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Freeze
Freeze, known in-game as Frozen, is a Negative Status in Arknights.
Effect[edit]
| “ | Unable to move, attack, or use skills (inflicted through the Cold status); When enemies are frozen, RES -15. | ” |
| —In-game tip; before the Break the Ice update, the second sentence is absent |
A unit inflicted with Cold will become Frozen if they are inflicted with Cold the second time, which is indicated by the unit being encased in ice and having their animation paused. In this state, the unit is disabled (as if they are Stunned) but Frozen friendly units can still block enemies and thus be attacked by melee enemies.
Since the Break the Ice update, Frozen enemies have their RES reduced by 15 which makes them more susceptible to Arts damage.
Unlike other Negative Statuses, Freeze is refreshed when the affected unit is hit by an instance of Cold.
Interactions[edit]
Friendly[edit]
| Operator | Subject | Interaction |
|---|---|---|
Artificial Snowfall |
Artificial Snowfall's ATK buff is increased when Aurora attacks Frozen targets:
| |
Hypothermia |
| |
| Rigid Ice | Frozen enemies within Gnosis' range receives Fragile:
| |
| Preparedness Averts Peril | The next DP drain instance drains 5 DP instead (unless if there are not enough DP) to block the next Stun/Freeze received by Lee.
|
In Integrated Strategies, the Collectibles String Puppet and Children's Puppet (as well as
"Renowned Singer" in Phantom & Crimson Solitaire) cause Frozen enemies to periodically receive Arts damage.
Hostile[edit]
Enemies with Low-Altitude Hovering will lose it when Frozen for the first time, unless if they are immune to Freeze themselves.
| Enemy | Interaction |
|---|---|
| While the Frozen Monstrosity is present, Frozen friendly units that leaves the map will have their redeployment times doubled.
| |
| Their ability to regenerate HP over time as well as the Apprentice's ability to deal Burn Damage on attack and the Troubadour's ability to deal Burn Damage to nearby friendly units will be disabled while Frozen.
|
The following enemies have increased ATK against Frozen targets:
| Enemy | Attack | Multiplier
|
|---|---|---|
| Normal attacks | 150%
| |
| 160%
| ||
| 175%
| ||
| 200%
| ||
| Ice Nova
| ||
| Ice ring
| ||
| Normal attacks | 250%
| |
| Normal attacks; passed on to Snow Doe when defeated
| ||
| Normal attacks | 300%
|