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Leto
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★★★★★
Leto (Лето) |
Leto of the Ursus Student Self-Government Group, charging in with a mighty "URAAAH!" A natural at levelling with people, and equally liable to outright level people. | |
| Class | ||
| Branch | ||
| Faction | ||
| Position | Melee | |
| Tags | DPS Support | |
| Trait | Can launch Ranged Attacks that deal 80% of normal ATK | |
| How to obtain | Standard Headhunting
| |
| Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Leto
Based on
Asian black bear (Ursus thibetanus) or grizzly bear (Ursus arctos horribilis)
Etymology
Russian for "summer"[1]
Internal name
char_194_leto
In Other Languages
Chinese
烈夏
Japanese
リェータ
Korean
레토
Character Information
File no.
USS5
Operator Record
Paradox Simulation
Illustrator
Character Voices
Japanese
Ayaka Asai
Chinese
Chen Yu
English
Christina Sherman
Korean
Lee Dal-lae
Russian
Lina Ivanovna
Basic Info
Gender
Female
Combat Experience
1.5 years
Place of Birth
Date of Birth
March 30th
Race
Height
167 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Excellent
Mobility
Normal
Endurance
Excellent
Tactical Acumen
Standard
Combat Skill
Standard
Originium Arts Assimilation
Normal
Leto (Лето) is a 5★ Lord Guard Operator from the Ursus Student Self-Governing Group in Arknights, introduced in The Rides to Lake Silberneherze after previously appearing in Children of Ursus.
Stats[edit]
Range
□□
■□□
□□ | □□
■□□□
□□ |
Attributes
| 957 – 1368 | 1368 – 1801 | 1801 – 2280 | +210 | |
| 283 – 423 | 423 – 550 | 550 – 680 | +40 | |
| 178 – 245 | 245 – 311 | 311 – 375 | – | |
| 5 | 10 | 10 | – |
| 70 seconds | |
| 17 / 19 | |
| 2 | |
| 1.3 seconds |
Potential
DP cost -1 |
Redeployment time -4 seconds |
ATK +26 |
Improves Hurry Up Already! |
DP cost -1 |
| Total Cost |
|---|
Promotion
| |
|
Talent[edit]
| Hurry Up Already! | |
|---|---|
| When skill is activated, [Ursus Student Self-Governing Group] Operators gain +10 ASPD for the duration | |
| When skill is activated, [Ursus Student Self-Governing Group] Operators gain +13 ASPD (+3) for the duration | |
| When skill is activated, [Ursus Student Self-Governing Group] Operators gain +21 ASPD for the duration | |
| When skill is activated, [Ursus Student Self-Governing Group] Operators gain +24 ASPD (+3) for the duration | |
Skills[edit]
Swift Strike γ Auto RecoveryManual35 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| ATK +20%; ASPD +20 | 0 | 45 | 35
| |
| ATK +22%; ASPD +20 | 0 | 44 | 35
| |
| ATK +24%; ASPD +20 | 0 | 43 | 35
| |
| ATK +27%; ASPD +25 | 5 | 42 | 35
| |
| ATK +29%; ASPD +25 | 5 | 41 | 35
| |
| ATK +31%; ASPD +25 | 5 | 40 | 35
| |
| ATK +34%; ASPD +35 | 10 | 39 | 35
| |
| ATK +37%; ASPD +35 | 10 | 38 | 35
| |
| ATK +40%; ASPD +35 | 10 | 37 | 35
| |
| ATK +45%; ASPD +45 | 15 | 35 | 35
|
Answer the Call Auto RecoveryManual25 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| All [Ursus Student Self-Governing Group] Operators with skills ready activates their skill at the same time. Own ATK +20%, attack an extra target, and ranged attacks no longer reduce ATK | 6 | 52 | 25
| |
| All [Ursus Student Self-Governing Group] Operators with skills ready activate their skills at the same time. Own ATK +30%, attack an extra target, and ranged attacks no longer reduce ATK | 7 | 49 | 25
| |
| All [Ursus Student Self-Governing Group] Operators with skills ready activate their skills at the same time. Own ATK +40%, attack an extra target, and ranged attacks no longer reduce ATK | 8 | 46 | 25
| |
| All [Ursus Student Self-Governing Group] Operators with skills ready activate their skills at the same time. Own ATK +50%, attack an extra target, and ranged attacks no longer reduce ATK | 9 | 43 | 25
| |
| All [Ursus Student Self-Governing Group] Operators with skills ready activate their skills at the same time. Own ATK +60%, attack an extra target, and ranged attacks no longer reduce ATK | 10 | 40 | 25
| |
| All [Ursus Student Self-Governing Group] Operators with skills ready activate their skills at the same time. Own ATK +70%, attack an extra target, and ranged attacks no longer reduce ATK | 11 | 37 | 25
| |
| All [Ursus Student Self-Governing Group] Operators with skills ready activate their skills at the same time. Own ATK +80%, attack an extra target, and ranged attacks no longer reduce ATK | 12 | 35 | 25
| |
| All [Ursus Student Self-Governing Group] Operators with skills ready activate their skills at the same time. Own ATK +90%, attack an extra target, and ranged attacks no longer reduce ATK | 14 | 32 | 25
| |
| All [Ursus Student Self-Governing Group] Operators with skills ready activate their skills at the same time. Own ATK +100%, attack an extra target, and ranged attacks no longer reduce ATK | 14 | 30 | 25
| |
