Warmy

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"Six-star chef" Warmy, your aide in sampling the spice of life.
A bitsy little potlid can't stop the warmth shining through. All the riches in the land could never afford a child beaming from the heart.
Class Caster.png Caster
Branch Primal Caster.png Primal
Faction Rim Billiton.png Rim Billiton
Position Ranged
Tags Elemental, Nuker
Trait Attacks deal Arts damage, and can inflict Elemental damage
How to obtain Standard Headhunting
Warmy
Base
Elite 2
Warm Velvet At the Corner
Warmy.png
Warmy Elite 2.png
Warmy Skin 1.png
Other names
Potlid
Internal name
char_4081_warmy
In Other Languages
Simplified Chinese
温米
Traditional Chinese
溫米
Japanese
ウォーミー
Korean
워미
Character Information
File no.
RB14
Operator Record
Paradox Simulation
Illustrator
二色こぺ
Japanese CV
Yuko Ono
Chinese CV
Wang Yue
English CV
Aimee Smith
Korean CV
Han Woo-jung
Basic Info
Gender
Female
Combat Experience
None
Place of Birth
Date of Birth
December 17th
Race
Height
140 cm
Infection Status
Originium crystals distributed across surface of body, confirmed Infected by medical examination.
Physical Exam
Physical Strength
Normal
Mobility
Normal
Endurance
Standard
Tactical Acumen
Normal
Combat Skill
Standard
Originium Arts Assimilation
Excellent
Other Information
Family and relatives
  • Unnamed father?
  • Unnamed mother
  • Alanna (guardian)

Warmy is a 5★ Rim Billitoner Primal Caster Operator in Arknights. She us introduced in To the Grinning Valley as one of its main characters.

Stats[edit]

Range

Base.pngElite 1.png
  
  
  
   
  
   

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 563 783 1018 1358
ATK.png ATK 284 390 488 581 +65
DEF.png DEF 42 64 87 106
RES.png RES 5 10 15 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 18 20
BLOCK.png Block count 1
ASPD.png Attack interval 1.6 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +25
Potential 5.png
Improves Overflowing Pot
Potential 6.png
DP cost -1
Total Cost
Warmy's Token.png
5
OR
Epic Caster Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Overflowing Pot.
  • New skill: Scorching Stream.
  • Range extended.

Raise Warmy to Level 50.
LMD.png
20K
Caster Chip.png
4
Oriron.png
4
Sugar.png
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Overflowing Pot improved.

Raise Warmy to Elite 1 Level 70.
LMD.png
120K
Caster Dualchip.png
3
Grindstone Pentahydrate.png
6
Crystalline Component.png
19

Talent[edit]

Overflowing Pot
Elite 1.png Enemies within Attack Range immediately take 200% of ATK as Elemental damage when they trigger a Burn damage burst
Elite 1.pngPotential 5.png Enemies within Attack Range immediately take 220% (+20%) of ATK as Elemental damage when they trigger a Burn damage burst
Elite 2.png Enemies within Attack Range immediately take 300% of ATK as Elemental damage when they trigger a Burn damage burst
Elite 2.pngPotential 5.png Enemies within Attack Range immediately take 320% (+20%) of ATK as Elemental damage when they trigger a Burn damage burst

Skills[edit]

