The Arknights Terra Wiki is a collaborative, community-maintained wiki. If you notice an issue, please consider making an edit, starting a discussion on the article's talk page, or reaching out via the Arknights Terra Wiki Discord.
Nightingale
Jump to navigation
Jump to search
★★★★★★
Nightingale |
Nightingale, Sarkaz healer, will do everything she can to provide medical care for the squad. As simple as a blank sheet. | |
| Class | ||
| Branch | ||
| Faction | ||
| Position | Ranged | |
| Tags | Healing Support | |
| Trait | Restores the HP of 3 allies simultaneously | |
| Summon | ||
| How to obtain | Kernel Headhunting Recruitment
| |
| Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Nightingale
Etymology
Internal name
char_179_cgbird
In Other Languages
Simplified Chinese
夜莺
Traditional Chinese
夜鶯
Japanese
ナイチンゲール
Korean
나이팅게일
Character Information
File no.
FO03
Operator Record
Paradox Simulation
Illustrator
Character Voices
Japanese
Yui Ishikawa
Chinese
Shi Yin (credited as "Claire" in EN)
English
Sophie Colquhoun
Korean
Lee Hyun-jin
Basic Info
Gender
Female
Combat Experience
1 year
Place of Birth
Date of Birth
May 4th
Race
Height
164 cm
Infection Status
Showed physical signs of Originium, infection confirmed by medical report.
Physical Exam
Physical Strength
Flawed
Mobility
Flawed
Endurance
Flawed
Tactical Acumen
Normal
Combat Skill
Normal
Originium Arts Assimilation
Outstanding
Nightingale is a 6★ Multi-target Medic Operator from the Followers in Arknights.
Stats[edit]
Range
□□□
□■□□
□□□ | □□□□
□■□□
□□□□ |
Attributes
| 796 – 1076 | 1076 – 1346 | 1346 – 1705 | – | |
| 132 – 210 | 210 – 280 | 280 – 350 | +70 | |
| 80 – 107 | 107 – 140 | 140 – 169 | – | |
| 5 | 5 | 5 | – |
| 70 seconds | |
| 16 / 18 | |
| 1 | |
| 2.85 seconds |
Potential
DP cost -1 |
Redeployment time -4 seconds |
RES +10 |
Improves White Fiend's Protection |
DP cost -1 |
| Total Cost |
|---|
Promotion
| |
|
Talents[edit]
| White Fiend's Protection | |
|---|---|
| RES of allies within range +5 | |
| RES of allies within range +7 (+2) | |
| RES of allies within range +10 | |
| RES of allies within range +12 (+2) | |
| RES of allies within range +15 | |
| RES of allies within range +17 (+2) | |
| Fleeting Phantom | |
|---|---|
| Can summon Phantoms. Phantoms cannot attack or block enemies, but have 75 RES and 30% Physical Dodge and are more likely to be targeted by enemies. Phantoms lose 3% Max HP per second | |
Skills[edit]
Healing Up γ Auto RecoveryManual30 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| ATK +40% | 20 | 40 | 30
| |
| ATK +45% | 20 | 40 | 30
| |
| ATK +50% | 20 | 40 | 30
| |
| ATK +55% | 20 | 35 | 30
| |
| ATK +60% | 20 | 35 | 30
| |
| ATK +65% | 20 | 35 | 30
| |
| ATK +70% | 20 | 32 | 30
| |
| ATK +75% | 20 | 32 | 30
| |
| ATK +80% | 20 | 32 | 30
| |
| ATK +90% | 20 | 30 | 30
|
Arts Shield Auto RecoveryAuto |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| The next heal grants all targets a Barrier that lasts for 3 seconds The barrier can absorb Arts damage equal to 40% of Nightingale's ATK and increases the target's RES by +5; Can store 1 charge(s) |
0 | 11 | –
| |
| The next heal grants all targets a Barrier that lasts for 3 seconds The barrier can absorb Arts damage equal to 43% of Nightingale's ATK and increases the target's RES by +5; Can store 1 charge(s) |
0 | 11 | –
| |
| The next heal grants all targets a Barrier that lasts for 3 seconds The barrier can absorb Arts damage equal to 46% of Nightingale's ATK and increases the target's RES by +5; Can store 1 charge(s) |
0 | 11 | –
| |
| The next heal grants all targets a Barrier that lasts for 3.5 seconds The barrier can absorb Arts damage equal to 50% of Nightingale's ATK and increases the target's RES by +10; Can store 2 charge(s) |
0 | 10 | –
| |
| The next heal grants all targets a Barrier that lasts for 3.5 seconds The barrier can absorb Arts damage equal to 53% of Nightingale's ATK and increases the target's RES by +10; Can store 2 charge(s) |
0 | 10 | –
| |
| The next heal grants all targets a Barrier that lasts for 3.5 seconds The barrier can absorb Arts damage equal to 56% of Nightingale's ATK and increases the target's RES by +10; Can store 2 charge(s) |
0 | 10 | –
| |
| The next heal grants all targets a Barrier that lasts for 4 seconds The barrier can absorb Arts damage equal to 60% of Nightingale's ATK and increases the target's RES by +15; Can store 2 charge(s) |
0 | 10 | –
| |
| The next heal grants all targets a Barrier that lasts for 4 seconds The barrier can absorb Arts damage equal to 70% of Nightingale's ATK and increases the target's RES by +15; Can store 3 charge(s) |
0 | 9 | –
| |
| The next heal grants all targets a Barrier that lasts for 4 seconds The barrier can absorb Arts damage equal to 80% of Nightingale's ATK and increases the target's RES by +15; Can store 3 charge(s) |
0 | 9 | –
| |
| The next heal grants all targets a Barrier that lasts for 5 seconds The barrier can absorb Arts damage equal to 90% of Nightingale's ATK and increases the target's RES by +20; Can store 3 charge(s) |
0 | 8 | –
| |
| Additional information | ||||
| The Arts Barrier can be stacked although each instance has their own timers with the most recent taking priority, but the RES buff cannot. | ||||
Sanctuary Auto RecoveryManual60 seconds |
□□□
□□□□
□■□□□
□□□□
□□□ |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Range expands; ATK +30%; RES of allies within range +75% and grants them 10% Arts Dodge | 100 | 120 | 60
| |
