Gavial the Invincible

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★★★★★★
Gavial the Invincible
Centurion GuardRhodes Island
Guard.png
Centurion Guard.png
Rhodes Island
Gavial the Invincible icon.png
Gavial the Invincible Elite 2 icon.png
Gavial the Invincible Skin 1 icon.png
The Gavial you know and love. (Toting a battleaxe.)
Excels in employing body language which communicates her passion for others, creating palpable comfort and warmth in them.
Position Melee
Tags Nuker, DPS, Survival
Trait Attacks all blocked enemies[note 1]
Availability Headhunting (Carnival limited)

Stats

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1325 1699 2179 2906
ATK.png ATK 309 430 582 766 +50
DEF.png DEF 165 236 320 391 +60
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 20 22 24
BLOCK.png Block count 2 3
ASPD.png Attack interval 1.2 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Improves Battleaxe
Potential 4.png
ATK +28
Potential 5.png
Improves Medical Background
Potential 6.png
DP cost -1
Total Cost
Gavial the Invincible's Token
5
OR
Royal Guard Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Battleaxe.
  • New skill: Chainsaw Assault.
Prerequisites
Raise Gavial the Invincible to Level 50.
LMD
30K
Guard Chip
5
Orirock Cube
12
Polyketon
4
Elite 2.png Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • Block count +1.
  • New talent: Medical Background.
  • New skill: Soul of the Jungle.
  • Battleaxe improved.
  • Operator Modules available.
Prerequisites
Raise Gavial the Invincible to Elite 1 Level 80.
LMD
180K
Guard Dualchip
4
Bipolar Nanoflake
4
Polymerized Gel
6

Talents

Battleaxe
Elite 1.png Increases ATK and DEF by 5%, increased by a further 3% for each blocked enemy
Elite 1.pngPotential 3.png Increases ATK and DEF by 7% (+2%), increased by a further 4% (+1%) for each blocked enemy
Elite 2.png Increases ATK and DEF by 10%, increased by a further 4% for each blocked enemy
Elite 2.pngPotential 3.png Increases ATK and DEF by 12% (+2%), increased by a further 5% (+1%) for each blocked enemy
Medical Background
Elite 2.png Increases this unit's healing received by 20%, increased to 40% when under half HP
Elite 2.pngPotential 5.png Increases this unit's healing received by 25% (+5%), increased to 45% (+5%) when under half HP

Skills

Skill-Invincible1.png
Precise Thrashing
Auto Recovery
Manual
25 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
ATK +30%, each attack restores HP to this unit equal to 25% of the damage dealt 10 25 25s
Rank 2.png
ATK +35%, each attack restores HP to this unit equal to 25% of the damage dealt 10 25 25s
Rank 3.png
ATK +40%, each attack restores HP to this unit equal to 25% of the damage dealt 10 25 25s
Rank 4.png
ATK +45%, each attack restores HP to this unit equal to 30% of the damage dealt 10 25 25s
Rank 5.png
ATK +50%, each attack restores HP to this unit equal to 30% of the damage dealt 10 25 25s
Rank 6.png
ATK +55%, each attack restores HP to this unit equal to 30% of the damage dealt 10 25 25s
Rank 7.png
ATK +60%, each attack restores HP to this unit equal to 35% of the damage dealt 10 25 25s
Rank 8.png
ATK +65%, each attack restores HP to this unit equal to 35% of the damage dealt 10 25 25s
Rank 9.png
ATK +70%, each attack restores HP to this unit equal to 35% of the damage dealt 10 25 25s
Rank 10.png
ATK +80%, each attack restores HP to this unit equal to 40% of the damage dealt 10 25 25s
Skill-Invincible2.png
Chainsaw Assault
Auto Recovery
Manual
30 ~ 40 seconds
   
  
   
