Purestream

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★★★★
Purestream
Therapist MedicYan
Medic.png
Therapist Medic.png
Yan
Purestream icon.png
Purestream Elite 2 icon.png
Purestream Skin 1 icon.png
Purestream, water treatment specialist, is working hard as always, cautious and conscientious.
She always thought that throwing coins into water to make a wish was a rather silly practice.
Position Ranged
Tags Healing, Support
Trait Has a large healing range, but the healing amount on farther targets is reduced to 80%
Availability Coexistence (Purestream Pack); Recruitment

Stats

Range

Base.pngElite 1.png
  
  
  
   
  
  
  
   
The red squares mark the tiles where Purestream's healing is reduced due to her trait.

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 748 985 1173 1365 +150
ATK.png ATK 159 261 363 454 +35
DEF.png DEF 51 75 94 118
RES.png RES 10 N/A
RDP.png Redeployment time 80 seconds
COST.png DP cost 17 19
BLOCK.png Block count 1
ASPD.png Attack interval 2.85 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +23
Potential 5.png
Redeployment time -6 seconds
Potential 6.png
DP cost -1
Total Cost
Purestream's Token
5
OR
Rare Medic Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Rapid Restoration.
  • New skill: Lifespring.
  • Range extended.
Prerequisites
Raise Purestream to Level 45.
LMD
15K
Medic Chip
3
Orirock Cube
1
Sugar
1
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Rapid Restoration improved.
  • Operator Modules available.
Prerequisites
Raise Purestream to Elite 1 Level 60.
LMD
60K
Medic Chip Pack
5
Integrated Device
11
Coagulating Gel
9

Talent

Rapid Restoration
Elite 1.png Targets healed by this unit gain status resistance for 2 seconds
Elite 2.png Targets healed by this unit gain status resistance for 4 seconds

Skills

Skill-Purestream1.png
Healing Waves
Auto Recovery
Manual
Level Effect Initial SP SP cost Duration
Rank 1.png
Immediately restores the HP of all allies within range by 200% of ATK. 10 30
Rank 2.png
Immediately restores the HP of all allies within range by 210% of ATK. 10 29
Rank 3.png
Immediately restores the HP of all allies within range by 220% of ATK. 10 28
Rank 4.png
Immediately restores the HP of all allies within range by 230% of ATK. 10 27
Rank 5.png
Immediately restores the HP of all allies within range by 240% of ATK. 10 26
Rank 6.png
Immediately restores the HP of all allies within range by 250% of ATK. 10 25
Rank 7.png
Immediately restores the HP of all allies within range by 260% of ATK. 10 24
Rank 8.png
Immediately restores the HP of all allies within range by 290% of ATK. 10 23
Rank 9.png
Immediately restores the HP of all allies within range by 320% of ATK. 10 22
Rank 10.png
Immediately restores the HP of all allies within range by 350% of ATK. 10 20
Skill-Purestream2.png
Lifespring
Auto Recovery
Manual
25 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Attack Interval is greatly reduced, and each attack restores the HP of an injured allied unit within range by 30% of ATK. 10 70 25s
Rank 2.png
Attack Interval is greatly reduced, and each attack restores the HP of an injured allied unit within range by 30% of ATK. 11 69 25s
Rank 3.png
Attack Interval is greatly reduced, and each attack restores the HP of an injured allied unit within range by 30% of ATK. 12 68 25s
Rank 4.png
Attack Interval is greatly reduced, and each attack restores the HP of an injured allied unit within range by 35% of ATK. 15 67 25s
Rank 5.png
Attack Interval is greatly reduced, and each attack restores the HP of an injured allied unit within range by 35% of ATK. 16 66 25s
Rank 6.png
Attack Interval is greatly reduced, and each attack restores the HP of an injured allied unit within range by 35% of ATK. 17 65 25s
Rank 7.png
Attack Interval is greatly reduced, and each attack restores the HP of an injured allied unit within range by 40% of ATK. 20 64 25s
Rank 8.png
Attack Interval is greatly reduced, and each attack restores the HP of an injured allied unit within range by 43% of ATK. 23 63 25s
Rank 9.png
Attack Interval is greatly reduced, and each attack restores the HP of an injured allied unit within range by 46% of ATK. 26 62 25s
Rank 10.png
Attack Interval is greatly reduced, and each attack restores the HP of an injured allied unit within range by 50% of ATK. 30 60 25s
Additional information
Lifespring multiplies Purestream's attack interval by 0.12, reducing it to 0.342 seconds (before modifiers).

