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Mountain

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The unchained jail tiger himself, Mountain, immovable as his name.
You can try it, but you're not taking one step forward.
Class Guard.png Guard
Branch Fighter Guard.png Fighter
Faction Columbia.png Columbia
Position Melee
Tags DPS Survival
Trait Blocks 1 enemy
How to obtain
Kernel Headhunting Recruitment
Mountain
Base
Elite 2
Dark Cloud
Book Reader
Mountain.png
Mountain Elite 2.png
Mountain Skin 1.png
Mountain Skin 2.png
Based on
White tiger (Panthera tigris)
Internal name
char_264_f12yin
In Other Languages
Chinese
Japanese
マウンテン
Korean
마운틴
Character Information
File no.
CB05
Paradox Simulation
Illustrator
WincalBlanke
Character Voices
Japanese
Kazuya Nakai
Chinese
Neo Wang
English
Blake Kubena
Korean
Sung Wan-kyung
Basic Info
Gender
Male
Prison Brawling Experience
6 years
Place of Birth
Date of Birth
July 16th
Race
Height
195 cm
Infection Status
Crystals have appeared on his body. Infection confirmed by medical examination.
Physical Exam
Physical Strength
Excellent
Mobility
Standard
Endurance
Standard
Tactical Acumen
Excellent
Combat Skill
Standard
Originium Arts Assimilation
Normal

Mountain is a 6★ Columbian Fighter Guard Operator in Arknights, introduced in Mansfield Break.

Stats[edit]

Range

    

Attributes

Base.png Elite 1.png Elite 2.png Trust.png
HP.png HP 1298 1755 17552250 22502745
ATK.png ATK 242 356 356475 475587 +45
DEF.png DEF 154 221 221299 299357 +45
RES.png RES 0 0 0
RDP.png Redeployment Time 70 seconds
COST.png DP Cost 9 / 11
BLOCK.png Block 1
ASPD.png Attack Interval 0.78 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +24
Potential 5.png
Improves Forceful Fist
Potential 6.png
DP cost -1
Total Cost
Mountain's Token.png
5
OR
Royal Guard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Forceful Fist.
  • New skill: Sweeping Stance.

Raise Mountain to Level 50.
LMD.png
30K
Guard Chip.png
5
Polyester.png
8
Orirock Cube.png
8
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Sturdy Constitution.
  • New skill: Earth-Shattering Smash.
  • Forceful Fist improved.

Raise Mountain to Elite 1 Level 80.
LMD.png
180K
Guard Dualchip.png
4
Crystalline Electronic Unit.png
4
Polymerized Gel.png
8

Talents[edit]

Forceful Fist
Elite 1
20% chance for attacks to deal 140% damage and reduce the target's ATK by 10% for 3 seconds (Does not stack)
Elite 1
Potential 5
20% chance for attacks to deal 145% (+5%) damage and reduce the target's ATK by 10% for 3 seconds (Does not stack)
Elite 2
20% chance for attacks to deal 160% damage and reduce the target's ATK by 15% for 3 seconds (Does not stack)
Elite 2
Potential 5
20% chance for attacks to deal 165% (+5%) damage and reduce the target's ATK by 15% for 3 seconds (Does not stack)
Additional information
The ATK debuff is applied at the start of the attack.

Sturdy Constitution
Elite 2
DEF +10%, Physical Dodge +15%

Skills[edit]

Skill-Mountain1.png
Left Hook
Offensive RecoveryAuto
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
The next attack deals 140% damage and hits 1 additional target 0 5

Rank 2.png
The next attack deals 150% damage and hits 1 additional target 0 5

Rank 3.png
The next attack deals 160% damage and hits 1 additional target 0 5

Rank 4.png
The next attack deals 170% damage and hits 1 additional target 0 4

Rank 5.png
The next attack deals 180% damage and hits 1 additional target 0 4

Rank 6.png
The next attack deals 190% damage and hits 1 additional target 0 4

Rank 7.png
The next attack deals 200% damage and hits 1 additional target 0 4

Rank 8.png
The next attack deals 210% damage and hits 1 additional target 0 4

Rank 9.png
The next attack deals 220% damage and hits 1 additional target 0 4

Rank 10.png
The next attack deals 230% damage and hits 1 additional target 0 3

Skill-Mountain2.png
Sweeping Stance
Auto RecoveryManual
    
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Can switch between the default state and the following state:
DEF -30%, Attack Range reduces, ATK +20%, Block +1, attacks all blocked enemies, and restores 3% Max HP per second
0 10

