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Wild Mane

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"Wild Mane" Knight Iwona, embodiment of impetus and ready to fight.
Mad speed, mad strength, and mad self-confidence.
Class Vanguard.png Vanguard
Branch Charger Vanguard.png Charger
Faction Pinus Sylvestris.png Pinus Sylvestris
Position Melee
Tags DP-Recovery DPS
Trait Obtain 1 DP after this unit defeats an enemy; Refunds the original DP Cost when retreated
How to obtain
Near Light (Your Desk (Long-Term Goals))
Record Restoration
Wild Mane
Base
Elite 2
Justice Maker
Wild Mane.png
Wild Mane Elite 2.png
Wild Mane Skin 1.png
Internal name
char_496_wildmn
In Other Languages
Chinese
野鬃
Japanese
ワイルドメイン
Korean
와일드메인
Character Information
File no.
KZ14
Operator Record
Paradox Simulation
Illustrator
Character Voices
Japanese
Tomo Muranaka
Chinese
Liu Shisi (credited as "Jingxia Liu" in EN)
English
Judy Alice Lee
Korean
Kim Young-eun
Basic Info
Gender
Female
Combat Experience
4 years
Place of Birth
Date of Birth
August 3rd
Race
Height
158 cm
Infection Status
Originium crystals distributed across surface of body, confirmed Infected by medical examination.
Physical Exam
Physical Strength
Excellent
Mobility
Excellent
Endurance
Standard
Tactical Acumen
Normal
Combat Skill
Standard
Originium Arts Assimilation
Standard

Wild Mane is a 5★ Pinus Sylvestris Charger Vanguard Operator in Arknights, introduced in Near Light after previously appearing in the Pinus Sylvestris event.

Stats[edit]

Range

    

Attributes

Base.png Elite 1.png Elite 2.png Trust.png
HP.png HP 874 1214 12141557 15572225
ATK.png ATK 238 351 351468 468558 +70
DEF.png DEF 168 234 234305 305372
RES.png RES 0 0 0
RDP.png Redeployment Time 80 seconds
COST.png DP Cost 12 / 14
BLOCK.png Block 1
ASPD.png Attack Interval 1 second

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -10 seconds
Potential 4.png
DP cost -1
Potential 5.png
Redeployment time -10 seconds
Potential 6.png
DP cost -1
Total Cost
Wild Mane's Token.png
5
OR
Epic Vanguard Token.png
20
OR
Wild Mane's Personal Letter.png
1

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Forward March.
  • New skill: Lance Charge.

Raise Wild Mane to Level 50.
LMD.png
20K
Vanguard Chip.png
4
Sugar.png
5
Orirock Cube.png
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Forward March improved.
  • Operator Modules available.

Raise Wild Mane to Elite 1 Level 70.
LMD.png
120K
Vanguard Chip Pack.png
3
Cutting Fluid Solution.png
8
Aketon.png
11

Talent[edit]

Forward March
Elite 1
After the first deployment, all undeployed Guard Operators get DP Cost -1
Elite 2
After deployment, all undeployed Guard Operators get DP Cost -1 (each Operator can have a maximum of -5 DP Cost before each deployment)

Skills[edit]

Skill-WildMane1.png
Stabbing Lance
Passive15–30 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
After deployment, ASPD +60 15

Rank 2.png
After deployment, ASPD +65 16

Rank 3.png
After deployment, ASPD +70 17

Rank 4.png
After deployment, ASPD +80 20

Rank 5.png
After deployment, ASPD +85 21

Rank 6.png
After deployment, ASPD +90 22

Rank 7.png
After deployment, ASPD +100 25

Rank 8.png
After deployment, ASPD +110 27

Rank 9.png
After deployment, ASPD +120 28

Rank 10.png
After deployment, ASPD +135 30

Skill-WildMane2.png
Lance Charge
Auto RecoveryManual20 seconds
  
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Attack Range expands, ATK +30%. Attacks will push the target towards the attack direction moderately 15 40 20

Rank 2.png
Attack Range expands, ATK +35%. Attacks will push the target towards the attack direction moderately 16 40 20

Rank 3.png
Attack Range expands, ATK +40%. Attacks will push the target towards the attack direction moderately 17 40 20

Rank 4.png
Attack Range expands, ATK +45%. Attacks will push the target towards the attack direction moderately 20 40 20

Rank 5.png
Attack Range expands, ATK +50%. Attacks will push the target towards the attack direction moderately 21 40 20

Rank 6.png
Attack Range expands, ATK +55%. Attacks will push the target towards the attack direction moderately 22 40 20

Rank 7.png
Attack Range expands, ATK +60%. Attacks will push the target towards the attack direction moderately 25 40 20

Rank 8.png
Attack Range expands, ATK +65%. Attacks will push the target towards the attack direction moderately 27 40 20

Rank 9.png
Attack Range expands, ATK +70%. Attacks will push the target towards the attack direction moderately 28 40 20

Rank 10.png
Attack Range expands, ATK +80%. Attacks will push the target towards the attack direction moderately 30 40 20