Skill upgrades

Rank 2.png
Skill Summary - 1
2
Rank 3.png
Skill Summary - 1
2
Orirock
5
Rank 4.png
Skill Summary - 2
3
Sugar
2
Rank 5.png
Skill Summary - 2
3
Polyester
3
Rank 6.png
Skill Summary - 2
3
Manganese Ore
2
Rank 7.png
Skill Summary - 3
4
Grindstone
2
Rank 8.png
Healing Waves
Skill Summary - 3
2
Polymerized Gel
1
Orirock Cluster
6
Lifespring
Skill Summary - 3
2
Oriron Block
1
Incandescent Alloy
3
Rank 9.png
Healing Waves
Skill Summary - 3
4
Grindstone Pentahydrate
2
White Horse Kohl
3
Lifespring
Skill Summary - 3
4
RMA70-24
2
Manganese Trihydrate
2
Rank 10.png
Healing Waves
Skill Summary - 3
6
D32 Steel
2
Optimized Device
2
Lifespring
Skill Summary - 3
6
Bipolar Nanoflake
2
Keton Colloid
2

Base skills

Skill-pow spd2.png Clean Energy
Base.png
Power Plant.png
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Skill-man spd&trade.png Renewable Energy
Elite 1.png
Factory.png
When this Operator is assigned to a Factory, every Trading Post makes the Factory's Precious Metal formula related productivity +20%

Operator Modules

Original

Original module.png Original: Purestream's Badge
Module Badge.png
Therapist Medic.png
Operator Purestream has demonstrated a remarkable aptitude for wide-range healing in tandem with endowment of effects of benefit upon Operators.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Medic Operator during field operations to exercise Therapist responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

WAH-Y

WAH-Y module.png WAH-Y: "The River's Lingering Charm"
The River's Lingering Charm.png
Stage 1
ATK +20
DEF +20
Trait improved:
Has a large healing range and healing is no longer reduced for distant targets
Stage 2
ATK +26
DEF +26
New talent: Endless Stream
+10% Skill healing effectiveness
Stage 3
ATK +32
DEF +32
Endless Stream improved:
+20% Skill healing effectiveness
Module MissionsUnlock conditions
  1. Have Purestream use Lifespring a total of 5 times (excluding Support Units)
  2. Clear Main Theme 3-7 with a 3-star rating; The only Medic Operator that can be deployed is your own Purestream
  • Complete both of Purestream's WAH-Y Module Missions.
  • Raise Purestream to Elite 2 Level 40.
  • Have at least 100% Trust with Purestream.
Materials
Stage 1Stage 2Stage 3
Module Data Block
1
Polyester Pack
4
LMD
20K
Module Data Block
1
Data Supplement Stick
15
Aketon
5
LMD
25K
Module Data Block
1
Data Supplement Instrument
5
Manganese Ore
6
LMD
30K
Description
So I've lost my talisman. I've been looking for ages, and I still can't find it. It was only a little thing I bought while carrying out a mission in Yan, but the local said it'd been blessed at the temple. Someone tells me I can go and ask Purestream. Purestream... I'm not too familiar with the name. Maybe it's a new operator handling lost and found at Logistics?
It's not in my dorm...
Or the meeting room...
I find her at the baths. She's just finished repair work, and now she's–well, bathing. I can even hear her singing from outside the door. It's loud, clear and perfect... but don't you feel icky bathing for that long?
"Sorry, sorry, I know I kept you waiting."
"Rhodes Island's sewage work is up to the task, but they've really been overlooking cleaning the filtration system itself. The vast majority of areas have blockages. You need to get into them frequently! All I can do is hang on until the whole cleaning job's done before I... heheh."
"Is this your charm? Come and take a look."
The girl absentmindedly talks as she opens a bag. Aside from my talisman, I can see marbles, hair clips, test tubes, and even an ammo magazine...
"Did you... find all of these in the sewage filtration system?"
"Yup. It was covered in mud when I found it, absolutely filthy, but I've already thoroughly cleaned it."
I'm about to ask "how could it have gotten there," but I hold it back. I should be asking myself that...
Later, I'm chatting with a friend in Engineering about the landship breaking down and getting repaired. Nobody would've called the problem being the sewage systems. Operator Purestream took on the cleanup task all alone after only a day of her job, and she'd spent two whole days inside the filthy inner filtration system... blockages in a few specific areas were the "main culprits," all the "treasures" we'd accidentally lost and couldn't find. I remember Purestream sort of shyly smiled when I told her thanks, and she just urged me to "take care from now on," giving me a precautions while she was at it. Water could flush everything away, so we'd gotten used to just twisting taps and pushing on valves, simple as that. It was precisely because water could flush everything that we never knew how dirty it'd gotten, somewhere out of our sights.
I hear Purestream's in charge of Rhodes Island landship sewage work now. I didn't know what she liked, so all I could figure was to buy some scented soap and send it to her. I only found out later she'd gotten piles of it by that point. I guess I wasn't the only one who wanted to tell her thank you.

–As related by an operator, extracted from a periodic evaluation of Purestream following her onboarding

Changelog