Mountain

From Arknights Terra Wiki
Jump to navigation Jump to search
The unchained jail tiger himself, Mountain, immovable as his name.
You can try it, but you're not taking one step forward.
Class Guard.png Guard
Branch Fighter Guard.png Fighter
Faction Columbia.png Columbia
Position Melee
Tags DPS, Survival
Trait Blocks 1 enemy
How to obtain Kernel Headhunting; Recruitment
Mountain
Base
Elite 2
Dark Cloud
Book Reader
Mountain.png
Mountain Elite 2.png
Mountain Skin 1.png
Mountain Skin 2.png
Real name
Anthony Simon
  • SCN: 安东尼·西蒙
  • TCN: 安東尼·西蒙
  • JP: アンソニー・サイモン
  • KR: 앤소니 사이몬
Internal name
char_264_f12yin
Based on
White tiger (Panthera tigris)
In Other Languages
Chinese
Japanese
マウンテン
Korean
마운틴
Character Information
File no.
CB05
Paradox Simulation
Illustrator
WincalBlanke
Japanese CV
Kazuya Nakai
Chinese CV
Neo Wang
Korean CV
Sung Wan-kyung
Basic Info
Gender
Male
Prison Brawling Experience
6 years
Place of Birth
Date of Birth
July 16th
Race
Height
195 cm
Infection Status
Crystals have appeared on his body. Infection confirmed by medical examination.
Physical Exam
Physical Strength
Excellent
Mobility
Standard
Endurance
Standard
Tactical Acumen
Excellent
Combat Skill
Standard
Originium Arts Assimilation
Normal
Other Information
Affiliation
Family and relatives
Smith Simon (father)

Stats[edit]

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1298 1755 2250 2745
ATK.png ATK 242 356 475 587 +45
DEF.png DEF 154 221 299 357 +45
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 9 11
BLOCK.png Block count 1
ASPD.png Attack interval 0.78 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +24
Potential 5.png
Improves Forceful Fist
Potential 6.png
DP cost -1
Total Cost
Mountain's Token.png
5
OR
Royal Guard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Forceful Fist.
  • New skill: Sweeping Stance.

Raise Mountain to Level 50.
LMD.png
30K
Guard Chip.png
5
Polyester.png
8
Orirock Cube.png
8
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Sturdy Constitution.
  • New skill: Earth-Shattering Smash.
  • Forceful Fist improved.

Raise Mountain to Elite 1 Level 80.
LMD.png
180K
Guard Dualchip.png
4
Crystalline Electronic Unit.png
4
Polymerized Gel.png
8

Talents[edit]

Forceful Fist
Elite 1.png 20% chance for attacks to deal 140% damage and reduce the target's ATK by 10% for 3 seconds (Does not stack)
Elite 1.pngPotential 5.png 20% chance for attacks to deal 145% (+5%) damage and reduce the target's ATK by 10% for 3 seconds (Does not stack)
Elite 2.png 20% chance for attacks to deal 160% damage and reduce the target's ATK by 15% for 3 seconds (Does not stack)
Elite 2.pngPotential 5.png 20% chance for attacks to deal 165% (+5%) damage and reduce the target's ATK by 15% for 3 seconds (Does not stack)
Additional information
The ATK debuff is applied at the start of the attack.
Sturdy Constitution
Elite 2.png DEF +10%, Physical Dodge +15%

Skills[edit]

Skill-Mountain1.png
Left Hook
Offensive Recovery
Auto
Click to show/hide the information for Left Hook
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
The next attack deals 140% damage and hits 1 additional target 0 5
Rank 2.png
The next attack deals 150% damage and hits 1 additional target 0 5
Rank 3.png
The next attack deals 160% damage and hits 1 additional target 0 5
Rank 4.png
The next attack deals 170% damage and hits 1 additional target 0 4
Rank 5.png
The next attack deals 180% damage and hits 1 additional target 0 4
Rank 6.png
The next attack deals 190% damage and hits 1 additional target 0 4
Rank 7.png
The next attack deals 200% damage and hits 1 additional target 0 4
Rank 8.png
The next attack deals 210% damage and hits 1 additional target 0 4
Rank 9.png
The next attack deals 220% damage and hits 1 additional target 0 4
Rank 10.png
The next attack deals 230% damage and hits 1 additional target 0 3
Skill-Mountain2.png
Sweeping Stance
Auto Recovery
Manual
    
