Folinic
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★★★★★ Folinic
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Folinic, an Operator from the Medical Department, has officially taken on combat medic duties. All medicine can achieve at least two outcomes, depending on the dosage. | |||||||
Position | Ranged | |||||||
Tags | Healing, DPS | |||||||
Trait | Restores the HP of allies | |||||||
Availability | Twilight of Wolumonde (Burnt Offerings); Record Restoration |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats
Range
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Attributes
MAX | MAX | MAX | |||
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HP | 839 | 1183 | 1426 | 1585 | +200 |
ATK | 163 | 268 | 383 | 479 | +50 |
DEF | 58 | 84 | 106 | 133 | – |
RES | 0 | N/A | |||
Redeployment time | 80 seconds | ||||
DP cost | 19 | 21 | |||
Block count | 1 | ||||
Attack interval | 2.85 seconds |
Potential
DP cost -1 | |
Redeployment time -10 seconds | |
DP cost -1 | |
Improves Drug Inhibition Technique | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Folinic to Level 50. |
Elite 2 |
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Prerequisites |
Raise Folinic to Elite 1 Level 70. |
Talent
Drug Inhibition Technique | |
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Gains status resistance | |
Gains status resistance and -40% damage taken from environmental effects |
Skills
Max-Dosage Infusion Auto Recovery Manual 40 seconds |
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Level | Effect | |||
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Range +1 tiles; ATK +20% | 10 | 40 | 40s | |
Range +1 tiles; ATK +25% | 11 | 39 | 40s | |
Range +1 tiles; ATK +30% | 12 | 38 | 40s | |
Range +1 tiles; ATK +35% | 13 | 37 | 40s | |
Range +1 tiles; ATK +40% | 14 | 36 | 40s | |
Range +1 tiles; ATK +45% | 15 | 35 | 40s | |
Range +1 tiles; ATK +50% | 16 | 34 | 40s | |
Range +2 tiles; ATK +60% | 17 | 33 | 40s | |
Range +2 tiles; ATK +70% | 18 | 32 | 40s | |
Range +2 tiles; ATK +80% | 20 | 30 | 40s |
Compound Drug Shell Auto Recovery Manual 25 ~ 30 seconds |
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Level | Effect | |||
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Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heal surrounding allies by 80% of this unit's ATK, and deals 100% Arts damage to enemies | 10 | 50 | 25s | |
Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heal surrounding allies by 85% of this unit's ATK, and deals 110% Arts damage to enemies | 11 | 49 | 25s | |
Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heal surrounding allies by 90% of this unit's ATK, and deals 120% Arts damage to enemies | 12 | 48 | 25s | |
Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heal surrounding allies by 100% of this unit's ATK, and deals 130% Arts damage to enemies | 13 | 47 | 26s | |
Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heal surrounding allies by 105% of this unit's ATK, and deals 140% Arts damage to enemies | 14 | 46 | 26s | |
Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heal surrounding allies by 110% of this unit's ATK, and deals 150% Arts damage to enemies | 15 | 45 | 26s | |
Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heal surrounding allies by 120% of this unit's ATK, and deals 160% Arts damage to enemies | 16 | 44 | 27s | |
Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heal surrounding allies by 130% of this unit's ATK, and deals 170% Arts damage to enemies | 17 | 43 | 28s | |
Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heal surrounding allies by 140% of this unit's ATK, and deals 180% Arts damage to enemies | 18 | 42 | 29s | |
Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heal surrounding allies by 150% of this unit's ATK, and deals 200% Arts damage to enemies | 20 | 40 | 30s | |
Additional information | ||||
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Skill upgrades
Base skills
Toxicology α | ||
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When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75% |
Meticulous | ||
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When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1 |
Operator Modules
Original
Original: Folinic's Badge | |
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Operator Folinic has demonstrated a remarkable aptitude for healing teammates in the field. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Medic Operator during field operations to exercise Medic responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
PHY-Y
PHY-Y: Mother's Cravat | |||
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HP +70 ASPD +4 |
New trait: Healing increased by 15% when healing a ground unit | ||
HP +100 ASPD +5 |
Drug Inhibition Technique improved: Gains status resistance and -40% damage taken from environmental effects. Other allies within range take -15% damage from environmental effects | ||
HP +120 ASPD +6 |
Drug Inhibition Technique improved: Gains status resistance and -40% damage taken from environmental effects. Other allies within range take -25% damage from environmental effects |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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After finishing her studies, on the first day at her new post, Folinic picked out a light blue cravat for herself, its color much like that of medical gloves, seemingly chosen with little hesitation. With her outfit all together and a thrice-over in the mirror, she took her papers and tools with her, off to what was now her position in the Rhodes Island Medical Department. It was an uneventful day. She got seated at her workplace, met Atro and the rest of her colleagues, set up her itinerary, went to a meeting, ate lunch, wrangled all manner of IDs, confirmed the laboratory she'd be using, ate dinner, chatted with Professor Kal'tsit, and went to read in the library. That was it, sunup to sundown. However, a subtlety to Kal'tsit's actions weighed on her mind. When she looked at Folinic, her eyes seemed inadvertently drawn to her cravat. Folinic had met with Kal'tsit several times throughout the day, and almost every time she did that, as small as it was, to the point she'd thought she was wearing it wrong, and that was how Kal'tsit was opting to notify her. Yet when she got back to her dorm and stood in front of her mirror, she found the cravat still tied neat and tidily upon her chest. If something was wrong, Professor Kal'tsit would've mentioned it on the spot, Folinic thought. She untied her cravat, then tied it once again. So, what exactly was the issue? Folinic puzzled over it, and in short order took it off, only to put it back on slowly this time, once again remembering how her mother taught her to tie it– A choked gasp escaped her throat before she covered her mouth. Folinic was a very disciplined person, but at this very moment, she was losing control over herself. She tried to hold back her voice, but managed only to sob in heavier, more broken fits, almost suffocating. Even standing up straight felt beyond her, and her hands could barely brace against the table before she fell to the ground, where she curled into a ball. Rationale? Wisdom? What use were they? Aching–weeping–these were all she had left. A pain that a single night could hardly quell. How long must it take, until you finally move past losing family so close to you, and all the inexhaustible grief–how long until you finally forget? ...... At dawn the next day, Folinic came to on the ice-cold floor. She wiped her tears dry, went to the bathroom, and ran a cold shower. As the bracing water struck her back, she planned in her head to open up more possibilities in her own work. Just before she left, she picked out a jet-black cravat for herself. |
Changelog
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References
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