Skill-Warmy1.png
Burning Flames
Auto Recovery
Manual
20 seconds
Click to show/hide the information for Burning Flames
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
ASPD +40, attacks inflict 15% of Arts damage as additional Burn damage 0 30 20
Rank 2.png
ASPD +45, attacks inflict 15% of Arts damage as additional Burn damage 1 29 20
Rank 3.png
ASPD +50, attacks inflict 15% of Arts damage as additional Burn damage 2 28 20
Rank 4.png
ASPD +55, attacks inflict 15% of Arts damage as additional Burn damage 3 27 20
Rank 5.png
ASPD +60, attacks inflict 15% of Arts damage as additional Burn damage 4 26 20
Rank 6.png
ASPD +65, attacks inflict 15% of Arts damage as additional Burn damage 5 25 20
Rank 7.png
ASPD +70, attacks inflict 15% of Arts damage as additional Burn damage 6 23 20
Rank 8.png
ASPD +80, attacks inflict 15% of Arts damage as additional Burn damage 7 22 20
Rank 9.png
ASPD +90, attacks inflict 15% of Arts damage as additional Burn damage 8 21 20
Rank 10.png
ASPD +100, attacks inflict 15% of Arts damage as additional Burn damage 10 20 20
Skill-Warmy2.png
Scorching Stream
Auto Recovery
Manual
15 seconds
Click to show/hide the information for Scorching Stream
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Attack Interval Increases, ATK +110%, attacks hit 2 enemies at once; Charged: Attacks hit 3 enemies at once, duration increases to 30s. If the target is under the effect of Burn damage burst, additionally deal 50% of ATK as Elemental damage 0 30 15
Rank 2.png
Attack Interval Increases, ATK +120%, attacks hit 2 enemies at once; Charged: Attacks hit 3 enemies at once, duration increases to 30s. If the target is under the effect of Burn damage burst, additionally deal 50% of ATK as Elemental damage 0 30 15
Rank 3.png
Attack Interval Increases, ATK +130%, attacks hit 2 enemies at once; Charged: Attacks hit 3 enemies at once, duration increases to 30s. If the target is under the effect of Burn damage burst, additionally deal 50% of ATK as Elemental damage 0 30 15
Rank 4.png
Attack Interval Increases, ATK +140%, attacks hit 2 enemies at once; Charged: Attacks hit 3 enemies at once, duration increases to 30s. If the target is under the effect of Burn damage burst, additionally deal 50% of ATK as Elemental damage 5 25 15
Rank 5.png
Attack Interval Increases, ATK +150%, attacks hit 2 enemies at once; Charged: Attacks hit 3 enemies at once, duration increases to 30s. If the target is under the effect of Burn damage burst, additionally deal 50% of ATK as Elemental damage 5 25 15
Rank 6.png
Attack Interval Increases, ATK +160%, attacks hit 2 enemies at once; Charged: Attacks hit 3 enemies at once, duration increases to 30s. If the target is under the effect of Burn damage burst, additionally deal 50% of ATK as Elemental damage 5 25 15
Rank 7.png
Attack Interval Increases, ATK +170%, attacks hit 2 enemies at once; Charged: Attacks hit 3 enemies at once, duration increases to 30s. If the target is under the effect of Burn damage burst, additionally deal 50% of ATK as Elemental damage 10 20 15
Rank 8.png
Attack Interval Increases, ATK +180%, attacks hit 2 enemies at once; Charged: Attacks hit 3 enemies at once, duration increases to 30s. If the target is under the effect of Burn damage burst, additionally deal 50% of ATK as Elemental damage 10 20 15
Rank 9.png
Attack Interval Increases, ATK +190%, attacks hit 2 enemies at once; Charged: Attacks hit 3 enemies at once, duration increases to 30s. If the target is under the effect of Burn damage burst, additionally deal 50% of ATK as Elemental damage 12 20 15
Rank 10.png
Attack Interval Increases, ATK +200%, attacks hit 2 enemies at once; Charged: Attacks hit 3 enemies at once, duration increases to 30s. If the target is under the effect of Burn damage burst, additionally deal 50% of ATK as Elemental damage 12 20 15
Additional information
Scorching Stream increases Warmy's attack interval by 0.9 seconds.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Damaged Device.png
4
Rank 4.png
Skill Summary Volume 2.png
6
Orirock Cube.png
4
Rank 5.png
Skill Summary Volume 2.png
6
Sugar.png
5
Rank 6.png
Skill Summary Volume 2.png
6
Transmuted Salt.png
4
Rank 7.png
Skill Summary Volume 3.png
6
Orirock Cluster.png
3
Crystalline Component.png
4
Rank 8.png
Burning Flames
Skill Summary Volume 3.png
5
Solidified Fiber Board.png
3
Semi-Synthetic Solvent.png
3
Scorching Stream
Skill Summary Volume 3.png
5
Oriron Block.png
3
Manganese Ore.png
1
Rank 9.png
Burning Flames
Skill Summary Volume 3.png
6
Polymerized Gel.png
3
Grindstone Pentahydrate.png
6
Scorching Stream
Skill Summary Volume 3.png
6
Cyclicene Prefab.png
3
Solidified Fiber Board.png
5
Rank 10.png
Burning Flames
Skill Summary Volume 3.png
10
Crystalline Electronic Unit.png
4
Manganese Trihydrate.png
3
Scorching Stream
Skill Summary Volume 3.png
10
Nucleic Crystal Sinter.png
4
Optimized Device.png
2

Base skills[edit]

Skill-dorm all2.pngCookout α
Base.png
Dormitory.png
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm all3.pngCookout β
Replaces Cookout α
Elite 2.png
Dormitory.png
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-man gold1.pngMetalwork α
Elite 2.png
Factory.png
When this Operator is assigned to a Factory, Precious Metal formula related productivity +30%

Changelog[edit]