Click to show/hide the information for Sweeping Stance
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Can switch between the original state and the following state:
DEF -30%, Attack Range reduces, ATK +20%, Block +1, attacks all blocked enemies, and restores 3% Max HP per second
0 10
Rank 2.png
Can switch between the original state and the following state:
DEF -30%, Attack Range reduces, ATK +25%, Block +1, attacks all blocked enemies, and restores 3% Max HP per second
0 10
Rank 3.png
Can switch between the original state and the following state:
DEF -30%, Attack Range reduces, ATK +30%, Block +1, attacks all blocked enemies, and restores 3% Max HP per second
0 10
Rank 4.png
Can switch between the original state and the following state:
DEF -30%, Attack Range reduces, ATK +35%, Block +1, attacks all blocked enemies, and restores 4% Max HP per second
0 9
Rank 5.png
Can switch between the original state and the following state:
DEF -30%, Attack Range reduces, ATK +40%, Block +1, attacks all blocked enemies, and restores 4% Max HP per second
0 9
Rank 6.png
Can switch between the original state and the following state:
DEF -30%, Attack Range reduces, ATK +45%, Block +1, attacks all blocked enemies, and restores 4% Max HP per second
0 9
Rank 7.png
Can switch between the original state and the following state:
DEF -25%, Attack Range reduces, ATK +50%, Block +1, attacks all blocked enemies, and restores 5% Max HP per second
0 8
Rank 8.png
Can switch between the original state and the following state:
DEF -25%, Attack Range reduces, ATK +60%, Block +1, attacks all blocked enemies, and restores 5.5% Max HP per second
0 7
Rank 9.png
Can switch between the original state and the following state:
DEF -25%, Attack Range reduces, ATK +70%, Block +1, attacks all blocked enemies, and restores 6% Max HP per second
0 6
Rank 10.png
Can switch between the original state and the following state:
DEF -20%, Attack Range reduces, ATK +80%, Block +1, attacks all blocked enemies, and restores 7% Max HP per second
0 5
Additional information
  • Contrary to the wording, Mountain does not need to block the enemies for his attacks to hit them. Rather, Mountain's attacks hit multiple targets in range equal to his block count.
  • The HP regeneration is unaffected by healing effect modifiers and can still heal Mountain even if he becomes unable to be healed.
Skill-Mountain3.png
Earth-Shattering Smash
Auto Recovery
Manual
25–30 seconds
    
  
    
Click to show/hide the information for Earth-Shattering Smash
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Attack Interval increases, ATK +40%, attacks hit 2 times, increases the activation rate of the first Talent to 40%, and each attack pushes up to 3 surrounding targets away moderately 25 50 25
Rank 2.png
Attack Interval increases, ATK +45%, attacks hit 2 times, increases the activation rate of the first Talent to 42%, and each attack pushes up to 3 surrounding targets away moderately 25 49 25
Rank 3.png
Attack Interval increases, ATK +50%, attacks hit 2 times, increases the activation rate of the first Talent to 44%, and each attack pushes up to 3 surrounding targets away moderately 25 48 25
Rank 4.png
Attack Interval increases, ATK +55%, attacks hit 2 times, increases the activation rate of the first Talent to 48%, and each attack pushes up to 3 surrounding targets away moderately 25 47 26
Rank 5.png
Attack Interval increases, ATK +60%, attacks hit 2 times, increases the activation rate of the first Talent to 50%, and each attack pushes up to 3 surrounding targets away moderately 25 46 26
Rank 6.png
Attack Interval increases, ATK +65%, attacks hit 2 times, increases the activation rate of the first Talent to 52%, and each attack pushes up to 3 surrounding targets away moderately 25 45 26
Rank 7.png
Attack Interval increases, ATK +70%, attacks hit 2 times, increases the activation rate of the first Talent to 55%, and each attack pushes up to 3 surrounding targets away moderately 25 44 27
Rank 8.png
Attack Interval increases, ATK +80%, attacks hit 2 times, increases the activation rate of the first Talent to 60%, and each attack pushes up to 4 surrounding targets away moderately 25 43 28
Rank 9.png
Attack Interval increases, ATK +90%, attacks hit 2 times, increases the activation rate of the first Talent to 65%, and each attack pushes up to 4 surrounding targets away moderately 25 42 29
Rank 10.png
Attack Interval increases, ATK +100%, attacks hit 2 times, increases the activation rate of the first Talent to 70%, and each attack pushes up to 4 surrounding targets away moderately 25 40 30
Additional information
  • Earth-Shattering Smash increases Mountain's attack interval by 70%, extending it to 1.32 seconds (before modifiers).
  • The push takes effect at the second hit and has a force of 1.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Oriron Shard.png
5
Sugar Substitute.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Polyketon.png
7
Rank 5.png
Skill Summary Volume 2.png
8
Device.png
3
Polyester.png
3
Rank 6.png
Skill Summary Volume 2.png
8
Loxic Kohl.png
7
Rank 7.png
Skill Summary Volume 3.png
8
Manganese Ore.png
3
RMA70-12.png
4
Rank 8.png
Left Hook
Skill Summary Volume 3.png
8
Incandescent Alloy Block.png
4
RMA70-12.png
5
Sweeping Stance
Skill Summary Volume 3.png
8
Oriron Block.png
4
Incandescent Alloy.png
4
Earth-Shattering Smash
Skill Summary Volume 3.png
8
Keton Colloid.png
4
Coagulating Gel.png
4
Rank 9.png
Left Hook
Skill Summary Volume 3.png
12
White Horse Kohl.png
4
Keton Colloid.png
8
Sweeping Stance
Skill Summary Volume 3.png
12
Manganese Trihydrate.png
4
Optimized Device.png
5
Earth-Shattering Smash
Skill Summary Volume 3.png
12
Grindstone Pentahydrate.png
4
White Horse Kohl.png
9
Rank 10.png
Left Hook
Skill Summary Volume 3.png
15
D32 Steel.png
6
Manganese Trihydrate.png
5
Sweeping Stance
Skill Summary Volume 3.png
15
Crystalline Electronic Unit.png
6
Grindstone Pentahydrate.png
4
Earth-Shattering Smash
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Keton Colloid.png
5