Level Effect Initial SP SP cost Duration
Rank 1.png
Attack Range expands, ATK +80%, DEF +30%; When attacking unblocked enemies, pulls them towards this unit moderately 25 45 30s
Rank 2.png
Attack Range expands, ATK +90%, DEF +30%; When attacking unblocked enemies, pulls them towards this unit moderately 25 44 31s
Rank 3.png
Attack Range expands, ATK +100%, DEF +30%; When attacking unblocked enemies, pulls them towards this unit moderately 25 43 32s
Rank 4.png
Attack Range expands, ATK +110%, DEF +35%; When attacking unblocked enemies, pulls them towards this unit moderately 25 42 33s
Rank 5.png
Attack Range expands, ATK +120%, DEF +35%; When attacking unblocked enemies, pulls them towards this unit moderately 25 41 34s
Rank 6.png
Attack Range expands, ATK +130%, DEF +35%; When attacking unblocked enemies, pulls them towards this unit moderately 25 40 35s
Rank 7.png
Attack Range expands, ATK +140%, DEF +40%; When attacking unblocked enemies, pulls them towards this unit moderately 25 39 36s
Rank 8.png
Attack Range expands, ATK +150%, DEF +40%; When attacking unblocked enemies, pulls them towards this unit moderately 25 38 37s
Rank 9.png
Attack Range expands, ATK +165%, DEF +40%; When attacking unblocked enemies, pulls them towards this unit moderately 25 37 38s
Rank 10.png
Attack Range expands, ATK +180%, DEF +50%; When attacking unblocked enemies, pulls them towards this unit moderately 25 35 40s
Additional information
Chainsaw Assault's pull has a force of 1.
Skill-Invincible3.png
Soul of the Jungle
Auto Recovery
Manual
25 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
ATK +70%, ASPD +40, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 20 40 25s
Rank 2.png
ATK +75%, ASPD +40, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 20 40 25s
Rank 3.png
ATK +80%, ASPD +40, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 20 40 25s
Rank 4.png
ATK +85%, ASPD +60, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 20 40 25s
Rank 5.png
ATK +90%, ASPD +60, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 20 40 25s
Rank 6.png
ATK +95%, ASPD +60, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 20 40 25s
Rank 7.png
ATK +100%, ASPD +80, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 21 39 25s
Rank 8.png
ATK +110%, ASPD +80, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 22 38 25s
Rank 9.png
ATK +120%, ASPD +80, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 23 37 25s
Rank 10.png
ATK +140%, ASPD +100, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 25 35 25s
Additional information
The damage absorption effect is overidden by other damage mitigation effects.

Skill upgrades

Rank 2.png
Skill Summary - 1
5
Rank 3.png
Skill Summary - 1
5
Sugar Substitute
5
Diketon
4
Rank 4.png
Skill Summary - 2
8
Polyester
5
Rank 5.png
Skill Summary - 2
8
Oriron
4
Sugar
3
Rank 6.png
Skill Summary - 2
8
Grindstone
5
Rank 7.png
Skill Summary - 3
8
RMA70-12
3
Incandescent Alloy
5
Rank 8.png
Precise Thrashing
Skill Summary - 3
8
Oriron Block
4
Semi-Synthetic Solvent
3
Chainsaw Assault
Skill Summary - 3
8
Keton Colloid
4
Coagulating Gel
4
Soul of the Jungle
Skill Summary - 3
8
Optimized Device
3
Oriron Cluster
4
Rank 9.png
Precise Thrashing
Skill Summary - 3
12
Refined Solvent
4
Polymerized Gel
9
Chainsaw Assault
Skill Summary - 3
12
Orirock Concentration
4
Grindstone Pentahydrate
9
Soul of the Jungle
Skill Summary - 3
12
Polymerized Gel
4
Orirock Concentration
10
Rank 10.png
Precise Thrashing
Skill Summary - 3
15
Crystalline Electronic Unit
6
Orirock Concentration
4
Chainsaw Assault
Skill Summary - 3
15
Bipolar Nanoflake
6
Optimized Device
4
Soul of the Jungle
Skill Summary - 3
15
Polymerization Preparation
6
Oriron Block
5

Base skills

Skill-train guard1.png Guard Expert α
Base.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Skill-train3 guard2.png Practical Instruction
Replaces Guard Expert α
Elite 2.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +65%
Skill-train gavial.png Excessive Training
Elite 2.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour is increased by +1 when training a Guard Operator's skill to Specialization Level 3

Operator Modules

Original

Original module.png Original: Gavial the Invincible's Badge
Module Badge.png
Centurion Guard.png
Operator Gavial the Invincible has demonstrated a remarkable aptitude for swift and fierce enemy suppression in combat.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Centurion responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