Rank 2.png
Can switch between the default state and the following state:
DEF -30%, Attack Range reduces, ATK +25%, Block +1, attacks all blocked enemies, and restores 3% Max HP per second
0 10

Rank 3.png
Can switch between the default state and the following state:
DEF -30%, Attack Range reduces, ATK +30%, Block +1, attacks all blocked enemies, and restores 3% Max HP per second
0 10

Rank 4.png
Can switch between the default state and the following state:
DEF -30%, Attack Range reduces, ATK +35%, Block +1, attacks all blocked enemies, and restores 4% Max HP per second
0 9

Rank 5.png
Can switch between the default state and the following state:
DEF -30%, Attack Range reduces, ATK +40%, Block +1, attacks all blocked enemies, and restores 4% Max HP per second
0 9

Rank 6.png
Can switch between the default state and the following state:
DEF -30%, Attack Range reduces, ATK +45%, Block +1, attacks all blocked enemies, and restores 4% Max HP per second
0 9

Rank 7.png
Can switch between the default state and the following state:
DEF -25%, Attack Range reduces, ATK +50%, Block +1, attacks all blocked enemies, and restores 5% Max HP per second
0 8

Rank 8.png
Can switch between the default state and the following state:
DEF -25%, Attack Range reduces, ATK +60%, Block +1, attacks all blocked enemies, and restores 5.5% Max HP per second
0 7

Rank 9.png
Can switch between the default state and the following state:
DEF -25%, Attack Range reduces, ATK +70%, Block +1, attacks all blocked enemies, and restores 6% Max HP per second
0 6

Rank 10.png
Can switch between the default state and the following state:
DEF -20%, Attack Range reduces, ATK +80%, Block +1, attacks all blocked enemies, and restores 7% Max HP per second
0 5

Additional information
  • Contrary to the wording, Mountain does not need to block the enemies for his attacks to hit them. Rather, Mountain's attacks hit multiple targets in range equal to his block count.
  • The HP regeneration is unaffected by healing effect modifiers and can still heal Mountain even if he becomes unable to be healed.
Skill-Mountain3.png
Earth-Shattering Smash
Auto RecoveryManual25–30 seconds
    
  
    
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Attack Interval increases, ATK +40%, attacks hit 2 times, increases the activation rate of the first Talent to 40%, and each attack pushes up to 3 surrounding targets away moderately 25 50 25

Rank 2.png
Attack Interval increases, ATK +45%, attacks hit 2 times, increases the activation rate of the first Talent to 42%, and each attack pushes up to 3 surrounding targets away moderately 25 49 25

Rank 3.png
Attack Interval increases, ATK +50%, attacks hit 2 times, increases the activation rate of the first Talent to 44%, and each attack pushes up to 3 surrounding targets away moderately 25 48 25

Rank 4.png
Attack Interval increases, ATK +55%, attacks hit 2 times, increases the activation rate of the first Talent to 48%, and each attack pushes up to 3 surrounding targets away moderately 25 47 26

Rank 5.png
Attack Interval increases, ATK +60%, attacks hit 2 times, increases the activation rate of the first Talent to 50%, and each attack pushes up to 3 surrounding targets away moderately 25 46 26

Rank 6.png
Attack Interval increases, ATK +65%, attacks hit 2 times, increases the activation rate of the first Talent to 52%, and each attack pushes up to 3 surrounding targets away moderately 25 45 26

Rank 7.png
Attack Interval increases, ATK +70%, attacks hit 2 times, increases the activation rate of the first Talent to 55%, and each attack pushes up to 3 surrounding targets away moderately 25 44 27

Rank 8.png
Attack Interval increases, ATK +80%, attacks hit 2 times, increases the activation rate of the first Talent to 60%, and each attack pushes up to 4 surrounding targets away moderately 25 43 28

Rank 9.png
Attack Interval increases, ATK +90%, attacks hit 2 times, increases the activation rate of the first Talent to 65%, and each attack pushes up to 4 surrounding targets away moderately 25 42 29

Rank 10.png
Attack Interval increases, ATK +100%, attacks hit 2 times, increases the activation rate of the first Talent to 70%, and each attack pushes up to 4 surrounding targets away moderately 25 40 30

