Burn Damage (Chinese: 灼燃损伤; Pinyin: Zhuó rán sǔnshāng) is an Elemental Damage in Arknights, introduced in Episode 09.
Effect
“ | After Burn Damage reaches 1000, the affected unit has its RES reduced by 20 for 10 seconds and takes 1200 Arts damage. | ” |
| —In-game tip | |
“ | Explodes when at max (1000 for Normal and Elite, 2000 for Leaders), dealing 7000 Elemental damage and temporarily inflicting -20 RES. 10s cooldown. | ” |
| —In-game tip (Player) | |
Burn Damage's burst effect causes the victim to take 1200 Arts damage for friendly units or 7000 Elemental damage for enemies and have their RES reduced by 20 for 10 seconds — the same as its cooldown.
Sources
Against friendlies
- Friendly units on Burning Reeds take 40 Burn Damage every second.
- When a Carmine Steam is created, the friendly unit on it will take 350 Burn Damage.
Enemy
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Method
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Value
|
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Flamethrower attack
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6% ATK/sec..
|
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Purifying Flame explosion (radius 1.8 tiles)
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The Purifying Flame's Burn Damage decreases by 7% for every second it exists, up to -70%.
- Evocator: 500
- Evocator Leader: 600
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Attack while having ammunition
|
150% ATK
|
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Explosion upon being blocked (radius 1.25 tiles)
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- Snack Cart: 250
- Luscious Snack Cart: 350
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Attack while in a radius of 1.5 tiles to a Burning Reeds
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100% ATK
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Exhausted Flame explosion (applied to friendly units through Sovereign)
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- Level 0: 1000
- Level 1: 1250
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Attack
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100% ATK
|
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- Backfire
- Ranged attack while flying
- Aerial/Rushing Fire Breath
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- Backfire: 5% ATK on the first use, 3% ATK on subsequent uses
- Ranged attack: 20% ATK
- Fire Breath: 50% ATK
|
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- Unintentional Explosion (50 seconds cooldown in the Airy Dolly form, only after recovering from being grounded in the Frantic Dolly form)
- Upon coming close to a friendly unit in the Frantic Dolly form
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250
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- Condensed Heat (1 tile radius)
- Sunwielder's Sanctuary (1.3 tile radius, only while Barrier is active)
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200/sec.
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Ring of fire (radius 1.7 tiles; disabled during the Monsoon season or while Frozen)
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100/sec.
|
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Attack (disabled during the Monsoon season or while Frozen)
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50% ATK
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Against enemies
Operator
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Source
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Range/target
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Value
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Burning Flames
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Attack while active
|
15% ATK
|
Interactions
Operator
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Subject
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Interaction
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Scorching Stream
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Warmy's attacks against enemies under Burn Damage's burst effect while Scorching Stream is active deals an additional instance of Elemental damage equal to 50% of her ATK.
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Overflowing Pot
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Enemies within Warmy's attack range take Elemental damage equal to a greater portion of Warmy's ATK when the Burn Damage on them explodes.
- Elite 1: 200%
- Elite 2: 300%
- Potential 5: +20%
|
Trivia
- Burn Damage is coded similarly to Corrosion Damage in which its RES debuff can actually stack without a limit. However, since the debuff is temporary and cannot be reapplied while it is active, it is impossible for it to actually stack.