CEN-X

CEN-X module.png CEN-X: The Binding of Gavial
The Binding of Gavial.png
Stage 1
HP +150
ATK +45
DEF +23
Trait improved:
Attacks all blocked enemies;[note 1] ATK is increased to 110% when attacking blocked enemies
Stage 2
HP +180
ATK +60
DEF +29
Battleaxe improved:
Increases ATK and DEF by 13%, increased by a further 4% for each blocked enemy
Stage 3
HP +200
ATK +73
DEF +34
Battleaxe improved:
Increases ATK and DEF by 13%, increased by a further 5% for each blocked enemy
Module MissionsUnlock conditions
  1. During battle, have Gavial the Invincible use Chainsaw Assault a total of 10 times (excluding Support Units)
  2. Clear Main Theme 9-2 with a 3-star rating under Standard Environment; You must deploy Gavial the Invincible, and have Gavial the Invincible defeat at least 15 enemies
  • Complete both of Gavial the Invincible's CEN-X Module Missions.
  • Raise Gavial the Invincible to Elite 2 Level 60.
  • Have at least 100% Trust with Gavial (the Invincible).
Materials
Stage 1Stage 2Stage 3
Module Data Block
4
Crystalline Electronic Unit
2
LMD
80K
Module Data Block
4
Data Supplement Stick
60
D32 Steel
3
LMD
100K
Module Data Block
4
Data Supplement Instrument
20
Polymerization Preparation
4
LMD
120K
Description
Torches crackle softly in the low wooden hut. A gust of wind whistles through the cracks in the boards. A few shadows gently sway.
"Come in."
The hut door is hefted open, and a mass of somewhat hasty green squeezes into the firelit space, having to get far more intimate with the doorframe than doorframes typically experience.
"Got everything?"
"Y—You bet..." Gavial gives her head an impromptu massage.
"Bring it out."
Gavial hoists her tail back to bundle up the bag behind her, and takes great care to open it up on the table. Out fall a wide assortment of weapons. Those standing around the table grab one each.
"Dagger."
"Cutting edge is sharp. Signs of whetstoning."
Another voice makes itself known. Gavial twists her head around looking for it, only to quickly give up and pull it back.
"Chainsaw."
"No junk in the chain, lubrication on drive shaft is fresh, and handle wraps have been changed before. Motor system is running well, power system is stable."
"Uh-huh. The axe?"
"About the same condition as the chainsaw. The only difference is the axe has some slight rusting..."
"Don't mind her. The metal was rusted when I made it." Yet another voice has emerged.
"...Didn't you tell me you used the best materials?"
"Those are the best materials. Even the "Rage Ironhide" didn't get it as good as this."
"Quit it a sec, you two, we're not done yet... Gavial."
"Here..."
"Where's your staff?"
"Muhh, my staff..." Gavial hangs her head low.
"Where is your staff? Bring it out."
Gavial realizes she's not winning this, grinds her teeth, and pulls her staff out of her boot. Well, boots.
"Staff's... broken."
"How did you break it?"
"Clobbering people out there over the last few days. I just gave it a whack once and... it snapped."
"How? You know I reinforced it. All you had to do was take good care of it and... Gavial, give me the inspection form. Have you filled it in properly?"
"No duh I did!"
"What were you doing last month on the 3rd? You were meant to give it maintenance that day, but you've written nothing here. Did you forget?"
"Did not. I was, uh, I was busy that day with... oh! No, I got it! I was scrapping with the Durins' machines! You even gave them the blueprints for those!"
"I do recall that, but it doesn't change the fact you wrecked your staff, so..."
Gavial sucks in a deep, deep breath. 'So like you laid out. Five days without eating meat. I'm ready for it..."
After a brief silence, with the table shooting a few glances between each other, there's the sudden telltale "pfft" of a laugh.
"What the hell's so funny... Tomimi? Zumama? Inam! What are you guys laughing for?" Gavial asks through a frown of complete suspicion.
Inam is scratching at her head. "Gavial, the fact that you can take proper care of your weapons is impressive. I wonder if we can thank the statue being erected..."
"I literally guaranteed you guys! You didn't even believe me?!"
"We're only finding out in the first place because people tell us you keep complaining about weapon upkeep being a hassle," Zumama explains.
"We wouldn't let you go without meat for five days, Gavial... that would be too scary for you," Tomimi quietly adds.
Gavial sighs a slow sigh of relief. "Scared the hell outta me. I seriously thought you guys were gonna have me lashed down..."
"I'll make you another staff. Remember to care for it regularly!"
"Yeah, you don't have to tell me... huh? Something smells good. Is that—"
"That said, seeing how we know you, we decided we'd punish you via other means... This is a whole pot of Acahualla-sourced meat stew!" Inam unveils. "Gavial, you have to stand over there and watch us while we eat the entire thing."
Gavial's eyes pop out of her skull. "You guys are torturers! ACTUAL TORTURERS!"

Alternate Operator Missions

Alternate Operator Missions have been removed on June 23, 2023 in the Global server.
The following missions are available when the player has both Gavial and Gavial the Invincible in their roster.
Mission Rewards
Raise Gavial the Invincible to Elite 1 Level 1.
Medic Chip
3
Skill Summary - 1
10
Tactical Battle Record
50
LMD
50K
Raise Gavial the Invincible to Elite 2 Level 1.
Medic Chip Pack
2
Bipolar Nanoflake
1
Coagulating Gel
2
Skill Summary - 2
10
Tactical Battle Record
100
LMD
100K

Notes

  1. 1.0 1.1 Contrary to the wording, Gavial the Invincible does not actually need to block the enemies for her attacks to hit them. Rather, Gavial the Invincible's attacks hit multiple targets within range equal to her block count.

Changelog