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Resist

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Resist is a gameplay mechanic in Arknights.

Overview[edit]

As the name suggests, Resist allows the bearer to block an attack directed at them, completely nullifying it in the process. Unlike dodging attacks, resisting attacks will prevent the bearer from being affected by anything triggered by hitting the target, such as Negative Statuses from certain attacks and Elemental Injuries. Conversely, Operators with defensive SP recovery for their skills will still recover SP if the attack that would hit them is resisted.

Unlike Dodge, True damage can be resisted. Resist, along with other damage mitigating effects is calculated together. If there is no specific description, the earliest one take effect first.

For example, if Liskarm activates her Skill-Liskarm1.png Charged Defense while under the effect of Deepcolor's Skill-Deepcolor2.png Visual Trap, when calculating, Visual Trap's dodge will be calculated first, and Charged Defense's resist only takes effect if the dodge fails. However, if Charged Defense is activated before Visual Trap, the former's resist will take effect before the latter's dodge is calculated.

Sources[edit]

Operator Source Information

Blitz
Bunker Defense 25% Physical if there is a high ground tile beside or behind Blitz

Fuze
Ballistic Shield Ranged Physical
  • Elite 1: 17%
  • Elite 2: 27%
  • CEN-Y Stage 2: 30%
  • CEN-Y Stage 3: 32%
  • Potential 5: +3%

Hoshiguma
Tactical Armor Contrary to the in-game text, Tactical Armor works against True damage in addition to Physical and Arts
  • Elite 1: 12%
  • Elite 2: 25%
  • PRO-Y Stage 2: 30%
  • PRO-Y Stage 3: 32%
  • Potential 3: +3%

Kal'tsit
Skill-Kal'tsit1.png
Command: Structural Fortification
Physical
  • Level 1-3: 20%
  • Level 4-6: 30%
  • Level 7-Spec. 2: 40%
  • Spec. 3: 50%

Liskarm
Skill-Liskarm1.png
Charged Defense
The next instance of damage received while Charged Defense is active will be resisted.

Nine-Colored Deer
Skill-NCDeer2.png
Return to the Immortal Mountain
Ranged Physical
  • Level 1-3: 30%
  • Level 4-7: 40%
  • Spec. 1: 50%
  • Spec. 2: 60%
  • Spec. 3: 70%

Rathalos S Noir Corne
Skill-RathalosSNoirCorne1.png
Iai Spirit Slash
The next instance of damage received while Iai Spirit Slash is active will be resisted.

See also[edit]

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