
★★★★★★
Blaze |
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![]() Blaze, Rhodes Island's most fired-up Operator, will spread her enthusiasm like a wildfire. Please, it's okay to dial it down a bit... | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Melee | |
Tags | DPS, Survival | |
Trait | Attacks all blocked enemies | |
How to obtain | Kernel Headhunting; Recruitment | |
Alternate | [CN] Blaze the Igniting Spark |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
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1286 | 1649 | 2115 | 2821 | – |
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308 | 429 | 581 | 765 | +60 |
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156 | 224 | 303 | 370 | +45 |
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0 | N/A | |||
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70 seconds | ||||
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20 | 22 | 24 | ||
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2 | 3 | |||
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1.2 seconds |
![]() | DP cost -1 |
![]() | Improves Emergency Defibrillation |
![]() | ATK +28 |
![]() | Improves Harsh Training |
![]() | DP cost -1 |
Total Cost | |
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Emergency Defibrillation | |
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When this unit's HP falls beneath 25%, restores 50% HP (one time only) and prevents HP from falling under 50% for 3 seconds |
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When this unit's HP falls beneath 25%, restores 50% HP (one time only) and prevents HP from falling under 50% for 4 (+1) seconds |
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When this unit's HP falls beneath 25%, restores 50% HP (one time only) and prevents HP from falling under 50% for 6 seconds |
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When this unit's HP falls beneath 25%, restores 50% HP (one time only) and prevents HP from falling under 50% for 7 (+1) seconds |
Additional information | |
Although not acknowledged in-game, Emergency Defibrillation can be triggered again when Blaze is redeployed, thus it can only trigger once per deployment. |
Harsh Training | |
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Gains status resistance after being deployed for 15 seconds |
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Gains status resistance after being deployed for 12 (-3) seconds |
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Power Strike γ Offensive Recovery Auto |
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Lv. | Description | ![]() |
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Increases the ATK of next attack to 190% | 0 | 4 | – |
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Increases the ATK of next attack to 195% | 0 | 4 | – |
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Increases the ATK of next attack to 200% | 0 | 4 | – |
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Increases the ATK of next attack to 205% | 0 | 3 | – |
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Increases the ATK of next attack to 210% | 0 | 3 | – |
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Increases the ATK of next attack to 215% | 0 | 3 | – |
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Increases the ATK of next attack to 225% | 0 | 3 | – |
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Increases the ATK of next attack to 245% | 0 | 3 | – |
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Increases the ATK of next attack to 265% | 0 | 3 | – |
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Increases the ATK of next attack to 290% | 0 | 2 | – |
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Chainsaw Extension Module Auto Recovery Auto Unlimited |
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Lv. | Description | ![]() |
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ATK +40%, DEF +10%, and Attack Range increases Unlimited duration |
0 | 90 | ∞ |
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ATK +45%, DEF +10%, and Attack Range increases Unlimited duration |
0 | 89 | ∞ |
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ATK +50%, DEF +10%, and Attack Range increases Unlimited duration |
0 | 88 | ∞ |
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ATK +55%, DEF +15%, and Attack Range increases Unlimited duration |
0 | 85 | ∞ |
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ATK +60%, DEF +15%, and Attack Range increases Unlimited duration |
0 | 84 | ∞ |
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ATK +65%, DEF +15%, and Attack Range increases Unlimited duration |
0 | 83 | ∞ |
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ATK +70%, DEF +20%, and Attack Range increases Unlimited duration |
0 | 80 | ∞ |
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ATK +80%, DEF +25%, and Attack Range increases Unlimited duration |
0 | 77 | ∞ |
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ATK +90%, DEF +30%, and Attack Range increases Unlimited duration |
0 | 74 | ∞ |
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ATK +100%, DEF +35%, and Attack Range increases Unlimited duration |
0 | 70 | ∞ |
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Boiling Burst Auto Recovery Manual 10 seconds |
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Lv. | Description | ![]() |
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Upon skill activation, ATK and DEF gradually increase to +30%, and attacks slice enemies in front of this unit. When this skill ends, this unit loses 25% HP and deals 300% ATK as Physical damage to surrounding enemies | 15 | 45 | 10 |
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Upon skill activation, ATK and DEF gradually increase to +35%, and attacks slice enemies in front of this unit. When this skill ends, this unit loses 25% HP and deals 300% ATK as Physical damage to surrounding enemies | 15 | 44 | 10 |
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Upon skill activation, ATK and DEF gradually increase to +40%, and attacks slice enemies in front of this unit. When this skill ends, this unit loses 25% HP and deals 300% ATK as Physical damage to surrounding enemies | 15 | 43 | 10 |
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Upon skill activation, ATK and DEF gradually increase to +45%, and attacks slice enemies in front of this unit. When this skill ends, this unit loses 25% HP and deals 320% ATK as Physical damage to surrounding enemies | 17 | 42 | 10 |
