Burn Damage

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Burn Damage.png

Burn Damage (Chinese: 灼燃损伤; Pinyin: Zhuó rán sǔnshāng) is an Elemental Damage in Arknights, introduced in Episode 09.

Effect

After Burn Damage reaches 1000, the affected unit has its RES reduced by 20 for 10 seconds and takes 1200 Arts damage.
—In-game tip
Explodes when at max (1000 for Normal and Elite, 2000 for Leaders), dealing 7000 Elemental damage and temporarily inflicting -20 RES. 10s cooldown.
—In-game tip (Player)

Burn Damage's burst effect causes the victim to take 1200 Arts damage for friendly units or 7000 Elemental damage for enemies and have their RES reduced by 20 for 10 seconds — the same as its cooldown.

Sources

Against friendlies

  • Friendly units on Burning Reeds take 40 Burn Damage every second.
  • When a Carmine Steam is created, the friendly unit on it will take 350 Burn Damage.
Enemy Method Value
Dublinn Flamerazer
Dublinn Flamerazer Leader
Flamethrower attack 6% ATK/sec..
Dublinn Evocator
Dublinn Evocator Leader
Purifying Flame explosion (radius 1.8 tiles) The Purifying Flame's Burn Damage decreases by 7% for every second it exists, up to -70%.
  • Evocator: 500
  • Evocator Leader: 600
Pathfinder Artifex
Pathfinder Artifex Prefect
Attack while having ammunition 150% ATK
Snack Cart
Luscious Snack Cart
Explosion upon being blocked (radius 1.25 tiles)
  • Snack Cart: 250
  • Luscious Snack Cart: 350
Dublinn Flamechaser Soldier
Dublinn Flamechaser Elite Soldier
Dublinn Flamechaser Guard
Dublinn Flamechaser Elite Guard
Attack while in a radius of 1.5 tiles to a Burning Reeds 100% ATK
"The Leader"
Exhausted Flame explosion (applied to friendly units through Sovereign)
  • Level 0: 1000
  • Level 1: 1250
Blazing Originium Slug
Pyric Originium Slug
Attack 100% ATK
Rathalos
  • Backfire
  • Ranged attack while flying
  • Aerial/Rushing Fire Breath
  • Backfire: 5% ATK on the first use, 3% ATK on subsequent uses
  • Ranged attack: 20% ATK
  • Fire Breath: 50% ATK
Dolly, "Sovereign of Sheep"
  • Unintentional Explosion (50 seconds cooldown in the Airy Dolly form, only after recovering from being grounded in the Frantic Dolly form)
  • Upon coming close to a friendly unit in the Frantic Dolly form
250
Sverdsmeltr, Guardian Ember of the King
  • Condensed Heat (1 tile radius)
  • Sunwielder's Sanctuary (1.3 tile radius, only while Barrier is active)
200/sec.
Wandering Troubadour
Ring of fire (radius 1.7 tiles; disabled during the Monsoon season or while Frozen) 100/sec.
Wandering Apprentice
Attack (disabled during the Monsoon season or while Frozen) 50% ATK

Against enemies

Operator Source Range/target Value
Warmy icon.png
Skill-Warmy1.png
Burning Flames
Attack while active 15% ATK

Interactions

Operator Subject Interaction
Warmy icon.png
Skill-Warmy2.png
Scorching Stream
Warmy's attacks against enemies under Burn Damage's burst effect while Scorching Stream is active deals an additional instance of Elemental damage equal to 50% of her ATK.
Overflowing Pot Enemies within Warmy's attack range take Elemental damage equal to a greater portion of Warmy's ATK when the Burn Damage on them explodes.
  • Elite 1: 200%
  • Elite 2: 300%
  • Potential 5: +20%

Trivia

  • Burn Damage is coded similarly to Corrosion Damage in which its RES debuff can actually stack without a limit. However, since the debuff is temporary and cannot be reapplied while it is active, it is impossible for it to actually stack.