Cost

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COST.png

Cost represents how much DP is needed to deploy Operators, summons, and deployable devices.

Operators have different costs depending on their class, branch, and rarity; generally, lower-rarity Operators cost lower DP than higher-rarity ones. Most Operators will have their cost reduced by 1 at Potentials 2 and 6 or at Potentials 2 and 5 for some; welfare Operators have their cost reduced by 1 at Potentals 2, 4, and 6 instead. All Operators have their cost increased by 2 (3 for certain branches) when promoted to Elite 1 as well as another 2 at Elite 2 for some.

An Operator's cost will be increased to 1.5× when they are redeployed for the first time and 2× when redeployed for the second time onwards, but will never be above 99; this is especially noticeable in Challenge Modes that increases the DP cost of certain Operators. Operators return DP equal to half of their current cost when retreated, rounded down, with the following exceptions:

Summons and deployable units' cost do not ramp up like Operators do, but will not be returned when they are retreated.

Reductions[edit]

Splash Casters' SPC-Y Module reduces their cost by 8.

OperatorSourceApplied toValue
April
Experienced Hunter

Self

  • Elite 2: -1
  • MAR-Y Stage 2+: -2
Ash
Breaching Specialist

Self on the first deployment

  • Elite 2: -3
  • MAR-Y Stage 2: -4
  • MAR-Y Stage 3: -5
Catapult
Lightweight

Self

-1

Elysium
Sniper Support

Snipers while deployed

  • Elite 1: -1
  • Elite 2: -2
Fang
Lightweight

Self

-1

Fang the Fire-Sharpened
Lightweight Gambit
  • Elite 1: -2
  • Elite 2: -3
  • CHG-X Stage 2+: -4

The next deployed Operator after the Fire-Sharpened is retreated

  • Elite 1: -1
  • CHG-X Stage 3: -2
Gravel
Fast Deployment/Support of the Little

Self

-1

Muelsyse
Expenditure Economization

Rhine Lab Operators

-2

The first Rhine Lab Operator deployed

-1 (-2 at Pot. 5)

Saileach
Spiritual Influence

The next deployed Operator

-2

Wild Mane
Forward March

Undeployed Guards when deployed (for the first time before Elite 2)

-1, up to -5

Zima
Spearheader

Self (Vanguards at Elite 2)

-1

Spearheader
(SOL-X Stage 2)

Self

Spearheader
(SOL-X Stage 3)

Pioneer Vanguards

Interactions[edit]

OperatorSubjectInteraction
Gravel
Support of the Little

Increases the DEF of friendly units whose cost is at most 10 by 6% (+2% Pot. 5) while Gravel is deployed.

Sussurro
Minimally Invasive Surgery

Amplifies the healing received by friendly units whose cost is at most 10 while Sussurro is in the squad.

  • Elite 1: 10%
  • Elite 2: 20%
  • PHY-X Stage 2: 23%
  • PHY-X Stage 3: 25%
  • Potential 5: +3%