| Range expands; ATK +30%; RES of allies within range +80% and grants them 10% Arts Dodge | 100 | 120 | 60
| |
| Range expands; ATK +30%; RES of allies within range +85% and grants them 10% Arts Dodge | 100 | 120 | 60
| |
| Range expands; ATK +40%; RES of allies within range +90% and grants them 15% Arts Dodge | 105 | 120 | 60
| |
| Range expands; ATK +40%; RES of allies within range +95% and grants them 15% Arts Dodge | 105 | 120 | 60
| |
| Range expands; ATK +40%; RES of allies within range +100% and grants them 15% Arts Dodge | 105 | 120 | 60
| |
| Range expands; ATK +50%; RES of allies within range +105% and grants them 20% Arts Dodge | 110 | 120 | 60
| |
| Range expands; ATK +60%; RES of allies within range +120% and grants them 20% Arts Dodge | 110 | 120 | 60
| |
| Range expands; ATK +70%; RES of allies within range +135% and grants them 20% Arts Dodge | 110 | 120 | 60
| |
| Range expands; ATK +80%; RES of allies within range +150% and grants them 25% Arts Dodge | 115 | 120 | 60
|
Skill upgrades
Operator Modules[edit]
![]() ![]()
|
Operator Nightingale has demonstrated a remarkable aptitude for healing several teammates in a short period of time. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Medic Operator during field operations to exercise Multi-target Medic responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
|---|
![]() |
Attributes increased: ATK +40, RES +5 Trait improved: Attack Range expands □□□□
□■□□□
□□□□ | |
|---|---|---|
Attributes increased: ATK +55, RES +5 White Fiend's Protection improved: Allies within range gain RES +15 and receive 3% more healing | ||
Attributes increased: ATK +65, RES +5 White Fiend's Protection improved: Allies within range gain RES +15 and receive 5% more healing |
| Module Missions |
|
|---|
| Prerequisites |
| ||
|---|---|---|---|
| Have at least 50% Trust with Nightingale. | |||
| Have at least 100% Trust with Nightingale. |
| Description |
|---|
| To come in contact with life is a miraculous feeling. Unlike the hardships, sorrows, and pain that people exhibit, life is always full of vitality. With the release of Originium Arts, a new form of connection is created. Between my life, and theirs. By taking on their pain, Originium activates, promoting the blooming of life, and healing takes root. This process seems to be significantly different from modern medical procedures. But for me, results speak loudest. Because I endured a little more pain, others can be born anew. This is very good. But... if I could be like ordinary people, without this physical pain, that spark of hope in my heart would surely shine a little bit brighter. Unfortunately, as I am now, I can only rely on others to survive. Like a light crystal in a lantern. Even if the lantern door is open, even if the light can bring warmth to others, the crystal itself is still fixed inside. It is fixed there, because it has no ability to move on its own. "Nightingale, Nightingale––" I hope that one day, I will also be able to spread my wings and fly... just like the bird next to me. "Nightingale, wake up already––" Until then, I must impose upon them yet more to take care of me. ...... ... "What's the matter, Shining?" |
![]() |
Attributes increased: HP +160, ASPD +5 Trait improved: Restores the HP of 4 allied units simultaneously | |
|---|---|---|
Attributes increased: HP +220, ASPD +7 Fleeting Phantom improved: Can summon Phantoms. Phantoms cannot attack or block enemies, but have 75 RES and 40% Physical Dodge and are more likely to be targeted by enemies. Phantoms lose 3% Max HP per second; Nightingale gains 3 Phantoms on deployment. |
| Module Missions |
|
|---|
| Prerequisites |
| ||
|---|---|---|---|
| Have at least 50% Trust with Nightingale. | |||
| Have at least 100% Trust with Nightingale. |
| Description |
|---|
| I still remember those voices. I remember the mountain wind brushing over imaginary fields, the rustling grass around us. I recall the stream just reaching our calves, its babbling waters flowing past us, through the riverbed. Fins nibbled at our toes then. I remember your white sword, and the stone bed beneath me, colder than the stream. I recall your carefulness, the tip of your white sword against the newly created soul. They quivered from the magic, ringing loudly. You stopped your carving, you hesitated—was it happiness or sorrow? Do not feel guilty, nor apologize, Shining. Listen, the first note of this night song began sooner than you thought. I certainly remember the dried bloodlines that accompanied it, ninety thousand sinful names, and like the vilest curse, wishing to silence us. But do you remember why that pure white suddenly grew warm, why the new soul no longer resisted your sword's tip? Why, in the heavy twilight, could a blue fowlbeast break free from the narrow sky? So small, so fragile, yet its down left a soft glow in your eyes and that silent white. Listen, I still remember. In that moment, the blade and the pure white resonated; I heard your life bloom along the blade's edge, and the parched sheath could sing anew. The first soul I healed was at the sword's other end. Shining, do not ask me to tell memories from illusions. I never meant to forsake those echoes. They are all part of my night song. Dry your tears, Shining. Let me sing it for you. |
Base skills[edit]
| When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
Lady of the Lamp Replaces Inspiration |
|---|
| When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
Changelog[edit]
|



