attack range; obtains Camouflage while in the surrounding 8 tiles to the Shadow of Revenant |
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Targeted Liquidation Offensive Recovery Auto |
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Level | Effect | ![]() |
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The next attack causes 2 additional shockwaves and Stun the targets for 0.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 60% ATK | 0 | 4 | – |
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The next attack causes 2 additional shockwaves and Stun the targets for 0.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 65% ATK | 0 | 4 | – |
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The next attack causes 2 additional shockwaves and Stun the targets for 0.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 70% ATK | 0 | 4 | – |
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The next attack causes 2 additional shockwaves and Stun the targets for 0.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 75% ATK | 0 | 4 | – |
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The next attack causes 2 additional shockwaves and Stun the targets for 0.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 80% ATK | 0 | 4 | – |
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The next attack causes 2 additional shockwaves and Stun the targets for 0.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 85% ATK | 0 | 4 | – |
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The next attack causes 2 additional shockwaves and Stun the targets for 1 second; the attack's splash area expands and the shockwaves' damage increases to 90% ATK | 0 | 3 | – |
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The next attack causes 2 additional shockwaves and Stun the targets for 1 second; the attack's splash area expands and the shockwaves' damage increases to 100% ATK | 0 | 3 | – |
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The next attack causes 2 additional shockwaves and Stun the targets for 1 second; the attack's splash area expands and the shockwaves' damage increases to 110% ATK | 0 | 3 | – |
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The next attack causes 2 additional shockwaves and Stun the targets for 1.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 120% ATK | 0 | 2 | – |
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Saturated Vengeance Auto Recovery Manual 25 seconds |
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Level | Effect | ![]() |
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ATK +10%, attack interval reduces slightly, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 60% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 35 | 25s |
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ATK +12%, attack interval reduces slightly, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 60% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 34 | 25s |
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ATK +14%, attack interval reduces slightly, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 60% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 33 | 25s |
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ATK +16%, attack interval reduces slightly, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 65% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 32 | 25s |
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ATK +18%, attack interval reduces slightly, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 65% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 31 | 25s |
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ATK +20%, attack interval reduces slightly, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 65% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 30 | 25s |
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ATK +25%, attack interval reduces, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 70% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 29 | 25s |
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ATK +28%, attack interval reduces, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 75% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 28 | 25s |
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ATK +30%, attack interval reduces, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 75% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 27 | 25s |
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ATK +35%, attack interval reduces, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 80% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 25 | 25s |
Addendum | ||||
Saturated Vengeance reduces Wiš'adel's attack interval by 0.5/0.5/0.5/0.5/0.5/0.5/0.7/0.7/0.7/0.7 seconds. |
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Blasting Dawn Auto Recovery Manual Toggled |
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Level | Effect | ![]() |
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Immediately summons 1 Shadow of Revenant within attack range (max 3, persists after the skill ends); ATK +95%, attack interval increases significantly, ATK increases to 160% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
25 | 70 | – |
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Immediately summons 1 Shadow of Revenant within attack range (max 3, persists after the skill ends); ATK +100%, attack interval increases significantly, ATK increases to 165% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
25 | 68 | – |
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Immediately summons 1 Shadow of Revenant within attack range (max 3, persists after the skill ends); ATK +110%, attack interval increases significantly, ATK increases to 170% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