Base skills[edit]

Skill-hire spd&blacksteel2.pngInsider
Base.png
Office.png
When this Operator is assigned to the HR Office, increases HR contacting speed by +20%, and for every 1 contacts made, increases the likelihood of obtaining Blacksteel clues (working time and recruitment slots improves the likelihood)
Skill-meet flag rhine.pngColumbian History
Elite 2.png
Reception Room.png
When this Operator is assigned to the Reception Room, every time that a non-Rhine Lab clue is collected, the likehood of obtaining Rhine Lab clues is increased (working time improves the likelihood)

Operator Modules[edit]

Original module.png Original: Mountain's Badge (click to show/hide the information)
Module Badge.png
Fighter Guard.png
Operator Mountain has demonstrated a remarkable aptitude for asserting the advantage in close-quarters combat.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Fighter responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
FGT-Y module.png FGT-Y: "Price of Freedom" (click to show/hide the information)
Price of Freedom.png
Stage 1
HP +160
ATK +35
DEF +15
New trait:
While above 50% HP, ASPD +10
Stage 2
HP +175
ATK +50
DEF +20
Forceful Fist improved:
Has a 23% chance to increase ATK to 165% when attacking, and reduce the target's ATK by 15% for 3 seconds (Does not stack)
Stage 3
HP +200
ATK +60
DEF +20
Forceful Fist improved:
Has a 25% chance to increase ATK to 170% when attacking, and reduce the target's ATK by 15% for 3 seconds (Does not stack)
Module Missions
  1. Defeat a total of 40 enemies with Mountain (excluding Support Units)
  2. Clear Side Story MB-EX-3 with a 3-star rating; You must deploy your own Mountain, and cannot include any other Guard Operators as members
PrerequisitesStage 1
  • Complete both of Mountain's FGT-Y Module Missions.
  • Raise Mountain to Elite 2 Level 60.
Module Data Block.png
4
D32 Steel.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Mountain.
Module Data Block.png
4
Data Supplement Stick.png
60
Polymerization Preparation.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Mountain.
Module Data Block.png
4
Data Supplement Instrument.png
20
Bipolar Nanoflake.png
4
LMD.png
120K
Description
...
The moment I first set foot in prison, I was angry.
I felt anger at my circumstances. I cursed my fate. I took my rage out on the prisoners around me, and even the guards. I once treated these chains and spikes as weapons.
They've hurt so many others in my name, and I in turn have received plenty of wounds of my own. But my fury never diminished, not even the slightest bit. All I could feel was it burning ever brighter, ever fiercer.
Until one time I awoke from being beaten into unconsciousness, and the doctor treating me said that she felt I was a very weak man.
I thanked her from the bottom of my heart.
Since that day, I began to show restraint. These chains and spikes were no longer used to harm others, but instead to defend myself, as well as those who could not defend themselves.
I began to earn the respect of others, even gaining some small amount of freedom within that prison. But I was the only one who knew that my burning rage had not yet flickered out. It had simply stopped growing. It continued to torment me in the dead of night.
However, it was only because of this that I felt I was able to walk forwards, and the meaning of these chains and spikes gradually changed once again, becoming the means I used to keep myself in check.
Afterwards, these restraints of mine followed me to a pharmaceutical company. There, I still habitually wore them, but they had become nothing more than a set of work-out equipment. There were even people there who thought they looked stylish, and learned to make their own for fashion.
It was there that I spent an indescribably beautiful period of my life. However, once news of my parents' deaths reached my ears, a question arose in my heart: why had I decided to restrain myself all this time?
Was it for that singular moment when I could finally release my rage without reservation? Or was it for a moment when I could finally let my hatred go?
Now, with my parents dead, and those that framed them also dead, the suspicions on me have been washed clean as well.
My fury sputtered out, my hatred died down, and I was truly free.
But I was not happy. The moment the Hyde brothers died, I felt nothing, because I had no idea what to do with myself.
However, once I felt the weight of these chains and spikes on my body, I suddenly came to realize—
These bindings are the price I paid for my freedom. They make me feel heavy, but at the same time, they make me feel alive.
Yes. I still yet live. I still have somewhere to return to. I still have things I must do.
—A speech given by Mountain at his parents' funeral.

Changelog[edit]