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Upon skill activation, ATK and DEF gradually increase to +50%, and attacks slice enemies in front of this unit. When this skill ends, this unit loses 25% HP and deals 320% ATK as Physical damage to surrounding enemies | 17 | 41 | 10 |
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Upon skill activation, ATK and DEF gradually increase to +55%, and attacks slice enemies in front of this unit. When this skill ends, this unit loses 25% HP and deals 320% ATK as Physical damage to surrounding enemies | 17 | 40 | 10 |
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Upon skill activation, ATK and DEF gradually increase to +60%, and attacks slice enemies in front of this unit. When this skill ends, this unit loses 25% HP and deals 340% ATK as Physical damage to surrounding enemies | 19 | 39 | 10 |
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Upon skill activation, ATK and DEF gradually increase to +65%, and attacks slice enemies in front of this unit. When this skill ends, this unit loses 25% HP and deals 360% ATK as Physical damage to surrounding enemies | 21 | 38 | 10 |
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Upon skill activation, ATK and DEF gradually increase to +70%, and attacks slice enemies in front of this unit. When this skill ends, this unit loses 25% HP and deals 380% ATK as Physical damage to surrounding enemies | 23 | 37 | 10 |
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Upon skill activation, ATK and DEF gradually increase to +80%, and attacks slice enemies in front of this unit. When this skill ends, this unit loses 25% HP and deals 400% ATK as Physical damage to surrounding enemies | 25 | 35 | 10 |
Additional information | ||||
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Heat Charge α | ![]() |
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When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10% |
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Slice Iron, Split Steel | ![]() |
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When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 80% |
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Operator Blaze has demonstrated a remarkable aptitude for swift and fierce enemy suppression in close combat. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Centurion responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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HP +240 ATK +50 |
Trait improved: Attacks all blocked enemies; ATK is increased to 110% when attacking blocked enemies |
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HP +270 ATK +70 |
Harsh Training improved: This unit gains status resistance after being deployed for 15 seconds, +4% ATK after 30 seconds, and +7 ASPD after 45 seconds | |
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HP +285 ATK +86 |
Harsh Training improved: This unit gains status resistance after being deployed for 15 seconds, +6% ATK after 30 seconds, and +12 ASPD after 45 seconds |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Blaze. | |||||
![]() | Have at least 100% Trust with Blaze. |
Description |
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"...Each and every Deputy Minister entered into the ledgers of honor has a history with an intractable case, one that tried to elude their very investigation." "No wonder you care so much about my deal, ***. It's just complicated enough for you, right? Just listening to that huge string of numbers makes my head want to explode." "No. It's because of a predecessor of mine." "Care to explain?" "The year I'd just assumed Deputy Minister duties at the Central Judicial Office, I'd been rummaging through files in light of a case I had, only to find that in order to fell a great villain, he'd employed counterfeit evidence at their impeachment. Despite him already being retired at the time, I convinced the Censor to recall him to the capital for punishment." "Uh, I'm not going to weigh in on whether that was right for you to do or not. Can I ask what this has to do with me?" "I only later came to know that said predecessor had not retired under normal circumstances, and was frankly not in his hometown caring for his family as one would assume... He'd concealed his identity and been appointed to chase down a series of unsolved cases... At the time, he'd practically figured out the third child's whereabouts, and it was exactly then when I just so happened to learn of his early mistake—what are you doing? Stop rubbing my shoulder..." "You were used. Which also means, if it wasn't for this case, my dad's whole deal would've come to light forever ago, huh?! No need to pull that face, I'm not blaming you for this. All I can say is that this is a real complicated affair... Don't let me interrupt you, go on." "At the time, your father had suddenly been given a transfer. He departed for Victoria; in the two weeks following my predecessor being taken into custody, the Central Judicial Office scrollery suffered an inexplicable fire one night, and all the south's documents were reduced to ash... The Tianshi are correct. As a Central Judicial Office Deputy Minister, I must investigate the truth of this matter, and to do so, I must renounce my very Central Judicial Office Deputy Minister status... hence why I must take it on now." "You can't give me that again! Tell me everything you know, now. All of it. Chop-chop." "No. You can't help me. These days, you are no more than 'a Victorian lodging aboard Rhodes Island.' You need only tell me what you know, all the things you've been through, and you can leave the rest to me." "And I call that crap! The guy who died the land's most inexplicable death in a whole other country was my dad, not yours, and the woman who's dead according to her official paperwork and had to spend so long without a life except one on the move is me, not you. You may as well have never taken your mask off here, if it wasn't gonna make you any better at talking to me! Jeez, I know what you're worrying about, but there's nothing to fear! I'm an Elite Operator of Rhodes Island! Have you seen me with my chainsaw or not? Have you experienced my heat or not? I don't CARE how complicated the case is or how many enemies we've got, you think they get to burrow away in the shadows their entire lives?" "......" "...Oh, yeah, did you mention just now your predecessor chased down that third kid's whereabouts?" |
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