25 | 66 | – |
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Immediately summons 1 Shadow of Revenant within attack range (max 3, persists after the skill ends); ATK +120%, attack interval increases significantly, ATK increases to 175% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
30 | 64 | – |
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Immediately summons 1 Shadow of Revenant within attack range (max 3, persists after the skill ends); ATK +130%, attack interval increases significantly, ATK increases to 180% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
30 | 62 | – |
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Immediately summons 1 Shadow of Revenant within attack range (max 3, persists after the skill ends); ATK +140%, attack interval increases significantly, ATK increases to 185% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
30 | 60 | – |
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Immediately summons 2 Shadows of Revenant within attack range (max 3, persists after the skill ends); ATK +150%, attack interval increases significantly, ATK increases to 190% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
35 | 58 | – |
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Immediately summons 2 Shadows of Revenant within attack range (max 3, persists after the skill ends); ATK +160%, attack interval increases significantly, ATK increases to 200% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
36 | 55 | – |
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Immediately summons 2 Shadows of Revenant within attack range (max 3, persists after the skill ends); ATK +170%, attack interval increases significantly, ATK increases to 210% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
38 | 53 | – |
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Immediately summons 2 Shadows of Revenant within attack range (max 3, persists after the skill ends); ATK +180%, attack interval increases significantly, ATK increases to 220% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
40 | 50 | – |
Addendum | ||||
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Accomplices α | ![]() |
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When this Operator is assigned to the Control Center, when Ines assigned to the Reception Room, Clue search speed in the Reception Room +5%; when Hoederer is assigned to a Trading Post, that Trading Post gains order limit +1 |
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Accomplices β Replaces Accomplices α
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When this Operator is assigned to the Control Center, when Ines assigned to the Reception Room, Clue search speed in the Reception Room +5%; when Hoederer is assigned to a Trading Post, that Trading Post gains order limit +2 |
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Banner of Babel | ![]() |
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When this Operator is assigned to the Control Center, restores the Morale of Operators working in Other Facilities by +0.1 per hour, with an additional +0.1 if Civilight Eterna is assigned to the Control Center (Special comparison rules apply with Control Center bonus) |
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
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Operator Wiš'adel has demonstrated a remarkable aptitude for attacking enemies from long range across a simultaneous multiplicity of terrains. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Sniper Operator during field operations to exercise Flinger responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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ATK +45 ASPD +5 |
Trait improved: Attacks deal three instances of Physical damage to ground enemies in a small area (The second and third instances are shockwaves that have half the normal ATK) |
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ATK +55 ASPD +6 |
Good Gift improved: When attacking, increases ATK against the main target to 120% and attaches a Lingering Shadow to them. When the Lingering Shadow is hit by Wiš'adel's shockwave, it has a 15% chance to explode, dealing 170% ATK as Physical damage to surrounding enemies and Stunning them for 1 second | |
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ATK +65 ASPD +7 |
Good Gift improved: When attacking, increases ATK against the main target to 125% and attaches a Lingering Shadow to them. When the Lingering Shadow is hit by Wiš'adel's shockwave, it has a 15% chance to explode, dealing 175% ATK as Physical damage to surrounding enemies and Stunning them for 1 second |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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一副盔甲站在沙丘上。 他差不多忘了自己是从哪里来的。他的身体磨损得厉害,两条腿一长一短,肩甲还缺了一块,能看到黑黢黢空荡荡的内里。 剑也断了,似乎是在砍向一个同族时折断的。那家伙躲在一座风车里,央求他等日落了再动手,那时候在自己身体里玩耍的孩子们就都回家去了。他答应了。两三个小时对他们这样的生命而言过于微不足道。他在山坡上坐到太阳沉下去,然后折返,杀死了那架呜呜作响的风车。 寄居在古老高塔深处的幽灵,被掩埋于大图书馆废墟下的书册,无人驾驶的沙盗船,以性命为砝码的天平......他记得对魔王的承诺,一路跋涉,就是为了把这些散落各地的同族带回卡兹戴尔。而他自己会是最后一个。 眼前这片无垠的金色是什么?是沙漠,是大海,还是无数卡兹戴尔中的一座? 盔甲在下沉。他快要无法区分身体和沙粒,就像分不清记忆与历史。当沙子掩埋到头顶的时候,他就会彻底消失。 “笃,笃笃”。 头顶传来敲击声。 可能是羽兽把他头上的草当成了食物。 “咣——咣——” 埋着他的沙丘开始摇晃。 不,不是沙丘在摇晃,是他的身体。有人在踢他。看架势,是准备把他——最为年长的死魂灵,卡兹戴尔最初的守护者,所有魔王的座前参谋——当球踢。 “你——” “能听见啊?能听见就别给我装死。我把你背来背去这么久,你也该派上点用场了。不然我回去就把你当废品卖了!” “......你要我做什么?” “哇哦,这么冷静?你以前身体那么大的时候,不是翻来覆去只会嚷嚷‘滚出去’‘我好恨’‘异族人’吗?我还当你识字比我还少,只会讲这些呢。” “殿下选择的人,竟这样粗......” “这语气倒是耳熟了些。得了,别急着找回你的唠叨劲了,给我干活。” “干什——” 他的身体腾空了。 “力道够不够?需不需要我再加点炸药?” 他在飞。 飞得很高,足以掠过沙丘,越过废墟,直至—— 卡兹戴尔。 他以为自己不会再见的地方。 照这个飞行路径,他很快就会撞到曾经的王庭议事厅,他以全族残存的灵魂之火,对魔王以勒什许下承诺之地—— “维什戴尔,*萨卡兹语*——!” “哎呀,你这么乐意诅咒自己吗,我亲爱的老祖宗?”年轻的萨卡兹大笑着,“去吧,炸得更猛烈些,把那些破烂炸干净之后,我们一起——回家!” |
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