Additional information
  • Earth-Shattering Smash increases Mountain's attack interval by 70%, extending it to 1.32 seconds (before modifiers).
  • The push takes effect at the second hit and has a force of 1.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Oriron Shard.png
5
Sugar Substitute.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Polyketon.png
7
Rank 5.png
Skill Summary Volume 2.png
8
Device.png
3
Polyester.png
3
Rank 6.png
Skill Summary Volume 2.png
8
Loxic Kohl.png
7
Rank 7.png
Skill Summary Volume 3.png
8
Manganese Ore.png
3
RMA70-12.png
4
Rank 8.png
Left Hook
Skill Summary Volume 3.png
8
Incandescent Alloy Block.png
4
RMA70-12.png
5
Sweeping Stance
Skill Summary Volume 3.png
8
Oriron Block.png
4
Incandescent Alloy.png
4
Earth-Shattering Smash
Skill Summary Volume 3.png
8
Keton Colloid.png
4
Coagulating Gel.png
4
Rank 9.png
Left Hook
Skill Summary Volume 3.png
12
White Horse Kohl.png
4
Keton Colloid.png
8
Sweeping Stance
Skill Summary Volume 3.png
12
Manganese Trihydrate.png
4
Optimized Device.png
5
Earth-Shattering Smash
Skill Summary Volume 3.png
12
Grindstone Pentahydrate.png
4
White Horse Kohl.png
9
Rank 10.png
Left Hook
Skill Summary Volume 3.png
15
D32 Steel.png
6
Manganese Trihydrate.png
5
Sweeping Stance
Skill Summary Volume 3.png
15
Crystalline Electronic Unit.png
6
Grindstone Pentahydrate.png
4
Earth-Shattering Smash
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Keton Colloid.png
5

Operator Modules[edit]

Original module.png Original: Mountain's Badge
Module Badge.png
Fighter Guard.png

Operator Mountain has demonstrated a remarkable aptitude for asserting the advantage in close-quarters combat.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Fighter responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
FGT-X module.png FGT-X: "In the Dead of Night"
In the Dead of Night.png
Stage 1
Attributes increased: HP +200, ATK +45
Trait improved:
Blocks 1 enemy; Has 15% Physical Dodge
Stage 2
Attributes increased: HP +200, ATK +60
Sturdy Constitution improved:
DEF +14%, Physical Dodge +20%; after dodging, the next attack Frightens the target for 1s
Stage 3
Attributes increased: HP +250, ATK +75
Sturdy Constitution improved:
DEF +20%, Physical Dodge +25%; after dodging, the next attack Frightens the target for 3s
Module Missions
  1. Complete a total of 5 battles; You must deploy your own Mountain, and have him deal at least 12,000 damage in each battle
  2. Clear Intermezzo[sic] LE-5 with a 3-star rating; You must deploy your own Mountain, and have him defeat at least 10 enemies
PrerequisitesStage 1
  • Complete both of Mountain's FGT-X Module Missions.
  • Raise Mountain to Elite 2 Level 60.
Module Data Block.png
4
Polymerization Preparation.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Mountain.
Module Data Block.png
4
Data Supplement Stick.png
60
D32 Steel.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Mountain.
Module Data Block.png
4
Data Supplement Instrument.png
20
Nucleic Crystal Sinter.png
4
LMD.png
120K
Description
I have no right to write to you. I left you behind, after all.
But now, I believe I must write this letter to you.
You asked me once: what can I do to get through these torturous days?
To put it another way, am I prepared to kill someone, even an enemy of mine?
Back then, I could not give you an answer. But now, I think I might have something to say.
Before I made my move, someone told me my sentence could be shortened, or I could even avoid serving jail time entirely had I wanted. A new life would await me once I got my fortune and my property back.

When I heard this proposal, I felt fear.
In Mansfield Prison, I met all sorts of inmates. They were in there for all kinds of different reasons, but personally, I doubt many are innately evil. Most of them were just people who could not endure their pain and had finally succumbed to fate. After coming to Rhodes Island, I have stood shoulder to shoulder with many fighters as they faced Oripathy and challenged their unfair fates. They are extremely brave, yet they pay a heavy price.
There are many who lack the power or means to overcome the hardships in their way, and many more who struggle to wage war against their own fates, so much so that I felt a sort of guilt when I realized I had the ability to control my own, and to embrace what you could call a happy life.
I know this too is but a kind of arrogance, and no one will be grateful for my guilt. Even if I don't lend a hand, no one will comment on my lack of action—after all, everyone is simply facing their own difficulties with all they have.
But since I do feel guilt, since I do have the ability to overcome my hardships, rather than carry on a perpetual confession of my crime, I believe I should bear it on my back, displaying it to everyone out there. To show those trying to run from their own fates what it's like to face your own destiny, and to help strengthen the resolve of those about to lose their courage to do so.
So I rejected that proposal, and once I was done with my revenge, I turned myself in.
At my parents' funeral, I said I was free. That was no lie. To me, being in prison does not mean losing my freedom. I exacted my vengeance, my anger has been quelled, and my hatred is finally gone.
I chose to face my own fate, so I should shoulder my sins as I deserve.
Speaking of which, I will be incarcerated in Mansfield again. It seems I really do have a connection to that place.
I will go back, and this time I'll have a chat with the prisoners to see what more I can do for them. When my sentence is over, I think I will return to Rhodes Island, or perhaps do the sort of work Rhodes Island would. Who knows?