| All [Ursus Student Self-Governing Group] Operators with skills ready activate their skills at the same time. Own ATK +115%, attack an extra target, and ranged attacks no longer reduce ATK | 16 | 28 | 25
| |
| Additional information | ||||
| The other U.S.S.G. Operators' skills will only be activated through Answer the Call if their activation conditions are met (e.g. there must be at least one enemy within Rosa's attack range for Avalanche Breaker to be activated) and the Operators themselves are neither disabled nor affected by Necrosis Damage. | ||||
Skill upgrades
Operator Modules[edit]
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Operator Leto has demonstrated a remarkable aptitude for wide-range enemy suppression. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Lord responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
|---|
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Attributes increased: ATK +40, DEF +25 New trait: ASPD +12 when there are 2 or more enemies in attack range. | |
|---|---|---|
Attributes increased: ATK +52, DEF +39 Hurry Up Already! improved: When skill is activated, [Ursus Student Self-Governing Group] Operators gain +27 ASPD for the duration. | ||
Attributes increased: ATK +59, DEF +50 Hurry Up Already! improved: When skill is activated, [Ursus Student Self-Governing Group] Operators gain +32 ASPD for the duration. |
| Module Missions |
|
|---|
| Prerequisites |
| ||
|---|---|---|---|
| Have at least 50% Trust with Leto. | |||
| Have at least 100% Trust with Leto. |
| Description |
|---|
| At first, not everyone got along particularly well. That pretty much goes without saying. Lada would silently hide behind Sonya. Anna wasn't any better; though she was clearly trying to keep her emotions in check, I could tell that she was panicking. Sonya felt like she had a duty to protect the others, so she kept her hand tightly gripped around her axe. I always thought her hand was going to slip one of these days. Under that atmosphere, everyone was constantly on edge. And to make matters worse, nobody knew if what we were doing was right or wrong. Lada wanted to be of help—she felt like she was always sheltered by Sonya, and was afraid of being left behind—so she'd go out and try to find us something to eat, though she came back with empty hands most of the times. Anna wanted the group to be more "stable," so she'd try to strike up conversations, but they seldom went the way she wanted. Sonya was generally in high spirits, but every so often she'd come back with an extra wound or two. Everyone did their best to get something done, as if they'd go mad if they didn't. Though sometimes, you could get rid of the "as if" part. As for me, I was never that scared in the first place, but it's not like I'd have been happy dying there. I didn't want to lose Sonya and the others either—we'd been friends already. So, I also did whatever I could: bringing back supplies, helping Sonya "take out the trash," and even teaching some harsh lessons to anyone who tried to lay their hands on Anna. At first I thought things would get better, but it was actually the opposite. Lada and Anna started avoiding eye contact with me, and even Sonya would strangely glare at me. That's when I understood: I'd been robbing them of their agency. But I was better at those things, so why shouldn't I do it? Of course, I was never the petty type, and it's not like Lada or Sonya really blamed me for that. I knew they were both real nice, we just didn't know how to get along back then. It wasn't until the day Sonya came back from a scuffle with a serious tear in her uniform and Anna used a sewing kit I'd scavenged to fix it up that I realized what I needed to do. I snuck into the warehouse, found some coats, and brought them to Anna to ask her if she could fix them up into something more cold-resistant. We'd need them later when the weather turned cold, and sure enough, she cheered up at that. After that, I risked my hide to steal some Reunion kitchenware for Lada so it'd be easier for her to cook, though obviously it was better to keep that part low-key. Her eyes lit up the instant she saw what I brought back. I even found some self-defense equipment for everyone, and modified them with Sonya. While we were working together, I thumped my chest and said to her: If there's anything you want, just say the word and I'll get it for you. Sonya stared at me for a while, but this time, she nodded. Looking back now, it was probably around then that our team actually started taking shape. |
Base skills[edit]
| When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30% |
| When this Operator is assigned to a Factory and Gummy is in a Trading Post, Battle Record formula productivity +35% |
Changelog[edit]
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