Additional information
The push has a force of 1.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Ester.png
7
Rank 4.png
Skill Summary Volume 2.png
6
Oriron.png
3
Rank 5.png
Skill Summary Volume 2.png
6
Polyketon.png
4
Rank 6.png
Skill Summary Volume 2.png
6
Crystalline Component.png
4
Rank 7.png
Skill Summary Volume 3.png
6
Semi-Synthetic Solvent.png
3
Coagulating Gel.png
2
Rank 8.png
Stabbing Lance
Skill Summary Volume 3.png
5
Refined Solvent.png
3
Incandescent Alloy.png
4
Lance Charge
Skill Summary Volume 3.png
5
Orirock Concentration.png
3
Grindstone.png
4
Rank 9.png
Stabbing Lance
Skill Summary Volume 3.png
6
Manganese Trihydrate.png
3
Cutting Fluid Solution.png
5
Lance Charge
Skill Summary Volume 3.png
6
Grindstone Pentahydrate.png
3
White Horse Kohl.png
6
Rank 10.png
Stabbing Lance
Skill Summary Volume 3.png
10
Polymerization Preparation.png
4
Incandescent Alloy Block.png
4
Lance Charge
Skill Summary Volume 3.png
10
D32 Steel.png
4
Polymerized Gel.png
4

Operator Modules[edit]

Original module.png Original: Wild Mane's Badge
Module Badge.png
Charger Vanguard.png

Operator Wild Mane has demonstrated a remarkable aptitude in preemptive penetration of the battlefield situation so as to secure leeway for deployment.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Vanguard Operator during field operations to exercise Charger responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
CHG-X module.png CHG-X: Spear Replacement Suit
Spear Replacement Suit.png
Stage 1
Attributes increased: ATK +40, ASPD +3
Trait improved:
Generates 2 DP after this unit defeats an enemy; Refunds the current DP Cost when retreated
Stage 2
Attributes increased: ATK +50, ASPD +4
Forward March improved:
Redeployment Time -10 seconds. On deployment, all undeployed Guard Operators get DP Cost -1 (each operator can have a maximum of -5 DP Cost before each deployment)
Stage 3
Attributes increased: ATK +60, ASPD +5
Forward March improved:
Redeployment Time -15 seconds. On deployment, all undeployed Guard Operators get DP Cost -1 (each operator can have a maximum of -5 DP Cost before each deployment)
Module Missions
  1. Complete a total of 5 battles; You must include your own Wild Mane, and Wild Mane must be the first Operator deployed
  2. Clear Side Story MN-2 with a 3-star rating; You must deploy your own Wild Mane, and cannot include any other Vanguard Operators as members
PrerequisitesStage 1
  • Complete both of Wild Mane's CHG-X Module Missions.
  • Raise Wild Mane to Elite 2 Level 50.
Module Data Block.png
2
Orirock Concentration.png
3
LMD.png
40K
Stage 2Have at least 50% Trust with Wild Mane.
Module Data Block.png
2
Data Supplement Stick.png
20
Grindstone Pentahydrate.png
4
LMD.png
50K
Stage 3Have at least 100% Trust with Wild Mane.
Module Data Block.png
2
Data Supplement Instrument.png
8
Polymerized Gel.png
5
LMD.png
60K
Description
Iwona Krukowska's greatest regret is that she was unable to take the wine chalice in her room with her when she left Kazimierz.
That goblet forged of gold was a coming-of-age present. No child at that point in the Krukowska family was as gallant as her, and she became the knight they placed their hopes in.
Iwona was used to long-term life in the camp. Scarce on modern means of entertainment, she upheld the strictest work-rest cycle and physical training, all of it for one purpose, becoming a campaign knight–the bravest campaign knight of them all.
To the Krukowska family, attaining service as a campaign knight is the highest honor of them all. The ancient family defends at the borderlands, their backs to the prosperous clamor of Kazimierz's cities, facing the frostbitten winters of Ursus. Iwona grew up on stories of heroism, and grew a pure fear and longing for that dangerous, tumultuous battlefield like nothing else.
The day her family Knight Primus granted her the chalice, it ensured Iwona had no second thoughts. She beat pure hot blood with every pulse. She signed up to every arduous training regimen with no care for the risk, and improved herself through it. She never took notice of whatever grimy deals and nonsense slander laid behind those majestic ideals. She...
She ran too fast, forgot precautions were always called for in perilous circumstances, and just one negligent second would be all it took to brew a tremendous tragedy.
Iwona only forgot this one thing. Just one time.
She was mercilessly thrown to the ground in the open country. A lone person hurrying, a lone person wounded, a lone person helpless. Those wild beasts growing Originium crystals wailed at her in their death throes, piercing her eardrums. Those sharp Originium crystals, sent every way by the explosion, skewered a body that wouldn't move as she asked.
Making it on willpower until aid came running, Iwona was lucky to survive. But after that, she was thoroughly cut away from the life she used to live.
That chalice was placed in her display cabinet, separated by a glass door, and every time Iwona came home, she would wipe it clean.
She tried returning to her family afterwards, to at least see her own mother and father again one more time, go back into her room, take away some memories of hers–
Not once more has she set foot through that heavy wooden door.

Base skills[edit]

Skill-man spd1.png
Base.png
Factory.png
When this Operator is assigned to a Factory, productivity +15%
Skill-man spd2.png
Pinus Sylvestris β
Replaces Pinus Sylvestris α
Elite 2.png
Factory.png
When this Operator is assigned to a Factory, productivity +25%

Changelog[edit]

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