I say all this... in the hopes that it will reassure you that I have not been crushed or paralyzed by the weight of my sins.
I only chose an arduous path for myself. But please believe me when I say that no matter how long it takes, we will meet again at the end of this road.
FGT-Y module.png FGT-Y: "Price of Freedom"
Price of Freedom.png
Stage 1
Attributes increased: HP +160, ATK +35, DEF +15
Trait improved:
Blocks 1 enemy; Gains +10 ASPD when above 50% HP
Stage 2
Attributes increased: HP +175, ATK +50, DEF +20
Forceful Fist improved:
Has a 23% chance to increase ATK to 165% when attacking, and reduce the target's ATK by 15% for 3 seconds (Does not stack)
Stage 3
Attributes increased: HP +200, ATK +60, DEF +20
Forceful Fist improved:
Has a 25% chance to increase ATK to 170% when attacking, and reduce the target's ATK by 15% for 3 seconds (Does not stack)
Module Missions
  1. Defeat a total of 40 enemies with Mountain (excluding Support Units)
  2. Clear Side Story MB-EX-3 with a 3-star rating; You must deploy your own Mountain, and cannot include any other Guard Operators as members
PrerequisitesStage 1
  • Complete both of Mountain's FGT-Y Module Missions.
  • Raise Mountain to Elite 2 Level 60.
Module Data Block.png
4
D32 Steel.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Mountain.
Module Data Block.png
4
Data Supplement Stick.png
60
Polymerization Preparation.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Mountain.
Module Data Block.png
4
Data Supplement Instrument.png
20
Bipolar Nanoflake.png
4
LMD.png
120K
Description
...
The moment I first set foot in prison, I was angry.
I felt anger at my circumstances. I cursed my fate. I took my rage out on the prisoners around me, and even the guards. I once treated these chains and spikes as weapons.
They've hurt so many others in my name, and I in turn have received plenty of wounds of my own. But my fury never diminished, not even the slightest bit. All I could feel was it burning ever brighter, ever fiercer.
Until one time I awoke from being beaten into unconsciousness, and the doctor treating me said that she felt I was a very weak man.
I thanked her from the bottom of my heart.
Since that day, I began to show restraint. These chains and spikes were no longer used to harm others, but instead to defend myself, as well as those who could not defend themselves.
I began to earn the respect of others, even gaining some small amount of freedom within that prison. But I was the only one who knew that my burning rage had not yet flickered out. It had simply stopped growing. It continued to torment me in the dead of night.
However, it was only because of this that I felt I was able to walk forwards, and the meaning of these chains and spikes gradually changed once again, becoming the means I used to keep myself in check.
Afterwards, these restraints of mine followed me to a pharmaceutical company. There, I still habitually wore them, but they had become nothing more than a set of work-out equipment. There were even people there who thought they looked stylish, and learned to make their own for fashion.
It was there that I spent an indescribably beautiful period of my life. However, once news of my parents' deaths reached my ears, a question arose in my heart: why had I decided to restrain myself all this time?
Was it for that singular moment when I could finally release my rage without reservation? Or was it for a moment when I could finally let my hatred go?
Now, with my parents dead, and those that framed them also dead, the suspicions on me have been washed clean as well.
My fury sputtered out, my hatred died down, and I was truly free.
But I was not happy. The moment the Hyde brothers died, I felt nothing, because I had no idea what to do with myself.
However, once I felt the weight of these chains and spikes on my body, I suddenly came to realize—
These bindings are the price I paid for my freedom. They make me feel heavy, but at the same time, they make me feel alive.
Yes. I still yet live. I still have somewhere to return to. I still have things I must do.
—A speech given by Mountain at his parents' funeral.

Base skills[edit]

Skill-hire spd&blacksteel2.png
Base.png
Office.png
When this Operator is assigned to the HR Office, increases HR contacting speed by +20%, and for every 1 contacts made, increases the likelihood of obtaining Blacksteel clues (working time and recruitment slots improves the likelihood)
Skill-meet flag rhine.png
Elite 2.png
Reception Room.png
When this Operator is assigned to the Reception Room, every time that a non-Rhine Lab clue is collected, the likelihood of obtaining Rhine Lab clues is increased (working time improves the likelihood)

Changelog[edit]

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